Heya! Here's a quick patch This update has changed & added the following things: Fixed an issue where the game would crash on very late-game progressions (more specifically when earning rebirth points). Thanks for playing - Seyloj
Fixed untranslated text in spawn selector screen Fixed charged shot description not showing in selected language First sortie achievement no longer triggers during tutorial
Real-time PvP battles have arrived! Create a room, wait for a challenger, and fight live 3v3 pet duels with full type effectiveness and turn-based move selection. Every pet you design — stats, moves, sprites — flows straight into battle. Climb the ELO ladder and prove your team-building skills against players worldwide!!
Hello, Summoners! Summoners War: Rush has received an update. Check out the Update Note on the Hive Forum:https://withhive.com/notice/1952/90741Thank you.
- Added Helmet, Chestplate, Boots, and Armor Set to the Furnace - Added a new "Speed" mode for workstation tools where you can swap between xp or speed - Added a cook all to the Cooker machine, similar to the sawmill and smelter. - Fixed issue where the offline potion caused the garden to freeze up - Fixed issue where you could do dungeon runs on gathering skill tiers that were not unlocked yet - Fixed some minor typos - Removed some unaccessible items from the game - Balanced Helmet, Chestplate, and Boots craft time from 2 minutes -> 32 seconds
1. Added an option to hide the time and date when hiding the UI 2. Added an option to hide the time and date in wallpaper mode 3. Fixed incorrect behavior with the auto-hide UI option 4. Fixed operation hints still appearing in wallpaper mode
Translations are taking longer than expected, so here are the other fixes that were going to be included in that update. Translations are coming next! Changes: Fixed achievements not always unlocking Fixed using DirectX3D12 not closing the game properly (and not allowing anything else to launch) Contract requirements are based on your fastest 5 min average rate for each weapon/material. This should make the requirements more achievable, even when you buy large amounts of materials at once The Cash Stack visual is now tied to the "Production Visual Amount" as well The buy/sell amount dropdowns use the number formats correctly now Fixed an issue with the ending text and credits not displaying correctly Fixed a few issues with the dark mode theme The research visual does not impact performance as much now Updated the demo to reflect the current game, and also now demo saves carry over to the full game
Hello everyone!A new update is here.It includes:• /nude — turns nude mode on and off• /breast — changes the breast size in nude mode: normal or large• /piercing — turns piercing on and off in nude modeNow you have even more ways to customize your friend’s mom to match your… aesthetic preferences.Use it wisely. Although, who am I kidding.Thank you for your support ❤️
Hello bosses!We're pleased to announce that Pay 2 Win: The World is Mine will be officially launching on May 4th, 2026!New things coming to the 1.0 Release:Steam Deck SupportController SupportRevamped Planetarium Talent SystemRevamped Player OnboardingForge 2.0/Revamped Upgrade SystemNew Talents, Ascension paths, and extra scenesRevamped Link System with Link Locking MechanicReworked Facilities and additional contentNew missions and mission types...AND MUCH MORE!For those who are new to the game and world, we've also put together a Story Trailer that explains the narrative backdrop of the game:As part of the launch event, we will also be bringing you a few extra goodies.For new players, we will feature a 20% launch discount on Pay 2 Win, which will be available in the first week of launch! We will also set up a new Supporter Pack for individuals who would like to further support the devs. The supporter pack contains some neat skins for several of the in-game facilities, and once you own the pack, you can click or tap a facility in your inventory to update the visual.Existing players who currently have Early Access (or purchase the base game before launch) will get this pack for FREE!We're excited to enter this next phase of the game with you all.PRODUCTIVITY HOOOOOO!
