- Performance improvements- Reworked upgrade levels- UI updates- Added badges for available upgrades- Minor improvements and bug fixes
We fixed 4 achievements which were working in the demo version but not in full version , we believe everything should be flow how it should now
Idle Catfarmia 1.1.2 update is now complete.Major Update NotesImproved main menu text for each languageFixed an issue where the back button could be pressed again before the transition was completeImproved text hover color in the main menuImproved some upgrade button textsAdded gold-per-second display to the EXP gauge barIncreased maximum resource level capAdded an effect where the click area expands as Click Power upgrade level increasesAdded mass spawn events for rabbits, wolves, and birds (After Lv.50, certain animals will raid your farm!)Improved Slime and Rat Hunter buff effectsImproved Rat Hunter arrow targetingAdded resource text synthesis systemLevel-up rewards now continue beyond level 100Improved sound overlap and amplification issuesImproved gold balanceAdded 135 new achievements to the existing listVarious minor improvementsThank you for playing. Have a wonderful day!
Greetings, esteemed Masters of the Treasure Pavilion! This small patch includes the following:Corrected the description of the Dragon Gate Barrier, changing it from "blocks treasure drops" to "blocks Dragon Ball drops," and simultaneously updated the relevant text in the Tiangong Fragments.Fixed an issue where the Black Tortoise Stone, when near the Pearl Vessel and the vessel was nearly full, would absorb Dragon Balls from the vessel but fail to properly transfer them back into the vessel. (If the Pearl Vessel is already full, the absorbed Dragon Balls will not be transferred back into it.)Fixed an issue in the DLC "Canghai Yuzhu" where, during the challenge against Jieyuan, if both the left and right stages were cleared and the True Dragon Imperial Path was in the pending‑trigger state (i.e., all runes were fully lit), the system would fail to reset, preventing subsequent triggers from working correctly. Now, all rune states are uniformly reset after the settlement animation ends.Special thanks to the members of our player community for reporting the above issues!
I made some small changes to better navigate the new squished tabs. Tabs will now highlight when there is something available to buy! Roles tab will highlight if there are Janitors left MP Upgrades tab 1 will only light up if there are point upgrades to buy Added more information to the stats tab! Thanks for your feedback! I'll be working to make this both easier to use and navigate! If you have any ideas, requests or feedback, let me know!
Fixed an issue where players could still enter the room to rest without reporting to the master after completing the Brass Kettle quest.Players affected by the above issue will be rolled back to the point where they handed over the lemon tea in the morning.We are actively working on fixing other bugs and game issues! If you encounter any problems, please feel free to reach out to us in our QQ group for feedback.QQ Group: 1045214492
Small fix for french translation.
Thank you to everyone who purchased Pet the Cat on launch day!It's been just 24 hours since the official release, and Pet the Cat has already sold over 2,000 copies! The amount of support we've received has truly exceeded our expectations.Whether you've left a review, shared the game, or recommended it to your friends, every bit of support gives us the motivation to keep improving the game. We'd like to express our heartfelt thanks to every single player!Over the past day, we've been closely following your feedback and have already released multiple updates, improving the overall gameplay experience, smoothing the Endless Mode difficulty curve, and fixing several issues that affected gameplay.In addition, we're excited to officially confirm that a brand-new content update, "Shadow Meow" (working title), will be coming to Pet the Cat.This will introduce an entirely new gameplay experience, bringing even more fun and challenges for players who have already completed the game or are pushing themselves in higher difficulties. The project is currently in the preparation phase, and we'll be sharing more details in future updates. Stay tuned!Thank you once again for your love and support of Pet the Cat!May every moment spent petting cats bring you happiness.— Mewsturbo
Thank you to everyone who jumped into the game right after launch!The game has now been updated to Version 1.5c. Based on feedback from our amazing community, we've smoothed out the enemy difficulty curve in Endless Mode.We've also made the following improvements:Fixed an issue where mouse clicks would not register in Windowed Mode.Fixed an issue where cats could occasionally leave the map when using a dual-monitor setup.Fixed an occasional performance hiccup when using the upgraded Bouncy Furball weapon.Have fun, and thanks for playing!
