Game Updates

Patch notes and dev posts · 15,083 Steam updates
Re:Blade
Re:Blade
151 days ago · STAGE

Devlog #2 — Hidden Awakenings

🌌 Devlog #2 — Hidden Awakenings8 days until launch · May 19Hello, this is the developer.Last time I mentioned there's one more layer on top of the Awakening trees.This is it.━━━━━━━━━━🌌 Hidden AwakeningsRegular Awakenings reshape your blade. Hidden Awakenings reshape what a regular Awakening even means.Pick the right two on the same tree — they fuse.Lightning hit + crit lightning → something a lot bigger arrives. Ice pierce + speed boost → frozen enemies stop being a problem. Fireball damage + explosion radius → the screen catches fire.32 hidden combinations in total, one for almost every meaningful pairing across the trees.━━━━━━━━━━⚡ And then there's the All-StarsCollect all 5 Hidden Awakenings from a single weapon tree, and a final Hidden Awakening unlocks.Dagger All-Star. Two-Handed All-Star.These aren't tuning passes — they rewrite the weapon. +400% attack, every hit triggers 25 follow-up daggers, 50% crit, 50% attack speed. That kind of rewrite.It's the build payoff. The thing you chase a run for.━━━━━━━━━━🔍 Why hidden?Because finding them is part of it.The game doesn't list which two Awakenings fuse. You figure it out by playing — by noticing that two icons on your bar suddenly belong together, or by chasing a synergy that just feels right.There's a reveal pop-up when one fires. That's the moment.━━━━━━━━━━📅 What's NextMay 13 — Devlog #3: Weapon Armory 🗡️May 15 — Devlog #4: Boss & RaidMay 16–18 — Daily countdownMay 19 — 🎉 LaunchWishlist Re:Blade to follow along.— STAGE Games
蜀仙传·挂至飞升
蜀仙传·挂至飞升
152 days ago · ~DlyJJ~

20260513突袭更新:新道友【川建国】登场

20260513突击更新:·新增道友【川建国】,所有玩家均可直接领取(包括学习版的用户)·领取方式:更新游戏后,在界面右上角点击【宝箱】领取·领取时间:即刻起至2026年5月15日24:00·川建国的设定:-3命元,丹修者-专属主动技能【关税大棒】:消耗2真气,场上所有单位受到的体术&仙术伤害+100%,持续3回合;友方1/2号位获得【金钟罩】,持续2回合-转生被动技能1【极限施压】:整3回合时,扣除自身以及敌方全体10点真气-转生被动技能2【超级他口】:整3回合时,移除1个友方倒地单位,回复友方全体20%生命
Vinyl Desktop
Vinyl Desktop
152 days ago · TTycho

Update v1.2.0

Release Notes: New Features and ImprovementsAdded Record Label Tooltip that shows artist and title of current track playingAdded Russian translationsImproved other translationsNotes:Displaying which track is currently playingTo see the artist and title of the track that is currently playing, simply hover the mouse over the vinyl record's label, and a small popup will appear.This feature can be disabled by unchecking Enable Record Label Tooltip in the menu.
Garbage Growth
Garbage Growth
152 days ago · apepatrick

Garbage Growth demo is out!

About the demoTheres around 30+ skills and 6 upgrades worth of content. Lasts around 30 minutes, up to 1h max. Full release will have much more content, with more ways to add pollution like the sea area and super pollutions!I fixed a few bugs that happened during launch:Graphics bug where screen would get ultra contrasted on some machinesCpu usage grew over timeIf you encountered one of these bugs on launch, please update and let me know if theres any other issues!
Infinite Ruins
Infinite Ruins
152 days ago · kilekagames

QoL & Visual Improvements Update

This update focuses on improving clarity, responsiveness and overall gameplay feel in Infinite Ruins.Visual ImprovementsBlocks now flash using the color of the damage type receivedAdded particles traveling from the cursor to the vortex to indicate it is clickableUI ImprovementsAdded tooltips to golem panel buttons explaining their functionImproved purchase upgrade animation responsivenessBalance ChangesThe vortex now appears in a random positionExcavation Momentum has been split into:Excavation Momentum → unlocks Chain MiningMomentum Efficiency → increases maximum chaining multiplierFrenzy → unlocks the Frenzy buffReduced golem recycling costs to 200, 300, 700, 1300...FixesAdded missing translation for Conductive TargetsImproved pickaxe aiming
Master Healer Kale with useless party

