Game Updates

Patch notes and dev posts · 14,927 Steam updates
Diamond
Diamond
91 days ago · DD-Double-D

💎New Diamond Drop Rotation is Live!💎

A fresh rotation of Diamond Drops has arrived! Jump in and see which new diamonds you can collect before the next rotation.We’re also excited to announce that Diamond is now in full development. From this point forward, you can expect frequent updates, including new diamonds, features, quality-of-life improvements, events, and more.A huge thank you to everyone who has supported the game so far. Your feedback, enthusiasm, and loyalty have helped get us to this point, and we’re committed to making Diamond bigger and better with every update.This is just the beginning—stay tuned, and happy clicking!
Idle Crown
Idle Crown
91 days ago · Andy - MGG Studio

v1.0.7 — Milestones and Many Hands

Milestones and Many Hands Late-game progress should actually feel like progress now — plus the offline forge fix a lot of you asked for. Fixes Offline smithing works properly. With Master Stoker, the forge only fed itself while the game was open — away from it, it burned through banked heat and then quietly stopped your smith. It now draws on your whole log stockpile for the entire offline stretch, so an overnight session comes back with thousands of bars instead of a couple dozen. Thanks to everyone who reported it. Selling mass-produced gear works again. "Sell all" used to skip an entire stack if one copy was equipped — 500 forged swords, unsellable. It now keeps the one you're wearing and sells the rest. It also no longer touches your pets. New: Skill Milestones Every 10 levels in a skill now multiplies that skill's speed by ×1.1, compounding — about +61% faster at Lv 50, and more than twice as fast (actions and XP) by Lv 90. It applies to your existing levels the moment you load in. The mid-game wall around Lv 50–60 should feel a lot less like a wall. New: Worker Synergy Many hands make light work — each minion you've unlocked multiplies all yield by ×1.05, compounding. A full royal household more than doubles the loot from every action, yours included.
Tiny Slime Farm
Tiny Slime Farm
91 days ago · Choco Dev

HotFix 1.0.104

HotFix 1.0.104 Hello! This HotFix includes several bug fixes and a small quality-of-life improvement based on community feedback. Quality of Life Added a discount percentage display for items sold in the Market. Bug Fixes Food feeding mode is now automatically canceled if you run out of food while feeding. Building UI windows now remember their last position after being moved. (Except the Farm UI.) Fixed an issue where the "Call Merchant" feature did not work even after researching it. Fixed a freeze that could occur after reaching the maximum farm expansion. Fixed a bug where the "Call Merchant" button was incorrectly locked behind the Market Auto Storage research. Thank you for all your bug reports and feedback! 💚
Slime Tempest
Slime Tempest
91 days ago · mes6231

[No More Slimes!!] Patch Notes 1.2.1

\Akane's active skill has been buffed.Overall balance adjustments and optimization have been applied.\Fixed an issue where the 10% stat increase effect of the Weapon Enhancement Card would intermittently stack.Thank you for loving "No More Slimes!!". We will continue to work hard to bring you a fun experience.
Book of Fei
Book of Fei
91 days ago · Yunthelia

A Note from Arya | Steadier Temple, Finer Touches (v3.03.005)

Hi, Brave Hero! Arya here. I went around and smoothed out a few of the bumpy little spots in your adventure this time~Fix: Temple Crash: Fixed an issue where the Temple could freeze or crash in certain situations—explore with peace of mind.Improvement: Large Number Display: In the Chinese-language clients, huge numbers now use proper units (万/亿/兆) for cleaner reading.Improvement: Potential Core Drops: Smoothed out the Potential Core drop experience so collecting feels nicer.Improvement: Mail Timing: Tidied up a hiccup with when I send my letters, so each note reaches you at just the right moment~Improvement: Steam Achievement Sync: Fixed a case where Steam achievements only synced after a game restart—now they unlock more promptly.Improvement: Badge Screen: Fixed buttons occasionally greying out when flipping pages, and improved the layout so icons display properly now.Wishing you a smooth adventure ahead—see you next time!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
欺神弄鬼
欺神弄鬼
91 days ago · 腿腿不要再买谷啦