Update #3The big one this time: score difference now pays out in money. Several of you pointed out that winning 10-0 was worth the same as scraping a 2-1. Now a win doesn't only grant you points and a flat fee, but the exact goal margin converted into money, so investing in your team pays off double.Also, Steam Achievements should now trigger under all preconditions. This one bugged us for a long time and we're really sorry for the inconvenience it caused some of you. If there's anything still the issue, please report it to us :) Economy & progressionScore difference is now paid out in money as described aboveCooldown upgrades now shorten the current cooldown as well, not just future onesYou can now open the prestige tree and back out again without being forced to buy the first upgradeFixesAll achievements are now awarded under all preconditionsGoals now spawn properly spread apart, no more buying a goal that lands next to an existing oneTeam members no longer chase the ball after they've scored, but choose the next one immediatelyHUDYour current rank and your opponents' ranks are now shown in the HUDPlus assorted minor tweaks and fixes.Keep it coming Discussions are still where we're getting most of this. Thanks you so much!Frog Hammer
I have just pushed a new update with tons of fixes! I focused on trying to squish the upgrade panel to be able to see more of the field when it's open. Some parts are quite crammed as a result, but thanks to that you can now see more of the game while having the upgrades and stats on the screen as well!Here's what changed:Squished the upgrade panels to half the size!Added more tabs and compressed some of the existing ones to fit everything!Added detailed "where are the coins coming from?" statistics!Added mouse drag scrolling - grab the field and move it around!Fixed hooligans not paying attention to teamwork when attacking ninjas!Fixed grenadiers to also pick their own targetsFixed a bug where streakers would never put clothes on again after streakingFixed saving audio and fullscreen settingsDid a little more balancing at the beginning of the gameFixed a bug where the game would launch as invisible after v1.1 updateScaled down Plant Ball multiplier upgrade, now Stage 1 costs 2 MP!Here's what the new panel and new statistics look like:Now the game is much easier to control thanks to the smaller menus! It is really crowded in there, especially in the Roles and Trophies tabs, but I think it's much better this way because you can see the field while having the updates open!I also added a cheat code for those who don't have time to play this game, but I'm not telling! If you wish to know, reach out to me via support email or DM and I'll gladly let you know! You can also unlock the cheat menu by beating the entire game!Thank you everyone who reported issues and suggestions! Keep them coming, I'll be making more updates too! And most of all - have fun playing! I really hope you are having fun with the game!Do not hesitate to reach out if you have any suggestions, more updates will be coming!
If the Steam achievements for unlocking the Seals were not unlocked, restarting the game will unlock them automatically.
50,000+ PLAYERS CELEBRATION EVENT!EXCLUSIVE "LINGUINE (50K+ PLAYERS CELEBRATION!)" LEGENDARY EVENT EXCLUSIVE SKIN! PLAY TO CLAIM JULY 17TH-26TH! NEW: STEAM ITEMS!SLCSDO has been verified! So here's what we added: - 15 TRADING CARDS! - 6 PROFILE BADGES! Profile badges are crafted from having every trading card from a game, collect multiple sets and you can level up your badge! - ANIMATED STEAM AVATAR! Now your steam profile photo can be an animated picture of Linguine! - ANIMATED STEAM PROFILE FRAME! Now your steam profile photo have an animated border of Linguines! - 5 STEAM EMOTICONS!Yay! - 3 STEAM PROFILE BACKGROUNDS!Yay yay! - A TON OF NEW ACHIEVEMENTS!ok ok ok ok oki already know the 100%-ers are going to be angry about this so let me explain:when a steam game is not verified, they can only have up to 100 achievements, however, once a steam game is verified (which we now are), that limit no longer applies! Before we had to be very careful, keeping room for future achievements and in the process not making ones we really wanted to, now, we can create all the achievements we've ever wanted! Because of this, majority of these new achievements are not harder achievements than the original 98, because of this, if you had already 100%-ed the game, chances are when you open it, you will be flooded with achievements catching you up, and you might just instantly re-100% it, or at least get pretty close. Uh so yea, sorry about the new achievements, I know right now people might be angry, but in the long term I think it makes the game more fun! To brace for impact I changed the hardest new achievement from being obtain 630 to 550 skins. There will be more achievements for future updates, but not like 200 at once like this mini-update. Thank you and please don't obliterate me!!!NEW: BATTLE ELEMENTS!Every Linguine now has an element! The elements are:GorblegorbleFlubgubBlobgobPuffporbleChonblonkleMonblonkinElemental Chart: also bug fixes but like nobody cares about those, ok...
