Game Updates

Patch notes and dev posts · 12,123 Steam updates
Pachinko Farm
Pachinko Farm
42 days ago · Witchcraft

Hotfix (v0.8.32)

A small mistake I made while pushing the previous update caused crashes for many players playing the game in English. I’m really sorry about this. I fixed the issue right away, and thank you for your feedback! Have fun! Aziz
Minimon: Tiny Idle Tactics
Minimon: Tiny Idle Tactics
43 days ago · jeff

Stability Pass, Ability Aiming Overhaul & Twitch Improvements

Stability Pass, Ability Aiming Overhaul & Twitch Improvements We've pushed a round of important fixes and quality-of-life improvements over the past couple of days — including a fix for a freeze some players hit when selling items in bulk, a raid-progression bug, a substantial upgrade to how manually-aimed abilities look and feel, and new tools for streamers. FixesFixed a freeze when using "Sell All." Selling large batches of items could hard-lock the client. This is resolved. We also fixed an underlying bug where items equipped on other Minimon weren't properly detached when sold, which could cause sold gear to return to your inventory after reloading. Raid checkpoints now function correctly. Previously, being defeated after clearing a checkpoint would restart the entire raid from wave 1. Raids now resume from your last checkpoint — and correctly redeploy the full squad you entered with, not a single Minimon. Muting no longer overwrites saved volume levels. Adjusting volume sliders while muted is now preserved instead of being discarded on unmute. Saves affected by the previous behavior are automatically repaired on load. Confirmation dialogs now always render in front. The Yes/No confirmation pop-up (used for selling, slot purchases, and more) could appear behind open menus such as the Roster page. It now draws on top in all cases. Ability & Aiming ImprovementsReworked targeting feedback for manually-aimed abilities. Hovering now highlights the exact unit that would be hit, scaled to the target's size; the cursor grows and warms over a valid target; and multi-use abilities display a remaining-uses counter with a countdown timer. Hit detection now covers a unit's full sprite rather than only its center. Axe now deals true damage, bypassing armor, block, dodge, and resistances for reliable damage against durable targets. Shields still absorb it. Dark Pull has been reworked from a small-radius gather into a field-wide effect: target any location and all enemies are d...
Closed Circuit: Recursive Idle
Closed Circuit: Recursive Idle
43 days ago · kealsoft.games

Patch 3 - v.1.0.6

Patch - v1.0.6Changes:Quantum-Era upgrades no longer can be upgraded beyond their limits.Token multiplier in I/O at level 30 should no longer cause tokens to decrement.Things that cost more than 9.22e18 should no longer be free due to integer overflow.I/O upgrade limits have been re-introduced for balancing.New "Salvage Random Node" button has been added to the token shop. You can now sell a random node in exchange for a random stat upgrade. This is so that anyone who is over the limit and either wants to go below it, is having performance issues, or wants to give re-rolling their nodes another shot, has an opportunity to do so.Game should not slow down or crash after minimizing and reopening.Fast Path max has been removed. Now will disable if no paths are available.I hope this was able to address the issues you all have been experiencing. If any other issues exist, or arise as a part of this patch, please let me know so I can get them sorted as soon as possible. Thank you all for the support, and the feedback!
Desktop Detective
Desktop Detective
43 days ago · Conradical Games

Desktop Detective's First Update is Here!

Hi everyone!It's been about 24 hours since Desktop Detective came out, and it's been so incredible to see you all play and enjoy the game!Some of you have been reporting some bugs/preferences, and we just pushed an update to address them! Below are the notes:Fixed a bug that caused loot shadows cast on walls when positioned closed to them in some areas Made it such that you can receive fractional Ascendium, to make it easier to see how close you are to your next Ascendium milestoneFixed the tip text for the Ascendium entry that showcased an outdated formulaFixed the tip text for the Momentum entry that showcased an outdated formulaMade it such that you can toggle fullscreen on/off with the "F" key.Thank you all SO much for playing the game so far! If you've been enjoying it, a review would be super helpful and is the best thing you could do to support the game.I'll see you soon, and I'm off to work on the game some more. Let me know what you think of it so far :)- Conrad, Lead Developer
Unnamed Space Idle
Unnamed Space Idle
43 days ago · Sylv

