Game Updates

Patch notes and dev posts · 14,174 Steam updates
Last Haven: Idle Survival
Last Haven: Idle Survival
8 days ago · CrowKaras

Quest & City Exploration Fix Update

This update fixes two issues that could affect game progression: - Fixed an issue with Task 25, “Clear the Radiation Sewer”,Existing saves will now correctly recognize previous Radiation Sewer clears, so players do not need to complete the dungeon again. - Fixed a City Exploration issue where,Exploration now ends correctly after the reward is resolved. Thank you for continuing to report issues. We’ll keep improving game stability and save compatibility.
Pixel Cultivation Chronicles
Pixel Cultivation Chronicles
8 days ago · 徒手君

Patch Notes

Fixed incorrect monster animation behavior. Fixed missing permanent and temporary attributes from the lottery. These attributes are now grouped under the “Other Bonuses” category. Added a 100-Pull feature. It unlocks automatically after all prizes with a limited number of draws have been drawn. Optimized low-level GC overhead to reduce stutters and improve overall smoothness. Thank you for your support and feedback.
1根香腸走江湖
1根香腸走江湖
8 days ago · steam

合服公告(9月22日)

親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於9月22日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖133服 江湖135服
BuGarden
BuGarden
8 days ago · PlumTree Studio

BuGarden Is Out Now!

Thank you for waiting so patiently, fellow gardeners! Today, BuGarden is finally here!It’s been over six months since our demo first bloomed during February’s Steam Next Fest. To everyone who’s been with us along the way: thank you, again! Your feedback, suggestions, and encouragement have been our biggest motivation to finish the game and bring it to launch. Please accept a very deep bow from all of us!First, let’s take a look at the garden today!Whether you’re an old friend or just stopping by for the first time, here’s what’s waiting for you in BuGarden!1. A little desktop garden to brighten your work and study timeA tiny garden sways peacefully in the corner of your desktop. Drag it around, resize it, and find the perfect spot for it to keep you company. Then let it bloom!Hover over your flowers, resize them, or move them around, and they’ll bob along with you. Unlike real flowers, these won’t lose their petals or leaves, no matter how enthusiastically you shake them around~Your keyboard and mouse activity also builds up “energy” that changes the garden’s weather. As you get on with your work, your garden will enjoy the occasional shower—or a lovely little sunbath!2. A little interaction, a little relaxation—all at your own paceDip in and out whenever you like! Simply hover over the flower pot to bring up the toolbar, and you’re ready to spend some time with your garden.When you have a moment, give your flowers some water or fertilizer to help them grow faster. Tools you’ve used are automatically assigned to shortcuts, so you can get back to them with a quick tap!Quick tip: In the full game, you can also middle-click a flower to start planting more of the same plant right away. No more repeatedly opening the shop to replant after a harvest!3. Five terrains, hundreds of blooms, and some surprising mutationsThe full game features five terrains: Grassland, Forest, Desert, Swamp, and Sky. Each has its own plants to grow, weather to unlock, and unique desktop decorat...
Crazy Oddballs: Idle RPG
Crazy Oddballs: Idle RPG
8 days ago · steam

Server Merge

Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): Sep.22, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 8 Cultivation Server 242、Cultivation Server 16 Cultivation Server 283、Cultivation Server 354 Cultivation Server 3564、Cultivation Server 358 Cultivation Server 3605、Cultivation Server 400 Cultivation Server 4016、Cultivation Server 402 Cultivation Server 403Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Asbury Pines
Asbury Pines
8 days ago · chimcham

Asbury Pines Music DLC Launched 🎸

Hey there Pinies! The Asbury Pines soundtrack “The Buzz Around Town” just dropped as a DLC at 30% off! Check out the the album page here: It includes all 7 songs in the current version of the game. As the game rounds into form for 1.0, additional songs will be added to your copy of the album via free updates. We anticipate adding at least 3 more tunes! Enjoy the vibes!
Beast Market
Beast Market
8 days ago · RelyNoir

Major Update — World Calamity Rankings Are Live!

