Game Updates

Patch notes and dev posts · 15,132 Steam updates
Idling to Rule the Gods
Idling to Rule the Gods
192 days ago · Ryu82

Easter Event

Happy Easter to you all! I hope you have a nice time. Here the full changelog: - Added an easter event. For 2 weeks after you start it, you can gain bonus pet stones, research points, growth and event currency from a generator event. As usual that also lets you get a free pet token and a new statue. The statue this time adds 1 base growth to all your unlocked pets every hour. Like last time, you can choose your starting time. The event will be removed in around 3 weeks, so you have up to a week to start it for the full bonus. - As the new statue and some other increases to growth gain the last years devalued the growth you gain from the daily packs quite a bit, I increased the growth you gain from them now. - You can now also get the lamb statues from last year again via pet stones or money. - Added a new challenge: Divinity Accumulation Challenge. With this you can auto unlock the divinity generator tab and make the upgrades of the div gen free. - Added a new challenge: Boosting Capacity Challenge. With this, leveling up your divinity capacity will also boost your divinity output. - Added a new challenge: Powerful Worker Challenge. With this your worker clones can boost the output of your divinity generator higher and make it also count for UBs or Pet Campaigns and they don't need stones anymore. - Added auto worker clones as pet stone purchase. With it, it adds a toggle to your div gen page to auto CAP max worker clones when your div gen levels up. It will first use idle clones, then clones on div gen and if you level up your clones on planet + might, it will auto move not needed worker clones to that might once that might is leveled up. - Added a token improvement for the shadow clone pet. With it, it will auto add idle clones up to your clones spread setting to fight your idle pets once a minute (you need to have improved half stats first). - Added an improvement to preselect might as a pet stone purchase. With it, it will move a set amount of clones from your R...
Tale of Immortal Ring
Tale of Immortal Ring
192 days ago · 619070440

Optimization Update v0.84

Addressing the feedback, I've just pushed another update patch with the following adjustments:1.Adjusted Spirit Herb Size: Increased the model size and collision volume of Spirit Herbs, making them easier to spot even amidst dense bullet patterns.2.Optimized Equipment Stats: Increased the base attributes of certain equipment to create a clearer distinction in power between different quality tiers.3.Adjusted Realm Progression: Refined the numerical curve for Cultivation Realms, increasing the attribute gains from breaking through to higher realms.4.Enhanced Healing Skills: Boosted the effectiveness of healing skills to ensure sustainability meets expectations.5.Through these changes, have generally improved the growth rate of the character's attack and health, thereby reducing the difficulty of clearing the late game.Thank you all for your feedback and support!
Kraken Cleaning
Kraken Cleaning
192 days ago · LukaWorks

Update notes for April 4

Hey there Krakens! It has been about 38 hours since our launch, and honestly, it’s been a rough cleaning time for all of you, the players, and us, the devs. But, thanks to all the kind and valuable feedbacks, we were able to make some patches. Here are some major updates! - Japanese language update (missing characters were found deep in the Abyss) - Giant Clam spitting out too many pearls for plastics (we told the clam to be less generous) - Clicking on the menu icon and turning the game into window mode (it will stay in full screen mode now) - More Giant Clam upgrades to make the final processing speed faster - Currency on the final few upgrades fixed (shown as plastics —> now as pearls) - Rebalanced the cost of the final few upgrades - Increased the amount of trash in the final level While our little Mantis Shrimp is still working hard to pick up our mess, hope you enjoy the newly updated version! It would finally feel relaxing and cozy, but of course, more fun! We may have more minor updates in the future, so please check for the updates. With Abyssal Love, Luka Works 🐙
With Me: Aquatic Time
With Me: Aquatic Time
192 days ago · EnvoyHELL