【2026/07/01 修复日志】

1. 修复在十二章主线剧情中回溯到之前主线剧情的错误;2. 修复屈兰旌的BE条件过于苛刻难以触发的问题,具体措施如下:1). 势力调整至>400时可触发;2).当满足结局条件时,在玩家离开卧室时会询问玩家当天是否触发结局,如果选择“不触发”则当日可继续自由活动,并在【睡觉】进入下一日后重置该询问;3. 修复在屈九思宅邸找屈九思对话后图片无法消除的错误;4. 修复部分摄政线的支线剧情的BGM无法正常播放的问题;5. 修复离开布置阵法的地图后仍然画面过暗的问题;6. 修复部分在白玉京云氏商会售卖的饰品没有图标的问题;7. 修复饰品【绛色轻纱】无法在玩家立绘上正确显示的问题;8. 新增剧情规则:和夏承联手后,屈兰旌的第一次吃醋剧情只能在【夜晚】触发;9. 新增剧情规则:上官凌存活下来的结局需要玩家开启百合开关;10. 新增更多加速时间段的功能:1). 每天起床后选择上朝,则自动快进至中午12点;2). 每天在【白天】进行换兵游戏时,游戏结束后快进至夜晚;11. 修改文本:为避免歧义,萧大人的挚友姓名从“夏丞”修改为“苏丞”;12. 修正已知错别字。最新版本号:23993567
欺神弄鬼
欺神弄鬼
91 days ago · 腿腿不要再买谷啦

【2026/6/27更新公告】欺神弄鬼重大版本更新已送达

各位大人:本次版本更新现已完成。由于本次更新剧情分支路线丰富,我们花了比预想更多的时间去进行确认和测试,本次更新较原定计划延迟约8小时,对此我们深表歉意。感谢各位大人在漫长等待中给予的理解与耐心,大家的每一条留言和关心我们都有认真看到。本次更新内容:新增「摄政/篡位线」主线剧情新增上官凌、夏承、屈兰旌三条角色分线及专属结局新增倾覆度阶段剧情机制与势力值养成玩法新增白玉京自由活动地图及多处可探索区域新增屈九思短线剧情新增头纱饰品,主线第三章中收下郑夫君的玉佩没有告发的玩家将获得其中一款头纱饰品【霜月纱】,所有头纱饰品可在白玉京的商会中进行购买。本次更新的剧情已在内置攻略中收录。由于路线众多,我们同时会附上剧情流程图以供参考。如在游戏过程中遇到任何问题,请随时通过官方渠道反馈,我们将第一时间处理。再次感谢各位大人一路以来的支持与陪伴!7月会进行第二批更新!7月-8月期间还有不定期更新,随机掉落 ​!敬请期待!
Sky Realm Idle
Sky Realm Idle
91 days ago · A.R.

v0.13.1 Supplemental Update Notes

Game Updates: 1. Optimized combat log performance. 2. Fixed affix localization for weapons reforged at the Tiangong. 3. Fixed an issue where additional C.A. activations did not correctly trigger "Aftershock." 4. Fixed an issue where "Aftershock" floating text was not properly abbreviated and related logs were missing. 5. Fixed an issue where some stacks could stop functioning during long battles. Editor Updates: 1. Fixed an issue where EFFECT filter conditions did not correctly pass filtered targets to the "Matching Condition Target" target modes.Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
91 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.36: Day-One Exclusive Expiring, Exam Tutor Event & Bongo Cat Mod