Thank you for 9000 Wishlist~

Again, Thank you for the 9000 Wishlist! It was crazy!Let's do a story time here.I was working on my dreamy passionate Roguelike game for the last 6 months or so. On top of that, I've been doing short video on Youtube, Instagram and Tiktok + Posting frequently on X, Thread, Mastodon and Bluesky. It was exhausting.. And the worst part, it only gain 150-ish Wishlist.One day, I just said F all of this, it ain't working. Let's make a short incremental game like last time, it does give me a little money to live with. If I just spent that 6 months into it, I could get 2 or 3 games.So, I started making Master Healer Kale. The plan was1) Create a game as soon as possible2) Send keys to content creators before Steam Next Fest3) Enter Steam Next Fest on June4) Release the game on JulyThat's it! I'm making this game in 35 days-ish. Using a LOT of assets and codes from my previous games. I don't do playtest (Well, I did give my wife a try. She knows how to heal and how to upgrade skills. That was it.), I don't prepare a demo, I hardcoded all texts, and work in the game for 12+ hours a day. And here we are.. What's Next :I am submitting a demo to Steam, it's currently on review. Don't know if people will like it, because the early games were really slow and repetitive.I want to add MORE nodes on the skill tree. There are some ideas that were scrapped, because the tree is already 200+ which I can describe as "Massive Skill Tree" on the description. I want to increase the effects on the dungeons for "Nightmare Mode".I'm thinking to add a Leaderboard. Like it contain the time when people finish the game (beat Demon King). But I don't know.. I think most of the people that get into this game doesn't want to min-maxing things too much.The new updates will be available really close to launch. So YOU get to experience it first, without seeing any content creator done it first.Prices will be either $3.99 or $4.99. My business brain said $4.99 is better, but my developer brain said $3.99 ...
Book of Fei
Book of Fei
152 days ago · Yunthelia

A Note from Arya | Talent Fixes & Secrets Kept (v3.00.022)

Hi, Brave Hero! Arya here. Today's patch smooths out some rough edges and squashes pesky bugs.Fix: Talent Panel Stutter: Fixed the stuttering issue in the talent panel. Don't worry, the special "mechanic" is still there!Attempted Fix: Light Region Boss Damage: Attempted to fix abnormal damage from the final boss in the Light region of Dragon Continent.Fix: Mage Accessory Translation: Fixed a translation error for mage accessory gear stats.Fix: Elemental Dragon Move Speed Bonus: Fixed incorrect stat calculation for Elemental Dragon abilities that boost party move speed.If anything still feels off, let me know! I'll keep working to make your adventure even smoother.Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
CaseCracker3
CaseCracker3
152 days ago · 问题不大

CaseCracker 3.0 is out now! Limited-time discounts and bundle deals available!

Since the release of CaseCracker in 2022, we would not have come this far without the support and companionship of every player along the way.To celebrate the launch, CaseCracker 3 is available at a limited-time 10% launch discount.In addition, we are also introducing the CaseCracker Franchise Bundle. Players who already own CaseCracker and CaseCracker 2 can purchase the bundle during the launch period and receive an extra 10% off on top of the launch discount.Compared with previous entries in the series, this installment features a larger overall scale and greater difficulty. Long play sessions may lead to fatigue due to mental overload, so for the best experience, we recommend planning your playtime appropriately based on your own pace.The side stories in this title are also closely intertwined with the main storyline. We strongly recommend exploring as much information as possible in order to enjoy a more complete and in-depth narrative experience.Whether you are a longtime friend who has been with us from the beginning, or a new player stepping into the world of CaseCracker for the first time, we sincerely hope that in Chicheng, you will find a story—and answers—of your own.Thank you for playing, and welcome to the world of CaseCracker.
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
152 days ago · deleonora_hs

Decorated Heroes event

⚔️ Greetings, mighty warriors! ⚔️ Event🤴Decorated Heroes👸 is here again! Complete the daily tasks to the best of your abilities and earn Stars of recognition! ⭐️ Exchange your Stars of recognition in the event shop 🎪, where two brand new skins for our heroes are available among the rest of the goodies! Receive a brand new 🏅 Medal of recognition 🏅, depending on your performance, at the end of the event, and remember - Fate smiles on the brave and diligent! 😇 Game on, Holyday Studios. 🎮
Chest Buster
Chest Buster
152 days ago · Developer

Demo Version 2.0 Update

Hello, this is D-Pad. First of all, I would like to express my sincere gratitude to everyone who has played the Chest Buster demo.In this 2nd demo update, we have introduced the "Permanent Enemy Removal" system, which brings a significant change to the gameplay. By defeating enemies, you can unlock missions to permanently remove them. Once a mission is completed, that specific enemy will no longer appear, and you can unlock various rewards using the new "Keys" currency.Permanent Enemy Removal System: Complete missions to exclude specific enemies from appearing.Permanent Reward Unlock System: Use the new 'Keys' currency to unlock abilities and weapons.1 New Skill AddedBalance Adjustments and Bug FixesIf you encounter any bugs or have suggestions, please let me know through the Steam Discussion board. I truly appreciate your feedback.Thank you!
Tiny Terraces
Tiny Terraces
152 days ago · VuVuu Inc.