Thank you to everyone who jumped into the game right after launch! We'd also like to sincerely apologize for the critical bug that appeared shortly after release.The game has now been updated to Version 1.5b. The value overflow issue that could occur in Endless Mode has been fixed.To ensure fair competition on the leaderboards, enemies will now award progressively more score based on the current wave after Endless Mode begins.This update also includes the following balance changes:Flame Marks created by the upgraded Bouncy Furball no longer generate Combo.Slightly reduced the projectile travel distance of the Fishbone Sniper.Slightly reduced the effectiveness of several Cat God Tree upgrades.Thank you for your continued support, and we hope you enjoy the game!
作品集《挂机猫猫传》已发售首个 趣味DLC 已开放下载添加11只来自猫meme梗图的猫猫,突破次元壁,可按需下载领养,领取DLC后,可于招募-挖角界面领取本DLC的猫猫本DLC会随迭代不断增加支援的猫猫数量
《挂机猫猫传》首个 趣味DLC 已开放下载添加11只来自猫meme梗图的猫猫,突破次元壁,可按需下载领养,领取DLC后,可于招募-挖角界面领取本DLC的猫猫本DLC会随迭代不断增加支援的猫猫数量
Kaetram just got one of its largest changes, we have completely changed how the movement works, and opted to completely get rid of grid-movement. We have also reworked many combat elements, and added a new ability skill tree! Because of the nature of this update, please be patient as we resolve all the bugs and issues that may arise. We urge you to report every imperfection, busted abilities, bugs, glitches, etc. via the in-game bug report system, we will update your bug report as we go through them (who knows maybe this system will grant you something special in the future).Full change-log: - Added bank sorting.- Added abilities system.- Added in-game bug reports.- Added pickup animation to items.- Added multi-target magic weapons.- Added music to the shrine region.- Added hotbar keybinds in settings.- Added knockback effects from bosses.- Added anonymous function to Wishing Well.- Added setting to disable controller input.- Added physical key 2FA support to the website.- Added visuals to all gathering nodes on the map.- Added display name change option on the website.- Added new data to the exchange page on the website.- Added drop confirmation to items that get destroyed when dropped.- Added special effects like camera shake, attack telegraph, and more. - Fixed tree blocking Chymos entrance.- Fixed global chat cooldown sometimes getting stuck.- Fixed issues with subscription sending you emails.- Fixed CTRL + Click not working on inventory items.- Fixed banking spam clicking synchronization error.- Fixed autoloot presets clearing when membership expires.- Fixed weapon's description taking priority over their stats.- Fixed status immunity improperly synchronizing when unequipping things.- Fixed bug causing stores to improperly compute the amount of gold given.- Fixed daily tasks from giving you a task before you claim your previous day's rewards.- Fixed tutorial furnace soft-locking players if smelting items before the smelting stage. - Reworked combat system.- Rew...
Pearl services are working now
Clicking on game will no longer cause video sites to stop player/turning black.Fixed UI cropped on Ultrawide resolutions.Fixed crashing during save sometimes cause corrupted save files.Fixed sell item cursor stuck after closing merchant UI.Moved backup saves to a more secure folder.
