Game Updates

Patch notes and dev posts · 14,867 Steam updates
Cat
Cat
105 days ago · szanny

10,000,000+ HOURS

Hi guys, Shanny here again!First of all, thank you for continuing to play CAT. It's always great to read both positive and negative reviews and see all your ideas for improving the game.Today we're celebrating a huge milestone: players have spent over 10 million hours in CAT! First we reached 100,000 copies obtained, and now 10 million hours played. You guys are amazing!To celebrate, here's a small cosmetic update with a few new cats to help grow your collection:NEW Legendary Cat: NeoNEW Uncommon Cat: JetNEW Rare Cat: MidnightFor players who would like to support the game but don't want to grind for the new cat, Neo will be available for purchase for a limited time for $1.00 USD. As part of this update, some cats are leaving the game:Bongo Cat, Daisy, and Stella can no longer be obtained through gameplay.Mila, Sara, and Akira are no longer available for purchase in the Steam Shop.Thank you once again for your support and for being part of the CAT community!
NoSlack Pets: Lo-Fi Paws
NoSlack Pets: Lo-Fi Paws
105 days ago · lynkpingame

Summer Update — Custom Coloring, Train Decor & 30% Off

Summer Update is Now Live!Hello, dear friends!NoSlack Pets: Lo-Fi Paws V1.0.49 Summer Update is now live! This update brings the new Custom Coloring feature, a series of train travel-themed decorations, new fish, and many decoration items inspired by community feedback.The Steam Summer Sale is also here. To thank everyone who has supported us, NoSlack Pets: Lo-Fi Paws is now available at our historic low discount: 30% off.Sale period: June 25, 2026, 10:00 AM PT – July 9, 2026, 10:00 AM PT.🎨 New Feature: Custom Coloring- Added the new Custom Coloring feature for cats.- Use brushes with different colors to paint directly on the cat model.- Save your own custom coloring designs.- Share your custom cat colors with others.With this feature, we hope Miino can become not only a little cat companion on your desktop, but also a more personal and unique friend with your own style.Friendly reminder: please do not paint real cats! If you want to play with colors, let Miino in the game handle it 🐱🚂 Train Travel-Themed DecorationsThis update adds a series of train travel-themed room decorations, along with several decoration items requested by players.- Added 6 cat room frames.- Added 8 cat room floors.- Added 6 cat room walls.- Added 60 cat room decorations.- Added 1 cat room outdoor decoration.- Added 26 cat room floor decorations.- Added 11 cat room lamps.- Added 12 cat desks.- Added 6 drawing tablets.- Added 14 controllers.- Added 6 keyboards.- Added 4 mice.- Added 30 cat desk decorations.- Added 10 desktop lamps.- Added 2 cursors.We hope these new decorations bring a little summer journey feeling to your desktop space.🐟 New Fish and Fish Pond Improvement- Added 34 new fish, further expanding the Fishing and Fish Pond collection experience.- Increased Fish Pond capacity from 40 to 48.If you have already started raising fish in Ocean Dream Nook, there are now even more little fish to collect and display.⚙️ Improvements- Improved the visual quality of in-game font rendering.🐞 B...
FEED THE QUEEN
FEED THE QUEEN
105 days ago · Quiétude

Steam Summer Sale + Celebrating 50,000 players!

The Steam Summer Sale has begun!FEED THE QUEEN is 20% off for the next 14 days, until the 9th of July 2026.It's been exactly one month since release, and I am delighted to announce that FEED THE QUEEN has just reached 50,000 players!I want to express my gratitude to everyone who's purchased, played, streamed, reviewed, and shared the game. I never thought during the development of this project that it would end up reaching such a milestone. Watching you play and discuss FEED THE QUEEN has been an amazing experience and I am so so happy that the game has resonated with so many of you.So far since release, I have made different changes to address your feedback:multiple patches to address performance issues,improvements to the overall user experience and the addition of extra quality of life settings,tweaked certain mechanics to make the game more forgiving, in particular by making restarting a lot faster, and adjusting mid-way easier, in order to encourage experimentation,additional milestones in the late-game to give extra tools to players who want to try pushing for the highest possible food/min.I am still looking into changes to address the feedback of players getting "stuck" and feeling frustrated. I want to better communicate to the player that experimenting and learning the different mechanics, interactions, and synergies is a big part of the intended experience, and that there are always multiple viable paths to progress at every tier.Finally, I plan on supporting more languages in the future, as well as adding community items!Thank you again from the bottom of my heart for your support!With love,Quiétude
Hotel Galactic
Hotel Galactic
105 days ago · Stellar

