Thanks everyone for playing my very first game. I've been made aware that some players are experiencing issues with the game, and this first patch aims to improve that. More to come. This patch contains: - a fix for an issue in which autosave ends up failing for some players - updated "game transparency" code, which should improve stability in certain cases I am also aware of a crash issue that some players are experiencing. While the above fixes may help with the issue, I am still investigating further improvements. It's a tricky issue to resolve as me and my team of testers are not yet able to reproduce it, but I'm going to keep working at it!
Fixed an issue where Overtime and Research quests could become permanently stuck. Existing affected saves are repaired automatically.
Long trains no longer look like they've stopped - A heavily loaded train really is slow — that's the trade for hauling more — but the scenery barely moved, so it read as broken rather than laden. Big consists now scroll at a livelier rate on screen. - Typing still visibly speeds your train up: the boost scales the whole range rather than setting a floor, so the difference between coasting and typing is as clear as ever. - Trains that were already quick look exactly as before. Your real speed, ETA and arrival time are unchanged — only the scenery scroll. Fixed: the visual speed setting did nothing at the start of long journeys - The scroll was pinned to normal speed for the first 10% of any trip so stations stay anchored — which on a 220-mile haul meant 22 miles, or hours of a slow train ignoring the setting entirely. If you set 16× and saw no difference, that was why. - That hold is now a fixed short distance from the platform, so your setting applies almost immediately on long runs. Short hops are unchanged.
Changed save files location to fix save issues encountered by some playersFixed Perry exploitPeople stuck on Gael's ending now can leaveFixed a performance issue introduced on last update
Hello Adventurers! This update focuses on smoother progression, a more useful Bank, and important fixes across dungeons, professions, quests, consumables, and multiplayer. Bank Improvements Bank organization has been improved with more precise slot handling.Items, equipment, and cards can now be placed into specific bank slots more reliably.Bank tab names can now be renamed for easier organization. Combat Combat buff potions such as Strength Elixirs, Defense Tonics, Speed Brews, and Magic Infusions now apply properly.Fight-count buffs now count down properly in solo, party, and dungeon combat.Buff charges now only deplete when a fight actually ends, not every turn.Mending Light can now properly target party members.Rallying Cry uses the same ally-target support flow as Mending Light.Party and dungeon support skill animations should now resolve to the correct ally target.Party and dungeon cooldown checks have been tightened.Skills now respect cooldowns correctly in party combat.Hover sounds were reduced where buttons could repeatedly fire audio resulting in a crash. Party And Dungeon Failed dungeon ready/entry checks should not consume a dungeon charge.Party chat availability checks have been tightened. Item And UI Two-handed Colossus Blade-style weapons should now appear in the correct Trading Post section.Reward labels now use clearer currency wording where old “coins” text could appear.Bank withdrawals refresh faster so seeds work without a relog.Requirement labels are clearer.Nightfall Dagger’s requirement has been corrected.Pineapple Seeds and seed icons have been corrected.Chitin and Leather use their proper material icons again.Mine and Town Gates chat typing no longer moves the player. Daily Quest Balance Active Fishing daily requirements have been reduced so they are more reasonable. Other Fixes Rapid smelting should no longer show save revision conflict errors.Location-gated passive mining stocks now sync from the server more reliably.Arcadium Ore and other...
Patch detailsToday's patch contains fixes for two bugs related to tools no longer working. Most notably, the glove would no longer highlight and picks items up. There were similar issues with the fertilizer and watering can, but the bug reports came in regarding the glove.These bugs are triggered by either:Clicking a tool on the bottom bar (Glove, Fertilizer, Watering Can) while there is a window (like the Storage view, or Item Detail) showing.Clicking on the go-to-street button while holding a tool (like the glove).These bugs put the tools into a wonky state so that they thought they were disabled. Reloading the game would fix the issue.Fix versionThese are fixed in version 260813.11Shout out to our communityThese bugs were reported both in Plant Therapy's Steam discussions and on our Discord server. Without your quick posts these would have lingered on in obscurity for who knows how long. Your feedback and support are awesome!
