🛠️ Improvements The leaderboard window is now draggable — click and drag the title bar to move it anywhere on screen.
“Epic Rage” Bug Fix Event – Phase 11:If you encounter any issues, please be sure to join our group and reach out—we’ll assist you as soon as possible. Even if we can’t immediately fix the issue, it helps us identify exactly where things went wrong. Thank you! QQ Group: 149577079We originally planned to roll out big features like the 100-draw system today, but an unexpected issue with AI formations delayed everything. We sincerely apologize to those who experienced battle freezes today. If your battle gets stuck, please try changing your formation and retry, or contact us directly. I’ve personally tested every case (why is it so complicated…), and hopefully everything is working properly now… T TNote: Changes in our game only take effect after each Rebirth!Fixes in This Update:The formation system has been rebuilt yet again (yes, again!)—it should now better meet everyone’s customization needs! (Take advantage of it while enemy AI formations aren’t fully implemented yet… feel free to bully them 😄)When selecting the starting character, “Yang Kailing” will no longer always be the default—you can now randomly obtain other characters normally.Rebirth Talents – System Check: Update count increases are now functioning properly.Adjustments:Bounty Board: All quest rewards have been significantly increased (+50% to +100%). Check the quest quality for details—it’s definitely more rewarding than before!Bank: We’re planning future balance adjustments. Right now, top players are “abusing” loans and deposits—basically robbing the bank every day 😂 We’ll leave it as-is for now and let everyone enjoy it for a while… feel free to explore more possibilities!Other Fixes:Sword Saint Recommended Star Upgrade: “Seal · Medium” → “Seal · Strong”Ongoing Work:Recommended Star Upgrade Combinations: We’re aware that the “Lock” feature conflicts with this system, making it inconvenient. Optimization is in progress.100x Draw Feature: It’s definitely coming—please hang in there a little longer… we’...
ChangesFixed an issue with incorrect glyph display in the details for the "Superposition" upgrade when playing in French.Added a "Total" counter to the Inventory menu in the shop that represents the total number of bugs you currently have.Bugs with completed Mastery Checklists will now have their names glow gold in the Inventory menu. Their prices will also have a yellow border in the summary screen that appears at the end of every round.-Moon Lagoon
Last patch before the first content update! Fixed issue causing gellis to go invisible. Fixed mudwalker not being in the collection list.
1.大幅加强霞,被动调整为每次触发印记(薇薇安提供)造成敌人最大生命值0.1%伤害。如果目标血量低于5%,且印记层数高于5层,直接斩杀目标。2.其他性能优化。
🚨 24 HOURS UNTIL THE VAULT OPENS It's official. Tomorrow, Secret Technologies goes live — and the rules of the world stop applying to you. 😈 You've seen the leaks. Tomorrow you get the keys. 🔑 🔥 WHAT'S WAITING INSIDE 💰 Economy — Resources from nothing. Unlimited Storage. A treasury that never empties. ⏳ Time — Fast-forward history, crank the clock to the max, and command religious influence like a switch. 🌐 World — Free policies, zero fog of war, and an endless nuclear arsenal. 💣 War — Attacker, defender, Colonize. Or queue total global chaos and sit back. 🌍💥 🏆 And it all still earns achievements. Cheat the world, keep the glory. 😏 🎮 One key opens everything: \ 🔔 The Protocol is unlocked tomorrow. Wishlist now so you're first in 👉 ❗ Requires base game: Countryballs: Power Protocol
Dollar
25 days ago
· DollarDev
The Ice Cream Dollar has been added For a limited time, you can buy a briefcase for 10 seasonal dollars {STEAM_CLAN_IMAGE}/45081004/ddd68ffab3c4b507e746745c175504de16d82769.png
Dear friend,Once, I was in a constant rush and made all sorts of things as soon as possible. But when Fairyland found me, and I remembered my magic, everything slowed down. At first, I was simply too tired to accomplish anything. Then, I slowly started to build The Merry Fairy, guided by my tree friends, the forest, the garden, and so many little seeds and flowers. They are all teaching me patience, and the restful, powerful magic that comes with softly slowing down. What wants to bloom will bloom without a need to rush, without deadlines, and without stress. This is me now, and this is my cottage, The Merry Fairy. The focus of this small update is my recreated ASAP ritual, which often slows my pace as I walk in the forest, and grants me the serenity I need to let my creativity flow. May this ritual guide you, too!New decorations in build 69(and a tiny little Redo feature)Numbers are something I seldom think about, but since I have recently been made aware that The Merry Fairy has limited profile features on Steam, I felt compelled to make more calculations. This is why I somehow ended up knowing precisely just how many decorations are coming with this new update, as well as how many decorations are currently available in general at my cottage. So far, I have added 958 decorations that you can use at my desk, and precisely 30 of them are brand new with this update, specifically:7 flowers3 birch tree frames1 flowery background1 flowery arrangement1 title decoration in art deco style17 so-called text stickers9 new pictures of Fairyland in springThis may well be the last time I make this calculation, too, unless I face some other problems, such as limitations in space. But I did notice that it has become rather cumbersome to reach the new decorations I am adding, which is why I will be focusing on making it a little easier to sort and organize everything I am leaving around my desk, for you to enjoy. For now, however, thanks to a wonderful report I received via the Lad...