Welcome Land Drifters!This update brings some quality of life features!You can now access vault menus from your inventory! Left click an item and look at the right. You can deposit or withdraw items!If you do not have the item unlocked in the vault yet, these two buttons are replaced with a different button to unlock it.Storage items now will show green text when you have enough storage items for the next storage upgrade! Increase your storage discount from gathering skills or the rift. (It still shows red when full)You can also mouse hover enemies to see what they drop!Plus other changes listed below.Note: Testing how it feels with mouse hover descriptions having a slight delay before popping up to see how people like it.Build 0.5.9You can now use the vault from inventory by left-clicking an item and accessing the vault/inventory buttons on the right of the item selected menu.You can now unlock vault storage in inventory.Storage will now show green text when you have enough of that item to upgrade it.Combat enemy will show its loot on its portrait mouse hover.Item Focus Menu reworked a little bit.Fixed some zone 1 crafted gear of higher tiers having higher than expected stats.Some text now has a shadow to pop out better.Fixed a building being reachable early.Additional optimizations for gathering.
Lured In is now available!Over a year since the initial concept, and 6 months of development time, Lured In is finally out! But really it even goes back further, from the times I played Fish Tycoon and other incremental games as a little kid. It's crazy that we've finally made it!You can now enjoy a significantly expanded experience from the demo, including:Shop expansionsLuresThe Coral ReefTons of new fishNew upgradesFish synergiesLarge tanksCountless bugfixes, QOL, and balancingBundlesLured In + OSTBig Boy Games Full CatalogIf you'd like to further support Big Boy Games, then please consider checking out our full collection! This includes our first game Pogo Rocket, and our co-op space adventure Starground. Or check out one of the bundles we lined up with some favorite fishing/incremental/aquarium games of ours, over on the Lured In Bundle ListWhat's Next?Though Lured In is fully released, I still have loads of content planned out. Soon we'll start tackling our first big content update, v1.1, which will include bait, more fine-tuned minigame control, and more!At some point, I will also be looking at tackling a mobile version, and macOS build as well. So stay tuned for more on that!If anyone has any feedback on what features they'd like to see next, let me know over in the Steam forums, or on Discord.Thank You!No game is ever a single person's effort, so I want to thank everyone who has helped make Lured In a reality. The community has been an enormous help in playtesting and translation. And massive thanks to the other people who directly contributed parts of the game, including Sunny, Ollie, and Jack.And big thanks to our publisher Graeme of 2 Left Thumbs!Love Incrementals?In precisely 1 month on August 17th - also from 2 Left Thumbs - will be the launch of Void Pachinko! This physics-based ball collecting pachinko-like more closely follows the more recent "incremental" definition, resulting in a rapidly scaling experience that can be beaten in ~4 hours. If you a...
The Board Game Party DLC is Here!This Board Game world unlocks 16 additional levels for Coloring Voxels. This world features all of your favourite board games, or at least legally distinct versions.Available for $1.99, £1.79, or your regional equivalent.
1,Fixed an issue where the Black Tortoise Stone would only transfer absorbed Dragon Balls to the Pearl Vessel during the "Lost Pearl of the Sea" event. Now, as long as the Pearl Vessel is present on the field, all Dragon Balls absorbed by the Black Tortoise Stone will be automatically transferred into it.
Add my next game to wishlist✨Hello everyone!Happy 2nd anniversary!Since I'm running behind schedule as usual, I've decided to split the update into two parts.This one adds two new collections and a unique catːsteamhappyːUnique CatAll players who log in before August 1, 2026, will receive a unique cat with a sparkler!Removed from regular drop poolCollections Summer and Memes now in rare drop poolNew Collection ZodiacsNew Collection Year 2 AnniversaryI'll be writing soon about the second part of this updateːsteamhappyːMeow meow
{STEAM_CLAN_IMAGE}/34491490/1206c36508090b618e6de781fa059f6b5029abad.png Hey Panda Peeps! Is there anything more satisfying than a well-run household? No! But it’s hard to keep on top of things, and that’s why you deserve a handsome butler (or a team of them) to handle everything for you. The question is, where can you find such a selection of hotties who know how to be of service? Is there some sort of butler agency you can contact? What about a school for butlers, with a passionate student body eager to find their life’s purpose after graduation? Oh, right! Of course! You should check out the Butler Academy Event, which has everything you’re looking for and more! Participate in the July 23 - 28 event and complete the entire checklist of goals to unlock the dashing Professor Albert for your main game, all while interacting with a bunch of your favorite guys in uniform. It’s coming soon, so get your school supplies ready! We love you so hard! The Pandas