Hi again! Just added a Window Size setting (visible when in Windowed Mode) and a fix to the size of the Window when loading on smaller screens. Have a great week!
一、概述本次未提交改动是本项目规模最大的一次版本升级,核心是围绕「五行秘境」展开的完整玩法体系落地:- 新增第二张爬塔地图 五行秘境(无尽 1 万层解锁),主打五行克制、流派搭配、秘境法则,让中后期玩家从"纯数值堆叠"转向"策略 build 为王";- 配套上线 五行附魔 / 五行重铸 / 五行流派 / 灵脉养成 / 强化突破(+25)等一整套养成系统;- 同步完成异宝强化与洗练体系、自动出售保护增强、顶部信息栏(天象与器灵)重构、离线收益优化与一系列稳定性和体验修复。一句话:《仙途放置》进入"五行纪元"——玩法更深、目标更清晰、体验更精致。 二、新特性 🌀 1. 五行秘境(全新第二地图)- 无尽模式达到 1 万层解锁,独立层数、独立进度、独立掉落;- 秘境法则:秘境内伤害被压缩(÷10 → ÷100 渐进),对敌我双方同时生效——不是削弱,而是规则,离开秘境数值分毫不差;- 怪物携带五行属性(金木水火土),每 10 层一节、每 50 层 Boss、每 2000 层一个五行纪元 + 霸主 Boss;- 首进秘境即送新手赠礼(五行精华 + 2 件同五行附魔 + 异宝强化石包),开局即有流派雏形。 ✨ 2. 五行附魔与流派系统- 给 5 个部位(武器/衣服/项链/戒指一/法宝)装备附魔,消耗 20 精华(50% 成功,随机五行 + 随机 1~5 级);- 五行克制:金克木·木克土·土克水·水克火·火克金,凑齐 2/3/4/5 件同五行解锁「小成→大成→极致→圆满」克制阶梯,克 Boss 增伤 ×1.5;- 五行流派:金·裂创(叠层增伤/压回血)、木·绽放(蓄力爆发/破盾)、水·寒霜(冰封控制)、火·燎原(灼烧穿减伤)、土·厚土(防御转攻/破防);- 五行齐鸣:5 件各不相同也能触发"五行齐鸣"(恒定 +10% 克制、免疫被克),挂机省心流;- 五行重铸:可把已附魔装备改成指定五行并保留等级,凑圆满不再纯看脸。 🧘 3. 灵脉系统(长线养成沉没口)- 新增聚灵脉(秘境掉率 +1%/级)与观星脉(流派强度 +0.2%/级),灵石 + 修为双资源投入;- 跨转生永久保留,满级 5 级,为灵石/修为提供长期出口。 ⚒ 4. 强化突破(+20 → +25)- 装备强化满 20 级后,拥有 T5(5 级)五行附魔即可突破至 +25;- 高风险高回报:50% 成功率、失败降 1 级、连败 3 次必成(保底)。 🎁 5. 秘境阶层奖励- 每 100 层一档(100 精华 + 100 异宝强化石 + 50 高级),按历史最高层累计、一键领取,回退层数不重复。--- 三、优化与体验- 异宝养成全面对标普通装备:异宝现可强化 / 洗练 / 词缀锁定 / 一键洗练(洗练石 ×1 与普通一致、灵石 ×5;高级异宝洗练石因无消耗出口已停发);- 自动出售保护升级:新增"再次附魔提醒(warnOnEnchant)""神品保留(keepDivineQuality)""词缀命中 N 条才出售(protectedAffixMatchCount)"等开关,防误卖更安心;- 顶部信息栏重构(天象与器灵):天象状态机(突破雷/霸主/被克/归来霞/今日五行/常态)+ 立绘光效 + 完整 tooltip,信息一眼可读;- 地图感知 UI:选层弹窗、Boss 判定、战斗面板、排行榜均按当前地图(无尽/秘境)区分显示;- 秘境新手引导 + 策略提示:首次进秘境/被克/得精华/遇 Boss 有引导气泡,战斗区常驻"五行克制 + 反制建议"提示条;- 装备栏/背包紧凑视图:记忆用户选择(localStorage),切换不丢失;- 秘境专属美术:AI 生成的秘境背景图 + 五行光晕阵粒子特效,圆满/齐鸣触发五行流光动画(GSAP 驱动);- 离线收益优化:离线确定性怪 DPS 修复、秘境离线收益与五行材料展示;
HelloIf you’re a new player, just remember that Incremental Birds includes three different gameplay modes.You can change the gameplay mode from the Main Menu.- Cozy Gameplay Mode (No Pressure, Just Play): No fail state and no downside to missing.- Difficult Gameplay Mode: If too many birds escape you will get a Game Over but keep your Score/Balance/Upgrades.- Passive Gameplay Mode (Hands-Off Play): Letting a bird escape grants bonus score and balance.So, if you want something relaxing, choose the default mode (Cozy). If you want something even more relaxing, go with the Passive mode. But if you prefer being very active and enjoy tough challenges, then the Difficult mode is the right choice.Thanks
Mao Mao Mao Joins the Cat Awareness Feline Sale 2026! 🐱Hello everyone!We’re excited to announce that Mao Mao Mao has been officially selected for the Cat Awareness Feline Sale 2026 on Steam!The event will run from August 7 to August 17, featuring a wide variety of cat-themed games from developers around the world.During the event, Mao Mao Mao will be available at a special discount.In Mao Mao Mao, a tiny pixel cat lives directly on your desktop. Watch your little companion walk around, relax, play and keep you company while you work or browse.Join us in celebrating cats, raising awareness for feline adoption and filling Steam with even more adorable cat games!Thank you for supporting Mao Mao Mao and indie games. 🐾Cat Awareness Feline Sale 2026 📅 August 7–17 🏷️ Special event discountDon’t forget to tell your cat-loving friends!