- Fixed the LED panel purchase - Optimized the monitor shader
Demo Progress Fixes — your save data from the demo now doesnt break your full game Progression Bug Fixed — Resolved an issue that unintentionally allowed players to beat the game without purchasing all the required upgrades. The core balance is fully restored! Windowed Mode Added — Perfect for everyone who likes to sneak in a quick session while working or multitasking 😉
{STEAM_CLAN_IMAGE}/24136664/1ff611ccc2d5f74d0b7ebf8a02322e04fa3d44c5.png Hey Panda Peeps, Is your flux capacitor charged? Your hot tub bubbling? How about your phone booth - do you think it can fit you and five cute waifus? If you have to cuddle up close to make it work, we’re sure that’ll be just fine… The Time Warp Event is back, and it starts today! If you’ve traveled in Polly’s time machine before, you may remember how your last journey took you to the Stone Age, ancient Greece, the glittering halls of Versailles, and the totally tubular 1990s… But where will you wind up this time, we wonder? And which familiar faces will you meet - and smooch - when you get there? It’s an exciting new parallel timeline, and it’s all yours to explore - only from August 13th to the 19th! So enjoy the ride, check off all your Event Goals, and you’ll be bringing Polly Piston back to your main game before you can say “Come with me if you want to live!” We love you so hard, The Pandas
PlayWay Publisher Sale is LIVE!There’s a lot happening at FreeMind!The PlayWay Publisher Sale has just started, and four FreeMind games are part of the sale! 🎉If you've been waiting for a good moment to pick up one of our games, this weekend might be a pretty good one.You can currently find these FreeMind titles in the promotion:🏗️ House Builder 🐱 Purrrifiers: Cleaning Chaos 🌾 Farmer's Life 🐠 AquaristBut there’s more than just a sale happening this week.🐠 Aquarist — MAJOR UPDATEAquarist has just received a major update!We’ve been working on a lot of improvements, including a major overhaul for Steam Deck.The game is now fully verified for Steam Deck, with fixes for issues that could prevent the game from launching or cause problems when navigating the menus, improved controls, better optimization and more.If you haven't played Aquarist in a while, this is a great time to jump back in and check out the changes.🏗️ House Builder — New UpdateHouse Builder has also received a new update!We've made a number of improvements and fixes to make building, renovating and working your way through different construction projects smoother.Time to get back to work. 🔨🐱 Purrrifiers: Cleaning Chaos — Full Release coming August 24!And finally, we can officially share the date we've been waiting for.Purrrifiers: Cleaning Chaos is leaving Early Access on August 24! 🎉That means the game is getting its Full Release very soon.And hopefully… slightly fewer disasters. 🐱💀If you haven't got Purrrifiers, now is a pretty good time.🏊 Pool Cleaning Simulator is now on Xbox Series X|S!We also have some news for console players.Pool Cleaning Simulator is now available on Xbox Series X|S! 🎮So if you prefer playing with a controller from the comfort of your couch, you can now jump into the pool cleaning business on Xbox as well.
• A few new achievements added to give players some additional goals, including usage of chums • Docks are public by default now. Existing players' settings will not change. This can easily be changed back to private or friends only but we are making this change in hopes of a more social fishing experience. • Update friends list and browse tab more frequently to show stale data less often • Fixed infinite chum bug
Horripilant is set to release on PS5, Nintendo Switch and Xbox Series X/S on August 27th.The game you know and love is coming to consoles at the end of the month! Play again or get a console friend to try it out!Wishlist today!PS5 : https://store.playstation.com/en-us/concept/10019147 Nintendo Switch : \ Xbox Series X / S : https://www.xbox.com/games/store/horripilant/9plbw95nvl56We're also hard at work working on NG+, we're doing cool stuff, takes a bit of time, look forward to it!Merch is coming some time soon also! Sign up here for updates when it goes live! https://shop.pasgame.ca/ (Or join our discord to get all the updates on all things Horripilant and to follow my future projects!)