Big peep: inventory, hatching & achievementsYour chick has been busy. This update adds a proper in-game inventory, lets you hatch eggs into hatchlings, and hooks everything up to Steam Achievements — so your clicks, drops, and collection actually show up on your profile.What’s newInventory — Browse what you’ve earned from play and Steam drops in one place.Hatching — Crack open eggs and grow your flock (with a bit of celebration when something special pops out).Achievements — New goals for clicking, collecting, and hatching. Check the store page for the full list — then go earn them. If you had trouble seeing drops or achievements before: launch the game through Steam so inventory and stats can sync, then open the new inventory from in-game.Thanks for clicking the chick. Cheep cheep cheep — now with receipts.— OWO Games
LORED
85 days ago
· Drillur
0.2.37 - Fixed offline earnings 0.2.38 - Added LORED Widget Panel options for disallowing the drinking of Juice and Rage Juice per LORED - Brought back the 10 purchase limit of autobuyers. Sometimes they buy too many levels at once, resulting in a softlockish situation. Oopsie poopsie lemon scoopsie. - Juice and Rage Juice minimum target amounts reduced from 60 to 10
I'm incredibly excited to finally share that Fracture Field will officially launch on April 20th!This is my first solo game development title on Steam. It has been a long journey, and seeing the game grow from an idea into something thousands of players are excited about has been surreal for me. Speaking of which…Over 20,000 of you have wishlisted the game!That number is insane to me, I can't believe it. Whether you’ve been following since the early days or just recently discovered the game, your support has made a huge difference and helped push this project forward.Thank You!Getting to this point wouldn’t have been possible without all of you! Your feedback, excitement, and support have been invaluable. I'm counting down the days and can’t wait for you to finally have your hands on the full game.If you haven’t yet, make sure to wishlist the game so you get notified the moment it goes live!See you on April 20th!
Fixed food purchase and recipe bug. Added click through mode to avoid misclick on other task/game.
🎉 Season 7 has officially started!With every season, the game’s collection grows with unique items. Now it’s time for Sundisk stocks ☀️ — they are already dropping in-game!✨ Season 7 items are available for a limited time only. 🔥 Grow your collection and be among the first to own the new Sundisk stocks. ⭐ Don’t miss your chance to grab the rarest items of the new season.⚠️ Reminder: Appol items no longer drop. Toyoda items are now rare and drop much less frequently.🆕 Season updates:New season — new items are already in the game.Two images from the Appol season have been redesigned.Achievement icons have been updated.Minor bugs and issues have been fixed.Work is underway to allow spending in-game currency on items.⏳ Jump into the game and check out all the new Season 7 features now!
v0.12.2 Patch NotesGame Updates:Added the Spear Soul Challenge Stage and Spear Soul Re-forge.Added a toggle between Repeat and Single Run in ticket stages.Fixed an issue where, under manual target selection, Charge Attack would not hit the selected target.Fixed several localization issues and added a combat log entry for total C.A. damage.Buffed Ghost Cultivator skills and passives.Added a filter bar in Dismantle Mode.Added default material tables for Null-element artifacts and for character Uncap/Tribulation requirements, so some mods with Null-element gear can run correctly.Editor Updates:Added ON_HEAL trigger.Charge Attack can now check usage conditions at cast time.Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
Today is Idle Clans's 3rd birthday and our usual Birthday event has started! Here's how it worksGlobal experience boost that starts at 2% and goes up to 25%The event has a temporary currency, balloons, which can be bought with either gold or from the game shop. You can also find it from opening chests and killing Valley of the Gods bossesBalloons can be donated to the communal balloon supply. All donated balloons are pooled together and as we reach new thresholds, the global experience boost risesThe event experience bonus isn't directly credited to you as you receive experience - instead, it's added to the Event experience bank, which can be accessed from the Birthday event popup. If you have any unclaimed experience after the event has ended, it'll be automatically credited to you on your next loginThe first phase of the event runs for a week. Afterwards, balloons can no longer be donated and the supply will start decreasing at a steady rate - either 50M or 1% of the current supply per hour, whichever is higher. You'll continue receiving bonus experience until the supply has fully drained outAs usual, at the end of the event, the top 30 donors will be eligible for the respective holiday event role on Discord. Thanks a ton for being here with us throughout this journey! Much has changed, but we're still only getting started. Here's to many more years of Idle Clans!
Dear players, hello everyone.Maintenance will be held at 15:00 on April 9 (GMT+8). Thank you for your support.Maintenance details:Red and SSR card swimsuit dynamic illustrations remade.Faster auto runestone refinement.Fixed a bug in shard synthesis in Pursuit mode.Yuki Princess active skill targets reduced from 6 to 4, with slightly increased damage.Difficulty of Endless Tower sub-towers and Chaos Challenge reduced.Higher chance of red skills from Star Spirit Recast; fewer attempts required for guaranteed double red skills.Auto refinement quality setting now saves your last selection.Added quantity selection in the package purchase interface.
