Hi all,Just a small patch to fix some issues that have been pointed out - thanks to all whom give feedback and suggestions, it really helps!Fixed hats not loading correctly in CollectionFixed loading window size being forced to the wrong sizeLook out for the next big update on Research, coming this month!
住人を自由に操作できるようになりました 住人の操作モード(ピンク)で キャラクターを選択した状態にしたら 『画面右下の住人』が映っている場所をクリック 住人に憑依し、自分で操作することができます やめる時はもう一度『画面右下の住人』をクリック 家具を使用したい場合は やめる場合は、または移動キーを入力することで 家具の使用をやめます ・でダッシュ 操作中も同じように住人は体力を消耗したり 楽しさに変動があったりします 部屋の判定 一段以上の壁で囲い、扉をつけると『部屋』になります 様々な家具の置き方でどんな部屋になるか試してみてください 現在「部屋」には特別な仕様はありませんが 今後のアップデートで実装予定なので、是非色んな部屋を作ってみてください
Today's update brings a new tractor customization to unlock, the Harvester!We're also adding new furniture to decorate the house, as well as a bunch of improvements and bugfixes.New content:New tractor body: HarvesterFarmhands can now be customized with clothing from content packs.Added Cyber sprinklers to the Cyber Pack content.New fence: Chain fence separatorNew decoration: Vegetable standNew house items: Dishwasher, towel rack, radiator, microwave, sandwich press & kettleColor variants of the train tracks.Added red variations of some cyber pack decorations.Gameplay changes:During an seasonal event, if you had already unlocked a reward in a past iteration of the event, you'll get some favor when reaching that unlock tier again.Increased max favor overflow (from event rewards mostly) to 5,000.Decreased price in coins of high level town shop upgrades (difference will be reimbursed).Improvements:Building ranges (for signs, farmhands and security booths) use now different colors depending on the building type.Added a way to set items as Favorites in some shops. Favorites will be shown on top of the window (if they can be planted). Favorites are saved per-player, not per-farm.Added information to the farmhands how to play telling that they only work while the farm is active.More improvements to reduce memory usage, should help with out of memory crashes on low-end platforms.Bugfixes:Fixed wrong salute animation for the Apothecary clerkChanged the way fairies are rendered, should help with cases where they were blurred excessively.Fixed a case where moving sprinklers with autotractor wouldn't place them every 3 tiles.Added some logic to prevent repeated invite codes.Fixed pop-ups not being shown properly in ultrawide resolutions.Fixed event unlocks of the farm owner not being properly propagated to guestsFixed position problems with the cyber kitchen.Signs configured with herbs will not be lit if they're not in season and Force Replant is enabled.Fixed wrong item shown ...
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
Attempted Fixes & Improvements - 5 August 2026 (Maintenance is due completion within the hour) Thank you for the continued reports. This update focuses on quest progression, stability and some smaller changes. Please continue to provide reports where needed
Hello. EClone Station update 1.0.5 is now available. Key changes Names for furniture, character parts, backgrounds, walls, floors, and GUI/CLI skins are now localized in Korean, English, Simplified Chinese, and Japanese. The selected language is also used in customization lists, previews, purchase and equip messages, and the CLI room legend. Ears are now separate character parts rather than part of a hairstyle. Their primary color can follow the hair color or be set independently, while the inner-ear color can be adjusted separately. Appearance settings are saved locally and through Steam Cloud, and are synchronized in multiplayer. The character click menu has been reorganized into a vertical quick-action rail for status-message editing, expression and pose selection, and horizontal flipping. Options that are still in preparation are clearly disabled to prevent accidental selection. Added Equation Thoughts, a new accessory that emits gently drifting mathematical symbols around the character's head. On a completely fresh start, the first tutorial page now asks you to choose 한국어, English, 中文, or 日本語 before continuing. Fixed the app appearing unresponsive while the native Windows folder picker was open. Fixed cases where furniture or character movement could skip its smooth transition and appear to teleport. Name tags now follow the same movement transition. Fixed multiple profile stat selectors being open at the same time. Fixed characters waking from a Cryo Bunk after returning from Mini or CLI view. If you encounter an issue, please let me know through the Steam Community Discussions. Thank you.