Hotel Galactic Update 0.6.7: Digging Deeper!

Dear Travelers!We are very proud to present our newest update - the biggest one since the Winter Rework - bringing out further story content and new features! This is an unbelievably important moment for us and something that occupied the thoughts of our developers since the work on last big update concluded. After making sure that Hotel Galactic finally offers the experience it was always meant to offer and seeing numerous positive reviews that we cannot ever be thankful enough for, it's time to look to the future and bring more to our players!So let's get into some amazing announcements and the contents of our update! Get Hotel Galactic 70% now and check out new bundles!This is the first update from EndgameLoop Games team - a new development studio that has taken over the development of Hotel Galactic. It's an exciting time for all of us and we want to share this excitement with you. That is exactly why you can now get Hotel Galactic with a 70% discount for the entire duration of Steam Summer Sale! But that's not the end - we've also prepared an array of amazing bundle deals that at will let you not only get Hotel Galactic cheaper but combine it with some other amazing games that are just perfect to relax with! Make sure to check all of them and take advantage of this opportunity! Digging Deeper Update!There's a lot to unpack in this update - below you'll find a short description for some of the bigger changes that we've introduced to the game, as well as more detailed patch notes. We can't wait to hear back from you about your experience - be it feedback, suggestions or even bug reports. We're ready for all of them! We've also prepared a short video showcasing and previewing some of the additions and changes introduced in this update - please enjoy! Going underground If you ever found yourself thinking "I don't have enough stones!" while crafting furniture in Hotel Galactic, you can now safely tuck this memory away. With this update your hotel will start growing ...
Fantastic Findings Hidden Seasons
Fantastic Findings Hidden Seasons
105 days ago · Shapeshift Entertainment

Cats, Penguins & Movies!

The newest patch: Cats, Penguins & Movies is live!Challenge yourself with 30 new Achievements you can find! These are challenging and difficult to find; however scattered in every level are 30 clues. One for each secret Achievement! Find the 10x Missing Cats playing Hide & Seek! They are adorable, fluffy and cute. But find the weirdest places to hide!Try your movie knowledge, finding 10x popular Christmas movies. Can you guess which ones they are before you find them?And lastly! Someone is trying to ruin Christmas! Can you catch him? Someone says he has 9 lives; so he will be a slippery bird to catch! Everything coming to you in a patch now!As all other Achievements in the game. They will not be hooked up into the in-built hint system. You will need to use your best detective skills; to find these hidden gems! Enjoy and happy hunting! + Misc. Bugfixes & Setdressing Kind RegardsShapeshift.
Re:Blade
Re:Blade
105 days ago · STAGE