Hi shop managers! Hotfix v1.0.0.0.36 is now live. Alongside fun new events and features, we have an urgent countdown for our early supporters, so please read carefully: ⏳ Day-One Exclusive Reward Expiring! The Day-One player exclusive reward, the "Calico Action: Jump Rope", will be permanently going out of print and removed from the claim pool in exactly 3 Days! (If you haven't claimed it yet, please make sure to log into the game at least once within the next 72 hours. This is your proof of being an early pioneer of our boba empire—don't miss out on this classic cyber-cardio routine!) 🚀 New Content & EventsNew "Graduate Exam Tutor" Event Chain: A new random encounter has been added to your corporate warfare! A notorious Exam Tutor has arrived at your shop, throwing down a hardcore challenge: "Do you believe you can't shake (boba) faster than me?" (Get your mouse ready and show him who the real QTE Fever master is!)Jump Rope Combo Achievements & "Bongo Cat" Mode: We've added milestone achievements for your Jump Rope combos! Additionally, the jump rope system in the action menu now features real-time input feedback similar to the famous "Bongo Cat"! (Your desk cat will now react rhythmically to your inputs. The ultimate desktop stress-reliever just got better!) 🛠️ Fixes & OptimizationsLeaderboard SFX Bug Fixed: Fixed an issue where the sound effects on the Leaderboard screen ignored the volume settings and couldn't be muted. (When you mute the SFX slider now, the leaderboard will actually stay quiet, ensuring your peaceful idle session remains undisturbed). Please restart your Steam client to apply the update, and make sure to claim your exclusive action before it's gone!
Book of Yog Idle RPG
Book of Yog Idle RPG
91 days ago · qihesee

Patch Notes of July 8

Dear Commander:We plan to start update maintenance at 15:00, July 8 (UTC+8). The maintenance is expected to take 180–240 minutes.This is a mandatory update. Please update the client to the latest version on Steam before starting the game once maintenance is complete.During the maintenance, players will be forcibly disconnected and unable to log in. Please log out before the maintenance to avoid any data loss.The following is the update contents.Phantom Liberty (Light & Dark SP Rerun)Returning Blackguard: Nightmoon Warden · SasayaDuration: After the update ~ July 22, 2026Event Rules:Draw using Sanguine StonesPity count carries over from the previous Phantom Liberty bannerNote: One Light & Dark SP Blackguard will return each month going forward. Stay tuned, Commanders!Events Event Rule:During the event, each pull in the Sanguine Summon banner grants points. Accumulate points to claim massive rewards, up to 6 rounds.This event features both single-server and cross-server leaderboards. Ranking rewards will be distributed based on total event points accumulated during the event.Expected Event Duration:After the update ~ July 23, 2026, 12:00 Event Rule:During the event, consuming FP has a chance to drop the event coin Sakura Emblem, which can be exchanged for item rewards in the event shop.Expected Event Duration:July 15, 2026 08:00 ~ July 21, 2026 12:00 Event Rule:During the event, every 1 FP consumed grants 1 event point. Reaching specific point thresholds grants stage rewards. There are 7 stages in total, and rewards can be claimed up to 6 rounds.Single-server and cross-server leaderboards will be set for this event. Rewards will be distributed based on total event points accumulated during the event.Expected Event Duration:July 15, 2026 08:00 ~ August 13, 2026 12:00 Event Rule:During the event, each Blackguard summon grants 1 point. Accumulate points to claim massive rewards.Expected Event Duration:July 22, 2026 08:00 ~ July 28, 2026 12:00 Event Rule:During the event,...
凡人修仙传奇
凡人修仙传奇
91 days ago · tcioj7rn