Hey everyone,Today’s the day. After months of polishing, listening to your feedback from the demo, and countless late nights, Scratch the Ticket is officially live on Steam. This is a first-person incremental gambling sim where every ticket is a pure test of nerves. Print your tickets, scratch the cells one by one, and decide in the moment: cash out now or risk it all. The outcome depends only on your choices. No forced RNG beyond what’s on the ticket. It’s just you, your tools, and how far you’re willing to push your luck.We’ve added more ticket types, extra tools, quality-of-life improvements based on your demo feedback, and the full progression loop toward that ridiculously expensive downtown apartment. Manage your greed, upgrade your setup, grow the operation, and see how far you can climb. A huge thank you to everyone who played the demo, left feedback, wishlisted, and followed the development. Your support turned this into something much better than we could have ever created alone. Grab it here: Right now we’re watching reviews, bug reports, your biggest wins and heartbreaking losses. Let’s see who gets that apartment first. It’s time to scratch the tickets!
Welcome your furry friends with tail-wagging fun across the homestead! Harvest Kitty Tinkerbells to unlock cuddly decorations.Blankets, treats, and belly rubs await!The event will last until August 26th (Wednesday), 17PM UTC. This event will be available for two weeks, featuring plenty of errands to fulfill, and lots of rewards to unlock. Fluffy Festival features all the content from past year, as well as a new animal and new farm decorations and utility buildings.As a reminder, the favor rewards after 60 Stars do not unlock anything and are not required for the "Complete all tasks of an Event" achievement. They're just a small reward for people that keep their farm open to help others complete the event, or if they want to keep harvesting event stuff even after they've unlocked all items.Have fun!
Hello, dear Aquarists!😌🐠 To celebrate the sale, we have the new Aquarist update 🐟 Check our trailer 🆕 What's NEW? 💠 A major update for Steam Decks; the game has received full Steam Deck certification: Bugs fixed (including those causing issues with launching the game or navigating the menu), controls improved, optimization for Steam Decks, UI readability, and standard game settings on this device have also been improved. 💠 Added a minor quest that unlocks 5 new decorations for customizing locations. These are plants of various sizes in a variety of interesting pots. 🔹 Added support for PlayStation controllers; you can now play the game with these controllers, and the corresponding glyphs will appear when using them! 🔹 Improved controller detection and support in the game (many improvements have been added to make playing with a controller more comfortable) 🔹 Loading screens have been added to the game so you can see that the game is loading and hasn’t frozen 🔹 Added an icon to the map for the snowmobile in the Arctic DLC 🔹 Fixed a bug that prevented players from exiting photo mode while playing with a controller 🔹 Fixed a bug where, when entering and exiting aquarium edit mode, the player’s character would sometimes move decorations placed inside the aquarium. This will no longer happen 🔹 Fixed a bug that prevented sharks or other large marine animals from being accidentally caught in the fishing net, which caused the inventory to become blocked 🔹 Fixed a bug that caused pressing the D-pad left or right in the main menu to lock the cursor 🔹 Adjusted the temperatures of 3 plants so they better match the fish available at the start of the game 🔹 Slightly improved optimization in the Aztec location 🔹 Fixed minor, rare bugs in the tutorials 🔹 Made corrections to the Polish translation of the game ⤵️⤵️⤵️ How to contact us with bugs? Do it via discord 📢 https://discord.gg/76N77uHWkc Or via the Steam discussion📢 https://steamcommunity.com/app/1430760/discussions/ How to su...