Hello, everyone. This is the development team of Mini Cozy Room : Lo-Fi.Several bugs have been identified in the game, and a patch update has been released to address them.\Fixed an issue where players were occasionally unable to join a room using an invitation codeFixed an issue where the game was not displaying correctly on the configured monitor positionFixed an issue where entry messages from other players would occasionally appear even when a room was fullFixed an issue where the character of a player who had left the room would occasionally remain visible in the roomAdded tooltip display positions for the profanity filter and contact filter settingsFixed an issue where the auto-start setting was not functioning correctlyFixed an issue where Russian could not be selected on the first launch of the gameFixed an issue where playback time from the embedded player was not being counted toward music achievement timeYour bug reports are a tremendous help to our development team. If you happen to encounter any bugs while playing, please leave a report on our Discord — we would greatly appreciate it.We sincerely apologize for any inconvenience this may have caused.Thank you.
《三界》4月3日更新公告各位亲爱的玩家:为保证服务器的运行稳定和服务质量,本游戏将于2026年4月3日上午10:00-10:30对全服进行停机维护(不包括当天新服),预计持续时间为30分钟,请各位玩家相互转告并且提前做好下线准备,以免更新后出现账号或角色遗失的情况,造成不必要的损失。具体服务器开放时间可能根据进度提前或者延迟!感谢所有玩家的支持和配合。一、新增内容1.战装-火神装备穿戴火神装备6件套,激活套装效果,获得大量稀有属性,更能激活群伤神技-火神之怒及光环神技-火神领域,提升火神装备6件套等级,可提升火神之怒、火神领域效果。火神之怒lv1:火神之怒lv1:每隔30秒召唤一次火雨,以自身为中心6格范围内所有目标造成200%伤害。火神领域lv1:处于领域范围内自身及同行会玩家受到的最终伤害降低7.5%,其他非本行会玩家受到的最终伤害提升7.5%(多个领域buff效果不叠加)火神之怒lv2:每隔30秒召唤一次火雨,以自身为中心6格范围内所有目标造成400%伤害火神领域lv2:处于领域范围内自身及同行会玩家受到的最终伤害降低15%,其他非本行会玩家受到的最终伤害提升15%(多个领域buff效果不叠加)2.春祭战典4月4日-4月7日期间,开启春祭战典活动。包括春祭签到、春祭集字、春祭宝阁、火神寻宝、春祭直购、直购返利、春祭试炼等活动,各种豪华奖励等来领取。春祭签到:每天登录就可以领取一份春祭寻宝券和充值卡。春祭集字:集齐烟、雨、寄、思、念5个字符既可兑换春祭礼盒,开启后获得大量充值卡和钻石、专属水晶等。字符通过击杀怪物和BOSS可获得。春祭宝阁:使用春祭币,可在春祭宝阁中兑换限定稀有道具。火神寻宝:活动期间消耗春祭寻宝券可参与火神寻宝,随机获得火神装备等奖励,每累计抽取500次必定获得一件大奖奖励。春祭直购:活动期间可购买春祭寻宝券、春祭币等珍贵道具。直购返利:活动期间参与春祭直购(真实充值)达到累计次数就可领取免费奖励。春祭试炼:活动期间只需要完成指定的任务就可以免费领取限时的春祭寻宝券、充值卡等珍贵奖励。二、版本更新奖励本次维护所有玩家都将获得一份更新奖励,请注意查收邮件奖励内容: 100元充值卡x1无限原石x1000
Reduced the demand for Grand Alchemist achievements from 35 to 30.
Today an update was pushed out to the Windows client, targeting Linux users who are running the game using Steam's Proton compatibility layer. There was an issue with Electron - the wrapper used to turn a browser based game into an application - which caused drop down menus to be rendered under the application window. This behavior has been fixed, and now the game should be fully functional under Proton.Ideally, I would like Linux users to be able to run the game using the Linux native application, but some distributions with various mixtures of Desktop Environment/Window Managers have issues with the Electron based application. I am continuing to work on improving native Linux support wherever possible, but today's update at least provides a fix to the Proton compatibility fallback that all Linux users have available.