Patch Notes — Performance Stabilization & Major Spawn Lag Fix

🛠️ Patch Notes — Performance Stabilization & Additional Fixes Hello, this is the developer. This update is centered on performance stabilization. The spawn lag at the start of battle, and the stutter that built up the longer you played, are both greatly improved. If you have Re:Blade installed, the update downloads automatically — please restart the game. ⚡ Performance & Stability ▶ Battle-start spawn lag greatly improved Removed the hitch at the start of every battle where monsters all appeared at once. Now up to 300 monsters appear almost simultaneously and smoothly. ▶ Low-framerate movement stabilized Fixed the movement breaking up at low frame rates and the stutter that got worse the more monsters were on screen. ▶ Shader pre-compilation during loading Removed the brief freeze the moment monsters first appeared on the first entry into battle. ▶ Long-session memory leak removed Changed it to clear the internal cache at the end of battle. The stutter that built up the longer you played is gone. ▶ First-wave duplicate spawn bug fixed Fixed an issue where the first wave spawned double the monsters when its creation was slow. ⚔️ Additional Awakening Effect Fixes The main Awakening effect fixes and adjustments were covered in the previous announcement. Here we've only gathered the additional fixes that weren't included then. ▶ Death's Edge / Steady Will — duplicate trigger fixed Fixed an issue where the bonus damage against low-HP enemies was triggering twice per hit. It now triggers only once per hit. ▶ Effect residue on weapon swap fixed Fixed a bug where, after swapping weapons or resetting a run, the bonus damage and heavy-strike bonuses from some of the previous weapon's Awakenings (Blood Chase / Heavy Strike Prep, etc.) abnormally lingered on the new weapon and inflated damage. ▶ Crush damage-taken increase leak fixed Fixed a bug where a fresh, healthy monster spawning in the spot of a monster that died under Crush was incorrectly given Crush's increased damage-...
Desktop Defender
Desktop Defender
105 days ago · Conradical Games

Desktop Defender's Next Update + Mac Support!

Hi everyone!About 2 weeks ago we released the huge Forge Update, and I'm happy to announce that we're working on the next one... The Harmony Update!This update will serve mainly to add extra bells & whistles to the game, some of these include:Discord rich presence supportMac supportFriend leaderboards for your maximum wave (might do a global one, but we'd need to figure out how to prevent cheating without sacrificing modding support)More loot (both forged and non-forged)More skinsMore achievementsAnd more QOL features!We'd love to hear what features you'd like to be added to Desktop Defender in this update, so please post your suggestions under this post, or join the game's Discord!We also might add more achievements not only to the game itself, but to the Steam achievement system. We're still not sure, but would really appreciate it if you could fill out this survey so that we can get a better idea for what people want: https://forms.gle/mJ6MJ21RxMTc1h2YA.Another thing I wanted to mention is that we recently released the free demo to another corner idle game, Desktop Detective.If you're liking what you see in this update, Desktop Detective has lots of similar systems that make it super synergistic. I would really appreciate it if you could try it out!Also, as always, if you're enjoying the game, I would REALLY appreciate it if you reviewed it. It's the best thing you can do to support the game if you're enjoying it!Thanks again for playing Desktop Defender, and I hope you enjoy playing the new upcoming content!- Conrad, Lead Developer
蜀仙传·挂至飞升
蜀仙传·挂至飞升
105 days ago · ~DlyJJ~

20260626夏促更新

优化调整:1.新增道友主动技能【舍身成仁】:扣除自身90%当前生命,使随机倒地的队友满血复活。(该技能在大荒山静修便可获取)2.新增道友被动技能【命定还魂】:每次倒地时,30%几率立即复活(保留1%的生命)。(该技能在大荒山静修便可获取)3.新增法宝【通灵天眼珠】:无需穿戴,获得该法宝后,进行挖宝时,当前藏宝的坐标会被天眼珠直接显示出来,无比神通(在人界挖宝时有几率获得该法宝,且该法宝只会掉落1次)4.续灵塔建筑内的名称文本统一显示为续灵塔了
Cell to Singularity - Evolution Never Ends

Patch 47.62: Explore: Atmosphere is Coming Soon

Hello Universe Architects,We’re at the finish line right before the release of Explore: Atmosphere — Upper Bounds on Thursday, July 2 at 11am EDT. In addition to preparing for the new event, this patch adds some in-game changes:Fixes & Features:Adjusted scrolling on SteamAn overhaul to the Save Manager UIFixed: Mantis Shrimp trophy shaderFixed: Some Google Play Achievements not showing as completedGet ready to lift off!Stay cellular,The Cells Team
(the) Gnorp Apologue
(the) Gnorp Apologue
105 days ago · mycomyco