World Calamity Rankings Are Live! World Calamity has evolved into a global competition where every hunter can challenge the top. Push into higher Calamity levels, defeat them faster, and fight for a place among the best players in the world. New Daily and Weekly World Rankings Today's Ranking: resets every day This Week's Ranking: resets every week All-Time Ranking: preserves the greatest records ever achieved Ranking priority is determined by the highest Calamity level cleared. When players have cleared the same level, the faster clear time ranks higher. Challenge the edge of your current power, or master a stable level and cut down your time. Choose the approach that fits your build and climb the world ranking. Daily and Weekly Ranking Rewards Top players in both Today's and This Week's rankings receive the mythic item Calamity Origin Core through in-game mail. 1st: Calamity Origin Core ×4 2nd: Calamity Origin Core ×3 3rd: Calamity Origin Core ×2 4th–10th: Calamity Origin Core ×1 Daily and weekly rankings are calculated separately. Place in both to receive both rewards. Track Your Rank and Study Top Builds The ranking dashboard shows today's, this week's, and all-time records; total challengers; your current position; cleared Calamity level; clear time; top-record builds; reward tiers; time until the next tally; and your reward history. Even outside the Top 10, you can see your current rank and understand which level or clear time you need to reach next. A New Goal for Everything You Built in Season 1 Weapons, armor, Awakening, Resonance, Limit Break, Beast Training, Ecological Research, and Frontier Outposts all contribute to your World Calamity performance. Rebuild your loadout to break through a higher level. Study leading builds and craft new equipment. Search the Steam Community Market for the materials and gear your next strategy needs. World Calamity Rankings are a new endgame goal where hunter growth and the player-driven market meet. Every day brings a sh...
Limitless Survivor
Limitless Survivor
8 days ago · atx

Autoplay Bug Fix Update Ver. 1.1.07

Update Ver. 1.1.07 has been released.Autoplay FixesFixed an issue where retrying a dungeon automatically after collecting Crystals with "Prioritize Crystals" selected would send the player to Normal Floor1 instead of retrying the dungeon they were playing.Thank you for your continued support of Limitless Survivor.
Soggy Beans
Soggy Beans
8 days ago · RATMODE

Soggy Beans Out Now!

Today's the day!!!!! Over the weeks ahead, we'll be putting out some small updates to fix any bugs found post launch and get in a couple of small things that didn't quite make it on time. We also have plans to update the game post-launch, we'll share more on that later 🐟It's been a long road to get here. Thank you to everyone who helped us along the way and to everyone who's been anticipating the game for all of your lovely comments, screenshots and videos. The fish are looking forward to seeing you! ✩₊˚.⋆☾⋆⁺₊✧
Partyforge Idle
Partyforge Idle
8 days ago · SDY

Hotfix: Renown confirm, wave repeat, arena history, and Link wording

Please download the client update in Steam and restart the game.• Spending Renown now asks you to confirm first.• You can repeat the current wave range on a region. Garrison parties and the expedition window use the same setting.• The damage meter colors skills by type, so basic attacks, actives, and ultimates are easier to tell apart.• Arena history now lists your recent fights.• Leaderboards show the top 30.• In English, the status-consume attack is called Link everywhere. The combat popup already said Link.
Ascend Idle: Chronicles
Ascend Idle: Chronicles
8 days ago · GOAlves

Join our Official Discord Community!

Hello everyone! First of all, a massive thank you to everyone playing and sharing feedback so far. Your support has been incredible in shaping the game!If you want to take a more active role in the development of Ascend Idle: Chronicles, share your ideas, report bugs, or just hang out with fellow players, come join us on our official Discord server! 👉 https://discord.com/invite/Bat4DzSxbxThe game is built for and by the community, and every suggestion counts. See you there! ✨
Too Many Balls
Too Many Balls
8 days ago · twistedjoystudio

