Greetings, players! Our partner’s game, Internet Entrepreneurship Simulator, is officially released! Players who own The Eastern Sacrifice can get an additional -10% super discount when purchasing the bundle! Come and give it a try~ https://store.steampowered.com/app/3650140/_/ {STEAM_CLAN_IMAGE}/44715918/69dcea73fa581be18c04d2f12ee73c0ab14b6cd7.png
Vending Machine Co. is officially out now! Start small with just one machine… then suddenly, you’re running a whole vending empire across a lively Japanese-style city. Pick your neighborhoods, stock up on snacks, set the perfect prices, and keep your machines running smoothly. The full version is packed with improvements, new systems, and lots of extra content to explore: Shift Click to quickly load boxes into your machines or truck (no more dragging!) Truck upgrades, including some “illegal” mods in Yakuza Row 👀 Truck skins with colors and stickers to customize your style Charms from Temple Grounds that give daily gameplay bonuses Improved balance and a smoother earning curve Lots of fun minigames and side activities https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/3622640/77dcf2cfab45eeacce83ece6a6430dfcc1c2986b/ss_77dcf2cfab45eeacce83ece6a6430dfcc1c2986b.1920x1080.jpg?t=1775805499 About Supporter Pack DLC We are also launching a Supporter Pack DLC alongside the game! It includes extra truck skins and cosmetics. It does not affect gameplay and is simply a way to support the game further. Thank you so much for being part of this journey ❤️ https://store.steampowered.com/app/4585810/Vending_Machine_Co__Supporter_Pack/ Important Note: We have an all-gamer team, and we don't like full game content to be gated behind DLCs. Please don't feel pressured to buy this pack; the full game itself has 6 skins and 6 different color combos for your truck. Supporter pack adds 10 more. Our artists did a great job with all hand-drawn artwork for this game, and the revenue from this DLC is shared among the artist team. https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/3622640/9c5f4ecaf85839222580650d566ed538f2df9395/ss_9c5f4ecaf85839222580650d566ed538f2df9395.1920x1080.jpg?t=1775805499 If you’ve been wishlisting, following, or sharing the game during development… thank you. We can’t wait to see your vending setups out in the wild! Play now and start...
• The SENTINEL CAVERNS have been discovered over at The Hole in World 5... with TWO brand new caverns now available!• Note: new caverns mean only 12 lanterns can be used daily. You'll see, use them wisely! • NEW CAVERN: The Fountain!• NEW CAVERN: The Bottomless Trench!• 5 new Schematics to build with Kaipu the Engineer villager!• 1 new bonus to Conjure with Cosmo, the Conjuror villager!• 1 new bonus to Upgrade with Minau, the Measurement villager!• 2 new locations to Study with Bolaia, the Lore villager!• The Bell has a new bonus to give once you unlock Cavern 16! Consider cleaning your bell and ringing it from scratch again!• Season 1 Tournament rewards have arrived! All rewards have NO bonuses; for example, these hats cannot be added to the Hat Rack and thus cannot give +1% hat rack multi each. If there is ever a situation where Tournament Rewards give special bonuses (i.e. bonuses LOCKED behind tournament success) I will fix it... like if I accidentally add Tournament Rewards to the Slab, I will remove them ASAP!• Fixed the Bravery Monument crashing that was affecting many players. Thank you to those affected for your patience!• Fixed a rare issue wherein "Map Bonuses' from Arcane Cultist kills, shown in the top-left of AFK info, wouldn't increase from 0 for some players on some maps.• Fixed an issue where Eclectic Sigils were not giving their full bonusesMAJOR TODAY - April 24th!The Prize: BIG PLAYER MODEL The winner of today's MAJOR & and the player with the MOST PTS in Gold Division will each win their own PERMANENT Big Player character! Good luck! 5000 GEMS winners from LAST Patch Notes are:Cpt Oreoz, KampfKeks2207, Leosz, Kyoukowo, SrLemons, Inframax, Nefla, Meltarn, Hidemochi, Elfman66610 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time! Woah look, it's a 8! When we hit 10, something INSANE will happen.Real talk...I've been working on "this thing" since August 2025. This is separate from new IdleOn content, bu...