THE ROAD TO EPILOGUE IS PAVED WITH GNORPS — (the) New Gnorp Times #24

Hello friends! It's been a while, so surely it must be time for some gnorp news. This post will be about Epilogue, an upcoming (free) expansion to the game that will bring new mechanics, an (almost) entirely new set of talents, new buildings, and lots more! Where Are We At??There's been some ups and downs. A few months ago I decided to implement a new system for the expansion. That system was implemented in full, but in testing it was found lacking, which meant I had to re-engineer it. It was supposed to be the final piece of the puzzle but ended up as the final (fingers crossed) headache. The HeadacheI set out to solve the following problem: Decision making in Gnorp can sometimes feel a little bit front-loaded. You pick your talents, and set sail towards a certain future. At least certain in the sense that you know what you're about to do. A slammer-focused build means buying lots of slammers. I could provide another example, but I am trying to be less wordy in my writing, and in the age of LLMs the last thing I want is to subject you to wordy writing.So, in order to solve this problem of front-loaded-ness, I came with an unoriginal system I unoriginally call Augments: Randomly chosen modifiers that you could activate or re-roll, and I strapped it to another new system in Epilogue: Space Travel. Space TravelGnorps are exploring the possibility of space travel. Boosters are installed on stacks of housing, and off they go towards (not to) the stars. Why do they do this? \ and recycling. Treasures from the heavenThe cost of housing just keeps going up. In Epilogue, you'll be able to apply recycling as a solution to this problem. Here's how it works: Step 1: Send some unemployed gnorps on vacation It's a long vacation, sort of like when Frodo went to visit the elves in the Undying Lands. Step 2: Treasures from the heaven Through a process that is not well-understood by down-to-earth gnorps, objects that are particularly useful for constructing housing falls from the sk...
Outta Space
Outta Space
105 days ago · 제비꽃 하나

🚀 Outta Space is Now Available!

Hi everyone, this is Jebi.The journey that began with one tiny spaceship and one cat has finally launched. Thank you so much to everyone who played the demo and added the game to their wishlist.Outta Space is an idle widget game that quietly sails across the cosmos in the corner of your desktop.Unlike the demo, the full version features over 100 celestial bodies, plus the Abyss — an endless mode waiting to be explored. It's completely free, so please enjoy it at your leisure, and I hope many of you will have fun exploring for a long time to come.See you at journey's end — and in the Abyss beyond. 🐾— Jebi
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
105 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.12: 4K Support & Catnip Performance Fixes

Hi everyone, Hotfix v1.0.0.0.12 is now live! This patch tackles several frustrating UI freezes, performance drops, and high-resolution scaling bugs to keep your tea shop running smoothly: 🔧 Patch Notes Catnip Performance Fix: Fixed a severe lag and frame drop issue that occurred after using "Catnip" for fever auto-clicking. (Your cats can now work at hyper-speed with buttery-smooth frames!) 4K Resolution Fix: Fixed a bug where the game became unresponsive or completely unclickable when playing on 4K monitors. Production Line Interaction: Fixed an issue where the progress bars for "Tea Base", "Toppings", and "Packaging" could not be clicked or advanced. Help Document Freeze: Fixed a bug that caused the game to soft-lock or freeze when opening the in-game Help document. Please restart your Steam client to apply the update. Thank you for your continued bug reports and support!
DungeonSweeper
DungeonSweeper
105 days ago · Nava