Hi all,Just a small patch to fix some issues that have been pointed out - thanks to all whom give feedback and suggestions, it really helps!Fixed hats not loading correctly in CollectionFixed loading window size being forced to the wrong sizeLook out for the next big update on Research, coming this month!
Today's update brings a new tractor customization to unlock, the Harvester!We're also adding new furniture to decorate the house, as well as a bunch of improvements and bugfixes.New content:New tractor body: HarvesterFarmhands can now be customized with clothing from content packs.Added Cyber sprinklers to the Cyber Pack content.New fence: Chain fence separatorNew decoration: Vegetable standNew house items: Dishwasher, towel rack, radiator, microwave, sandwich press & kettleColor variants of the train tracks.Added red variations of some cyber pack decorations.Gameplay changes:During an seasonal event, if you had already unlocked a reward in a past iteration of the event, you'll get some favor when reaching that unlock tier again.Increased max favor overflow (from event rewards mostly) to 5,000.Decreased price in coins of high level town shop upgrades (difference will be reimbursed).Improvements:Building ranges (for signs, farmhands and security booths) use now different colors depending on the building type.Added a way to set items as Favorites in some shops. Favorites will be shown on top of the window (if they can be planted). Favorites are saved per-player, not per-farm.Added information to the farmhands how to play telling that they only work while the farm is active.More improvements to reduce memory usage, should help with out of memory crashes on low-end platforms.Bugfixes:Fixed wrong salute animation for the Apothecary clerkChanged the way fairies are rendered, should help with cases where they were blurred excessively.Fixed a case where moving sprinklers with autotractor wouldn't place them every 3 tiles.Added some logic to prevent repeated invite codes.Fixed pop-ups not being shown properly in ultrawide resolutions.Fixed event unlocks of the farm owner not being properly propagated to guestsFixed position problems with the cyber kitchen.Signs configured with herbs will not be lit if they're not in season and Force Replant is enabled.Fixed wrong item shown ...
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
Attempted Fixes & Improvements - 5 August 2026 (Maintenance is due completion within the hour) Thank you for the continued reports. This update focuses on quest progression, stability and some smaller changes. Please continue to provide reports where needed
Thanks for letting me know that you couldn't get any achievements! It is now fixed. I've also made a few balancing adjustments that hopefully make the late game a bit less tedious. Also, a big thanks to everyone who purchased this game right away! It means the world.
Hello. EClone Station update 1.0.5 is now available. Key changes Names for furniture, character parts, backgrounds, walls, floors, and GUI/CLI skins are now localized in Korean, English, Simplified Chinese, and Japanese. The selected language is also used in customization lists, previews, purchase and equip messages, and the CLI room legend. Ears are now separate character parts rather than part of a hairstyle. Their primary color can follow the hair color or be set independently, while the inner-ear color can be adjusted separately. Appearance settings are saved locally and through Steam Cloud, and are synchronized in multiplayer. The character click menu has been reorganized into a vertical quick-action rail for status-message editing, expression and pose selection, and horizontal flipping. Options that are still in preparation are clearly disabled to prevent accidental selection. Added Equation Thoughts, a new accessory that emits gently drifting mathematical symbols around the character's head. On a completely fresh start, the first tutorial page now asks you to choose 한국어, English, 中文, or 日本語 before continuing. Fixed the app appearing unresponsive while the native Windows folder picker was open. Fixed cases where furniture or character movement could skip its smooth transition and appear to teleport. Name tags now follow the same movement transition. Fixed multiple profile stat selectors being open at the same time. Fixed characters waking from a Cryo Bunk after returning from Mini or CLI view. If you encounter an issue, please let me know through the Steam Community Discussions. Thank you.