Hey Grove Keepers!The day we've been waiting for finally came - Focus Grove is out now! 🌳 🥳 💚 We want to thank all of you for the fantastic journey through the production process. You heave been amazing and so helpful in making Focus Grove what it is today. And we hope it's only the beginning! 💚 Here are some questions we'd like to answer:Can you transfer your progress from the demo to the main game?Yes and no. Yes: if you have played the demo before, you will be able to transfer all of your: Notes, Tasks, Habits (you will be asked whether you want to transfer it on your first game start). No: you will not be able to transfer the farm progression. We have changed and added too much to do it painlessly, se we decided it's a good time to start it over. Don't worry, you'll have plenty of new things to build now:)What is the price?The base price for the game is: $8.99 / £7.99 / €9.19 / 30.99 zł / ¥ 36.00 / R$ 29,99Steam has introduced a new way of calculating the prices for different currencies. We have used it, and adjusted some prices a bit, so they reflect the prices in your currency better.What discounts do you plan?We wanted to make a bit bigger discount for you at the release, so we set it up to 20%. Steam forces to do a 30 day break period between the discounts, so the next one will be in at least 1 month and the next few discounts that we plan will be 20%.How much content is there?There are plenty of things to unlock - dozens of farm buildings, decorations, skins and Woodling outfits. The pace of unlocking the content depends solely on you and how consistent you are with your work. But it'll take you many focus sessions, competed task and habits kept up to unlock everything for your farm. (Hopefully at least a few productive weeks:)Are you planning any updates?We will definitely be doing patches and improvements. As for new content, we have a lot of ideas for new things for the grove. It'll all depend on how the launch goes. If you have ideas or requests, you.ca...
Small update to add links to our next games. If you enjoyed A Game About Feeding A Black Hole, these should be right up your alley! Our Next Games: Mining and DwarvesJust Keep FishingOrb BreakerAnd yes.. we are crazy enough to try and make 3 games at once! How.. you ask? Well we’ve partnered with 2 other solo indie devs to co-develop Mining and Dwarves and Just Keep Fishing. Whereas Orb Break is entirely Cory and myself. More to come on all these games shortly. Cheers, Aarimous
1.修复忒弥斯自动战斗不会释放技能问题2.更换装备界面将卸下装备调至第一位
Version: 1.1.19(For multiplayer to work correctly, you must be on the latest version!)Hey everyone,Based on your feedback, some fixes and adjustments were made to Virtual Cottage 2:Spring items now show up in the item selection menu for desk clutter items in the ApartmentDaily bonus items should be properly claimable past midnight againMAC only: Fullscreen should work properly nowRemoved duplicate audio in the playlistThank you for using Virtual Cottage 2! :)
Now ducks shouldn't spin at weird angles
Hello, This is the development team of .In order to minimize any side effects caused by the item structure changes, Steam Market pre-processing work will begin today at 5:00 AM PDT.As additional time is required for the Steam Market pre-processing, the client update has been unavoidably rescheduled to 11:00 AM PDT.This measure is being taken to minimize any inconvenience to our players — we sincerely apologize and kindly ask for your patience a little longer.We also deeply apologize for not being able to notify you yesterday, as we identified the need for Market pre-processing too late to provide advance notice.The process beginning today at 5:00 AM PDT is as follows:\■ Steam Market Pre-Processing Start: 5:00 AM PDTa. Item Listing Restriction: Listing any items on the Steam Market will be temporarily disabled for all items. (*The exact time this takes effect may vary slightly by region or individual account. Thank you for your understanding.)b. Market Item Retrieval: All items currently listed on the Market will be forcibly moved back to players' inventories. c. Items already listed on the Steam Market will remain purchasable. However, there is a possibility that issues may occur during purchase, and prices may fluctuate. We recommend waiting until after the client update is complete before making any purchases.■ Build Update Time: 11:00 AM PDTa. A new build will be deployed to Steam.b. The Steam Market will become fully operational again.■ After the build update, Cubes will be usable normally.a. Cubes do not function correctly on the old version — please make sure to update.■ Box Respawn Time Restorationa. We have requested Steam to restore Box drop rates to their previous speed following the 11:00 AM update. Since this runs on Steam's servers, any changes made on Steam's end will be reflected immediately without a separate update from us.b. We will continue monitoring the situation and will notify you as soon as the change is confirmed.We sincerely apologize once ...