Hi everybody! ːPhhelperːAfter a long time in the making, Plantera 2 is finally coming to consoles.Build your garden, grow crops, and watch your world come to life — now from the comfort of your couch.Hope you enjoy growing your garden on consoles 🌱
Hey everyone! ^^️🎉️🎉 Great news. Lakeside Bar has been selected for Today’s Deal on the Steam homepage!😍 To celebrate this special occasion, we’re offering our deepest discount since release -🔥🔥 40% off 🔥🔥✨ And that’s not all. We also have a 14 days sale period, so you’ll have plenty of time to jump in and enjoy the offer.🗓️ Sale period: From April 24, 2026 to May 9, 2026 (10 AM Pacific Time)📌 Don’t forget to follow our developer page to stay updated with the latest news and upcoming projects: https://store.steampowered.com/developer/BITCOVERThank you so much, and we hope you enjoy the sale! ❤️
🎯 Bidding Overhaul Lightning Power Counter - Your active lightning strikes are now displayed live on the land bidding UI, so you always know what you're bringing to the auction. Rebalanced Lightning Costs — Lightning power upgrades now scale more meaningfully across tiers. The top end hits harder, the bottom is friendlier to newcomers. Cleaner Gold Extraction Display - Standardized description format across all bidding upgrades,no more mystery numbers. Hover Feedback - New hover effects on bidding buttons so tapping feels tactile and decisions feel weighty. Land & Gold Tuning - Adjusted bidding parameters for land and gold settings based on community pacing data. 🚛 Vehicle AI — The "Bee-Swarm" Era Is Over No more drill pile-ups - Vehicles no longer swarm empty drills like angry bees. One-click off-screen dispatch — Spawn vehicles instantly from either side of the map with new left/right spawn points. First-vehicle friendliness - Your very first vehicle is auto-assigned and set up with sensible defaults. Sell-on-arrival fix - Vehicles heading to company now actually sell instead of idling. Dispatcher reassignment - Fixed a chain of bugs where vehicles would get reassigned and stop selling or get stuck in idle states. 🎨 Visual & UI PolishNew Silo Level Materials - Your silos look the part as they climb the ranks. Rebalanced Purchasable Silos & Wallets - Progression curve refined end-to-end. Coin Exchange Min/Max Labels - Exchange rate boundaries now visible and localized in all 16 supported languages. PlanetMap refresh - Updated balance and required-land labels for clarity. Town layout - Removed the bar building and reordered the town layout for better pacing. ⚡ Lightning & Boosters Fixed booster multiplier - Lightning booster now recalculates correctly and resets at land-time end. 🗺️ Map & Resources Flood risk removed from drills - We heard you. Drill management no longer punishes you with hidden flood events. See you on the auction floor. 💰⚡
This update feature new endgame content that expands the existing machinery content, adds the Quantum Processor, and improves already existing systems such as the Server and AGI. It also brings many QoL features, such as the new node picker menu!Unsubscribe from all the mods before updating, as it will cause crashes. A 2.1 branch has been created.Nodes:-Added 21 new nodes related to Power-Added 15 new nodes related to AGI-Added Quantum Processor and the machinery required to produce it-Reworked AGI. It now requires Intelligence made up of all neuron types to level up and power multiple AI tasks-Reworked Server. It now requires all file formats in their zipped format-Added Comment Code-Added Translate Code-Disassembler now duplicates files based on their amount of enhanced modifiers-Disassembler now adds the mirrored modifier to files, and no longer duplicates files that were already duplicated-Identifier now identifies all range of compression and enhancement levels-Files can now be compressed and enhanced up to 3 times by default-Replaced Encompressor with the new Lossless Compressor, which can compress files without removing enhancement modifiers-Increased Flipper cycle multiplier to 4x (was 3x)-Increased Enhancer cycle multiplier to 3x (was 2x)-Codes can now be optimized up to 3 times by default-Optimize Code now scales Optimization Code requirement by 1 per optimization in the code-Miner has been divided into Copper Miner and Silicon Miner-Removed Factory Space requirement for all factory machines-Factory machines no longer have a node limit, with the exception of the Copper Miner, Silicon Miner, Excavator and Oil Pump-Breach targets (with the exception of banks) now have elite levels that act as bosses every 5 levels. These have larger defense layers, a longer time to breach as well as 10x more reward-Overflowing damage to firewall no longer carries over towards breach progress-Distillator has been reworked. It now multiplies inserted neurons by its quality, re...