The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Increased the item trading limit bonus granted by using a "Trade Credential" from +3 to +5. 2. Fixed an issue that prevented Enhancement Stones from being used for Enhancement. 3. Reduced tool durability consumption: - Wild Gathering and Processing/Crafting: reduced from 0.1 to 0.01 per completed action. - Farm tilling, watering, harvesting, and tree chopping: reduced from 1 to 0.2 per tile. - Enhancement Hammers and Alchemy Pots: reduced from 1 to 0.2 per completed action. 4. Fixed issues affecting Auto Battle in single-player mode. 5. Fixed an issue that caused Skills to critically hit by default. 6. Fixed an issue where only two Agricultural Orders were available after researching Level 2 Agricultural Order Expansion. Friendly Reminders: 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. Coming Soon: 1. The New Player Tutorial is coming soon. Existing players will still be able to play through it. 2. The Alchemy - Crop Growth Acceleration feature is coming soon.
{STEAM_CLAN_IMAGE}/45994743/d5f8600a548f9548a76ae398bff638630e143299.png Manual aiming system Expanded tutorial mode Ongoing game balance improvements Minor UI bugs fixed
Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added \ to the ESC menu on the main interface, for adjusting equipment lock rules (no longer requires waiting for a specific assistant to join), and for setting auto-reject conditions for customers (effective during quick-sell / auto-sell; default is unchecked).Added a \ button in the Sales Management interface, allowing you to set unified price increase/decrease level strategies for all equipment types.After unlocking the Workshop Management feature, you can now directly access the management interface using the shortcut key \, with key prompt displayed in the lower-right corner of the main interface.Changed the shortcut key for the daily settlement screen from \ to \.The \ list in Blueprint Research / Crafting is now saved independently per category.Added item stock and source info in the Refinement Research / Dungeon Mission Dispatch / Guild Raw Material Market interfaces.Added display of the current Fish Coin amount in the Fish Coin TIPS on the main interface.Added new management strategies: across-the-board crafting time reduction / across-the-board high-quality product chance increase, and increased bonus for single-series high-quality product chance.Added a \ filter in the customer \ interface (and set it as the default selection).When disassembling / analyzing runes, the maximum quantity is now selected by default.In the barracks \ equipment support interface, items are now sorted by combat power from highest to lowest by default.In the arena \ equipment provision interface, items are now sorted by win rate from highest to lowest by default.Increased the storage cap for raw material storage boxes.Added a re-check for Steam achievement unlocks during game startup.Bug Fixes:Fixed an issue where the rename button in the assistant details interface did not appear greyed out when it should have been.Fixed an issue where restarting the game after deleting a character could cause it to f...
Hi! Stop and Smell the Flowers has been out for over a week now! Thank you to all of you who have checked out the game, and especially those who left a review and feedback in the discussion forum!
Hello everyone,I’m happy to announce that Incremental Birds is now live on Steam.I hope you’ll give it a try and enjoy the experience. If you do, please consider leaving a review. it really helps.Thank you.
1.赛季通行证更新; 2.仙门大会赛季更新; 3.天道招募—吕洞宾限时招募开启(2026年8月6日-2026年9月10日)
Added a minimize feature.
Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): Aug6, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 269 Cultivation Server 2702、Cultivation Server 271 Cultivation Server 2723、Cultivation Server 136 Cultivation Server 140 Cultivation Server 1484、Cultivation Server 144 Cultivation Server 1555、Cultivation Server 151 Cultivation Server 160Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Hello guys, this update fixes the inconsistency when buying x100 supplements at once. Improved upgrade and supplement description boxes and also improves Steam rich presence stability. That's all for now, hope you enjoy!
── Interface ── - Added informational messages in the automation menu - Added the option to swap panels by dragging one panel onto the center of another - Improved the way to resize panels bigger or smaller - Added several new tooltips and updated the formatting of all previously existing tooltips
Title: Iron Horse Stampede — The 4th Event Is Here! (no emoji) IRON HORSE STAMPEDEOur 4th event is here, Partners! Howdy Partners! Grab your hat and your hammer. America's two coasts have never shaken hands... until now. Our fourth event, Iron Horse Stampede, hands you the biggest construction job the ol' West has ever seen: the transcontinental railroad, the beast they called the "Iron Horse". 🚂 THE JOBTwo railroads. One crawling east from the Pacific, one crawling west from the plains. 19 stations to unlock across the country. You'll run both crews — driving spikes, milling sleepers, smelting rails, digging and hauling coal, feeding hungry workers and rolling fresh engines out of the yard. Build the Western Railroad. Build the Eastern Railroad. Link them in the middle at Promontory Summit, nail the Golden Spike, and finally unite East and West. Special trophies for the Pioneers who see it through. Bragging rights forever. Every station, every crew and that Golden Spike come straight out of the history books — this really happened, Partner. You just get to do it faster. 🔨 TIPS FROM THE FOREMAN\When should you reset? When the investors you'll earn from resetting are much more than the investors you've already spent on investor upgrades at that station. \Mind the investor upgrades. The moment you see "Are you sure you want to spend xxx investors?" — stop and think. Choose well. \Cash upgrades first. They often give you a bigger boost than business level upgrades. \Overshoot the goal. The further past a station target you push, the smoother the next stretch of track goes down. 🚧 NOT EVERY UPGRADE PULLS IN THE SAME DIRECTIONHere's the thing about railroading, Partner: more is not always better. Up till now, levelling every business to the same tier earned you a tidy extra multiplier. On this line, that's no longer a promise. Some milestones will haul you forward. Some will drag their heels. And a milestone that works against you at one level can start paying off at a h...