预计7月15日将进行重大版本更新

预计于7月15日进行更新,具体更新时间请留意官方公告。以下是本期更新的内容,会根据测试情况有所增减。一、新系统系统名称开启条件入口说明元始代码至尊1转游历-圣域完成任务后解锁神经同步解锁元始代码游历-圣域-元始代码提交材料升级等级,解锁剩余玩法;获得元始算力和属性提升逆熵模组解锁元始代码游历-圣域-元始代码收集模组装备提升战力;全一套解锁模组技能;从超维演算获取,可打造更高稀有度模组解限神经同步4级游历-圣域-元始代码-神经同步对逆熵模组镶嵌属性模块;消耗资源升级模块栏位,解锁额外加成词条神念套装-分解/仓库——新增装备分解功能;新增仓库功能;优化UI预览消耗数量机甲图册神经同步1级游历-圣域-元始代码-神经同步获取道具激活并提升卡牌星级;同图集卡牌升级可升级图集星级;图集达星级可领奖星海机装至尊1转游历-圣域-星海机神-星海机装升级得战力加成并解锁外观;外观类型:神兵、神翼、神装、神骑、神宠、神宝、伙伴光驱增幅机装等级50游历-圣域-星海机神-光驱增幅多部位光驱可更换;基础+随机特殊属性;可分解/合成高品质光驱;部位强化提升基础属性星核矩阵机装等级达到x界域-星海机神-星海机装-星核矩阵12个能量插槽安装星核;星核共鸣;重复星核可替换或分解;矩阵等级提升高品质概率;特定星核后缀激活被动技能战术协议星海机装等级80界域-星海机神-星海机装-战术协议三种类型协议,每个多品质,装载激活技能;抽卡获取;指定协议激活羁绊奖励宝具开服60天角色→太虚界(调整后)收集宝具得属性加成;可升星;同类型宝具激活套装,套装内宝具达对应星级可升星太虚界开服60天且仙人三转主界面-界域-太虚界新增主题玩法系统,后续持续更新女仆等级修仙3转主界面-修仙女仆日常/在线时长获得好感;提升等级解锁特权并获得等级奖励;过期后等级继承二、新玩法玩法名称开启条件入口说明超维演算解锁元始代码游历-圣域-元始代码章节副本,通关可获得套装进化材料和部位;解锁挂机收益数据奔流神经同步2级游历-圣域-元始代码躲避障碍接道具获积分;提高神经同步等级提升游戏时长;按日最高积分领奖,跨天重置奇点修复神经同步2级游历-圣域-元始代码消耗挑战次数击杀Boss得奖励;分区域,需提升神经同步解锁;可选火力程度(火力试探为跨服,火力摧毁/压制为单人);每日2次免费,可购买额外次数攻伐单元神经同步4级游历-圣域-元始代码-奇点修复共9章,每章多关卡;目标礼包(通关指定关卡);目标战令(通关星级达标)获取灵将弹窗神经同步1级游历-圣域-元始代码-神经同步满足条件领取灵将碎片星域远征至尊1转游历-圣域-星海机神-星域远征章节副本,通关得奖励;解锁挂机收益;不限挑战次数;满足战力可碾压通关远空防卫机装等级50游历-圣域-星海机神-远空防卫挑战不同难度Boss;需针对Boss调整光驱配置;解锁空间站,每小时产出道具星图探宝机装等级50游历-圣域-星海机神-星图探宝选择星图探宝得奖励,周切换轮次;探宝战令(周重置);星图任务(日/周活跃度领奖);资源配给星海机神(PVP)机装等级80界域-星海机神积分匹配挑战道友,初始1000分;每日免费挑战次数;赛季制(周一至周日22:00);日/周排行奖励星陨拦截机装等级50游历-圣域-星海机神-星陨拦截控制战机击破陨石获积分;提高机装等级提升时长和积分概率;积分达标可选强化;按日最高积分领奖,跨天重置联合行动机装等级达到x界域-星海机神-远空防卫-联合行动单人/组队挑战副本,考验星海战力;每日免费次数,可付费增加星际攻坚星海机装等级80界域-星海机神-星域远征-星际攻坚多章节关卡,首通奖励+重复挑战奖励;每日重置进度,可一键挑战历史最高;过关解锁加成效果太虚觅宝开服60天游历-仙界→太虚界(调整后)2人组队副本,单人/多人挑战,夫妻组队有加成;通关得奖励弑尊仙尊决出后昆仑-昆仑殿-仙尊争夺可弑尊期间消耗道具挑战仙尊;成功得奖励并顶替仙尊位置;失败原仙尊不变三、BUG修复点开聊天框游戏卡死仙缘试炼积分获取不正常点击至尊特权游戏卡死套装-三清-淬炼技能描述异常修仙女仆不攻击跨服boss元始代码功能任务无法完成魔域深渊boss难度变高阶级描述表现异常天命伙伴系列异常红点数据奔流活动数据未每日重置婚戒阶数显示异常阴阳伙伴系别显示错误重走西游战令最后一个奖励领取后状态未改变角色-套装异常红点开服前三天退出宗门冷却时间失效已激活的伙伴心法被重置仙缘斗匹配失败好友无法添加无法私聊飞升令奖励领取完毕后仍可跳转山海-山海探宝伙伴山海敕封未正常计算荒古神迹狩猎次数异常伙伴-神装未开启时出现红点界域-灵界副本自动退出失效魅力榜仙玉礼包无法购买兑换商店大奖数量显示不对外观分享时战力显示不正确部分情况下伙伴被隐藏围剿土豪活动卡顿神龙降世/无尽灵臂活动补发奖励丢失召唤可超过每日召唤次数超限...
山上那个猴儿
山上那个猴儿
91 days ago · 19378370

