Game Updates

Patch notes and dev posts · 14,867 Steam updates
Sphere TD
Sphere TD
103 days ago · SphereTD

0.15.12 - Day 2 QoL patch

0.15.12 - Day 2 QoL patch - Control each tower auto-recall/deploy and targeting type (auto, spheres only, ores only) in the property panel. - Updated T1 base perks to drop the auto management feature. - Replace T1 Auto Lanes with Random Lanes. T1 perks no longer cost energy. - Orbit/patrol towers can now be set to a new destination by selecting it first and tapping another map slot. - ModCard Upgrade & Reroll button UI polish - Cloud sync improvements - Mod perk (Magazine p3, Speed p3) bug fixes - Tower Link nerfed to 40% (from 50%)
山上那个猴儿
山上那个猴儿
103 days ago · 19378370

v1.0.4版本更新内容

1.增加仓库为3页 2.在图鉴界面增加图鉴等级会增加灵气获取的提示 3.灵宠技能满12个以后,可以继续学习技能但不再扩充技能格子了 4.增加仙缘系统,快捷键为X,当前开放4个仙缘伙伴 风铃渡使 感悟天地CD减少,每级1秒 锦鲤仙姬 灵宠探索间隔减少,每级5秒 九尾狐仙 万妖冢间隔减少,每级5秒 金狐执符 锁妖塔间隔减少,每级5秒 其他伙伴会在后续更新中陆续开放 5.图鉴中加入仙缘收集 6.金币商店增加 仙缘信物 出售 7.开放乞灵阁的幸运宝箱功能 宝箱几率获得增加亲密度的礼物 概率刷出仙缘信物大奖
Eldara
Eldara
103 days ago · Eldara

Hot-Fix #19

Eldara — Fixes & Quality of Life Combat & World Bosses Hardcore safety: story chapters now pause combat when they appear mid-fight, so you can't take damage — or lose a hardcore character — while a story screen is covering the action. World bosses spawn reliably again: fixed a state where the natural (~hourly) spawns could stop firing entirely. The spawner now self-heals, so a stuck boss can no longer block future spawns. Loot & Storage Mastery Channeling respects your backpacks: at Level 100, gathered logs/fish/ore now route to your assigned bag first, and only auto-bank if no bag is assigned. Offline monster loot now follows the same path as live kills — into your backpacks, then overflowing to the bank when full (no more clogged slots). Achievement reward gear now routes into your backpack like every other item. Items no longer skip the first inventory slot when your gold has been moved elsewhere. Collection Shiny gear now unlocks its collection entry — finding a shiny counts toward the base item, and entries retroactively unlock for shinies you already own. Economy Wanderer's Luck & Gold Magnet now boost contract gold as well — previously they only applied to monster kills. Performance & UI Fixed the 0.0s-timer lag: at extreme speed buffs the screen flooded with floating numbers. Those are now capped — your gather/craft speed is unchanged, only the unreadable number-spam is trimmed. Live material counts: the input counts on processing cards (Firemaking, Smithing, Cooking, and more) now tick down in real time instead of only updating when you leave and re-open the tab.
Craft & Conquer
Craft & Conquer
103 days ago · LuckyGp

Early Access - Update 0.3.6

NewBuffed Buildings (Village, Barracks, Workshop) Gives more Workers. From Levels 10 to 20 You get +2 Workers Per Level, Levels 20 to 30 You get +3 Workers Per Level... etc. (Refunded all 3 Buildings!!!!)Expanded Stat Shop Lint Multi.ChangesBuildings UI Changes.Other Small Changes. NOTE: Refunded Village, Barracks, Workshop Build Cost & Workers.Bugsi Forgot to add Speed Multiplier to Sliders in Buildings.. (ups) Fixed!Fixed a bug where dropped items would be selected automatically.Other Small Bugs.What i am looking to do in next UpdatesNew Upgrades In Stat Shop.More Fusions.More Crafts in Crafting.RPG Improvements/Rework.IT-Supporters Art.Quests Rework.ShapeAZoids Art, Items.Musicians Art, Items.Craft & Conquer is in Early Access so everything is Subject To Change!
Cradle of the Dark Brood
Cradle of the Dark Brood
103 days ago · RyuseGames

v1.1.1

This is a small performance and bugfix update for endless-zone play. Changes Improve Conquest map performance on large endless grids Optimize effect recalculation so unrelated effects are not refreshed as often Bugfixes Fix endless zones counting against all-zones-cleared and all-zones-perfected progress checks
Babel Legacy
Babel Legacy
103 days ago · schoolZone