- Core slotting is mostly implemented, but as I'm away for almost a month from next week on, I had not enough time to properly test it and to do a beta before that. So I disabled that for now, but you can see what the cores will do in the tooltips and some preview on equip slotting to prepare for it. The bonuses and formulas will likely stay similar but could still change in a final version for core slotting. - Added a wind set, 2 new staffs and a bow for adventure. - Renamed the old "Windy" equip names into "Aim" as that fits better for hit bonus and so that people don't confuse wind set with wind bonus. - Added 2 new zones to adventure. One is the new zone 15 and one zone 18. This moved some zones up so you might be in a different zone now if you were in a zone 15 or higher, so please check and move to your new zone. Sorry for that. I also adjusted the timers a bit to make some of the zones faster. - Some bestiary improvements. - You can now sort pets to if improveable. - Also fixed some typos and quite a few of the bug reports. I will do another, mostly bugfix update in a few days before I'm away.
Hi, someone on the Discord reported a bug caused by plugged in controllers/steering wheels make the camera spin. I added a button in the settings that should fix this. It doesn't turn off lateral movement because that would take longer to fix but if you still have issues with that let me know and I'll fix it.Changelog:Added setting to ignore controller input to settings menu
Hey fishers!We've been working hard on our new game! And yes, it's another incremental title. Just as we predicted, 2026 is truly the breakout year for incremental games, with great new titles coming one after another. These small but beautiful indie games are perfect for small teams, and we've decided to go even further with this genre!🏷️Then, we're offering a 25% discount for 14 days. Come catch some fish!🎣On top of that, many new bundles are now live. Check them out!🎁Incremental Mega BundleLet us introduce our Incremental Mega Bundle! In the future, this bundle is expected to include 12 incremental games!🔥More Cool BundlesAnd here are more great games that have bundled up with us—incremental, idle, casual, cute, cats… everything you need to satisfy your gaming cravings: Happy Fishing!
🌐LanguagesAdded Vietnamese. Wishing Vietnamese players a happy fishing!🎣We've been working hard on our new game! And yes, it's another incremental title. Just as we predicted, 2026 is truly the breakout year for incremental games, with great new titles coming one after another. These small but beautiful indie games are perfect for small teams, and we've decided to go even further with this genre!🏷️Then, we're offering a 25% discount for 14 days. Come catch some fish!
📜 The Timeless Library Awakens Wizard's Wheel: The Timeless Library — a massive overhaul that reshapes how you interact with Tablets. 🔷 The Timeless Library A sprawling 8×8 Tablet grid with 64 slots, each unlockable through progression. Build synergies with five new effect tablets: - Architect Tablet — Row & column reach - Catalyst Tablet — Boosts all adjacent tablets - Harmony Tablet — Scales with unique neighbors - Mirror Tablet — Copies the opposite grid position - Sacrificial Tablet — Massive boost, sacrificing diagonal tiles 🏷️ Class Tags & Synergy Bonuses Every hero class and every tablet now carries thematic tags (Wrath, Arcane, Holy, Nature, Shadow, Cosmic, and others). Place a Class Tablet next to a tablet sharing its hero's tags and watch the bonus scale — +25% per Class Tier per shared tag for that Hero. 💎 Six New Tablets - Tablet of Training — Accelerates Training Grounds - Tablet of Zoology — Speeds Hatchery incubation & pet training - Tablet of Agriculture — Supercharges Farm crop growth - Culinary Tablet — Amplifies Kitchen meal benefits - Tablet of Industry — Boosts Matter Synthesizer Wizard Power XP - Tablet of Decay — Devastates with Poison & Bleed damage✨ Various Graphical Enhancements Epic boss death effects, per-timeline atmospheric particles and ambient effects, animated recruitment heroes, and many other polish touches across the game. 🐛 Quality of Life, Balance & Bug Fixes Dozens of improvements including unique pet egg drops from the four endgame zone bosses, softer early-game difficulty, refined egg hatching and crop ripening timing, end-game scaling fixes, and 100+ smaller tweaks. --- Start your run. Place your tablets. Unlock the Power of the Tablet.