Major Update — New Progression & Economy

A major update for Too Many Balls is now live!This update focuses on improving the game's progression, economy, and overall usefulness of upgrades based on player feedback.🛠️ Helpers RemovedWe've removed the player helpers.Many players felt that the helpers weren't adding enough meaningful value to the gameplay and didn't serve a clear purpose. We've decided to remove them and keep the focus on the core gameplay loop: collecting, selling, upgrading, and clearing areas yourself.💰 Reworked Economy & ProgressionWe've also made significant changes to the game's economy and upgrade progression.Previously, many of the upgrades could be fully completed around the halfway point of the game. This meant that there wasn't much meaningful use for the extra money players earned during the later areas.The new economy spreads progression more throughout the game, giving the money you earn later on a much more important purpose.This should make upgrades and spending decisions feel more relevant as you progress through the different areas.🏆 Leaderboard ResetBecause the economy and upgrade costs have been significantly changed, existing leaderboard times would no longer be directly comparable to runs played under the new progression system.For that reason, the leaderboards have been reset so everyone can compete under the same rules and progression.Thank you to everyone who has been playing Too Many Balls and sharing feedback. Your feedback directly helped shape this update, and we hope the new progression makes the full game more satisfying from start to finish.Keep collecting! 🏀🎾🏓
Idling to Rule the Gods
Idling to Rule the Gods
8 days ago · Ryu82

Changes for Version 4.65.1706 (2026-09-21)

- Added a new challenge: Class Experience Challenge. Get class experience for your pets to boost the experience they gain permanently. There will be a few more challenges added next week, they just take longer to add and I just didn't want to delay that update much longer as it has some important fixes. - Added a new tab to the settings where you can customize the alerts. - The rebirth page has now a button to claim campaigns if you have the optimal campaigns and easy rebirth upgrades. I also addeda one click option for people who have that easier rebirth and optimal campaigns upgrade. - Made the damage text in adventure better readable with some borders. - Added some more loadout slots. - Added an option to auto set a different pill once your current one runs out. - Some bugfixes.
Next Reign: Kingdom
Next Reign: Kingdom
8 days ago · Matt

Hotfix v1.0.11

Greetings fellow rulers! Today's patch includes several fixes and small adjustments. We still have quite a bit more on the list, but we didn't want to hold off as there are quite a few already included and it just makes the current experience nicer. Changed all "Completed Quests" passive Prestige Upgrades to show a plus instead of a star to match with other similar Upgrades Increased Market restock to 500% of the original speed to make it usable more frequently Increased all Market stock by 100% except Animals to be able to trade larger amounts at once Increased Animal space by +5 for each Animal type that is currently accessible. This also gets rid of not obtaining a new Animal type after fulfilling its prerequisites for the first time because space is full Potion recipe buttons in the Alchemy menu now display potion costs when hovering Adjusted Lich (big, blue fire skeleton) attack animation Changed resource points like the Wheat field to pick up input while menus are open to collect outside of menus while they are open Fixed all Tavern distributions that consume 3 or more resources to display the correct icons Fixed several typos in English localization Fixed resources that were not restocking properly on the Market Fixed Trading Policies to not change alignment as the threshold grows Fixed trading Animals on Market not to be capped by remaining Animal space We still got two for example reports open which affect Workers that believe to be on a Festival while they are working in their area and therefore not allowing to upgrade them. Theo ther one is a rather specific Prosperity situation where the maximum displayed is not the one that is achievable. For the latter one - should you encounter it - you can pause your distribution completely through the checkbox in the menu, wait for Prosperity to drop to 0 and then wait for a while longer (preferably 1 or 2 minutes) for it to fully reset. Afterwards it should accumulate as expected. These seem to be rather rare but w...
AFK - Army For Keyboard
AFK - Army For Keyboard
8 days ago · Metolina

Launch Livestream

AFK - Army For Keyboard launch livestream AFK - Army For Keyboard is out on Steam! To celebrate the launch, our streamers play the game live on the evening of September 25: heroes, loot, pets and battles right on your desktop. Date: Friday, September 25, 2026 Time: 20:00–02:00 Turkey time (UTC+3) Stream language: Turkish What's on the stream? Building your first army: heroes, skills and team composition. Loot, gear and pet systems. Boss fights and wave defense. An army that keeps marching in the background: what happens when you shrink the game? Your questions and team ideas in chat. How to watch Watch the stream from this event page or from the AFK store page on Steam. Join the live chat and share your questions and favourite team ideas. View AFK - Army For Keyboard on Steam
Schedule Store Simulator
Schedule Store Simulator
8 days ago · Eiseno