Demo v0.06

Patch NotesUpdated the visual effect for Instant SpawnAdded owned Legacy to tooltipsAdded new animals (Purely decorative)Improved text rendering for high-resolution displaysAdded detailed descriptions for several upgrades, including Worker (Bomber), WorkshopsRenamed Work Speed to Cursor Work Speed (Improved wording to reduce confusion)Damage multiplier cards (such as Windmill and Alchemy Workshop) now display the actual damage valueAdded Max HP information to ore resource tooltipsAdded Workshop Work Speed information to processed resource tooltipsCleaned up unused assets to reduce build sizeImproved worker AI:Workers now spawn in less crowded areasBomb Workers prioritize densely packed resources
Thousand Floors
Thousand Floors
103 days ago · 空城琥珀柒

Thousand Floors v1.1.11

Hotfix: Wish-Lamp card effect text displays in full again; companion auto level cap slider extended to 9999. Wish-Lamp talisman: Card effect line shows the finalized copy in full Auto settings: Companion level cap slider 0–9999 (matches climber; 0 = no limit) Playtest: Betas → code qiancengdengta → branch playtest → verify v1.1.11 in Settings.
Mine Empire
Mine Empire
103 days ago · 26672146

Mine Empire v3.0 Update

1. Optimized the Reality Shard progression curve. Long mining sessions are now more rewarding, while early Reality Rebirth rushing has been reduced. 2. Increased the Reality Rebirth requirement from *50* to *200* Reality Shards for a smoother early-game progression. 3. Added the new upgrade *Abyss Rift*, significantly increasing production on Floors 9 and above. 4. Added the new upgrade *Void Master*, greatly increasing the drop rate of Void Stones, Nova Cores, and Singularity Crystals. 5. Added the new infinite upgrade *Infinite Forging*, providing continuous increases to Destruction Power for late-game progression. 6. Added the new infinite upgrade *Reality Singularity*, providing continuous increases to global production for endless progression.
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
103 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.23: M&A Nerfs, Falling Windows & 4D Crits

Hi managers! Following up on our recent builds, Hotfix v1.0.0.0.23 is now live. This patch tweaks the branch acquisition hurdles and fixes some truly bizarre space-time physics bugs: 🏢 Branch & Business Fixes Merger & Buff Adjustments: Fixed UI display issues with certain Branch Buffs and significantly lowered the unreasonably high requirements for Mergers & Acquisitions (M&A). (You no longer need the GDP of a small country to buy out a rival branch). Falling Window Bug Fix: Fixed a hilarious but annoying issue where clicking the branch shop rapidly would cause the actual game window to physically sink/drop across your desktop screen. (Clicking too fast will no longer collapse the local gravitational field of the UI). 🐱 Cosmetics, Items & Stat Fixes Cosmetic Persistence Fix: Fixed a persistent bug where cat outfits and shop decorations would unequip themselves every time you restarted the game. (The cats will now actually keep their uniforms on between shifts instead of stripping them off the second you log out). "Time Field" Negative Glitch: Fixed a bug where using the "Common Time Field" consumable could glitch out the timeline and result in negative profit values. (The Time Variance Authority has stepped in; time-skipping will no longer drain your bank account). Klein Bottle Crit Fix: Fixed a bug where equipping the "Klein Bottle Helmet" completely prevented the player from triggering any Critical Hits. (The 4th-dimensional helmet was accidentally leaking all your critical hits into a parallel universe. We've successfully routed the damage back to 3D space). Please restart your Steam client to apply the update. Thank you for your continued support!
Recursive
Recursive
103 days ago · Xero