Version 0.85.0.0

No new content. This update has some UI changes including a full set of Help Screens and a more prominent way to view missing stats with the Stat Advisor button. It also condenses the top right menu buttons slightly.Despite the relatively minor changes, this is also an engine update and some major back end changes to allow for a completely separate mobile version UI.Changes:Top UI changed, right side button grid reduced, one Saves button to handle the 3 previous buttonsVersion info button is now in settingsNew Help tab with a bunch of informationNew Stat Advisor button that will indicate when you are missing stats for the tab you are currently onAuto merge and shard stats AI Upgrades removed and refunded, bundles adjustedShards now always Auto MergeAI tab renamed AutomationBuy amount moved into each screen that it matters for and tracked independently"Smart" setting added to Core buy amount buttonVeil Shift moved to its own top level buttonChallenges moved into Prestige screenLoadouts now properly arrange your weapons in the right orderMade the splice onboarding tutorial buttons a bit more obviousUnlocking Galaxy 11 now also speeds up Instability generationFixed issue with lag spikes right on Colossal spawnFixed warp auto run next difficulty issuesA whole bunch of other minor fixes and ui tweaks
Bit Heroes Quest
Bit Heroes Quest
43 days ago · Adrian

⚙️ Update 2026-08-20 ⚙️

Patch NotesOur Season of Adventure is here for three more weeks!Bring Ludicrously Expensive Plastic to Sardinex to exchange for cool rewards!!New PvP and Trials events have begun!After the Trials event ends, get ready for a Gauntlet event until September 3rdThe Inferno Dimension Expedition event is here until August 27thAfter the Inferno Dimension Expedition event ends, get ready for a GvG event featuring new thrones until September 3rdChange LogsFixed an issue that caused players to get stuck in Martyr's Garden
Grass Toucher
Grass Toucher
43 days ago · Scythé

My New Game: Only Up: 2D Platformer!

Hello Grass Touchers! I'm excited to announce that the Steam store page for Only Up: 2D Platformer is now live! If you're interested in the game, please consider adding it to your wishlist. Every wishlist helps a lot and means a lot to me! Thank you for your support! Have a nice day! ːsteamhappyː
Loot Dungeon
Loot Dungeon
43 days ago · electric kite

Patch Notes — v1.056

Patch Notes — v1.056This update focuses on a balance, dungeon progression, boss difficulty, and bug fixes.Main ChangesMajor balance updateRebalanced loot, enemies, upgrades, and perksImproved progression rewards to make deeper dungeons more worthwhileBoss changesStrengthened the Duelist mini-bossRebalanced several enemy and encounter valuesCombat and tutorial fixesFixed a critical issue where defeated characters could continue attackinFixed combat becoming stuck after the Knight, Dragon, or Duelist reached zero HP
Keypress Express
Keypress Express
43 days ago · nitzangamesLLC

Tutorial fixes for different screen resolutions.

- Fixed the game strip covering menu and tutorial controls on smaller displays. - Tutorial steps now automatically scroll required buttons into view. - Repositioned the Log Flatcar tutorial instructions for clearer visibility. - The final tutorial step now highlights the always-visible Depart button. - Added improved Windows graphics startup diagnostics and troubleshooting launch options. - No gameplay or balance changes.
Berry Bury Berry
Berry Bury Berry
43 days ago · Get(Color)

Now Available on Consoles! + Ms. Rainbow Plush!

Yooooooo! Today's the big day: Berry Bury Berry is officially out for XBOX Series X/S, Playstation 5, and Nintendo Switch! Along side that, we have a new console launch trailer: AND a Ms. Rainbow Plush made in collaboration with Youtooz! {STEAM_CLAN_IMAGE}/45863579/9e5797c8f6b53a9f878431f84c6e8df436edf3f2.png The plush goes on sale (Today!) Aug 20th, 3pm EST, Link: Ms. Rainbow Plush Page And lastly, a BIG THANK YOU is in order: As many of you know, Berry Bury Berry was primarily a solo developed game. It's been absolutely surreal to see the response and love you have all shared for the game over the last few months. I have never released a game on consoles before, so that too is a big step and achievement. - and one more big shoutout to Black Lantern Collective for helping bring the game to consoles. I would have been way over my head otherwise! Thank you all for the support, and I can't wait to show you what I've been cookin' next :D
Necromancer Idle: The Endless Drain
Necromancer Idle: The Endless Drain
43 days ago · JBlivionDev