Priority hotfixes for Deathless pride, achievements, races and pets. Here are the patch notes (1.43.126): Traveler talent "Deathless Pride" has been reworked (Added clarity for the visible feedback to what exact bonus it gives both in Traveler UI and in combat) "Deathless pride" should now only be up if your character is deathless. "Deathless pride" now gives base bonus to stats and additional bonus per 10 levels. Fixed issue with class achievements for max level not working correctly Velocidius and Snow Panther should now drop Minotaur "Raging stomp" talent description has been updated Vampire "Corpse Ward" now heal the correct amount based on lifesteal instead of recovery Demon "Abyss fire" damage has been increased Demon "Immolation" talent now works correctly Demon "Shadow Lash" talent has been reworked and is now called "Shadow Presence" Demon "Abyss fire" talent description has been updated Demon "Soul Infusion" talent description has been updated Demon "Immolation" talent description has been updated Demon "Shadow Presence" talent description has been updated Fixed minor issue with inventory system not working correctly Fixed issue with Ascension bonuses not working correctly Added upcoming content info about Castle Keelborg(Dungeon) and Winterhaven(Town) Removed a couple of non relevant tooltips
Hi, Brave Hero! Arya here. I've got a super handy little feature for you this time — your Peak Talents now support three loadout presets you can swap between instantly!New Feature: Peak Talent Loadouts: Save up to three Peak Talent configurations and swap between them with a single tap — mix and match for every battle scenario!Fix: New Game Save Issue: Reinforced the new-game save logic so your fresh adventure stays safely recorded.New Feature: Forge Temple Quick-Paging: On the Forge Temple difficulty selection screen, you can now skip ahead 10 pages at a time. No more flipping one page at a time!Miscellaneous Bug Fixes: Squashed a handful of little bugs to make your adventure even smoother.Swapping loadouts is quick and easy — but don't forget to pick the right talents for the fight at hand! Arya's always got your back.Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
2026.6.1 更新公告 新增内容如下: 1.门派列表中,人数已满的门派,增加显示(满员)字样; 2.市场挂售价格动态管控(试运行阶段)的当日最高限价,在每个物品页面进行独立显示; 显示的最高限价仅为当日的价格,每天会依据综合数据进行动态刷新; 显示的最高限价仅对当前选中单一物品有效,不是所有物品统一限价。 优化内容如下: 1.市场挂售价格动态管控(试运行阶段)计算方式优化; 2.历练、开箱、副本、妖王等所有物品掉落固定为可交易状态; 除称号外的所有物品,在市场交易后固定变为不可交易绑定状态; 绑定状态的物品,不可逆转为可交易状态; 装备和称号在穿戴后变为绑定状态。 本次更新非强制更新,不影响玩家正常挂机。 届时请玩家前往STEAM对游戏进行更新,如STEAM未能及时推送自动更新,可在STEAM库内,右击游戏属性,手动检查文件完整性,进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱与支持!