Update 2.0

What's up everyone! I am happy to finally be announcing the release of update 2.0!This update introduces a lot of small fixes, QoL additions, big backend changes, and a bunch more. There's a small changelog below with the stuff that I remembered to add, but it is missing quite a bit that I simply have just forgotten to add while doing it.With this update comes the release of Recursives first major DLC. An Unknown Signal! This DLC is free and introduces a bunch of new content for you guys to enjoy. I've tried my best to find all bugs and tweak all things to perfection, but as always I'm sure I missed a bunch of things so you guys will likely be seeing a few updates as things get reported (But hopefully not because I'm amazing.) To get started with the new content, go speak to Joy!I apologize for all the delays with this update. It was originally scheduled to release on June 1st and it's been nearly a month since that. Life just started lifing and unfortunately development on the game had to be pushed to the back burner for a bit. I hope y'all enjoy all the new content, and I'm excited to hear all your feedback!An Unknown Signal!Various mobile specific bug fixesProper Google Play Cloud integrationNew DLC system implementedModified some effects from Global to OverworldModified some effects from Global to UniversalRefactored the entire effects backend (This affects Equipment, Potions, Achievements, Prestiges, Ascensions, and some other minor areas) - bonus values unchanged, but some math was corrected.Finished transitioning the name of the Giant to the Knight (Should've done this a whileeeeeee ago but I forgot...)Standardized most effect values to percentagesAdded a save Import/Export featureAdded a mass modify button/input for the Potion BrewerClicking on a discovered, but "unobtained" equipment recipe will now auto-fill the slots if the materials are availableFixed an issue that was causing the game to get marked as not responding incorrectly at startup, causing it to...
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
103 days ago · rimmindgame

New Feature Release: Reincarnation Skill Respec & Multiple Mechanic Adjustments

New Feature: Temper & Reincarnation Skill RespecThe skill respec function for Reincarnation is now available! Players only get 1 chance to reset Reincarnation skills per Reincarnation cycle, so plan your skill build carefully before resetting.Mechanic RevisionsVehicle Factory - Vehicle Upgrades Changes:Attack Magnification, Health Magnification and Recovery Magnification no longer share modification levels. The modification levels for these three stats are now calculated independently.
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~

Ultimate Blacksmith Tycoon Update (EA r87) Patch Notes

Bug FixesFixed crafting-effect slowdown / freeze On some hardware, the rarity craft VFX (sparks, flash, ring, aura, screen frame, etc.) could become heavy and make the game briefly unresponsive. We changed how the effect is drawn (visuals are unchanged), so it stays smooth even on lower-end PCs.ImprovementsWorkshop: item rarity now updates when you enchant or remove modifiers Adding or removing a trait re-evaluates the item's rarity from its current composition.Added a Forge button on each equipment row in the adventurer detail screen Open that piece of gear directly in the workshop (enhance, enchant, reroll/remove effects).Encyclopedia: the 7 starting jobs are now shown by name from the start The job unlock count now starts at 7/79.MiscInternal cleanup (removed unused assets and dead code).
Community Button
Community Button
103 days ago · RecursionSplash

🔄 Submit Reliability & Sync Fixes 🔄 | v4.5.15

🔄 Submit Reliability & Sync Fixes 🔄 | v4.5.15 This update focuses on improving reliability and reducing situations that could interrupt long-term or idle gameplay. ━━━━━━━━━━━━━━━━━━━━━━ ⚙️ Client Submit Loop Fix An issue affecting some players has been resolved. Under certain conditions, click submissions could stop processing correctly and require a client restart before normal operation resumed. The submission system has been improved so that failed submissions now attempt to recover automatically whenever possible. Community Button is designed around continuous progression, whether you're actively playing or checking in periodically. Improving reliability and reducing interruptions remains one of the highest priorities for ongoing development. ━━━━━━━━━━━━━━━━━━━━━━ 🧪 Boost Bottle Sync Fix Fixed an issue where Boost Bottle quantities could occasionally display outdated values. Inventory counts should now remain properly synchronized and update more consistently throughout gameplay. ━━━━━━━━━━━━━━━━━━━━━━ 🚀 Ongoing Stability Improvements Additional reliability, recovery, and self-healing systems continue to be added behind the scenes. Thank you to everyone who reported issues and helped track these edge cases down. ❤️
蜀仙传·挂至飞升
蜀仙传·挂至飞升
103 days ago · ~DlyJJ~

20260627日常更新

优化调整:1.道友属性的介绍界面内新增了真气相关的说明文本Bug修复:1.修正了仙石镶嵌界面内戒指的文本显示Bug2.修复了点击灵脉宝箱有时候会扣除超过10点灵脉的Bug3.修复了挖宝时在冥界/仙界地图关闭界面时,再次打开并在人界挖宝时扣除的宝图类型不正确的Bug4.修复了在法宝属于异常的状态下一键兵解法宝无法正常生效的Bug
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~

New Beginner's Guide is Live!