v1.0.10版本更新内容

1.战斗间隔缩短1/3,获得仙缘紫霞仙子后额外最高再缩短60% 2.大幅增加妖魂玉获取数量,根据灵宠品质获得相应的妖魂玉 3.优化了背包中的整理功能 4.适当削弱花果前山的怪物属性 5.妖魂玉商店增加召唤符·猴小呆 6.化灵单技能成功率从20%提升至30%
Professor Simulator
Professor Simulator
91 days ago · Mai

🎉 v1.2.0 Major Update: New Event System!

🎉 v1.2.0 Major Update: New Event System! The daily life of your laboratory is about to become much more exciting! In the v1.2.0 update, we officially introduced the brand-new Event System. Various unexpected events can now happen in your laboratory. Hundreds of different events are waiting for you to discover during your research journey. You can adjust the event frequency or completely disable the event system in the Settings menu. More events will be added in future updates. We hope these new events bring more surprises and possibilities to every laboratory. 🔧 Other Improvements and Fixes Fixed an issue where time could stop after placing or moving equipment. Shortened the interval between lonely PhD visits. Added three new special admission student characters. Fixed an issue where special admission student names could display incorrectly. Fixed save and load stuttering issues. Thank you for your continued support and feedback!
outpost4
outpost4
91 days ago · qinjunwu

Development Update #2 | A First Look at Our Story Concept Art

Recently, in addition to creating new weapons and improving the overall gameplay experience, we've also started working on adding some story elements to Outpost 4.Rather than telling the story through long blocks of text, our goal is to bring the world to life with small events, memorable characters, and discoveries made during exploration. We hope these moments will let players learn more about the history of each planet while taking a break from the action.We're currently working on new weapons, a redesigned UI, and these new story elements at the same time. We'll continue sharing more development progress with you as we move forward.If everything goes according to plan, we'll release a new Demo update in July. We hope you'll continue following the development of Outpost 4!Thank you for all your support, and we'll see you in the next Development Update!
Crazy Oddballs: Idle RPG
Crazy Oddballs: Idle RPG
91 days ago · st.store

Server Merge

Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): July 8, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 186 Cultivation Server 1872、Cultivation Server 188 Cultivation Server 1893、Cultivation Server 8 Cultivation Server 125、Cultivation Server 18 Cultivation Server 16Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
1根香腸走江湖
1根香腸走江湖
91 days ago · st.store

合服公告 (7月8日)

親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於7月8日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖107服 江湖108服2、江湖109服 江湖109服
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
91 days ago · KamelKisser

Update 1.5.0 — "Resonance"

