Hey everyone!In this update, we've added the following features:Added Town God Commands. You can now smite town resources & demolish buildings.Fixes God command build issues where characters wouldn't listen. (They still hold free will to make the final decision, however previous version has issues that are now addresses)Characters move around their locations now instead of sitting still.Added river walk area to the left of the housing district for characters to walk at.Fixed issue where characters were getting stuck outside Tavern bubble.Characters in Tavern / Bakery bubble can now be clicked on.Added patrol icon.Added gossip system. Now characters know if another is talking about them over the past few days.Character goals now can change based on their personality.Improved day / night balance.For any bugs or issues, please let us know in a community post, thank you!B8ve
DESTROYER BURGER V. 1.1.0 - TOKYO CITY UPDATE New campaign: Tokyo City! Comes with 8 new combos, 5 new burgers, 7 new daily specials, all added to The Random as well!New content: 3 new ladder steps for The Random campaign.Game balance: every campaign now has its own initial Will 2 Live loss value.Game balance: Massive Flipper is now a tier 3 perk and Napalm Infusion is now tier 2.Game balance: every standard order now has at least 14 seconds of order time.Two new Medi-Scene products: Outabreath Steroids and the Unlimited Pill.Minor bugfixes for ultrawide resolution.2 new loading screens, including Tuubeli streamer tribute screen.
🪓 Patch 1.0.7 🔧 UPDATE - Improved overall game performance (FX, Update loop, etc.) - Added FPS display in the F1 stats panel - Increased scroll speed in Achievements & Leaderboards - Reduced tree bending animation when map size is above 7 - Pressing left on the first axe now loops to the last axe 🐛 FIXES - Fixed Fortune Axe (no longer gives Void Wood) - Fixed save issues when quitting from the main menu (axes & forest) - Fixed AmountRestartWood / AmountRestartSuperWood not resetting properly ❤️ Thanks for playing and supporting the game!
Bug fixes
Bugs Fixes Now when a customer ask for a clean table, the reuquested table is highlighted with a outline Random traffic cars Now cars show up in the main title scene Fixed some furniture icons Fixed bald head selection Fixed reset tutorial feature Now includes visual feedback when constructor mode is denied. New Features: Reputation and customer feedback System Improved UI Expansion Areas in Build Mode Hats and hairs with shape key (Not all hats and hairs are compatible with each other)
NEW AQUASCAPING CHALLENGE - "Bridging the Gap"Mind the gap! How does your aquarium bridge it? Metaphorically? Physically? Metaphysically? Show us what you think!Shout out to @Rabscuttle for their Meadow Path tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
Achievement Bug Fixed : Resolved an issue where certain achievements were not unlocking correctly upon completion. Ending Animation Update: Improved the ending sequence mechanism. The final animation will now trigger automatically after a 5-second delay,
1.修复了应用dlc后打开装备箱子有概率卡住的bug 2.优化了 3.DLC新增]
Version 9.0.7New:Several Mini Events have their rewards boosted!The Meteorite and Firestone research trees were extended, along with Exotic upgrades and Alchemist experiments.Added new gold upgrade milestones for heroes and guardians: every 5 levels up to 50, then every 10 levels up to 100.Changes:Dodge and the Critical text above characters in the battle have symbols next to the textRebalanced the attributes of heroes, guardians, enemies and bosses.The first few achievements for max stage and kill enemy/boss are slightly changed but not as a total effect.Hero abilities are now stronger and have unified and rebalanced resource costs.Hero upgrades became cheaper and now start from 10 gold instead of 100.Talents updated - Non-leader heroes now have Auto abilities enabled by default. Leader Auto abilities unlock at Talent Level 11. Party Menu Auto abilities toggles unlock with the Leader Talent.Removed enemy avatars from the shop (owned ones remain).Avatar cost is reduced from 1000 to 500 Gems and they can no longer be purchased with real money.Inventory items duration increased from 2 minutes to 5 minutes.Scrolls duration increased from 1 minute to 10 minutes.The library now unlocks at stage 11 instead of stage 45.The special upgrades unlock at stage 25.The first 30 stages of the game now have 3 waves of enemies instead of 5.The first firestone is generated at 500 gold instead of 18000.New servers now grant starting items: 5× of the following - Midas Touch, Drums of War, Dragon Armor, Guardian’s Rune, Totem of Agony, Totem of Annihilation, plus 2× Pouch of Gold and 1× Bucket of Gold.The locked buildings in both Town and Guild will be darker and will have the unlock requirement on them.The Settings now are Account-Wide.Redesigned buttons for the “New” Adventure buttons style, and some other UI elements.The system of Extreme Value Bundles has been redesigned.Fixes:Fixed incorrect behavior of Amulet of the Day notifications and rotation.Fixed flipped cards issue in the T...