Hey!Excited to announce patch v0.940!This patch features a number of additions. So let's cut to the chase!NEWPassive Skill - Expelling Harm: Reduces Healing done by 50%. Deals Magical Dark damage equal to 300% of all direct healing done.Passive Skill - Over Protective: Overhealing applies to Shield Force at 25% effectiveness.Class - Corsair: Focused on Variation Manipulation, Potion Automation, and Trigger.Passive Skill - Corsair: 20% chance increased by Trigger to use a manual Poison potion or a Tonic potion after using an Assault or Utility skill respectively.Class - Merchant: Focused on Loot Find, Shipment, and Shipment Automation.Passive Skill - Merchant: Increases EXP gain for Shipments from battles by 100%.Advanced Stat - Burst: Shows the chance to burst a Status Effect.Advanced Stat - Variation: This shows the Offensive and Defensive Variation. The amount shown here will be the average, taken from the Min and Max.Mystic Boss - Mystic Berserker: Whenever this character gets an extra turn, immediately use the main Assault skill as well targeting a random enemy.Mystic Boss - Mystic Light Magi: Positive Light Mastery increases Avoidance chance.Lv. 700 CapEmpowered Stats: Each stat can be individually empowered. Respec for this is free, so have fun building. When you power up a stat, it increases it by an amount multiplied by the characters level. It also gives the character a special passive skill. Every 100 levels gives you another empowered point.Limit Break 700: Features a new boss with a new boss power to farm. Will leave this out of the patch notes for exploration purposes!Tower Level Cap 899CHANGESSkills now register all elements of a skill. Example. Meteor is an Earth skill with a Fire hit. Originally the Fire element was matched for Mastery purposes. Now Meteor will run through Earth and Fire mastery. Giving multi element attacks both an advantage (damage stacking) and disadvantage.Holding CTRL + SHIFT while using some actions increases the action count b...
Hello, c*ck trainers! Today, I bring you new cosmetics, a new SSR pet, news about my next game and a quick talk about achievements. New Content 1 New SSR Pet: Eggiky 1 New Island: Sausage Island 1 New Hat: Butcher Hat 1 New Decoration: Hanging Meat 1 New Dumbbell: Double-Cleaver Dumbbell About achievementsI know many of you would like more achievements when new updates come out. The reason that I haven't added them yet is that there're also people who don't want to unlock more stuff after completing it 100%. So I'll be running a poll in May, to find out what most of you would prefer. New Game Announcement!How to Grow Your Sausage is an incremental desktop game where a sentient sausage takes control of a butcher’s mind to feed itself. With every key stroke, clicks and buttons pressed, your sausage is fed and grows, unlocking permanent upgrades, items and outfits! Please wishlist How to Grow Your Sausage, it helps a lot of visibility and I'm sure you will love it as well! Thank you very much and have a great day! Ang
Hey Grove Keepers!Both we and our Woodlings have been mucho busy with improvements that you asked for. Your response to the demo is AMAZING 💚 A lot of valuable feedback lets us make the game that YOU want to play and use everyday. Keep on sending us your notes and suggestions, so we can make the grove the coziest place on Steam 🤗🍂🧸☕🍪🌈🌞Here’s what’s new:🛠️ Quality of Life & ControlsYou can now move Fields freelyAdded a Mute button (instantly silence all sounds) 🔇Paths now connect with each other (including different types + bridges)Move UI panels: Pomodoro Settings, Habits, AmbientsResizable Ambients windowChoose your starting day of the week (Sat / Sun / Mon)Game can now minimize to taskbarReduced FPS in mini mode to lower CPU usageRotate buildings with scroll or R key🌱 Village & GameplayIdle Rest fields now have varied usage timing and ranges (eg. Woodlings