New Mercenary Character: \!!A new mercenary character, the \, has joined the world of Slime Mayhem.The Archer uses a skill that deals heavy damage multiple times to enemies within a certain area. Her basic attacks also pierce through enemies, making her exceptionally effective against large groups. \Gamepad vibration has been added. You can also adjust the vibration intensity in the settings.Bug FixesFixed an issue where the Will-o’-the-Wisps in the Stage 3-10 boss battle would spawn outside the screen, move toward the castle wall, and attack it.Adjusted the attack power and health of the Will-o’-the-Wisps summoned by the Stage 3-10 boss.
Dear Players,Thank you for always playing and supporting our game! 🚀 Free Major Update Coming in SeptemberWe are planning to release a free major update this September. This update will feature our new end-game content, "Mega Debris Rush," as well as a brand-new story that continues after the ending (with new puzzles to solve, of course!). We are currently working hard on development to ensure it's an exciting experience for everyone. 👾 Official Discord Server LaunchPrior to the official release of the major update, we plan to hold a "Closed Beta Test" where you can experience the new content early. In conjunction with this, we have officially opened the game's Discord server! We will announce further details once the test is ready to begin.Note: Since the Closed Beta Test will be conducted using a beta branch, it will be strictly limited to players who have already purchased the game. Thank you for your understanding. 【Benefits of Joining the Discord】Participate in the Closed Beta Test: Tester recruitment and follow-up information will be announced exclusively within the server.Exclusive Bonus Gift: As a special thank-you for joining, server members will receive an exclusive in-game "Home Decoration Item (Tentative)" (planned for implementation in a future update).Get the Latest Info: Be the first to receive the fastest updates on content currently in development and future plans.Please feel free to join the server and stay tuned for more news on the beta test! ▼ Join the Official Discord Server here: https://discord.gg/uTf4uaXrx2We will continue to do our best to expand the game's content so that you can enjoy it for a long time to come. Thank you for your continued support!
Hello, everyone. This is the development team of Mini Cozy Room : Lo-Fi. We've discovered a few bugs in the game and have released an update to fix them.\Fixed an issue where the buttons on the main screen would occasionally not respond when launching the game.Fixed an issue where the UI and background images would occasionally appear in incorrect positions when launching the game.Fixed an issue where adjusting the volume while muted did not disable mute, causing the game to become silent again after restarting.Fixed an issue where the character would briefly appear incorrectly when switching presets in the Wardrobe.Fixed an issue where the heart hairpin icon was displayed incorrectly.Fixed an issue where another player's character hair would appear incorrectly when switching from Mini Mode to normal mode during multiplayer.Fixed an issue where the character would not display correctly after pressing the multiplayer character preset button.Updated the game so that when a room is closed in multiplayer, the reason is displayed in a pop-up window.Fixed an issue where, after the host returned from sleep mode, guests would be removed while the host remained alone in the empty room.Fixed an issue where the host would remain in the room even after losing their internet connection in multiplayer.Your bug reports are a huge help to the development team. If you happen to find any bugs while playing, we'd appreciate it if you could let us know on our Discord.Once again, we sincerely apologize for the inconvenience.Thank you.
Hello! Thank you for continuing to report statistics and interface issues. This hotfix includes: Fixed an issue where Steam lifetime funds could remain stuck for some legacy saves. Newly earned funds now continue from the higher value already recorded by Steam instead of waiting for the local save to catch up. Improved lifetime-funds continuity across devices and added automatic retries when Steam statistics are temporarily unavailable. Fixed toolbar tooltips sometimes remaining visible after closing the Store, Settings, or other panels. Improved the save-conflict title and the position and alignment of chicken names. Reworked the eight chicken store cards so icons, names, prices, and Buy buttons remain clear in both languages. Fixed long coop-upgrade labels, including the 3,000-funds upgrade, not fitting inside their buttons. This update does not reset your current funds, save progress, or Steam achievements. If lifetime funds still do not advance after earning and saving new funds, please restart the game once and let us know. Thank you for your patience and support!