Welcome to Strawberry - Launch Event! We're excited to announce the launch of Strawberry! To celebrate this special occasion, we've prepared some sweet rewards for our players. Steam Item Rewards Every 3 hours of gameplay, you'll receive a delicious strawberry to add to your collection! Special Launch Day Bonus First 24 Hours Only! Don't miss out on the chance to obtain the exclusive Day1Strawberry! This special collectible will only be available during the first 24 hours after launch. Join us now and start your strawberry collecting adventure! Happy collecting! 🍓
Get ALL DLC chapters with 20% off! https://store.steampowered.com/bundle/50348/Nonograms__DLC_ALLINONE_BUNDLE/
{STEAM_CLAN_IMAGE}/45242873/5e0c56058ac59d5ad4889f9b40a7f4e73e2da7bf.png 尊敬的主公,爲了給大家帶來更好的遊戲體驗,我們將於2025年2月21日上午07:30-09:30 進行停服更新維護。 更新期間,您將無法進入伺服器,我們將根據實際的更新情況提前或延後開服。 維護結束後,我們會透過遊戲內郵件發送補償,對您造成不便我們深感歉意,還請大家相互轉告,感謝大家的支持和理解,也請持續留意粉絲團資訊。 維護補償:元寶 × 600,請柬 × 6,尋訪券 × 6 【新增活動】 天下霸圖新賽季開啟! 活動開啟時間:2月21日更新後 【新增內容】 1、限時聖將 獲取方式:聯動活動-天使召喚獲取 「謎樣的造訪者」克菲兒 陣營:聖| 治療型|資質:22 擁有回復與凈化特殊控製的能力,能夠解除某些特殊的負面效果; 「碧綠的重槌」菲莉妲 陣營:聖| 物攻型|資質:19 擁有偏高的物攻與間歇爆發能力,物攻槍兵武將,擁有能夠降低周圍敵方單位雙防和格擋的被動; 「瓦爾克麗疾風」妮雅 陣營:聖| 防御型|資質:22 擁有極高的物攻與連續追擊能力,物攻槍兵武將,擁有提升隊友格擋植的技能,觸發格擋時能夠反擊恢復謀略點; 註: 1)本次活動將採用限定召喚券「天使召喚券」進行獲取。 2)克菲兒&妮雅升星禮包&聖將基金將在聯動活動結束後關閉,還請主公及時領取。 2、限時寶物 獲取方式:聯動活動-幻想奇遇中獲取 活動時間:2月21日更新後-5月8日 5:00 「天使之翼」持有者陣亡時能夠為隊友添加增益效果,持續回血和一定概率復活; 「聖光之劍」攻擊可造成一定的真實傷害; 3、限時造型-「煉金師」左慈 左慈法攻+5%,全體武將格擋+100 【限時活動-三國與天使們的幻想交錯】 三國幻想戰記×天使帝國IV聯動活動限時開啟! 活動時間:2月21日更新後-5月8日 5:00 1、天使召喚 菲莉妲&克菲兒開啟時間:2月21日 更新後-5月8日 5:00 妮雅開啟時間:3月17日 更新後 - 5月8日 5:00 2、競技試煉場 分為重槌競技場、天使競技場、疾風競技場,三個競技場依次開啟,第一次通過可獲得首通獎勵。根據通關星級可獲得對應天使召喚券、菲莉妲信物等成就獎勵! 3、全民豪禮 主公每日登錄即可領取奇遇幣、天使召喚券、菲莉妲信物等精彩大禮! 一共分為3期,可補簽,但不能跨期補簽: 第1期:2月21日更新後-3月18日5:00 第2期:3月18日5:00-4月12日5:00 第3期:4月12日5:00-5月8日5:00 4、限時蕩寇-法芽爾 活動期間有概率刷新限時蕩寇-法芽爾,成功攻打有概率可獲得天使召喚券等獎勵; 5、幻想奇遇 主公可通過活躍度寶箱等方式獲取奇遇幣,消耗一定數量的奇遇幣可進行一次奇遇。該活動分為多層獎勵,每層擁有特殊鑰匙,抽中鑰匙即可獲得本層全部獎勵; 6、調查手冊 完成任務即可獲得大量獎勵,主公可解鎖進階&豪華調查手冊可獲得天使召喚券、限時聖將信物等更多獎勵; 一共分為3期: 第1期:2月21日更新後-3月18日5:00 第2期:3月18日5:00-4月12日5:00 第3期:4月12日5:00-5月8日5:00 【調整內容】 1、天下霸圖戰令任務優化,提升簽到經驗與簽到天數,主公不完成攻擊洛陽任務也可領完全部戰令獎勵; 2、天下霸圖退出軍團時間後移至天下霸圖第15天; 3、坐騎錦鯉增加了移動的聲音; 4、部分地圖優化了尋路邏輯; 【問題修復】 姜維和霍去病的升星禮包中,4級兵符任選修復為5級兵符任選。
New Additions Multi-buy option for Upgrades and Piggy Bank Bug Fixes: Fixed Display Errors
Thank you everyone for your wonderful support for Cyber Manhunt 2: New World! Your enthusiasm for our game continues to motivate us to keep improving on the game! We are currently participating in Steam's "The Storyteller's Festival" so now is the perfect time to introduce our game to your friends and family! If you have any questions or feedback about the game, feel free to tell us about it using this Google form: https://forms.gle/CEcJ5QWJ1VYEWrsJ7 As always, we are eager to hear your opinion about our game! {STEAM_CLAN_IMAGE}/44749015/0e4ccceba4a89818548271685d2ca6878f88cc9b.jpg Cyber Manhunt Twitter Cyber Manhunt Tiktok Spiral Up Games Twitter Spiral Up Games Youtube