Patch 1.0.5

Two new languages: Polish and Simplified ChineseNew "Import from another character" button in the Automation panel: it copies the presets of another of your characters and translates every plan to the routes you pick, chapter by chapter. The difficulty colours are those of the class receiving the presets, not of the one that built them, and you decide whether it stops at each route's academy. When it finishes you get a summary of what was carried across, what was queued on top and what was left out because it does not exist on the new routePresets arrive all together or not at all: if there are not enough free slots you get a warning and nothing is touched, and repeated names are numbered so queue triggers keep pointing at a single presetThe Speedrun panel shows the Life gained in the last Rebirth, as a percentage and as a figure, above the innate gains
Focus Grove
Focus Grove
43 days ago · Dan The

Update 1.1.13 – Hats, Wildflowers & Skin Fixes

A small bug-fixing update is here!FixesFixed the wildflower unlocks - unlocking lavender flowers from the Honey Album no longer unlocks all new wildflowers at once.Woodlings no longer remove their hats after tending beehives.Fixed selecting skins on Preset 1.One more thing! We forgot to mention this in the previous update: you can now place the picnic blanket directly on grass as well 🌿Thanks for reporting issues and helping us improve Focus Grove! ❤️
Daymark
Daymark
43 days ago · JK

Daymark v1.0.1 Update Notes

Hello everyone, Daymark v1.0.1 is now available. This small update focuses on improving desktop companion controls and the custom application setup experience, while also fixing several issues left over from the initial release. New Features: Added a persistent “Click-Through” mode for the desktop companion. When enabled, the companion remains fully visible but no longer intercepts mouse input. The click-through state is saved automatically and remains active after restarting Daymark. Click-through can be enabled quickly from the companion’s right-click menu. It can be enabled or disabled from the system tray, where a checkmark indicates when it is active. Click-through can also be managed from the Character Career page. The existing temporary dimmed click-through behavior remains unchanged and works independently from persistent click-through. Bug Fixes: 1. Fixed an issue where the companion would reappear after being hidden from its right-click menu whenever the mouse was used. 2. Unified the behavior of the right-click “Hide” option and the in-app “Hide Companion” action. 3. Fixed an issue where “Detect Current Application” worked only once and could continue returning an outdated application afterward. 4. Removed the unreliable “Detect Current Application” option. Applications are now selected consistently from the process list. 5. When quickly adding a rule for the current application, Daymark now pre-fills the rule using the application information it has already detected. Interface Improvements: 1. Improved the layout of desktop companion controls to reduce interface crowding. 2. Shortened “Hide Companion” to “Hide” in the companion’s right-click menu. 3. Standardized the in-app wording for “Show Companion / Hide Companion” and “Enable Click-Through / Disable Click-Through.” Updated and completed the related text across all supported languages. Thank you for your feedback. We will continue improving Daymark’s desktop companion experience and everyday usabilit...
Plink by Pokerist
Plink by Pokerist
43 days ago · ichkg

🎡🎟 NEW SLOT DROP: 🎪FUNFAIR FORTUNES! 🎟🎡

Our brand‑new 5x3 slot, 🎪Funfair Fortunes, takes you straight into a vibrant amusement park with 243 ways to win. Think roller coasters, bumper cars, carousel horses and a whole crew of cheerful fairground characters spinning by on every turn. 🎠🚗🎈 Balloon BonanzaThe real stars of the show are the Balloon symbols:🔻 They can land with up to 3 balloons on every reel 🎈🎈🎈🔻 Get 3+ Balloon symbols in a row from the left and EVERY balloon in the chain pays out individually 💥More balloons = more fun = more wins. Simple.🟢 Multiplier Wild – Golden TicketKeep an eye out for the shimmering Multiplier Wild:❤️ Lands as a golden ticket with X2 or X3 boosts ❤️Substitutes for regular symbols❤️Multiplies the balloon count in any winning chain it joins. Basically: if this ticket shows up, your balloons go from “cute” to “cha‑CHING!” 🤑💰 Jackpot & Free Spins Funhouse🎯 Hit 5 Jackpot symbols to claim a jackpot that grows with each bet.🎡 Land 3+ Scatter symbols to trigger up to 20 Free Spins at the start.😅 During FREE SPINS:🔘 Balloons and Multiplier Wilds show up more often🔘 Extra scatters keep the free ride going, no queue, just spins.💎 Climb your slot status:The more chips you win, the higher your Slot Status climbs:Silver ➜ Gold ➜ Emerald ➜ Ruby ➜ Sapphire 💎💋 Because every fair needs a VIP section.
Intelligent Design: An Evolutionary Sandbox