Patch v0.93.953.10661

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I fixed some things, like the destruction of the newest added tiles, and some other things :)(as of v0.93.953.10661) 🔨Here are some things that I have added/fixed/changed.Adjusted the loading some moreAdded a loading barFixed some building destruction issues (including the decorative dirt, grass, and other small detail tiles newly added in v0.93)Fixed an issue with Fermentation RockFixed an issue that existed across all production buildingsFixed the bottom bar tool icons being desynced their actual active state(?) Fixed a building supplying issue causing fellas to stop supplying when items are still available.(?) Fixed ghost carrying(?) Fixed the issue of not being able to grab eggs from the delivery men if the egg is outside the farmable area.(?) Fixed ground re-appearing after deletionFixed Fermentation rock showing compost recipe if you happen to have not made vinegar yet at the time of placing the buildingFixed Auto-Seeder drones not fully going back into the box when done placing seedsFixed issue causing infinite errors when placing an Auto-Seeder at the edge of the farmable areaFixed Auto-Seeder paste button appearing on newly placed buildings when there isn't a copied layout from another Auto-SeederFixed other little issuesSome small optimizations to sprinklers and signs.(?) Fixed some Fella leveling issues.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window size.Visual bug where a tree when getting knocked down vibrates violently instead of falling correctlyThanks for checking out the ...
Cursflip
Cursflip
152 days ago · IKY

Important Note Regarding Recent "Bubbles" Trail Drops

Hi everyone,We’d like to address a small oversight regarding our drop generator. Recently, the new "Bubbles" trail and its color variants were accidentally added to the drop pool ahead of schedule. These items were available for approximately 24 hours, and a few of you managed to claim them.If you have these items in your inventory, you may have noticed they are currently unusable. This is because the functional code for these trails is tied to our upcoming major update.We have been working hard on this update for quite some time now, and we are happy to say we are in the final stages of development. The Bubbles trails will become fully functional as soon as the patch goes live.We apologize for any confusion this may have caused. Thank you for your continued patience and support while we put the finishing touches on the new content!Best regards, Tidle Studio
Visseron Idle
Visseron Idle
152 days ago · HammaLlama

2.13.0 - More Queue Slots, Combat Queueing & Bug Fixes

Update 2.13.0 - More Queue Slots, Combat Queueing & Bug Fixes A new update is live for Visseron Idle! This one expands the Action Queue, adds support for queued combat, and cleans up a few bugs and quest text issues. More Action Queue slots: The Action Queue can now grow up to 20 slots. Each skill you prestige adds another slot, giving you more room to plan ahead. If you've already prestiged skills, your extra slots should be available automatically. Combat can now be queued: Monster fights can now be added to the Action Queue. Monster cards now include a kill count input and a Queue button once you've prestiged at least one skill. Queued fights run automatically: Queued combat will begin after your current task or dungeon finishes, then stop once the selected number of kills has been completed. Meditation queueing added: Meditation focuses now have a Queue button next to Meditate, so you can chain meditation sessions with your other activities. Improved queue display: Queued combat entries now show the monster name and kill count in the Action Queue panel. Clicking one will take you back to the Combat page. Dungeon HP fix: Fixed an issue where players with multiple prestiges could lose HP when entering dungeons. Dungeon HP now correctly includes all prestige bonuses. Clearer quest wording: Quest objective labels now use more accurate action words that better match the task, such as Smelt, Saw, and Catch. Quest text cleanup: Quest objectives that require multiple items now display the correct plural item names. Thank you for playing and for all the feedback. Every bug report and suggestion helps make Visseron Idle better. - Visseron Games
Book of Fei
Book of Fei
152 days ago · Yunthelia

A Note from Arya | Bug Fix Roundup (v3.00.021)

Hi, Brave Hero! Arya here. This patch tackles a few visual and loot bugs that have been annoying everyone.Fix: Talent Tooltip Truncation: Fixed an issue where some tooltip text in the talent screen couldn't fully display. All descriptions now show correctly.Fix: Unlootable Ground Cards: Fixed an issue where cards dropped on the ground couldn't be picked up in some cases. Loot is no longer out of reach.Fix: Log Soul Brew Count Display: Fixed the incorrect pickup quantity display for soul brews in the log screen. The numbers now match up.Miscellaneous Bug Fixes: Squashed a few other minor bugs along the way.Wishing you a day of fully-readable tooltips, lootable cards, and numbers that actually add up~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
Pachincro
Pachincro
152 days ago · the (team) flash