森罗竞技场第七期即将开始!通关关卡,获取巅峰纪念币、森罗纪念币与赛季外观兑换券!活动期间,前往【出击-限时-森罗竞技场】活动入口即可参与挑战。本期森罗竞技场优势属性为地属性!◆活动时间◆活动挑战时间 6月3日 维护后 - 6月10日 12:00活动结算时间 6月10日 维护后 - 6月17日 12:00◆挑战方法◆使用1支队伍即可进行挑战!活动开启后,探求者大人将获得7次挑战机会。消耗1次挑战机会可进行1次关卡挑战,战斗失败或撤退时挑战机会将会返还。每日登录恢复1次挑战机会,挑战机会累积上限为7次,超出时不做额外累加。森罗竞技场将共计开放十个难度。当前阶段战斗胜利后即可解锁下一难度。最高难度可反复挑战!对BOSS造成的伤害会转换为积分,难度越高可获取的积分倍率越大。最高难度中,当BOSS生命值降低至1%以下时将进入持续1回合的「生命值锁定」状态。在该状态下,BOSS受到的伤害将被累计为「过量伤害」并继续计算积分,并在效果持续时间结束后自动被击败!反复尝试对BOSS造成更高的伤害获得更高的积分吧!※自本期活动起,「过量伤害」积分在总积分的占比将大幅下调。※自本期活动起,关卡挑战时间上限调整为1小时。超时将导致战斗失败。◆特殊状态·环境调整◆每期森罗竞技场将启用仅在本玩法中生效的特殊增益状态,帮助探求者大人们更好地战斗!◆活动报酬◆首次通关各难度关卡,可获得森罗纪念币、巅峰纪念币、绚晶石等首通奖励!首次通关特定难度关卡,可额外获得赛季外观兑换券首通奖励!活动期间,探求者大人们将根据单次最高积分进行排名。结算期开始时,参与活动并获取过积分的所有探求者大人均可获得【森罗纪念币*2、巅峰纪念币*50、赛季外观兑换券奖励*1】。排名前100的探求者大人将额外获得【森罗竞技场专属头像框】奖励。※积分为0的探求者大人无法获取排名奖励。◆行会救援◆自本赛季起,森罗竞技场将引入全新的“行会救援”规则!在探求者大人尚未通关过当前难度关卡时,若全员陷入重伤状态,可向同行会成员或全服行会成员发起“救援请求”。救援者将使用自己的队伍,从求援者失败的节点继续进行战斗。※探求者大人需加入行会才能发起救援请求或参与救援。※只能在尚未首通过的关卡发起“救援请求”。※救援者需已通关该关卡,才可响应救援。 - 在发出“救援请求”时,可以选择向本行会成员发送或向全服行会发送。 - 能够响应救援请求的成员最多一名。次数限制:【响应救援】探求者每日可参与救援次数上限:5次探求者每期活动可参与救援次数上限:20次【请求救援】探求者每期活动发起救援请求次数上限:5次 - 救援者响应救援,加入房间后,将会扣除1次当日救援参与次数。 - 若救援者成功通关,则救援成功,救援者与求援者将扣除1次对应救援/求援活动次数上限。求援者将视为通关,并可根据自身已造成的伤害获得分数。(通关回合数积分将按最低档位计算) - 救援者加入战斗后,求援者主动离开战斗(撤退)将判定为救援失败。 - 救援者加入战斗后,若救援者离开战斗或战斗失败,求援者也无法邀请新的救援者。求援者可主动离开战斗,重新开启战斗进行挑战。 - 救援失败不会消耗双方活动次数上限。 - 每日04:00,当日救援次数上限将会恢复至5次。◆行会贡献分数◆自本赛季起,加入行会的探求者大人首次通关各个难度关卡时,可以获得贡献分数。※与个人挑战积分不同,不影响个人全服排名。根据个人贡献分数,将会有个人贡献达成目标奖励。行会全部成员的贡献分数总和达到指定值,将会有行会贡献达成目标奖励。探求者大人自行通关时,可获得该关卡全部贡献分数;探求者大人发出救援请求后,在救援者的帮助下通关时,救援者将分得该关卡一部分贡献分数。行会总贡献分数达到指定值时,行会所有成员将获得1枚当期BOSS主题限定纪念邮票奖励。本赛季,探求者大人在第7、8、9期中任意一期的个人贡献分数达到指定值时,可以额外领取1枚限定纪念邮票奖励!◆活动期间的行会加入和退出规则◆活动期间无法退出行会,但是可以加入行会。未加入行会的探求者大人无法发起救援请求或参与救援,也无法获取行会贡献相关奖励。若探求者大人在活动期间加入行会,则加入行会前独自获取的关卡贡献会被自动计入新行会总贡献。※退出行会后,需经过24小时冷却时间后方可加入新行会。◆森罗纪念商店◆使用森罗竞技场的全新奖励:森罗纪念币,可在【商会-稀有兑换-森罗纪念商店】兑换乐天之翎羽、链接之钥、天渊之泪、境界的真理、极致的证明等珍贵道具。自本期活动起,森罗纪念商店将上调天渊之泪的月兑换库存数,追加兑换商品。※森罗纪念商店库存将于每月1日重置,请探求者大人及时兑换心仪的奖励。 ◆巅峰纪念商店◆使用巅峰纪念币,可在【商会-稀有兑换-巅峰纪念商店】兑换聂墨尼克碎晶、神狱核心、日轮之愿、追忆之证·华彩之忆、心愿币、诞生之权能、天渊之泪、箱庭奏者...