The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Increased the item trading limit bonus granted by using a "Trade Credential" from +3 to +5. 2. Fixed an issue that prevented Enhancement Stones from being used for Enhancement. 3. Reduced tool durability consumption: - Wild Gathering and Processing/Crafting: reduced from 0.1 to 0.01 per completed action. - Farm tilling, watering, harvesting, and tree chopping: reduced from 1 to 0.2 per tile. - Enhancement Hammers and Alchemy Pots: reduced from 1 to 0.2 per completed action. 4. Fixed issues affecting Auto Battle in single-player mode. 5. Fixed an issue that caused Skills to critically hit by default. 6. Fixed an issue where only two Agricultural Orders were available after researching Level 2 Agricultural Order Expansion. Friendly Reminders: 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. Coming Soon: 1. The New Player Tutorial is coming soon. Existing players will still be able to play through it. 2. The Alchemy - Crop Growth Acceleration feature is coming soon.
{STEAM_CLAN_IMAGE}/45994743/d5f8600a548f9548a76ae398bff638630e143299.png Manual aiming system Expanded tutorial mode Ongoing game balance improvements Minor UI bugs fixed
Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added \ to the ESC menu on the main interface, for adjusting equipment lock rules (no longer requires waiting for a specific assistant to join), and for setting auto-reject conditions for customers (effective during quick-sell / auto-sell; default is unchecked).Added a \ button in the Sales Management interface, allowing you to set unified price increase/decrease level strategies for all equipment types.After unlocking the Workshop Management feature, you can now directly access the management interface using the shortcut key \, with key prompt displayed in the lower-right corner of the main interface.Changed the shortcut key for the daily settlement screen from \ to \.The \ list in Blueprint Research / Crafting is now saved independently per category.Added item stock and source info in the Refinement Research / Dungeon Mission Dispatch / Guild Raw Material Market interfaces.Added display of the current Fish Coin amount in the Fish Coin TIPS on the main interface.Added new management strategies: across-the-board crafting time reduction / across-the-board high-quality product chance increase, and increased bonus for single-series high-quality product chance.Added a \ filter in the customer \ interface (and set it as the default selection).When disassembling / analyzing runes, the maximum quantity is now selected by default.In the barracks \ equipment support interface, items are now sorted by combat power from highest to lowest by default.In the arena \ equipment provision interface, items are now sorted by win rate from highest to lowest by default.Increased the storage cap for raw material storage boxes.Added a re-check for Steam achievement unlocks during game startup.Bug Fixes:Fixed an issue where the rename button in the assistant details interface did not appear greyed out when it should have been.Fixed an issue where restarting the game after deleting a character could cause it to f...
Hi! Stop and Smell the Flowers has been out for over a week now! Thank you to all of you who have checked out the game, and especially those who left a review and feedback in the discussion forum!
1.赛季通行证更新; 2.仙门大会赛季更新; 3.天道招募—吕洞宾限时招募开启(2026年8月6日-2026年9月10日)
Added a minimize feature.
Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): Aug6, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 269 Cultivation Server 2702、Cultivation Server 271 Cultivation Server 2723、Cultivation Server 136 Cultivation Server 140 Cultivation Server 1484、Cultivation Server 144 Cultivation Server 1555、Cultivation Server 151 Cultivation Server 160Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Hello guys, this update fixes the inconsistency when buying x100 supplements at once. Improved upgrade and supplement description boxes and also improves Steam rich presence stability. That's all for now, hope you enjoy!
── Interface ── - Added informational messages in the automation menu - Added the option to swap panels by dragging one panel onto the center of another - Improved the way to resize panels bigger or smaller - Added several new tooltips and updated the formatting of all previously existing tooltips
Title: Iron Horse Stampede — The 4th Event Is Here! (no emoji) IRON HORSE STAMPEDEOur 4th event is here, Partners! Howdy Partners! Grab your hat and your hammer. America's two coasts have never shaken hands... until now. Our fourth event, Iron Horse Stampede, hands you the biggest construction job the ol' West has ever seen: the transcontinental railroad, the beast they called the "Iron Horse". 🚂 THE JOBTwo railroads. One crawling east from the Pacific, one crawling west from the plains. 19 stations to unlock across the country. You'll run both crews — driving spikes, milling sleepers, smelting rails, digging and hauling coal, feeding hungry workers and rolling fresh engines out of the yard. Build the Western Railroad. Build the Eastern Railroad. Link them in the middle at Promontory Summit, nail the Golden Spike, and finally unite East and West. Special trophies for the Pioneers who see it through. Bragging rights forever. Every station, every crew and that Golden Spike come straight out of the history books — this really happened, Partner. You just get to do it faster. 🔨 TIPS FROM THE FOREMAN\When should you reset? When the investors you'll earn from resetting are much more than the investors you've already spent on investor upgrades at that station. \Mind the investor upgrades. The moment you see "Are you sure you want to spend xxx investors?" — stop and think. Choose well. \Cash upgrades first. They often give you a bigger boost than business level upgrades. \Overshoot the goal. The further past a station target you push, the smoother the next stretch of track goes down. 🚧 NOT EVERY UPGRADE PULLS IN THE SAME DIRECTIONHere's the thing about railroading, Partner: more is not always better. Up till now, levelling every business to the same tier earned you a tidy extra multiplier. On this line, that's no longer a promise. Some milestones will haul you forward. Some will drag their heels. And a milestone that works against you at one level can start paying off at a h...