won’t all jump out of the trampoline at the same time anymore 🎪)New Trainer buildings — Woodlings can train during breaksFix: you can no longer place fishing spots between two ponds✅ Task Tracker & NotebookDrag & drop tasks between tabsCompleted tasks now move to the bottomNotebook now supports tabs for better organization 📓You can create Subtasks by dropping tasks onto each other📊 Stats & Progress TrackingAdded stats from previous daysNew graph view for statistics 📈New stats:Number of Pomodoro sessions completedHabits added / completedMouse & keyboard clicksYou can now browse habits from previous weeks⏱️ Pomodoro ImprovementsYou can now name Pomodoro groupsYou can also name individual time segments⚙️ Experiments & PrototypesEarly tests of:Auto-watering systemAuto-seeding system (3 stages: empty / full / active)As always — thank you for all the ideas, feedback, and bug reports 💚 They really shape how the Grove grows.Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider adding it to your Wishlist - it helps more than you know. Let's all grow together!Your Little ...
motionblur not set properly on start
New: 2 new dumpster and pickup spots for technicians Improved: technicians are faster Fix: Canvases on devices and customer bases load faster Fix: Rebinding keys for movement were changing arrow keys instead of WASD, now the WASD will be rebinded and arrow keys will stay Fix: AutoSave options in pause menu Fix: Technicians were missing if overloading save from pause menu, technician manager not cleared properly Fix: Rackmount did not reset color saved on them when unmounting rack Fix: wrong translation ID on confirmation when releasing employee Improved: LOD for long distance rack Fix: when item with non custom color was added into shopping cart after custom color it merged Fix: Trolley reset state onload
The Portuguese translation is here! Thanks a lot to Ravock and Henrique Honório for the help making it happen. If you encounter any issues please let me know.
{STEAM_CLAN_IMAGE}/29347222/369d17f6198c6300822f118fe3a22bbef22b0e20.png Well met! We're back with the next installment of Tales of the Champions! For the next two Tales adventures, Kalix embarks on a quest to hunt the legendary tarrasque, while Barrowin returns home to find multiple surprises lurking in the snow of Icewind Dale... Completing the base adventures will unlock Kalix (Seat 5) and Barrowin (Seat 10), while completing the new variants will unlock Feats, Corrupted Gems, Gold Champion Chests, and an exclusive Skin! Are you ready to take on the challenge? Read on to learn more! Finding the Path {STEAM_CLAN_IMAGE}/29347222/6d6f30a713ecd232ce85a0cb2362bdd6dc1df568.png Kalix tests his skill as a hunter against the ultimate challenge - the legendary tarrasque. Complete Area 250 Rewards: Kalix Champion Unlock Variant 1: Finding the Monstrosities Kalix tests his skill as a hunter against the ultimate challenge - monstrosities like the legendary tarrasque. Kalix starts in the formation. He can be moved, but not removed. Only Kalix and Champions not adjacent to him can deal damage. You may only use Champions that are not a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf. 1-2 Monstrosities spawn with each wave. They don't drop gold nor count towards quest progress. Getting to know Idle Champions: Standard Species are the core species found in the Players' Handbook. Some Champions and variant restrictions care about including or excluding them! Complete Area 450 Rewards: 4 Kalix Gold Chests and 250 Corrupted Gems Variant 2: Finding the Monstrosities Kalix and some specific friends test his skill as a hunter against the ultimate challenge - the legendary tarrasque. Requirement: Must have completed a Tier 2 Variant in an Event. Kalix starts in the formation. He can be moved, but not removed. When you add a Champion to the formation, remove all other Champions that don't share ...