👷♂️ 1.0.1 - New Update is Live🛠 Bug Fixes & Improvements:Fixed an issue where the “Ready” message would appear randomly during gameplayFixed an issue with achievement progress not being tracked on off-site mapsFixed an issue causing accidental entry into containers while operating the forkliftAdded the missing ability to destroy certain itemsFixed missing tooltips during auctionsImproved highlighting of object parts during assemblyAdjusted the minimum required area for cleaning/painting on some objectsImproved mattress texturesFixed flickering light in the garageImproved nighttime lightingImproved some translationsHave Fun! 🤗 Junkyard Builder Team
Since the translation takes time, please wait. It will be updated to the local language later. {STEAM_CLAN_IMAGE}/40275129/b419e499dfc0f3cccf8d6da878afd465ec396696.png {STEAM_CLAN_IMAGE}/40275129/72685f17dcc316613aacfdce01b6067cc9203eeb.png New Content Touhou Blooming Soul collaboration New rare guest (Hata no Kokoro) and items related to the four emotions Touhou Fairy Knockout collaboration New outfit (Fairy Dress) and fairy-themed shop decor. Added the ability to create "menu presets". Story Improvements Improved the main story of DLC1: reduced wait time between story events and added a mission which guides you on how to progress the story. Improved the story when you fail the DLC1 boss fight. Added new dialogue when meeting Rinnosuke for the first time. Added a mission for DLC2 which guides you on how to open the shop in Former Hell. Improved the "Dubious Shrine" storyline in the shrine. Polished the "Please Get Back Our Stolen Natural Spring" storyline in the bamboo forest. Other Improvements Changed certain fonts. Added an indicator for new collaboration events at the terminal. Collection panel now supports the scroll wheel. Challenges that force you to load a save now have a reminder for you to save. There will now be a tooltip in the bottom left when shopping at Kourindou. Choices for some events will now show an exclamation mark above the character and beside the choice itself. Improved the position of the illustration for the "Gratitude of Flowers" outfit in the notebook. Bug Fixes Fixed an issue where Louise's spell card will still trigger despite the stack being 0. Fixed an issue where Alice, Yuuma and Utsuho's punishment spell card being triggered while Sanae's "no buffs" punishment spell card is active would result in destroyed stations immediately being restored due to the aforementioned "no buffs" effect but still have the sprite for the destroyed version. Fixed an issue where some scrolling texts would not display fully. Fixed an issue regarding spri...