v1.9 Notes

Items (NEW) Shield Scroll: Adds 1 Shield Scroll to every dungeon. (NEW) Mystic Goggles: Auto-reveals 1 Obscurer enemy at the start of the dungeon. NEW) Demon Horn: Gain +1 XP and take +1 DMG from Demons. (NEW) Infernal Coffer: Gain a Stone Coin when you defeat a Demon. (NEW) Tanning Kit: Gain a Stone Coin when you defeat a Beast. (NEW) Pizza Oven: Bricks have a 10% chance to drop a Pizza Slice. (NEW) Chain Mail: Removes 2 Heal Scrolls from the dungeon. Gain +2 Max HP. (NEW) Shopping Cart: The shop will offer 3 more items of each rarity. (NEW) Loyalty Card: The first item bought in every shop is FREE. (NEW) Spell: Mirror Shield: Use from Inventory. Doubles your current Shield. (NEW) Potion: Gunpowder: Use from Inventory. Reveals a Mine. Tiles/Enemies (NEW) Shield Scroll: Grants +2 Shield. Only appears if you buy the item. (NEW) Lurker (3 Power / 3 XP): Obscures the diagonal tiles around it (X shape). Lurkers now appear in DungeonSweeper levels 3 & 4, and again in DungeonSweeper+++ and Elite Challenges. (NEW) Doppelganger (0 Power / 8 XP): Power is equal to the last defeated monster. Doppelgangers now appear in DungeonSweeper levels 3 & 4, including the DungeonSweeper+, ++, +++, and Elite variants. (NEW) Skeleton King (6 Power / 6 XP): Grants +2 Power to every Skeleton while alive. The Skeleton King now appears as a boss spawn in DungeonSweeper+++ and Elite Challenges. (NEW) Kraken (300 Power / 30 XP): Invincible until all of its Tentacles are defeated. (NEW) Kraken Tentacle (8 Power / 8 XP): One of the Kraken's eight guards. The Kraken (with its 8 Tentacles) now appear in DungeonSweeper+++ and Elite Challenges. Challenges (NEW) Jack of All Trades: Start with all the -1/-1 starter items. (NEW) Skeleton Wars: Two Skeleton Kings have rallied their bony hordes. Topple them both. (NEW) Oops, All Demons!: The dungeon has been overrun by demons. Defeat this special level. (NEW) Oops, All Slimes!: The dungeon has been overrun by slimes. Defeat this special level. Achievement...
Garbage Growth
Garbage Growth
105 days ago · apepatrick

Artificially Extending Playtime - Patch 1

The best way to extend a citizen's working life is to increase the cost of living which is why i'm doing the same with skills costs and spread better the pacing, playtime (from CHAD to END) went from about 47mn to 58mn (a 11mn total increase!) which brings us closer to the 2h threshold of refunding a steam gameNew Skill:- Shark Thunder: shark now use THUNDER QoL changes:- Added hide pollution setting- Added resolution setting when not fullscreen- Improved reduced trash animation setting- Angels go now all the way to the left- Moved "Add +1 Pipe" skill earlier in the skill tree + cost cheaper- Flashing effect of thunder lowered The balance changes:Super Pollution Chad skill from 3m → 4m (+33.3%)Dying Dog from 4m → 6.25m (+56.3%)Tank from 40m → 66m (+65.0%)??? from 7b → 11b (+57.1%)OthersAura Rats income from 450k → 720k (+60.0%)Aura Radius from 900k → 540k (-40.0%)Police Speed from 8.5m → 9.5m (+11.8%)Police Cooldown from 5m → 43m (+760.0%)Sea PartSea Area from 18b → 50b (+177.8%)Bubblegum Car from 425t → 750t (+76.5%)Unlock Seabird from 750b → 1.75t (+133.3%)Unlock Fan from 1.3t → 725b (-44.2%)Unlock Golden Whale from 5qa → 20qa (+300.0%)All those changes were aimed to slow down a tiny bit the parts where pacing was too fasti'd appreciate any feedbacks, also thank you for 2k sales! I'd have never thought we would even reach that milestones, thank you so much for the support. please stay tuned for the content update
Ramen-ten ‘Heart Abyss’
Ramen-ten ‘Heart Abyss’
105 days ago · m.frantseva

Ramen-ten ‘Heart Abyss’ with a summer discount 20% OFF!