🛰️ Update 1.5.0 — "Resonance" Save-safe — no reset. 🔊 New - Sound & Music page in Settings — separate Master, Music, and Sound Effects volume sliders, with the music on/off, track controls, and now-playing info all gathered in one place. - Every Surge bar now has an AUTO+ button that jumps straight to the Store's Auto-Boosters. 🚀 Progression - The Time Anomaly & Echoes now unlock at 10,000,000 total Energy produced — no longer gated behind earlier requirements. If you had plenty of Energy but couldn't unlock them, they'll open right up. - Layer One Mastery now counts your real sustained production (idle and auto-tap), so heavy auto-tap builds unlock it as expected. - Unbroken Power Continuity now tells you it needs Fracture Milestone 7 instead of silently refusing. 🛠️ Fixes - Cross-device saves — signing in on a second device now correctly loads your latest cloud save instead of an older local one. - Event Token Store purchases spend correctly and deliver their reward. (Already live!) - Event goals no longer ask you to buy removed buildings, and now vary more from day to day. - The Bridge goal panel no longer jumps in height when a goal becomes claimable. - Store purchase reliability & account-security improvements. Thanks for playing, Commanders — and for all the reports that made this one possible. o7
Visseron Idle
Visseron Idle
91 days ago · HammaLlama

Bugs! New and Old - v2.30.4

This patch rolls up two rounds of bug fixes and polish (v2.30.3 and v2.30.4) into one update. v2.30.3 - Cleanup & Display Fixes Fixed Alteration trying to run one extra time after you ran out of Phials. It now stops as soon as you're out. Fixed the XP Bonuses tooltip on the Alteration and Meditation pages so it matches the other skill pages, and added the missing time-trained display under their skill icons. Added a proper default portrait for players who haven't uploaded a custom avatar, replacing the generic silhouette icon. Fixed animal production timer bars for the Chicken Coop, Pen, and Stable appearing to reset early when a horse speed bonus was active. Fixed essence "Used in:" tooltips showing Bottling recipes that are locked to other classes. You'll now only see recipes your class can actually perform. Fixed Raw Chitin showing up under the Fish inventory filter. It now correctly appears under Textiles with the other Leatherworking materials. Fixed the rebirth panel's Meditation tooltip overstating how many focus milestone tiers you keep after rebirth. Fixed a typo in Shadow Attunement's description. Fixed the Combat Stats Speed value not matching its own breakdown when buffs were active. It now includes active buffs and the numbers add up correctly. v2.30.4 - Bug Fixes Fixed old Camp Raid loot items (Raw Leviathan Fin, Rough Arclite Crystal, Rough Celestium Crystal, Raw Manta Ray) that were looted before an earlier fix and got stuck showing up as a "?" icon with no name. These are now automatically fixed the next time you load your save, and will combine with any matching items you already have. Fixed a rare case where the Combat Stats Speed breakdown could still be slightly off from what your gear and buffs actually added up to when several speed bonuses were active at once. Feedback Welcome Discord - more closely monitored, fastest way to reach the developer Steam Discussions Thanks for playing! -- Visseron Games
Bahast
Bahast
91 days ago · FC Tech Labs

Release 1.1.0 - Post launch fixes and improvements

Added support for the Steam overlay Added beta support for localization for the following languages: Simplified Chinese, Korean, Japanese, Spanish(Latin American), and Portuguese Fixed several UI bugs Added a hotkey description in the menu Added tutorials for UI interactions Added tutorials for skill equipping and storage Fixed monsters not dropping gold Allowed skill parchments to be sold Added a confirmation screen for passive allocation Added a search function to the passive tree Fixed item’s level requirements not being calculated correctly Various smaller interaction bugs
It's Chopping Time!
It's Chopping Time!
91 days ago · Alexandre 'Rokh' Mailliu

PATCH VER. 1.0.1: Rebalancing the mid-game & improving the earthquake mechanic

Hello, following the very first players feedbacks I just received, I've changed a few elements to improve the game experience overall: I've tweaked the earthquake so that it can now be summon infinitly at every level, but will give a tinier amount of time than before. This change is tiny, yet it feels way better that way. To keep chasing to activate the next earthquake. Also, I've rebalanced the price of the mid-game, meaning the branch of tornado & snowflake & beginning of lightning strikes, with tinier prices overall, to ensure a better and faster flow in the mid game, that was a bit too slow indeed as some player gave me as a feedback. I've tweaked the value earned in the secondary game mode 'Zen mode', so that it's still nice to keep watching the big numbers no matter how big, slash how many hours you could dare to play this game mode. By the way, for the curious down here, the official release is on the Friday 17th July, MORNING! -> 9:11 UTC have a great week, Alexandre
FeeBay Simulator
FeeBay Simulator
91 days ago · Lake Country Games

v0.2.20 Binders, Multi Profiles, QoLs!