v0.12.3 Patch NotesGame Updates:1. Added the Axe Spirit challenge stage "Celestial River Soul Breaker" and Axe Spirit Re-forge; added Axe Spirit character and Axe Spirit Boss.2. Added the Artifact Spirit challenge stage "Celestial River Light Spirit" and Artifact Spirit Re-forge; added Artifact Spirit character and Artifact Spirit Boss.3. Character and Artifact detail panels now show a "Source" label for Mod-originated data.4. Character detail panel now displays Counter-Attacks and Counter Damage combat stats.5. Fixed an issue where "Cui Cui"'s buffs could be dispelled.Editor Updates:1. All editor pages now feature a unified sticky toolbar with dirty-state indicator, unsaved changes confirmation dialog, and Alt+S shortcut to save.2. Added new effect type "Enemy-Sourced Damage": deals damage to self and triggers on-attacked/counter checks.3. Added new scaling types: Caster Level, Enemy Level, Random Int (0–100), Random Float (0–1).4. Damage effects now have an "As Counter" option; when enabled, counter damage bonuses apply and counter stats are tracked.5. Clear effects now support a sub-value field to grant the caster stacks equal to the number of debuffs cleansed.6. Stack grant effects now support custom duration override; stack definitions now have a "Persist on Death" option.7. Added new condition type "Party Element Count ≥ N", including Additional Elements.8. Added "Counter Echo" mechanic: characters with independent Counter Echo effects deal extra damage hits after a counter-attack lands.9. Added "Additional Elements" mechanic: characters with additional elements auto-select the most advantageous element against the enemy (applies to basic attacks, skills, artifact skill activation range, etc.).10. Added multi-Charge Attack support: characters/classes can have multiple C.A.s; the first one whose usage conditions are met is automatically used.11. Exchange editor now supports custom categories and sub-categories with trilingual name input.12. Added mod deletion c...
- Added auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself.- The purchase interface on the Temporal Residue page now supports direct numeric input.- Fixed an issue where in some rare cases the modules could be failed to destroy.- Fixed an issue where fleet counts would be reset to zero when constructing ships during an Unstable Rift battle.- Fixed an issue where fleet counts could be duplicated upon completion of an Unstable Rift.
🦈 \ Spring Shark Frenzy – Hero Shark Hunting Guide (v3.06001)The ocean has changed, and the hunt has begun! We’ve received feedback regarding the difficulty of catching Hero Sharks. To help you master the current Spring Shark Frenzy event, here is everything you need to know about the new gear requirements and event details.🎣 Pro Tip: Use Shark Rods & Reels!Hero Sharks are designed with significantly higher strength than regular sharks. Standard fishing rods are not sufficient to handle them effectively. To increase your success rate, you must use specialized Shark Gear.Action: Purchase and equip a Shark Rod & Reel before entering Hero Shark maps.Where to Buy (Credit Shop): IRON BITE series (starting at 10,000 Credits) or the high-end MEGALODON series.Where to Buy (Premium Shop): Various themed sets like Neptune, Sunburst, or the Snowman Package ($2.99 – $4.99).📅 Event ScheduleEvent Period: April 16, 2026 – May 17, 2026Dark Megalodon Stage: Opens May 4. You can track the countdown in the bottom-right of the map UI.🦈 Dark Hero Shark BountyAll four event maps are now fully open! You can encounter and hunt Dark Hero Sharks freely.The Challenge: Catch 50 sharks per map to complete the bounty.Rewards: Earn Golden Tokens for your catches.Completion: Once you catch 50 on a specific map, that shark will no longer appear there.⚠️ Participation Notice: This is an optional long-term challenge. You do not need to catch all 200 sharks to enjoy the event. Take your time and play at your own pace!🧥 New Items & GearCredit ShopIron Garnet Rod & ReelABYSSBOUND Gear & Costume PackageGolden Token ShopGold Gear Rod & ReelTHALORYN Gear & Costume PackageIAP (In-App Purchase)STEEL BOUND Rod & Reel PackageMONO CHROME Rod & Reel PackageWAYFINDER Gear & Costume Package💡 Still having trouble? If you are still struggling even after equipping a Shark Rod & Reel, please let us know! Sharing a short video of your gameplay is the best way for us to investigate further.Good luck out there, hunters. ...
Hi everyone! ^^We’re excited to share that Lakeside Bar now includes a new free content update in version 1.2.5✨ What’s new?We’ve added new skins for the remaining staffs. Now your whole team can show up in style and bring even more personality to your bar 🍹Jump in and try out the new looks to make your cozy lakeside space even more vibrant!🎯 Stay connectedDon’t forget to follow our developer page to keep up with the latest updates, teasers, and upcoming projects from us: https://store.steampowered.com/developer/BITCOVERThank you so much for your continued support ❤️
Hi everyone,It was a wild weak. Thanks to everyone who joined us since launch!