New Mercenary Character: \!!A new mercenary character, the \, has joined the world of Slime Mayhem.The Archer uses a skill that deals heavy damage multiple times to enemies within a certain area. Her basic attacks also pierce through enemies, making her exceptionally effective against large groups. \Gamepad vibration has been added. You can also adjust the vibration intensity in the settings.Bug FixesFixed an issue where the Will-o’-the-Wisps in the Stage 3-10 boss battle would spawn outside the screen, move toward the castle wall, and attack it.Adjusted the attack power and health of the Will-o’-the-Wisps summoned by the Stage 3-10 boss.
Dear Players,Thank you for always playing and supporting our game! 🚀 Free Major Update Coming in SeptemberWe are planning to release a free major update this September. This update will feature our new end-game content, "Mega Debris Rush," as well as a brand-new story that continues after the ending (with new puzzles to solve, of course!). We are currently working hard on development to ensure it's an exciting experience for everyone. 👾 Official Discord Server LaunchPrior to the official release of the major update, we plan to hold a "Closed Beta Test" where you can experience the new content early. In conjunction with this, we have officially opened the game's Discord server! We will announce further details once the test is ready to begin.Note: Since the Closed Beta Test will be conducted using a beta branch, it will be strictly limited to players who have already purchased the game. Thank you for your understanding. 【Benefits of Joining the Discord】Participate in the Closed Beta Test: Tester recruitment and follow-up information will be announced exclusively within the server.Exclusive Bonus Gift: As a special thank-you for joining, server members will receive an exclusive in-game "Home Decoration Item (Tentative)" (planned for implementation in a future update).Get the Latest Info: Be the first to receive the fastest updates on content currently in development and future plans.Please feel free to join the server and stay tuned for more news on the beta test! ▼ Join the Official Discord Server here: https://discord.gg/uTf4uaXrx2We will continue to do our best to expand the game's content so that you can enjoy it for a long time to come. Thank you for your continued support!
Hello, everyone. This is the development team of Mini Cozy Room : Lo-Fi. We've discovered a few bugs in the game and have released an update to fix them.\Fixed an issue where the buttons on the main screen would occasionally not respond when launching the game.Fixed an issue where the UI and background images would occasionally appear in incorrect positions when launching the game.Fixed an issue where adjusting the volume while muted did not disable mute, causing the game to become silent again after restarting.Fixed an issue where the character would briefly appear incorrectly when switching presets in the Wardrobe.Fixed an issue where the heart hairpin icon was displayed incorrectly.Fixed an issue where another player's character hair would appear incorrectly when switching from Mini Mode to normal mode during multiplayer.Fixed an issue where the character would not display correctly after pressing the multiplayer character preset button.Updated the game so that when a room is closed in multiplayer, the reason is displayed in a pop-up window.Fixed an issue where, after the host returned from sleep mode, guests would be removed while the host remained alone in the empty room.Fixed an issue where the host would remain in the room even after losing their internet connection in multiplayer.Your bug reports are a huge help to the development team. If you happen to find any bugs while playing, we'd appreciate it if you could let us know on our Discord.Once again, we sincerely apologize for the inconvenience.Thank you.