From June 25 to July 9, run your own cozy noodle shop right on your desktop! Ramen-ten ‘Heart Abyss’ joins Steam Summer Sale with a 20% discount! Serve mythical yokai, customize your stall, and stay productive with the built-in Pomodoro timer. Want a double serving? Tons of other incredible games from HeroCraft PC are discounted for the Steam Summer Sale! Check out our publisher page to get great titles at festive prices.With love,Heart Abyss Team
挂机破坏神 IdleDiablo
挂机破坏神 IdleDiablo
105 days ago · 水月

IdleDiablo v1.1.1 Update Log

Fixed a bug where synthesis formulas would be interrupted by other formulas. Fixed a bug where Corruption Stone had abnormal effects. Fixed a bug where some stats did not display in the character panel during . Fixed a bug where , , and enchantment stones could trigger infinitely. now has a 3-second internal cooldown on trigger. Fixed a bug where some effects of , , , and were not taking effect. Added a pity/guarantee mechanism for achievement submissions.
Aquarist
Aquarist
105 days ago · Freemind Games - Adam

TWO NEW LOCATIONS available now! 🆕🐟

Hello, dear Aquarists!😌🐠 To celebrate the summer sale ☀️⛱️, we have the new Aquarist update 🐟 Check our trailer 🎬 🆕 What's NEW? 💠 We have added two more locations to the tablet that allows you to return to side-quest locations. These are the art museum exhibition and the jungle/beach location. In the next update, we will add locations set in Aztec ruins and in space. 🔹 Fixes to the quest sequence in underwater locations for players who accidentally skipped the tutorial 🔹 Fixes to side quests from NPCs; it is no longer possible to buy items that are not required in a given location 🔹 Minor fixes and game optimisation ⤵️⤵️⤵️ How to contact us with bugs? Do it via discord 📢 https://discord.gg/76N77uHWkc Or via the Steam discussion📢 https://steamcommunity.com/app/1430760/discussions/ How to support the Aquarist? The easiest way is to share your opinion of our game with others on Steam or among your friends. Thank you very much💗 Aquarist Team
Riftborne
Riftborne
105 days ago · Reckoner

11.37 Patch Notes (QoL)

- Colonise missions now open a construction preset selection page before launch, carry the preset on the fleet, and apply it immediately on arrival - Uncapped the amount you can designate for cargo routes and auto ship construction, instead just displaying a warning when you exceed the productive capacity - Return cargo routes now show with resources when carrying cargo. - Multiplayer construction queue edits like moving or skipping buildings don't acknowledge the server until you exit the page to speed up admin time - Fog of war border corners should no longer offset - Multiplayer combat logs now store a longer history and show the URL for logs.riftborne.net at top - Own ships stationed at other owned bases can now be sent back through the reinforcement return flow - Star map expedition details cleaned up so you can see more info in bottom section
Alchemist's Garden
Alchemist's Garden
105 days ago · Lumis

1.15 Update and Steam Summer Sale!

Hello Alchemists,Summer is heating up and so is the Steam Summer Sale! Alchemist's Garden will be on sale for 20% off for the duration of the sale (starting June 25th). If you’ve had the game on your wishlist, now is the perfect time to dive in!To celebrate summer and our first sale we also have a small update that includes some new decorations and other improvements to the game!We also just hit over 100 reviews recently at over 95%, so that's a big milestone! I really appreciate all the amazing feedback from everyone!Added 9 new decorations, some with a summer theme. Happy Summer!Added new end of game sequences for completing the game and also collecting 100% of the decorations.Visual: Updated the floor tile for the first location.QoL: Highly requested - Forage animations are basically instant when skip animation is enabled. Forage at much faster speeds now!Balance: Slightly reduce costs of a few early game talentsBalance: Slightly increase the value of recipes that use uncommon and rare ingredientsThanks again to everyone for the amazing support!
Idle Startup
Idle Startup
105 days ago · TheCandyMan

Idle Startup 6.8

Founders Club payout now updates live Small fix from the forums (thanks, LostEnigma_): when you had the Founders Club menu open, the "Refound now for +N FP" payout sat frozen at whatever it was when you opened it, even as your earnings kept climbing in the background. Refounding always used the correct up-to-date value, so it was just a display quirk — but now the payout, the "next FP in $X" line, and the Refound button all tick up live while the menu is open, matching the banner. Keep the feedback coming — automation features are up next.
Idle Knight
Idle Knight
105 days ago · Probably