v0.2.20 - Binders, Multi Profiles, and QoLs Save Profiles Added save profiles so you can run separate games at once. Your current game becomes the Main Save. Make new vanilla or modded profiles and switch any time to reload into that save. Modded profiles keep their own copy of your mods, so changes on the Main Save never break them. Each profile has its own folder, backups, and exports, all tagged with the profile name so files are easy to tell apart. Profiles are sorted by last played, most recent first. Fixed a tutorial issue on modded profiles. Fixed modded profiles picking up mods you had turned off on the Main Save. Collection Binders Your sets sit on a binder shelf. Click a spine to open the binder and flip or swipe through its pages. Big collections stay smooth since only the open page renders. Modded sets get their own shelves grouped by mod. Sets with a pack use the pack art on the spine and cover, and match the cover color to it. Completing a set shows a master set trophy under its spine. Turn pages with the arrows, space bar, or a swipe, and close with the X or Escape. Closing plays a shut animation. The binder folds to the center and drops away. Custom Binders Build your own binders on a shelf above your sets. Name a binder, pick a color, and upload a cover image, all with a live preview. Set the grid size per page to 2x2, 3x3, or 4x4. Fill pages by clicking an empty pocket and picking a card from a searchable, filterable list. Arrange binders into rows. Drag them between rows and drag whole rows up or down, and it stays saved. Arrange mode lets you add or remove pages, move cards between slots, and swap them. Drag a card over the page arrows to carry it to another page. Cards in a binder do not take up an inventory slot, like showcased cards. The inventory has a binders filter, and each binder card shows which binder it is in. Binders for Modders Customize each set's binder from the Sets tab. Upload an image, reuse the pack art, or use a plain color. S...
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
91 days ago · rimmindgame

New Energons Are Now Live!

Additional5 new unique Energons.AdjustmentThe drop rate of Energons is currently no longer affected by various drop - rate bonuses. As compensation, the base drop rate has been increased by 2.75 times. (This adjustment is temporary.)FixThe problem of empty basic attributes of Energons has been fixed.
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
91 days ago · KamelKisser

Update 1.4.9 "Clean Slate" is live!

# 🛰️ Update 1.4.9 "Clean Slate" is live! Big fixes to the Token Store and Challenge Mode, plus more uncapped upgrades. Save-safe, no reset. **🔧 Fixes** • **Event Token Store purchases work again** — your tokens actually spend and the reward applies. Tokens that had gotten stuck & unspendable have been recovered. 💙 *(This fix is already live — no update needed for it.)* • **Challenge Mode now starts truly clean** — your main game's Exploration, player-level upgrades, Expedition boosts and Echo starting-buildings no longer bleed into a challenge run. • **Ranking** now shows ALL commanders from all time, not just a top slice. **⚖️ Balance** • Token Store: **Time Shard & Memory caches now scale to a fraction of a prestige's worth** (instead of a tiny flat amount), and bundles only grant resources you've unlocked. • **Five more Memory upgrades are now UNLIMITED** — Fragmented Recall, Survival Archive, Command Reflex, Echo Mapping & Neural Anchor. The Core Matrix now unlocks once you OWN every Memory upgrade (no longer need to max them). Update on Steam now — thanks for the reports! 🙏
Idle Knight
Idle Knight
91 days ago · Probably

Idle Knight - Update v1.1.3

New Content Dungeon 4 Mob 4 has been replaced with the White Wizard instead of the Pyromancer. Three new Knight skins have been added: - Domino Knight - Frostbite Knight - Blazeguard Knight Improvements Improved the leaderboard interface in preparation for the upcoming title system. Added a message to help prevent duplicate purchases while Steam is still processing the delivery. Fixes Fixed an issue where the XP Bar could fail to display correctly.
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