Fixed: Mac players on Intel couldn't launch the game at all - The macOS build was Apple Silicon only, so Intel Macs failed to start with "OS Error: 3584". It's now a universal build and runs on both Intel and Apple Silicon. If you hit that error, update and try again. Fixed: couldn't collect your fare on long trains - With a lot of cars attached, the arrival ticket ran off the bottom of the screen and the COLLECT FARE button was unreachable — leaving you stuck on a completed trip. The car list now scrolls, and the total and the button stay on screen no matter how long your train is. Fixed: paint menu greying out - After painting one engine, the paint window could turn dark and close on any click, so you couldn't paint a second one without restarting. Fixed. Fixed: menu freezing when parked - An open menu could stop responding to clicks after a trip finished, needing a restart. The menu now refreshes on its own, so it can't get stuck like that. If you still see a freeze, please send us %APPDATA%\KeypressExpress\log.txt — it now records what happened. New: see your speed and trip time before you depart - The Assemble screen now shows TOP SPEED and EST TIME alongside the projected payout, updating live as you attach cars. - Every car you add earns more but slows the train down — that trade has always been there, it just wasn't visible until you'd already left. Now you can weigh it before departing.
Lolis's Birthday Festival Another year has flown by, and August is already here again. Players have probably noticed how restless Lolis has been—and how she keeps sneaking glances at you. That's right, Lolis's birthday is here again! She'll be heartbroken if you forget, so come and celebrate with us! Birthday Festival Fan Works Showcase It's time to unwrap the presents again! Are this year's gifts even bigger and better than last year's? Let's find out together! This year, 30 Players have contributed 32 fan works related to VPet Simulator. Be sure to watch them together with Lolis, and give every creator—new or returning—a big round of applause! The Chinese-language Birthday Festival fan works showcase will be livestreamed on the official Bilibili account at 8:00 PM Beijing Time (UTC+8) on August 14, 2026. https://www.bilibili.com/opus/1236060831533236247 English-language livestream is not available at the moment. However, a video will be uploaded to YouTube after the event has concluded. The video will be published on the youtube with english version after the livestream. Please stay tuned! Note: Fan creators are free to submit or share their works on any platform. We place no restrictions on where they may be posted. As before, we will also hold a vote for the Birthday Festival fan works, with extra rewards for the top 10! The voting rules will be the same as in previous Birthday Festivals. Players will vote for their favorite VPet Simulator Birthday Festival fan works, and the entries will be ranked by the number of votes they receive. The voting link will be announced when the Birthday Festival video is released. Anniversary Update The development team has prepared some birthday presents for Lolis too, and we're excited to share them with all Players! Birthday Live Wallpaper The live wallpaper will be revealed when the Birthday Festival video is released. New Work and Play Activities Barbecue {STEAM_CLAN_IMAGE}/43530340/8f4b76fcda204ec00cc40fdfdd6eb6e8df2b2b3a.p...
Hey all! We've been keeping a watchful eye on all the feedback you've been providing for us, and noting what you guys feel would improve your experience with Hocus Focus. Window ResizeOne of the suggestions that came up a lot was allowing the game window to be resized - it's now live in the latest update. If you're in full screen, use the middle button in the top right corner to go into windowed mode, and then drag from the corners of the window to set the game to your desired width and height. Note: when going back into full screen, the game may sometimes display with thin horizontal black bars on the top and bottom. Clicking the in-game maximize button a couple of times fixes this. Please let us know if this feature works nicely for you! Updated Ambient Sound for LocationsAs mentioned in a previous update, we were aware that certain sounds in the mix of location ambient filesjumped out a bit too much (e.g. dogs barking, church bells tolling, creaky sounds etc). We've adjusted a lot of these ambient files, so they should be less intrusive now.Also, don't forget that you can always adjust these location ambient sounds from the volume mixer, under "Location": ⏲ Timer alarm selection previews had stopped working in the previous update, they are fixed in this current build. We're still at work on skin tone customization, it will come soon but there are thousands of individual frames that need adjusting, repacking and implementing, so it's taking a while. Enjoy Hocus Focus, and let us know in the replies if anything goes wonky with these changes 🙏 - Stuck In Attic
Release v1.6.31: + Small bugfixes, improvements & balance changes --- Major Release v1.6.0: Military ranks, household pets, marriage deals and much more!