Thank you for always playing Chill with You: Lo-Fi Story. Today, we have released the Ver1.7.0 update along with our new development roadmap leading up to the 1st anniversary. To coincide with this, a sale is currently underway featuring a 25% discount on Steam—its lowest price ever—and a 20% discount on the smartphone version. Update Details Outfit Change FeatureAdded the ability to change Satone's clothes, along with 4 new outfits for Spring and Summer. Habit Tracker & Calendar Settings: Added an option to change the starting day of the week to Monday. New Music: Added a new track, Faded Memory Lane. Other Adjustments: Minor bug fixes and quality-of-life improvements. New Roadmap Released! Thank you for your patience! We are finally ready to share our new development roadmap with you. With our team expanding, we are now in a position to ensure stable and continuous development moving forward. AMA Event! We will be hosting an AMA (Ask Me Anything) on our official Discord server, where you can ask our new director, Kurita, questions directly! Date & Time: June 4, 7:00 PM JST Discord: https://discord.com/invite/8EAsHRvxnw Additionally, Chill with You icons and calendar wallpapers are also available for download on our official Discord server. Thank you for your continued support!
For players currently experiencing a black screen when launching the game, please try the following:In your Steam Library, right-click Birdwatching Notebook and select Manage → Browse Local Files.Locate the game's .exe launch file, then right-click it and select Properties.Open the Compatibility tab and check Disable fullscreen optimizations.Thank you very much to player 雪夜踏雪 for sharing this solution!
ContentAlt PDA Notes:In Facilities => Talos on 1st loop before inspecting food synthAlt Desc:Drive Up Hill towards Santo before/after having driven up it and knowing Santo has explodedReassemble Aircraft after 1st timeCombined Action: Bring Rover Inside Astrape when power artifact has been removedClarified/Reworded:Load Water Recycler on Tram description to not exclusively mention AstrapeDrive Up Hill towards Santo with climbing gear after Santo explodes to say you can't see anything in the craterCorrected description of Bring Rover Inside at anchor stationRewrote description for taking empty power cell from grey crateDescriptions of Drive to Glacier no longer spoil the elevatorBalanceReduced glacier elevator time 60s -> 45sAdded Take Emergency Air actions to Climb Up/Down Elevator combined actionsSeeing Santo's destruction from the top of the glacier counts as having seen the craterUIAdded "Requires X to complete" to action with resource cost tooltipsSolar panels are now equipment areas (visible on map tooltips)Opening the Export menu automatically triggers an exportRe-enabled PDA Note copy text buttonsDrive to Dam & Collect Crates isn't available if they already washed awayUnload Water Recycler while on an elevator is hidden while moving instead of lockedMove Propeller Through Portal is visible but locked if it's assembledEquipment tab:Added climbing gear practice bonusAdded un/powered indicator to portal artifactsBugfixesDam closing event doesn't hide when you collect the crates (unless you already have the codes and know about Santo)Dual resource items will be consumed for their secondary resource if they are the only items you have for that resourceE.g. Algae is your only water source and ration packs are the same/higher priority than algae. It will wait until you have room for 1 algae + 1 ration before eating a ration pack, to ensure you eat algae without wasteMap no longer shows infinite enhanced motors in your locationFixed crash when reaching Astrape via tr...
- Fixed Chapter 4 Pearl Maker not working - Fixed Kraken parallel path choice - Fixed some typos - Fixed window mode bug that move title bar out of screen - Fixed some graphic cards completability Thank you all again for the feedback! please keep it coming :D
1. Added automatic potion usage thresholds. Potions can now be consumed automatically when Health or Mana falls below a specified percentage.2. Added an option to continue using potions while a recovery effect is already active.3. Improved the blacksmith refinement confirmation prompt. It can now be configured to appear only when an affix reaches 100% value.4. Added a new combat strategy option to allow skill usage without a target. Summoning and buff skills can now be cast even when no enemies are present.5. Added Cloak entries and detailed information to the pedia.
Redeem Code: KIDS2026-61JOYAvailability: June 1 – June 7, 9:00 AM (PDT)Time is limited, so make sure you don't miss out this time~! ✨🪧P.S. Remember to update your game to the latest version to claim it
Language Translation + Idle Incubator Fixes | v3.6.50 This update includes a major translation redo and text normalization pass for the top 30 Steam languages. A few translations still need to be tweaked, cleaned up, or added. Those final improvements are being worked on! Changes • Redid and normalized player-facing text across the supported top 30 Steam languages. • Fixed the Idle Egg Incubator client-side calculation so it now matches the player’s boosted hatch rates properly. • Players should notice eggs hatching faster in the idle incubator after this update if they have hatch speed boosts active. • Fixed an egg image display issue where the wrong egg image could sometimes appear after the incubator switched eggs. Thanks for your patience while I continue cleaning up the game’s text, UI, and hatch systems.