Hi everyone, this is the developer! For everyone wondering "what do I do?" or "how does this system actually work?", we've published a beginner-to-intermediate guide. It covers the spots players most often get stuck on in the first 30 minutes, plus the tips that make everything click. What's inside How crafting works (main material = stats / optional materials = trait rolls / quality score & rarity) Material shop, adventurers, skills, jobs, and dispatch tips How to read CP (Combat Power) — and its pitfalls Vessels (familiars), injury/death & the clinic Running the shop (customers, sales, public order & stampedes) Automation (auto-craft / auto-display / auto-loop) and handy tips ▶ Read the guide: Ultimate Blacksmith Tycoon — Beginner's Guide (Core Systems & Tips) Feedback, requests, and bug reports are always welcome — use the in-game bug-report button or the community hub. Have a great blacksmith life!
FLOWORKS
FLOWORKS
103 days ago · taku.hayahi.9

FLOWORKS is coming to Steam — Wishlist now!

Wire your factory. Watch it flow. FLOWORKS is a node-graph automation × idle factory builder. Place a machine, draw a wire, and raw materials start flowing and transforming on their own — mine, smelt, build, ship — all the way up to a robotics empire. The "aha" is the game: when a line jams, the bottleneck literally glows. Untangle it, parallelize it, trim power and wire distance, and watch a messy system turn elegant. Relax and idle, or min-max obsessively — five minutes or five hours. What makes it tick 🏭 Lines you wire yourself — raw → intermediate → final at every machine 🔎 Bottlenecks that glow — you always know what to fix next ⚡ Power × distance — compact, clever layouts win 📈 A deep production tree — steel, electronics, chemicals, aluminium, engines, robots… up to a full uranium fuel cycle 💤 Grows while idle — no server, fully offline 🎨 Zero art assets — every visual and sound is generated in code Coming to Early Access — July 10 Launching at $7.99, with a 15% launch discount for the first two weeks. Early Access lets us build out the deep end of the tree together with you. ➡ Wishlist FLOWORKS now Wishlisting pings you the moment we launch — and it genuinely helps a tiny studio get seen. Hit the green button up top, and we'll see you on the factory floor. — Quench Forge
Deskrawl: Idle ARPG
Deskrawl: Idle ARPG
103 days ago · First Day Dev

[0.1.13] New Talents, Online Mode, Leaderboard and Anti-cheat!

Today we're bringing a big patch!Layer 20 Talents UnlockedFive brand-new Warrior talents are now available:Onslaught – bonus damage against stunned targetsEnhance Flame Strike: Damage – Flame Strike hits for additional damageEnhance Valiant Strike: Mana Gain – extra mana generated from Valiant Strike\ Slave Boost – your active \ minion grants Critical Hit DamageVicious Thorns – Thorns can now land Critical HitsOnline CharacterWhen you create a new character now you have the option to make it an online character. Your existing character is now auto converted to an offline character. In Online mode, the character can participate in additional social features and important data is managed by server. Currently the only online feature added is Leaderboard, and we will add more features in the future. In addition this new architecture paves the foundation to build future social and trading systems. We highly encourage everyone to try Online mode to help us test and improve.Leaderboard can be found in character panel, currently it's a rank of fastest Treant Boss map clear time. The goal of this is mostly for us to test, but hope you can still have some fun with it!Anti-CheatWe have implemented client side anti-cheat system that protects against memory modification, speed hack, source code tempering etc. For online characters, it will enjoy an additional layer of data protection from the server. If you found a vulnerability please let us know so we can enhance the systemQuality of Life FeaturesNew Combat Settings - adjust Hp Potion threshold, auto use combat potions etc.Added multi-character save slotsAdded item Lock to prevent accidental sellingAdded equipment stat-diff comparison and consistent stat sortingCombat Summary now shows single-run and cumulative time in combatAdded a "reset UI only" settings button and auto panel reset when openingAdded a Physical tag to physical-damage abilitiesGameplay Changes\ abilities no longer have CD and fully gated by Mana.\ abilities n...
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