Idle Knight - Update v1.0.4

Shop - Added a popup preview when hovering over a skin in the shop. - You can now view skins in a larger size before buying them. Interface - Updated the main menu interface in preparation for the upcoming mailbox system. Hotfix - Fixed a rare audio-related crash caused by a cleanup issue in the sound system. - Improved audio cleanup when sounds stop, restart, or overlap. - Improved stability for background music and sound effects. - Fixed several audio-related edge cases during shutdown and playback. Technical - Added safer null handling in the internal audio cleanup flow to prevent rare disposal errors.
The Farmer Was Replaced
The Farmer Was Replaced
105 days ago · chat

The Miner Was Replaced – Work in Progress Video

Hey folks, We are busy working on the new mining DLC. Since the mining is already looking quite nice, we thought we would share a short video showing a early work in progress of the new mining mechanic: If you would like to see a higher-quality version of this GIF that hasn't been sped up, you can find one here. We're currently working on a prototype of the mining gameplay and can't wait to show you more! You can already wishlist the DLC here: See you soon, Timon, Adrian and Nils As always we want to show you the programming game made by our friends If Red Then Stop. This could be for you if you want to learn how traffic lights, barriers and other traffic stuff are programmed.
Incremental Dice
Incremental Dice
105 days ago · guilemus

1.3 Ascension rebalance 🤯

Hello there, the main focus of this update is to make the first 16 ascension requirements easier so that the early game does not feel so grindy and slow based on your feedback! Apart from this, the game's UI adapts better to almost any aspect ratio, the game also loads a bit faster, and a few minor bug fixes. That's it for now, let me know what you think about these changes!
BitCraft Online
BitCraft Online
105 days ago · CL-Lutra

Patch Notes 25th Jun - New Gameplay Loops, New Cosmetics and Bug fixes.

Added:Added several new gameplay activities to the Uncharted IslandsSmithingCollect Pirate’s Weapons from the Pirate’s Footlockers found near ShipwrecksRepair the Pirate’s Weapons at the nearby Furnace, Geyser, Whetstone and AnvilOnce Repaired, Pirate’s Weapons can be sold for Doubloons or melted down into Emarium Ingots at a Smithing WorkstationCarpentryRepair shipwrecked steering wheels found in the shipwrecks using the planks found nearby.Planks must be dried on the beach before being usedOnce Repaired, Steering Wheels can be sold for Doubloons or salvaged into Sturdy Planks at a Carpentry WorkstationsTreasure HuntingPirate’s Map Fragments are found randomly when doing any activity in the Uncharted Islands10 Pirate’s Map Fragments can be converted into a Pirate’s MapA pirate’s map can be used to perform a new prospecting activity that rewards you with Doubloons, Trinket Drops, Maker’s fruits or, rarely, a Hat for UggoSailingNew Uncharted Shipments have been added to the Uncharted OceanOnce opened, the contents can be looted by anyone in the area for a short period of timeProvides Doubloons and Pirate’s Map FragmentsAdded several new food items made from Uncharted Island itemsSushiIncreases Fishing speed drastically, but decreases crafting and boat movement speedMade with tropical fish fillets, rice, and salt.CurryIncreases cart speedMade with rice, aidunno sauce, and mincemeatOmuriceIncreases your mount speedMade with rice, sagi bird egg, and mincemeatAdded several new decorative options from the Uncharted IslandsAdd volcanic rock and beach sand as pillar shaping optionsAdd tropical trees (young and mature) as decorative tree optionsAdd Decorative Lava Pool and Volcanic Geyser buildings that can be built by the players, these are not usable for the gameplay loops and are purely decorative.Added several improvement to Star StonesStar Stones Withdrawable from the vault and tradeableStar stones are now displayable, from their item form, they can be placed in the wor...
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