Update 2.23

Thank you to everyone who shared feedback—please keep it coming! New Feature: Smelting tasks have been added. You can now complete smelting missions using barrels. Smarter Workers: Workers now have a dedicated task UI, allowing you to guide them directly. Bug Fixes: Organizer worker bugs resolved Collision issues fixed Chemical table bugs fixed Furnace bugs fixed Achievement bugs resolved Rotation problems corrected Map gaps patched Quality of Life Improvements: Police balance adjustments Updated tutorial videos General UI and gameplay refinements We’re also working on brand-new mechanics and missions that will be introduced very soon. Stay tuned!
Desk Top Racer
Desk Top Racer
8 days ago · Thiago Ortega

Update 1.0.5 — Offline Rewards and New Mastery Upgrades

💤 OFFLINE REWARDS You can now earn Credit and Mastery while you're away from the game! Unlock each benefit separately in the Mastery tree. The initial limit is 4 hours per absence, upgradable to 6 hours. Rewards are proportional to your time offline: you don't need to complete a full hour to earn them. Rewards are credited automatically when you log in. Open the Garage to see what you earned. 🌳 NEW MASTERY TREE UPGRADES CREDIT OFFLINE CREDIT: Unlock for 200 Mastery to earn 100 Credit per hour. OFFLINE INCOME: Five levels, each adding 10 Credit per hour, reaching 150 per hour. OFFLINE CREDIT TIME LIMIT: Four levels, each adding 30 minutes, reaching 6 hours. MASTERY OFFLINE MASTERY: Unlock for 320 Mastery to earn 25 Mastery per hour. OFFLINE LEARNING: Five levels, each adding 5 Mastery per hour, reaching 50 per hour. OFFLINE MASTERY TIME LIMIT: Four levels, each adding 30 minutes, reaching 6 hours. With all upgrades, you can earn up to 900 Credit and 300 Mastery per absence! Check your earning rates and limits under PROFILE → BENEFITS. 🎴 ACTIVITIES Added the TrackCards coming-soon announcement. Something big is on the way! 🔧 FIXES AND ADJUSTMENTS Reviewed all 31 languages, improving translations and text clarity.
Crown Siege
Crown Siege
8 days ago · 2 Left Thumbs

Opening a public Beta for new updates

First off, THANK YOU! The last 72 hours have been WILD!!We've been lucky enough to spend the weekend on Steam's Popular New Releases, and recently hit 200 reviews (with the overall score trending upwards). A huge thank you to everyone who bought and played the game, and an even greater thanks to anyone who shared a review and/or feedback!Public BetaAfter an initial rush of hotfixes to address some Currency QOL and progress balancing, we're ready to start addressing some higher level feedback.However, we don't want to make changes this large without some additional testing first. Moving forward, the Public beta will be where we run tests for all major updates and content additions (yes, there is more to come!!)Please consider joining the JOrbits Discord to get the latest news on betas, and to most easily share your suggestions with us and the community.Beta Access?Right click Crown Siege in your Steam library > Properties > Game Versions & BetasBETA PATCH NOTESBeta QOL: Indicate that QWER buttons can be held instead of repeatedly pressedThe Journal now shows which currencies each enemy dropsUnit info now shows Shield and YieldShield: blocks one full attackYield: the currency that unit gets for its kills Beta Balance: Level scaling now has diminishing returns. Previously, units gained 1% Damage and Health per level. This now scales as 1% × 0.95^(level - 1)Positive percentage-based upgrades now have slowly diminishing returns. For example: Level 1 = 20%, Level 2 = 39%Negative-scaling upgrades can no longer reach zero, including Attack Cooldown and Respawn CooldownGolden Knight now deals 3× Knight Damage instead of 5×Electro Mages now attack half as fastFire Damage upgrades now provide a 20% Damage boost instead of 100%Strength Aura Damage upgrades now provide a 25% Damage boost instead of 100%Pikemen can now hit 3 enemies at onceAdded Shield upgrades for the ScoutAdded Shield upgrades for Melee unitsAdded additional upgrade levels for the CrossbowNecromancers now summo...
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