Version 0.3.3 Update

Hello everyone! This is Sensory Patch Studio.Now that Mr.Glove’s spaceship has been fully repaired, we have made contact with the cosmos. Mysterious extraterrestrial visitors have brought you a brand-new system: Signal Vault!Once you own 10 fish tanks, Signal Vault will be unlocked. You can store a fully set-up tank (including aquascape and fish) and swap it out for a new empty tank.The fish inside Signal Vault will go on a space vacation via magical cosmic waves: Adult fish will no longer need to work, young fish will temporarily stop growing, and the maximum number of decorative items will increase as you unlock more tanks in Signal Vault.You now have even more space to keep your beloved fish and decorations! You can bring them back to the fish house anytime you miss them.A new batch of selected player letters has been added to the Sweet Memories gifts. Feel free to keep sending in your stories!More content and improvements are in development, so stay tuned!Content & Feature UpdatesUpon obtaining 10 fish tanks, Signal Vault will be unlocked. You may store a fully arranged fish tank (including aquascape and fish) in its entirety.Selected player submissions have been added and will appear as Sweet Memories gifts.Bug Fixes & OptimizationsThe initial aquascape limit will increase as more Signal Vault Tanks are unlocked now.Adjusted logic for the random aquascape button:When category filter is set to default, both natural and artificial aquascapes are randomized with no priority.When set to Natural, the game prioritizes random natural aquascape items.When set to Artificial, the game prioritizes random artificial aquascape items.Increased values for the Balance buff: fish income bonus raised from 2%/4%/6% to 4%/6%/8%.Fixed an issue where the Windows version might fail to load properly under specific conditions after launching in windowed mode.Fixed an issue where certain live wallpaper software could not display correctly when Desktop Aquarium Mode/Energy Saving Mode wa...
Your Chronicle
Your Chronicle
193 days ago · samuraibox3601

[ ver 2.7.3 ] QoL Update & Bug Fixes

- Title filter - Pin feature for Title - Modified to allow navigation from the party's Wrath screen to the Routine's Wrath screen - Added an option to the Wrath keyword filter - Equipment filters now update while typing - Routine order - Bug with Guardian's Bane - Incorrect attribute displayed when an ally is defeated - Rank-up achievements not unlocking - Dungeon resets when Wrath levels up - Adjusted restrictions in some dungeons - Dungeon order
Mining Wizards
Mining Wizards
193 days ago · TMA

Patch Notes - Ver. 1.0.1.2

Hello wizards,First of all, thank you for playing Mining Wizards!Achievement Sync FixSteam achievements will now unlock upon entering the lobby if they were previously completed in-game but not synced.NoticePlease restart Steam if the update does not apply automatically (v1.0.1.2)You can check your version at the bottom-right of the lobbyI hope you enjoy Mining Wizards.
Tale of Immortal Ring
Tale of Immortal Ring
193 days ago · 619070440

Optimization Update v0.82

Addressing the feedback on gameplay experience, I've just pushed an update with the following adjustments: 1.Reduced the collision volume for all Spirit Stone Node. 2.Improved the visibility of the One-Eyed Monster's laser beams in Chapter 5 and extended the laser warning time. 3.Slightly reduced the player character's collision volume. Happy Gaming!
Salvus: Aries
Salvus: Aries
193 days ago · Kohi

Patch #4

Updated CGs Updated Save System Fixed typos Fixed voicelines QOL Update Some voice lines are pending to be mastered for audio quality purposes. The ending theme will also be reformatted for better viewing quality.
Tower Walker: MMO Grind Simulator
Tower Walker: MMO Grind Simulator
193 days ago · Raptor Claw Games

4 differences between Tower Walker and Mushi

There is many differences between Tower Walker and Mushi. Today we wanted to list 4 of them. The racials, boggin companions, loots in dungeons and the world map. 1. The racials and ancestry In Tower Walker there is not much depth around the racial abilities. In Mushi we wanted to put more focus into adding more depth to racials. All races now have their own talent tree "Ancestry" with special unique abilities. The game will have 24 different races at launch with a total of 95+ new skills tied to these talents. {STEAM_CLAN_IMAGE}/42896979/96326e7bb96b80808eeedeff9a64287181e3b274.jpg For example: Human has "Royal Heritage" which increases crit chance just as it did in Tower Walker, but now in Mushi with the added "Ancestry" tree there is a choice between "Ferocity" or "Momentum" - these bonuses has a chance to proc everytime you crit. "Ferocity" - Gain an extra bonus of crit power for 5 seconds "Momentum" - Gain movement speed for 10 seconds. And further down we have a powerful talent "Warpath" which has a chance on hit to grant 100% crit chance for 5 seconds. Stats in Mushi such as Crit and Dodge has been reworked and rebalanced. 2. Party companions In Tower Walker it costs gold coins to unlock and level up party companions. In Mushi this has been reworked to be talents for a new set of companions called "Boggins" in the "Traveler" tree. It now costs skillpoints to improve their support instead of gold. Boggins can have synergy with certain races and classes. For example "Fungi" has a special bond with the "Boggin Seer" that plants mushrooms to bring support in combat. The racial ability can boost and greatly improve these types of "Windy Shroom" and "Frenzy Shroom". With boggins there is also new features around gear and special equipment. {STEAM_CLAN_IMAGE}/42896979/67bd35d64c5675b839e64c82c7dcdce50ae59a83.jpg(This screenshot is from a dungeon called "Deep mines") 3. Looting in dungeons Dungeons is much different in the next game than in Tower Walker. We wanted Mus...
MISHA
MISHA
193 days ago · MOQred

🐰 Easter Event with Limited-Time Outfits!