We built another ecosystem. This one has sprites.

Nine years ago you took an interest in a game about polygons eating polygons. That is still the largest group of people who ever have, and we have never quite got over it... We have built something new - Now instead of polygons it's sprites eating sprites..Captain Contraption's Safari Park is a park management game with a properly simulated ecosystem underneath it - no fences, no enclosures, no way to tell an animal what to do. Every creature is an individual now, so herds have stragglers and wanderers. Territories pass down through generations. Creatures sleep. Fights end in routs and chases instead of always ending in a corpse pile. The playtest is now permanently open to everyone. Free, no invite, no deadline.If you know what a food chain looks like just before it falls over, we would really value your eyes on this one.
Upgradia
Upgradia
43 days ago · Remy

August 20 - Small update and changes.

Hello Adventurers! This update focuses on some small changes and fixes preparing for next weeks update. Village Fixes Other players should now correctly display their equipped gear and cosmetics in the Village again. Professions And Bank Equipment with a stuck or missing infused card now shows a Remove option so players can free the card slot.Equipment affixes now show a colored tier, such as Crude, Fine, Masterwork, or Mythic, so players can better judge whether an affix is worth rerolling.The Enchanter's Table now shows the selected affix's tier ranges while rerolling, making it easier to compare the current roll against possible outcomes.Gem Cutting now shows item and Crafting XP notifications when a successful cut finishes. Farm SceneFarm scene planting, watering, and fertilizing now update tiles instantly, matching the feel of harvesting.Water and Fertilizer tools can now be brushed directly across farm scene tiles from the farm toolbar.Farm characters should stop walking in place if a click path gets stuck.Tin Ore can now appear in the Farm Mine, giving Tin mining quests and dailies a direct active source.The Journal guide now points Tin Ore players toward its Farm Mine active node source. Interface And ClientGuild panels, combat stat cards, and dungeon party ready checks now use darker Dark Mode styling so their text stays readable.Reward popups, travel event choices, offline gains, and quest dialogue panels should now stay readable in Dark Mode.Profession help popups, profession reward popups, legacy NPC dialogue popups, direct trade windows, combat result popups, dungeon chest popups, party invite toasts, party combat windows, and premium skill windows now follow Dark Mode styling more consistently.Sent mail now keeps its own history so messages no longer disappear from your Sent folder when the receiver deletes their copy.Chat now recognizes older raw equipment links like \ as clickable item links again.Character page tool tooltips now better match equippe...
Retro Manager
Retro Manager
43 days ago · retromanager90

Another August Update

Fixed bug where youth team would show under expiring contractsFixed pitch turning black on the tactics editor screenFixed lag on formations when lineup is emptyFixed outdated “assign to” bar in squad selection. Now just shows empty team positions.Added drag to swap on squad and tactics screensAuto XI improvements.Team tabs (Squad / Tactics / Youth) stay at the top when you scroll, so it’s easier to jump between them.Player profile will be easier to find from the squad list (click-to-swap stays). -Sponsor offers will show up on the hub when they’re waiting, not only buried in Finance. -5-star potential on player cards won’t hide under the portrait.Save tactics between careers, plus download/upload so you can share setups on Discord.Auto shirt color option for custom player imagesChange data column view on squad selection screenFixed transparency on the assistant dashboard headerAcademy player top up bug fixSubstitutes bug fixRemoved clear team from match day screenIncreased clickable player, team and country names across the entire UIIn match pause button renames to pause/tacticsIncreased font size in player lists on match screenAdditional filters and views on the market screenIn Squad screen/general view, contract is replaced by average rating.Financial adjustments so that lower league teams don't just hemorrhage moneyFixed interested teams where unlikely teams would be interested in top starsConrtact Negotiation Console now stands out a little better on contract tabFixed issue with loan duration and payment dropdown optionsTried to cut some assistant verbiageFix bug where DM was comfortable as AM
Slice To Meet You
Slice To Meet You
43 days ago · FreeS[UA]