Boss achievement bug fix

I was planning this update for a while with some major updates around game modes (two new game modes but they still need a little more time to cook, in the meantime I've updated and fixed some major bugs that have been around since launch) some more game mode updates will be coming in the not too distant future.
Visseron Idle
Visseron Idle
152 days ago · HammaLlama

2.11.0 - Essence Bottling Overhaul

2.11.0 - Essence Bottling Overhaul Essence Bottling has received a cleanup pass! This update makes the skill easier to understand, removes tasks that did not apply to certain classes, and gives players clearer guidance on what to unlock next. Essence Bottling Improved: Essence Bottling tasks are now better tailored to your class. You should only see tasks that are relevant to your current class and progression. Improved: Phial of Precision tasks and Familiar Treat tasks are now hidden until you complete The Art of Alteration quest. New: Quest-locked tasks now show a blocker card on the Essence Bottling page, making it easier to see what quest you need to complete next. Fixed: Condense Essence no longer appears for non-mage classes, since the required materials are only available to mage classes. The Art of Alteration Quest Improved: The Art of Alteration no longer requires Essence Bottling level 15. The only prerequisite is now Blacksmithing level 20. Fixed: Orin's quest reward now gives empty vials instead of mage ammo. Empty vials are a better starting point for Essence Bottling and are useful to every class. Thank you for playing and for your feedback. Every bug report and suggestion helps shape the game. -- Visseron Games
CaseCracker3
CaseCracker3
152 days ago · 问题不大

CaseCracker 3 Demo Update Notes

The Demo has received an important update. The main changes are as follows:Demo save data can now carry over to the full version Progress made in the Demo can now be saved and continued in the full version.Text improvements Some text has been revised to make the reading experience smoother and more natural.Story detail improvements Certain story details have been adjusted and expanded to make the narrative flow more complete.Plot issue fixes Fixed several issues that could affect the logic of the investigation and the understanding of the story.Added 4K resolution support Improved the display experience on high-resolution screens.Please note: due to changes in the data structure, existing Demo save data will no longer be valid after this update. Players entering the system from the Demo will need to start over.We sincerely apologize for any inconvenience this may cause to players who have already played the Demo. Thank you for your understanding and support.
Visseron Idle
Visseron Idle
152 days ago · HammaLlama

Update 2.10.2 - Bug Fixes & Animal Husbandry

Update 2.10.2 - Bug Fixes & Animal Husbandry A new update is now live for Visseron Idle. Here's what changed: Animal Husbandry New: "Born to Ride" quest -- Aldric Thornmane has one last lesson for ranchers who have mastered chickens, pigs, and sheep. Complete it to receive your first baby horse. Existing ranchers who already finished "The Thornmane Way" will see the quest appear automatically. Improved: The horse combat bonus is now labeled "Travel Speed" to better describe what it does -- your horse reduces the time between fights, not monster respawns. Bug Fixes Fix: Material tooltips on skill task cards now show every source for an item, not just the first one found. Seeds that come from Woodcutting nests, Herbalism, and Farming all appear in the list. Fix: When viewing a farming task, cross-skill sources (like Woodcutting nests) now appear at the top of the source list so the most useful navigation targets are first. Fix: Skill tasks could not be queued while a dungeon run was in progress. You can now add tasks to the queue during a dungeon and they will run automatically once the dungeon entries finish. Thank you for playing and for your feedback - every bug report and suggestion helps shape the game. - Visseron Games
Verde
Verde
152 days ago · studioantimeta.steamdummy

Verde Demo is Out Now!!

Hello, everyone!Verde's first public demo is finally LIVE on Steam!🌿✨Verde is a cozy city building game with a focus on nature and freedom to create. Build houses for small seed like creatures and fulfill their demands. Express yourself by creating your own pretty garden town.The demo includes the following:First region of the game (30-40 minutes of gameplay)A cozy, relaxing vibeA variety of buildings, each with many variationsSimple, laidback city building mechanicsWe'd love to hear your feedback about the game, and what we can improve in the future! You can leave your feedback by leaving a review for the demo or through the following feedback form!Thank you very much, we hope you'll enjoy Verde's first demo!
Cube Foundry
Cube Foundry
152 days ago · Jabran

[1.7.3] Overclock Rework

Overclock ReworkBrand-new Overclock button — replaced the static fire icon with an animated pixel-art flame. Idle, active, and cooldown each have their own sprite and behaviour CPS heat gradient — when overclocking, the CPS counter in the top bar now smoothly transitions from cyan to red as system stress climbs.Doubled max stress capacity — overclock now takes roughly twice as long to peak, giving you a longer window to ride the production bonus before forced cooldown. -Jabran
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