- fixed a bug where "mini game" was appearing as a purchasable tank
https://clan.fastly.steamstatic.com/images/41154396/5f3e465794dc7492d21a793dcba802eaa422f8cc.png BoB needs your help to collect chocolates! Let's go! The event comes with some QoL stuff and double daily Derium on 29+ days streak, forever! NEW Christmas 24 event is over Valentines 25 event is on X-Mas24 Pin is now in the DBM New button on the SynthLab menu to move all active machines to the top of the list (this option do not save on restarting the game) New button on the Tuning menu to move all pins with a roll lower than S+ on the top of the list (this option do not save on restarting the game) CHANGES Checkin streak of 29+ days will now give 2,000 Derium instead of 1,000 The Jidouhanbaiki will show when an upgrade is maxed When jumping into an enemy from the collection menu autoadvance will turn off
Hello frog friends! New Game - Trainatic Before we get to the updates for Croakoloco 🐸, I'd like to announce the next game I'm working on, Trainatic! 🚂 Trainatic is an explosive incremental game where you upgrade your train and blast down the tracks. If it looks or sounds interesting to you, a quick wishlist would be much appreciated! 🚂 Trainatic https://store.steampowered.com/app/3208560/Trainatic/ Hoppy Heights Update Today's update contains a new game mode called Hoppy Heights! Hoppy Heights unlocks after eating 100 golden flies. When you select a frog and enter Froggy Mode, in the top right there will be a new button that will take you to a new map. {STEAM_CLAN_IMAGE}/44705531/a563a8f226bcfad2e745fdb92a133b8b71a7cddc.gif Test your hopping skills and see how high you can get! As you climb, objects will randomly spawn for you to jump to. The higher you get the less objects spawn. Some frogs may have a hard time reaching the sky. (sorry stubby legged rain frogs) {STEAM_CLAN_IMAGE}/44705531/b78f59e608b6cc0cebaf32891acad759d1597cd0.gif As you hop up more golden flies spawn and the higher you are the more money they give! {STEAM_CLAN_IMAGE}/44705531/6ea4b52ce405e9fde8a5606cb737f53c34d8c6d0.gif How high can you hop? {STEAM_CLAN_IMAGE}/44705531/0f2fbcd2696be8f2d4f51117ff908d88ba89880f.gif Additional Updates Flies queued up from the "Flies spawned from a Golden Fly" stat will no longer disappear when you switch tanks. They also stick around when you exit the game and come back! Updated the game engine to Godot 4.3-stable. This should help some folks who experienced random crashes or freezing. This version of Godot has many updates that help with the stability of the engine. There have been a few folks having issues launching the game due to their graphics card not supporting Vulkan. The Godot Engine by default uses Vulkan for rendering and I wish I had a nicer workaround, but for now this quick step will help get the game running: https://steamcommunity.com/app/2628420/d...