Slice To Meet You Soundtrack is now available! 🎵

We’ve received quite a few requests from players asking if there was a way to get the music from Slice To Meet You separately.We’re really happy that so many of you enjoyed the game’s music, so we decided to make it happen - the Slice To Meet You Soundtrack is now available on Steam!The soundtrack includes all the music featured across the game’s 14 themed radio stations, plus additional bonus tracks that didn’t make it into the game.What's included?166 compositionsOver 6 hours of music — 6 hours, 4 minutes, and 56 seconds in total138 tracks featured in the game28 additional bonus tracks14 themed discsAll tracks in MP3 formatYou can purchase the soundtrack separately, or get it together with Slice To Meet You as part of the game + soundtrack bundle.Thank you to everyone who asked for this and let us know how much you enjoyed the music. It’s always great to see that a part of the game we put so much work into has found its own audience. ❤️Enjoy the music - even when you’re not slicing! 🔪🎵Slice To Meet You SoundtrackSupporter Edition (Game + Soundtrack Bundle)
Pachinko Farm
Pachinko Farm
43 days ago · Witchcraft

v0.8.3 Patch Notes

Hello, Pachinko Farmers! 🌱Before getting into the updates, I want to start with a big thank you.Pachinko Farm has passed 5,000 players in just 3 days! 🎉Thank you so much to everyone who gave my game a chance. You’ve genuinely made me very happy, and this has been an incredible milestone for me.Next goal: 10,000!New :Cloud Saves have been added to the game!Changes :Balls are now sold as soon as they touch the conveyor belt. This means you won’t have to wait for them to slowly make their way to the shop, so rounds should be a little faster. It also fixes an issue where too many balls could pile up at the bottom, preventing products from reaching the conveyor and sometimes even breaking the game.Pressing ESC on the Upgrades page will now take you back to the Map instead of the Main Menu.The time limit for the Double Yolked card has been increased from 15 seconds to 20 seconds.Made some small UI improvements.Made some changes to the Map to make it clearer that the game is currently in Early Access.Bug Fixes :Fixed a bug where treasure chests obtained through the Deep Digging upgrade couldn't be opened on the first attempt. Also, if you’re experiencing cursor lag or performance issues, please take a look at this: Coming NextFor the next update, I'm working on Level 16, achievements, and some general polish.That's all for now!I'm reading every single one of your Steam reviews, and I'm really excited to see more of your feedback. Thank you so much for playing and supporting Pachinko Farm! ❤️Aziz
Angel Legion
Angel Legion
43 days ago · yymoon

= Red Blade Guard & Star Coin Collection Day =

Dear commanders, together with Miya, let’s join the event!Collect M Star Coin to try the S+ Recruitment! >>>>    Red Blade Guard | S+ Hero Recruitment    >>>    Arcane Key Season Combat Support Exchange    >>>    Arcane Key Bonus | Reward Increase    >>>    Star Coin Collection Day | Exclusive Package    >>>    Arcane Brilliance | Serial Package
PC FISH: Taskbar Aquarium
PC FISH: Taskbar Aquarium
43 days ago · NANOO

Update 1.2 - Tropical Paradise

We hope you're having a great summer! Our brand-new DLC, Tropical Paradise Pack, is now available! Bring the feeling of a tropical getaway to your aquarium with a new collection of summer-themed decorations. Update Details 1. New DLC: Tropical Paradise Pack 2. Smaller Food (Plankton) 3. New Hide Options You can now hide the default goldfish and food. This option can be changed anytime in the Settings menu. Launch Celebration EventOur Launch Celebration Event is still going on! Share your PC FISH experience for a chance to win a Steam Gift Card. 👉 Join the Launch Celebration Event Thank you for playing PC FISH! PC FISH Team
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