The Easter event is now live!New Easter-themed outfits for Misha are now available. One of them stands out in particular - it comes with a playful little companion 🐰How to get them:Open chests during the event - the new items have been added to the drop pool.Exchange duplicates.Trade on the Steam Community Market to collect the missing pieces faster.Event period:April 3, 2026 - May 4, 2026
Keep on Mining! - Worlds
Keep on Mining! - Worlds
193 days ago · EEGames

Patch #3 - QoL and bug fixes

-Added another toggle button inside the settings. This toggle will make icons appear on the skill tree upgrades. A plus icon will appear if an upgrade is affordable and a checkmark will appear if you have purchased the upgrade to max. This toggle is off by default. Having this toggle on will help those who are colorblind and find it hard to differentiate between the 3 skill tree upgrade colors, red, green and yellow. -Re did the UI for the shop inside The Market. Some players were confused about the difference between purchasing and leveling up items, and since the level up item button was a lot bigger than the purchase button, it was easy to get confused. Now both buttons are the same size and the item level text is placed to the left. -Fixed a bug that appeared after the last update. This bug would cause the highlighted gem frames to appear when you press the upgrade all button inside The Market. -Fixed a bug where if you have AUTO USE selected inside The Market, items from the On The House talent card and the Thunderglass 25% item use equip bonus would not work. You would only use the items from AUTO USE. This bug would only happen if you press the Keep on Mining button after a mining session, not if you press the Keep on Mining button in the main menus.
Hamster’s Sticker Book
Hamster’s Sticker Book
193 days ago · happy12

1.2.2 Patch Notes

1.2.2 Patch NotesHello, this is Dotori Doguldan. 📕 indicates changes that reflect user feedback.UISlightly increased scroll speed for rare, epic, and legendary borders in inventoryBug FixesFixed issue where stickers appeared grayed out in inventory when quantity reached 0 after placementFixed issue where stickers appeared not to be purchased when remaining quantity was 0 after border purchaseFixed issue where autostart option was not working - if it still doesn't work, please uncheck and recheck the autostart optionReporting bugs on Hamster's Sticker Book GOOGLE FORM would be a great help in fixing them.Thank you,— Dotori Doguldan
Kraken Cleaning
Kraken Cleaning
193 days ago · LukaWorks

Kraken Cleaning is OUT NOW!

Welcome back to our Abyss! We are proud to announce Kraken Cleaning is officially and finally available on Steam.Let’s get Kraken and start cleaning the ocean with cool new updates.What’s new?More levels (more trash…? 😉)New tools and trash refineries (Giant Clam has new neighbors)Say hello to Ocean Friends (what do they do?)Got rid of some annoying sound effects (looking at you 🧲)More improvements for gameplay convenience (no more painful clicking)EPIC final stage (ohhhhh yessss ⚡️🎸⚡️)Various language options (we plan to expand more in the future)We are celebrating our launch with 30% discount for the first 14 days! Yay😎Hope you enjoy our gameWe cannot thank every one of you enough for showing support by playing our demo and wishlisting the game. We will see you out on the ocean and under the Abyss.Also, a huge thanks to those who played the game in the first couple of hours of the launch. Yes, we had some bugs, but we were able to make quick fixes thanks to your valuable reports. We hope your future Kraken Cleaning experience would be smoother!With Abyssal Love,Luka Works🐙
Chill with You : Lo-Fi Story
Chill with You : Lo-Fi Story
193 days ago · Nestopi Terashima

Patch: Ver 1.4.3

Thank you for playing Chill with You: Lo-Fi Story.We have released Ver 1.4.3 today to address a specific bug.Update Details:- Fixed a bug where text in choices was displayed as "□".We apologize for the inconvenience, but please apply the update and restart the app.Thank you for your continued support of Chill with You: Lo-Fi Story.
Marisa!ReturnTheBook!
Marisa!ReturnTheBook!
193 days ago · 十六夜咲夜Izayoi