After some major performance fix I can finally have time to work on new and late game content, here are the changes in this update:Shadowstone SystemNew currency: Shadowstone – used to unlock powerful active skills!Drop from monsters level 1000+ (higher levels = higher drop rate)7 New Active Skills!Brand new active skills now available via ShadowstoneThese are just the beginning... more skills coming for higher levels! Keep the farming and prepare for stronger enemies! Core Performance FixesFixed FPS issues – smoother gameplay across the boardFixed level transition lag – no more floor placement problemsReduced level transition animation – climb faster without screen blocking!Continued CPU & memory optimizationsMinimize Mode PerfectedGame now runs in energy-saving mode when minimized (lower CPU/memory)Idle progression now smooth & correct even when minimizedAuto-prestige & skill transitions work perfectly in backgroundAuto Prestige OptimizedSmarter, more reliable auto-prestige functionBackground progression now matches foreground speed exactlyYou can now truly set it and forget it – minimize the game, go do other things, and come back to perfect progression!If you're enjoying the game and these updates, I'd be incredibly grateful if you could leave a positive review! It genuinely helps other players discover this game and keeps me motivated to keep adding content.More skills & content coming! Sit tight, and happy gaming!
- Add missing descriptions for engineer genetic trait - Improve some descriptions for wizard genetic trait - Made experiment 1.5 a little easier by reducing RNG
传奇盛世2区将在今日15:30开服,游戏中联系客服有礼包码哦
Release v1.6.23:+ Built-in Automaton (with mods enabled)+ Behaviour and Balance changes+ Improvements, bugfixes and more
Cartel Siege is now LIVE in Downtown Mafia 🔥Rally your cartel, take on rival crews, and conquer every siege level to climb the leaderboard. Coordinate your attacks, earn exclusive rewards, and prove your cartel’s dominance.This is just the beginning… jump in and make your mark. 💣
- Will Routine - Updated the Sloth input field to allow only alphanumeric characters - Modified wrath filters to apply to the paging - Bug where the Auto Wrath Slot ratio was not reflected - Bug where Wrath points could not be gained through "Penetrate"
Typo fixes. Voiceline fixes. CG Update Xaphan Ch1
Goodbye to the beta, Hello to Early Access!11!!
Hello.This is the development team.We would like to share more details about the upcoming update and provide information regarding the update schedule.The new class and Act 11 update, which was originally planned for April, has been rescheduled to May as we determined that additional polish was needed. We sincerely apologize to those who have been waiting, and we will do our best to deliver it in the best possible state.The update is scheduled for May 14 at 05:00 UTC. Below are additional details about the upcoming content.▶ New Class - Orc Shaman An Orc Shaman will be joining PANOPTYCA as a new class.The Shaman is a versatile mage-type class that can place totems to draw enemy attention, summon totems that deal powerful area attacks, and provide buffs to allies while inflicting debuffs on enemies.These abilities offer various forms of support to allies during party play, while also proving effective in solo combat. As a class with diverse possibilities, we look forward to seeing the different playstyles that Commanders will develop based on their growth strategies.Skill Information- The Orc Shaman possesses a total of 13 skills. Here is a preview of 3 totem skills.1) Totem - Sea Turtle- Summons a Sea Turtle Totem nearby. The summoned totem taunts nearby enemies and greatly increases the defense of all allies within range. (The effect is removed when leaving the area.)2) Totem - Storm Dragon - Summons a Storm Dragon Totem nearby. The summoned totem periodically calls forth storms to attack surrounding enemies. 3) Totem - Clairvoyance- Summons a Gale Hawk Totem nearby. The summoned totem greatly increases the movement speed and attack speed of all allies within range. (The effect is removed when leaving the area.) ▶ New Region - Act 11The new region, Act 11, is Velkaron — the lost continent of the Orc race.This is the first area where the journey to reclaim each race’s continent beyond the PANOPTYCA gate begins. It features larger areas than previous stages and allow...