每一场成名,都要交学费两个世界,两种战场——考验的却是同一种东西:你的“选择”与“生存”。你将一次性体验两种截然不同的“成名之路”—— 《名利游戏》 的娱乐圈浮沉,和 《中国足球模拟器》 的本土足球经营博弈。一个是镜头前的虚名与暗箭,一个是绿茵场上的豪赌与心机。但无论身在何处,真正掌控你命运的,永远是你每一次“抉择”的勇气与代价。⚽在《中国足球模拟器》中,你将作为球队拥有者&主教练,从零开始构建属于自己的足球帝国。然而这里没有速成的神话,只有更加残酷的“本土规则”。游历江湖、青训挖潜、江湖人脉、礼尚往来……在这片中国足球的江湖里,赢球从来不是唯一的答案。但是——在“名利场”里混过的你,还怕在“足球场”上输吗?购买捆绑包可以在折扣基础上再推出-10%的捆绑包折扣! 最终价格以 Steam 商店实际显示为准
- Added a new XP breakdown tooltip when hovering certain XP areas, to help understand the total bonus - Added Cooked Fish and Cooked Crab to the Cooker machine - Added Flour to the Bakery machine - Added twig, stone, and wheat to the market for 150 gold each, as an additional gold sink - Added a cycle time on the Helpers tab to showcase how long each activity takes for that creature - Added offline progress if your computer falls asleep. Triggers offline modal when you re-awaken your PC. - Added a One Hour Offline Progress Potion, for 100k, and a weekly limit of 3 to simulate an hour of offline progress - Added 0.5 XP/Second for Machine and Sanctuary assigned creatures. This is static. - Added a Smelt All / Cut All to the Sawmill and Smelter machines - Added a setting to disable the awakened creature effect - Added a setting to disable the confirmation popup in the awaken tree - Added tooltip when you hover achievements you don't have yet so you know how to get it - Added tooltip on expedition tiers that are unlocked that show the party score requirement - Added a sell value to Prestige Points so you can sell extras at 10K gold each - Changed max offline time from 24 hours -> 72 hours - Changed backups from 5 files -> 10 files and set it on a 15 minute interval, starting after the first 15 minutes, to help mitigate backups being overwritten way to fast when there's an issue with a save - Changed saving to copy save everytime into save.prev, than overwrite save.json, to have a fallback if a write is corrupted mid write, to help mitigate issues with save corruption - Changed on load to now check for your main save, than save.prev if that doesn't work, and than finally the latest back if that doesn't work. If none of these exist, than it runs off a new game save. - Fixed offline experience not considering tools in calculations - Fixed issues where the UI xp rate wasn't reflecting the actual experience gained - Fixed Prestige Points being labeled as Awaken Points - Fixe...
v1.2.1 is released!Space OctopusA new ascension upgrade has been added. There was an upgrade that allows you to catch extra fish, but I received feedback that some people find the pearl catches more valuable, and extra fish catches not triggering the pearl catches was not optimal.Thus I have added a new upgrade that improves inventory slots, to allow more longer idle playstyles, increased auto-sell speed, but also allowing extra fish chance to trigger pearl catches!Final Dreamer upgradeI also read feedback regarding the Dreamsand upgrade to persist dreamsand, and I've decided to improve that as well!Thus, you may now upgrade 'Dreamer' all the way to Level 12, a newly added level that lets dreamsand persistence go up to 100%, so that there is no loss at all in the late-game.Auto Enhance minor improvementsAuto-Enhance was meant to be a new unlock granted as an idea for a distant 'T Update'. But since it will take time, I've temporarily made auto-enhance now unlock after 10 ascensions, which is much earlier than designed but should help smooth out progression.Changelog:Add new ascension upgrade: Space OctopusAdd Level 12 Dreamsand, which carries over 100% dreamsandAuto-enhance now unlocks after 10 ascensions-YYZhttps://yyzstudio.com/discord
We've added a new reward for the 15k milestone. I really hope we pull this off