【Version 1.50】

----------------------------------------------------------------------------------------------------Version 1.50New Gameplay: Combat Stage Mode---------------------------------------------------------------------------------------------------- After her house was destroyed, Marisa took her remaining books and fled into an underground passage. Don’t let her get away! Alice personally ventures deep into the lair, chasing Marisa with special dolls imbued with everyone’s feelings, to defeat her once and for all!★ (After clearing part of the idle gameplay content, a wanted poster will be unlocked in front of Alice’s house. Click on the poster to play the new content.) ★ ----------------------------------------------------------------------------------------------------New Meeting Point Rewards:★ Clear Normal difficulty of the new gameplay to get an extra 5 Meeting Points.★ Clear Hard difficulty to get an extra 10 Meeting Points.★ Clear Lunatic difficulty to get an extra 22 Meeting Points.Meeting Points are used in the idle gameplay section.----------------------------------------------------------------------------------------------------Fixed a bug that could cause the clear time to display as 0.This game uses AI translation, which may contain inaccuracies.
Chibi Planet
Chibi Planet
193 days ago · GSI

Chibi Planet 3.21.25

What's New Today- Add Chibi Pass Season 8- Add Songkran Festival Event- Add Songkran Event Rewards at NPC Violet- Add Water Splash Fiesta Event at Midtown- Add Returning Sand to the Temple Event at Wat Yak Lek Riverside- Add Star-Picking Tree at Wat Yak Lek Riverside- Add New Hairstyles at NPC Hippie- Add New Hairstyles at NPC Joel- Fix general bugs
BuGarden
BuGarden
193 days ago · PlumTree Studio

Dev Update – April 2026

Hi everyone 🌿During our previous demo, we received a lot of feedback and suggestions from you all — including many ideas for new flowers and systems you’d like to see. Thank you, seriously.We’re currently planning to open the demo again in late April, and we’re really looking forward to hearing even more of your thoughts.In the meantime, we’ve been busy improving existing features, refining controls, and working on new systems.Here’s a quick look at what’s changed in the garden over the past month:🌱 What’s NewNew Soil Types & New FlowersWe’ve added new soil types, along with flowers that grow specifically in them!You can now switch between different flower pots with different soil at any time.We also heard from many players that they wanted to grow more plants at once. Originally, we tried expanding the garden space — but… it turns out our flowers are a bit too big and a bit too lively. Too many of them together can feel overwhelming (and maybe a little distracting while you’re working). So instead of going wide, we decided to keep the “small pot in the corner” approach, while allowing you to freely switch between different soil pots. Flowers in inactive pots will still grow — just a little more slowly.Different soils also mean different plants and challenges. For example, jungle plants need more water, while desert plants are more drought-tolerant but grow more slowly.Snail Upgrades & New AbilitiesOur little snail now has progression!You can spend coins to upgrade its abilities — like watering more efficiently or moving faster. We’ve also added new functions such as replanting and checking plant quality.We’re hoping it can become a more helpful companion when you need it.System-Wide Balancing AdjustmentsWe’ve made overall adjustments to growth rates, water consumption, watering efficiency, and related systems to improve the overall gameplay flow.✨ Other ImprovementsAlongside the bigger changes, we’ve also made a number of smaller improvements:Save system updated — ...
IGNOBLE
IGNOBLE
193 days ago · 8bit_notetaker

🩸IGNOBLE DEMO Now in Chinese, Japanese, Korean & Thai🩸

🩸 New Languages Available - Play IGNOBLE in Your Language 🩸 IGNOBLERS, The demo is now available in following languages: 🩸 Chinese 🩸 Japanese 🩸 Korean 🩸 Thai You can now jump into IGNOBLE’s fast-paced combat, upgrades, and chaotic battles in your own language. 🩸 What We’re Working On Here’s a preview of a new event mechanic we’re currently developing: 🩸 A combat-focused event where the timer pauses 🩸 Blood is absorbed into a totem instead of dropping normally 🩸 The totem builds up and explodes with massive rewards We’re continuing to expand and improve IGNOBLE. Don't forget: The demo is live. Jump in and try it now! If you enjoy the game, wishlist IGNOBLE to stay updated and support the project ❤️
Box Bakery
Box Bakery
193 days ago · MangoBox_studio

We've added three new DLC animals.

Hello everyone! If you go to the Steam store page now, you can see that the DLC content is already on our homepage. This time, we've released three DLC animals: Mango (the dog), Koala, and a little white bird. If you're looking to buy them, we highly recommend getting the bundle, which is currently 40% off. Just click on any DLC on the Steam store page, go to its detail page, and scroll down to find the bundle! Our bundle of three animal DLCs is now priced at $1.50.(9.36RMB)(I'm not sure why it's only appearing on the DLC pages and not the main game page.) Once you've purchased the bundle and entered the game, the DLC-related tutorials will be triggered.
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