Fellwood officially launches tomorrow, August 14 at 10:00 AM EDT!After months of development, demo feedback, and a whole lot of flying logs, the full game is almost here.Launch DetailsRelease: August 14 at 10:00 AM EDTPrice: $6.99 USDLaunch Discount: 10% offGlobal Launch TimesUS Pacific: 7:00 AM PDTUS Eastern: 10:00 AM EDTUK: 3:00 PM BSTCentral Europe: 4:00 PM CESTChina: 10:00 PM CSTJapan: 11:00 PM JSTSouth Korea: 11:00 PM KSTFor those who are new to Fellwood, you'll build a wild fantasy lumber empire that bombards a forest across the valley with axes, ballistas, cannons, and magic. Harvest flying logs, stack absurd upgrades, automate your production, and build your way toward unstoppable woodcutting power.A huge thank you to everyone who played the demo, sent feedback, wishlisted the game, or helped spread the word. Your support throughout development has made a massive difference.See you in Fellwood tomorrow! ❤️
A brand‑new limited‑time event is live in the game: 𝐒𝐥𝐨𝐭𝐭𝐢𝐬𝐭 𝐏𝐚𝐫𝐭𝐲.Join the event, play any of your favourite games, collect event tokens, and exchange them for special rewards. The more you play and the higher you progress through the event categories, the better your rewards become.You can also compete against your friends and other players in the general rankings, so every session is a chance to climb the leaderboard and show off your skills.For even more value, activate the 𝐄𝐯𝐞𝐧𝐭 𝐏𝐚𝐬𝐬. With the pass enabled, you can earn rewards of up to 20M chips, making each spin and hand more rewarding. 🗓 Event dates: 13 August – 19 August
Hello everyone,Our voice server has recently been unstable, which may cause slow generation, failed requests, or missing voice playback. We sincerely apologize for the inconvenience.We plan to perform maintenance and upgrades over the next two days. Voice generation may be temporarily unavailable during this period. Other game features will remain unaffected.After maintenance is complete, the following daily limits will be available for 30 days:5 voice generations per player per day10 story generations per player per dayThank you for your patience and understanding. We will complete the maintenance as soon as possible and continue improving server stability.— The Paper2Galgame Development Team
The early-game New Player Guide is still being improved. If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq 1. Fixed cases where Gathering and Processing tasks could not settle, cancel, or recover. The server now validates the original evidence bytes and digest correctly, preventing valid tasks from being misclassified as corrupted data. 2. Fixed battle terminal settlement rollbacks. Battle participant, initiator, and leader identities now use their respective authoritative fields, allowing drops, rewards, experience, gold, history, and post-disconnection settlement recovery to complete correctly. 3. Fixed incomplete battle event logs. The battle page now displays accumulated server events scoped to the current battle ID and event sequence, including HP and damage changes with one decimal place. A player at 0 HP must still use the formal recovery flow before starting another battle. 4. Improved recovery after player-action settlement failures. Network or server errors now reconcile with the current server action and use bounded retries, preventing failed requests from looping indefinitely. 5. Unified Alchemy into one Materials + Optional Catalyst flow. Success rate, catalyst bonus, failure rate, outcomes, costs, and duration all come from the server preview. The preview is automatically revalidated when materials, catalyst, or inventory changes. 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. 1. Continue improving the Main Quest and Side Quest features. 2. Add a Thank You feature. 3. Update the Leaderboard feature.
修复了天赋【魔力涌动】无法正常触发的问题 修复的无尽副本boss未死亡提前进入下一层的bug 修复了爆裂陨炎爆发伤害无法被传奇词条增幅的问题 修改了凋零光环没有在buff结束后消失的bug 天赋调整: 凋零光环持续时间减少至4秒 新增传说腰带装备 【魔力蓄压器】 新增道具 极限碎片、极限洗练石
- fixed filtering behaviour for fabrication bay