You gave your feedback and we listened! The number one negative feedback so far has been how big of a setback doing your first Reality Shatter is. To fix this, we have changed the reset to preserve the Drone Hub and the Quarry Foreman. The Drone Hub will still have its upgrade levels reset, but the Quarry Foreman will have all its upgrade levels retained so that you won't lose any of the automation you built up! Another common piece of negative feedback has been that the prestige upgrades weren't powerful enough at first, so they are getting a buff! Reality Shatter ChangesDrone Hub now stays unlocked across Reality Shatter, and your configured drone rules are preserved; Drone upgrade levels still reset, but Drone Core earnings resume immediately instead of requiring the Quartz upgradeQuarry Foreman now fully persists across Reality Shatter, retaining all upgrade levels and automation settingsRemoved the Persistent Hub, Persistent Foreman, and Foreman Memory Reality Shatter upgrades since they are now redundantIf you have already done at least one Reality Shatter before this update, your Drone Hub and Quarry Foreman will be re-unlocked on load. Unfortunately, upgrade levels lost in prior resets cannot be restoredGeneral ImprovementsAdded confirmation popups for World Fracture and Reality ShatterIn the Quarry Stats tab, you can now hover any rock icon to view that layer's base stats, no need to hover a rock in the quarry firstRemoved the colossal 1000 hour achievementBalancingBuffed Fractured Mind and Geologist's Insight World Fracture upgrades from x1.5 to x2 per levelBuffed Fractured Mind Mk. II and Geologist's Insight Mk. II Reality Shatter upgrades from x2 to x3 per levelBuffed the Primal rock layer multipliers from x1.3 to x1.5 per levelIncreased health and hardness on the deeper rock layers (Gold through Chronite) to preserve the depth of the Reality Shatter upgrade system alongside the buffed prestige upgradesBug FixesFixed an issue where some drone priorities ...
Hello! Today we are bringing few bug fixes and quality of life updates:Screen position and scale of the island should properly save between sessions now This is a bit experimental at the moment, if you encounter any issues with it, please let us knowWeather selection will now persist between sessionsVarious localization fixes/improvementsEnjoy! 🐸✂️🌿🌿🌿
Dear Ranchers,Tiny Pasture has just hit its lowest price ever! If you've always wanted to invite these squishy, adorable little buddies to live on your screen, there has never been a better time to adopt them! 🔥Get it now at its lowest price ever! Tiny Pasture is your charming little farm simulator that cozies up at the bottom of your screen, keeping you company while you work or study. In this game, you can buy adorable baby animals, grow them, and collect coins dropped from them once they’re all grown up to rake in some sweet profits and expand your pasture. When you improve yourself and have fun, your little critters will grow with you.
New Open x5 eggs at a time - requested by multiple players New seagull statistics - as requested Seagull catch streak Max seagull catch streak New in-game detailed list of what resets with rebirths and what stays 2 new Excavation XP bonuses in the Gem Shop 1.7x for 3 days 2x for 14 days Stack additively (both active = 2.7x), multiplicative with other upgrades 2 new Excavation XP multiplier bundles in the Gem Shop Permanently increase Excavation XP by 50% Permanently increase Excavation XP by 60% Stack multiplicatively with each other Changed Camera improvements Camera now auto-adjusts on PC & mobile when you unlock a new boat, to show all crewmates Mobile camera position is now remembered separately for landscape and portrait orientations Fixed Translation and font fixes
Hey everyone :)We've just released the demo for Bills Must Be Paid. If you haven't played it already, go and give it a try.We are happy to hear your feedback and are open for feature requests for the demo and especially the full game.Drop your thoughts in the comments, discussions or join our discord.Best,Roxy & Mike aka Rike Games
Hotfix #4 - See Discussion / Community Shortly for more info vs 1.7.9 for full details shortly ...