Beast Market Playtest Patch Notes v0.20260805.12This update includes a large number of fixes and improvements based on issues discovered during the ongoing Playtest.The update focuses on combat, AP, Results, offline progression, Cores, equipment, Farms, and overall game stability.Combat & APFixed conflicts between AP refills and AP usage, which occurred frequently when using Great Swords.Fixed cases where an AP action would not process correctly immediately after an AP refill.AP now updates to the correct amount even when a previous AP action is still being completed.AP shortages and connection failures now display separate messages.Improved error tracking when AP actions are rejected or delayed.Fixed an issue where Special Attack damage could be dealt without AP being consumed.Fixed an issue where failed AP actions could restore the number of available attempts and allow repeated inputs.Fixed an issue where other AP actions could not be used after placing a trap, even when AP remained.AP Traps now consistently last for 4 seconds and increase normal attack damage by 25%.Fixed AP Trap damage bonuses incorrectly applying to Special Attacks.Enabling Capture mode now immediately affects the current battle.The enemy HP requirement of 20% or lower is now correctly applied to the current hunt.Lethal damage now displays the correct sequence: HP reaches 0 → Faint → Return to Camp.Enemy follow-up attacks and automatic battle processing now pause while the player is waiting to return to camp.Fixed Roars, Wind Pressure, and Tremors appearing to deal HP damage.Fixed cases where Potions could not be used even though the player was missing HP.Prevented Potions from being used multiple times from a single input.A notification is now displayed when Potion use fails.Roar Resistance now works correctly during combat.Paralysis, Sleep, and Stun now correctly prevent actions.Poison, Blast, and Sleep are now correctly reflected in enemy HP and status displays.Enemies can no longer attack ...
Hello! Thank you for continuing to report statistics and interface issues. This hotfix includes: Fixed an issue where Steam lifetime funds could remain stuck for some legacy saves. Newly earned funds now continue from the higher value already recorded by Steam instead of waiting for the local save to catch up. Improved lifetime-funds continuity across devices and added automatic retries when Steam statistics are temporarily unavailable. Fixed toolbar tooltips sometimes remaining visible after closing the Store, Settings, or other panels. Improved the save-conflict title and the position and alignment of chicken names. Reworked the eight chicken store cards so icons, names, prices, and Buy buttons remain clear in both languages. Fixed long coop-upgrade labels, including the 3,000-funds upgrade, not fitting inside their buttons. This update does not reset your current funds, save progress, or Steam achievements. If lifetime funds still do not advance after earning and saving new funds, please restart the game once and let us know. Thank you for your patience and support!
Hi everyone! Thanks as always for playing Cozy Mining. We're running a 20% OFF sale through August 17! ⛏️ We'll also be joining the upcoming CAT AWARENESS FELINE SALE (Aug 7–17) 🐱 📅 Sale Details - Discount: 20% OFF - Period: Aug 4 – Aug 17, 2026
Version 3.0.0 is here!Hello, Monster Looters!Version 3.0.0 has finally arrived! I've been working hard to bring you this update as quickly as possible, packed with new content, gameplay improvements, quality-of-life changes, and even a brand-new DLC!Let's take a look at what's new.New ContentAdded DLC support for Auto Level Up.Added the new Professions system.Added a new Boss: Mimic.Added a new Talent: Inner Concentration.Added a new Talent: Leader.Added new Achievements.Added new GUI button effects and improved visual feedback.Added Bug Report and Review buttons.Balance and changesRemoved the DLC price display.Adjusted regional pricing based on purchasing power.Added cooldown protection to prevent excessive autoclicking.Redesigned the Ascension progression system. Blessings are now divided into four unique Ascension paths.Your selected mercenary now automatically spawns after Ascension.FixesFixed the Concentration bug.Fixed screen resolution issues.Improved Scroll View sensitivity.Fixed location-related issues.Fixed missing sound effects when reaching Max Level Up.Fixed an issue where consumable items were not displayed for certain monsters.Fixed save system issues that could occur when closing the game.Thanks for your support! ❤️I hope you enjoy the update! Your feedback is always welcome, and if you're having fun, please consider leaving a positive Steam review. It really helps! See you in Monster Looter!
The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Updated the Achievement System and enabled integration with Steam Achievements. 2. Improved detection algorithms for multiboxing, scripting, and cheating. Hardware-based cheating devices can also trigger warning detection. 3. Added the architecture for the Player Data Statistics system. 4. Updated item drops from the Crystal-Core Stoneguard and Ancient Tablet Guardian. 5. Fixed incorrect monster spawns in the Shadowed Woodland. 6. Added an equipment Lock Protection feature to prevent players from accidentally selecting protected equipment when dismantling items. Friendly Reminders: 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. Coming Soon: 1. The New Player Tutorial is coming soon. Existing players will still be able to play through it. 2. The Alchemy - Crop Growth Acceleration feature is coming soon.
To all cat lovers: we would like to announce that a bundle of the popular desktop mascot app Tiny Pasture and Sill Cats - Cat Pack 3 has now started.Tiny Pasture is an idle desktop app in which you can raise all kinds of cute little animals near the bottom of your PC screen.We are sure that everyone who enjoys Sill Cats will like Tiny Pasture too, so please do take a look.With the bundle, you can purchase Tiny Pasture and Sill Cats - Cat Pack 3 together at a great discounted price.