Added export function for custom images. The export format is PNG. The size of the image when exporting will correspond to the size of the image on the screen (in other words, the scale affects the size). You can export uncolored, partially colored and fully colored images. {STEAM_CLAN_IMAGE}/43398325/3d1941776838d67e3b51e9196f38a6d49fdf0556.png
Hi, thanks for the continued support and feedback! There are 4 main changes: Holding down the upgrade button on ponds is faster now, making it more easily noticable. The in-game achievement that was very hard to get has been removed. (Reach lv. 100) Added a new achievement for unlocking the last fish! Added an option to disable the sound effects of ponds, intended for late game usage. -Skye c:
A battle against global Minesweeper players, and a stage to show your Minesweeper skills! This moment has finally arrived! The first-ever "Minesweeper King Championship" of Let's Minesweeper is now officially begun, starting on February 14, 2025, at 14:00(UTC+8)! Come on and challenge the brand-new competition map, against Minesweeper experts worldwide, and strive for the glory of reaching the top of Minesweeper. Earn a place in the Let's Minesweeper Hall of Fame, and don't forget the customized rewards waiting for you! Click to view event details.🔎 💣What are you waiting for? This is your minefield.💣 https://store.steampowered.com/app/2865580/_/
Steam cards effects were changed! Old bonus: +0.1% drop rate same cards can be stacked to get higher drop rate New bonus: +5% drop rate x1.1 tier income same cards do not stack and provide these effects only once
Possibly solves the time going back issue
Added mode selection when reducing the color palette. UPD: The new mode works for images that have an original palette of 512 colors or less. {STEAM_CLAN_IMAGE}/43398325/49989a9791c5276ea7f079c5d9b5c986cf30cb68.png Previously, only one mode - absorption mode - worked when reducing colors. The color with the smallest number of pixel occurrences was removed from a pair of colors (close in the palette), and its pixels were recolored in the remaining color. Now a new mode - color mixing - has been added. In a pair of colors, taking into account their weight (the number of pixels of a given color) is mixed and a new color appears, which is used to paint all the pixels of this pair of colors. On the example of this picture, you can see how it works when you reduce the palette by two colors. {STEAM_CLAN_IMAGE}/43398325/00286928eb8f9015cc063eefe91b430955d0adf0.png Original picture, 10 colors. {STEAM_CLAN_IMAGE}/43398325/ca7e09eb84f67eb303bce6f19498136b21da50c8.png Absorption mode, 8 colors. {STEAM_CLAN_IMAGE}/43398325/cbf02d81eff0fec90a941fb8a0c0d1e94ee1078e.png Mixing mode, 8 colors. {STEAM_CLAN_IMAGE}/43398325/aef869da599ef6ff06b8337002ba1c023f3cc377.gif Comparison of modes. In the coming days, the same mode will be added to CG:5. If you suddenly missed the release of Coloring Game: Girls 2, hurry up. https://store.steampowered.com/app/3246900/Coloring_Game_Girls_2/
https://clan.fastly.steamstatic.com/images/41581623/b81607bb25d00492d972a9bac1ac8f1a2616d8f8.png The Mewseum: Masterpieces demo is now available to play! 🎨🐱 Enjoy a stunning masterpiece featuring 100 puzzles to solve. Download and start playing now! 🖌️✨ https://store.steampowered.com/app/3418210/Mewseum_Masterpieces_Demo/
Optimized how SteamAchievements are unlocked. Maybe that will affect the steam crash bug I've heard about
Hello Idlers, I wanted to let you know that I've heard about the issues with the clock going back a large amount of time and the team is working on that. (At least when my database man comes back from skiing) I'm very sorry about that. My workaround for now would be to reset the game maybe about once a day. Doing that will make sure you never lose too much time until a proper fix is made. Hardcore Achievements: I've also heard the opinions about hardcore achievements being impossibly hard to get. It's completely true, especially with this whole desyncing bug. So as a solution, I'd like to get your opinion on how this matter should be resolved. We could simply remove all hardcore achievements longer than a day (as that's proven to be achievable) Or maybe rework the system entirely. Please let me know your thoughts about it and I'm sure we can come to a satisfying solution. Team Phantom Headache
One wonderful person made a very convenient crafting table, I recommend it to everyone! https://steamcommunity.com/sharedfiles/filedetails/?id=3403309639
Features - Added a custom cursor! This should make it easier to see then the default cursor Bug Fixes - Fixed bug where the Menu Button would be hidden in landscape - Fixed certain cases where Fruit Gun purchase wouldn't remove money Thank you everyone for reporting bugs and playing! I am really happy with how many different people all around the world played my silly little game! Have a good day! 🍒🍋
Upgrades max lvl now 50 (every upgrade). Show money function fixed. Upgradeprice fixed
The game now spends less resources Corrected animations
Fixed a bug in which double-clicking on a tile could cause a mismatch between a tile’s visual state and its "true" state. Using Ctrl+Z to undo no longer triggers the zoom-in keyboard shortcut at the same time. Fixed the undo feature panning the camera to random locations instead of undoing your moves.
Fixed a bug in which double-clicking on a tile could cause a mismatch between a tile’s visual state and its "true" state. Added Ctrl+Z as a keyboard shortcut to undo a move (you can also use the backspace or U keys). Fixed the undo feature panning the camera to random locations instead of undoing your moves.
Melon Clicker is now available to run in background. Now you can activate the autoclicker and minimize the window.
Upon accessing the settings, you will find the "Delete Items" button on the right side of the screen. IMPORTANT NOTICE: When you delete items, this action is irreversible and permanent. To prevent errors, the delete function will only be available if no exchanges have been made during the current game session. If the delete button does not work, please restart the game and attempt to click the button again without performing any other actions.