Yeah, the game had some problems but I've fixed them all now. Here are some of the fixes: Fixed bug where nails would become mysteriously unplaceable. Fixed bug allowing you to place nails before a board had dropped, preventing the game from working correctly. Tweaked values of the ominous nail for reasons I couldn't begin to describe. Normalized hammer behavior across framerates a bit. I still recommend that you don't play the game at capped 30 FPS , because it makes the game much harder. Added some text asking you to please not play the game at capped 30 FPS. Fixed bug that would occasionally cause deck-build time to be added to total run time twice. There are probably some other changes. Well, I hope you're all having fun. If you find problems please let me know. Best, Gil
Hello, juice lovers! 🧃 Suika Idle has launched! Play now and create your own delicious juice. https://store.steampowered.com/app/3436990/Suika_Idle If you're enjoying the game, please consider leaving a positive review! Reviews at launch help a lot—thank you so much!
Language settings button added. 🌍 If the translation is incorrect please reach out us on Discord for correction.
Restore the version first to ensure playability, and update later
Hello everyone! It has been around two months since the release of TaskPals 2.0. I have been fixing bugs reported in the Steam Discussions and the Discord bug report channel. If you find or think something is a Bug, feel free to post it in Discussions or on Discord, your help is very appreciated! Bug fixes Fixed Pals glitching in the air if their behavior was changed while they were falling. Added a green border to the selected Pal’s icon in the menu to improve visibility. Added an icon to the menu window. The app should now be hidden from Discord's "Stream Screen." Some tooltips had their last letter cut off. The stacked monitors issue has been fixed. New features A new option, "Force Border," is now available. Many users didn’t like how Pals could move beyond their borders. With this option enabled, they will not leave the border zone on their own. If you take them out, they will immediately return. A new option, "Display Settings," is now available. Here, you can disable certain screens that you don’t use or that overlap with others. If you have multiple screens, disabling the ones you don’t use can also improve the app’s performance. Note: You cannot drag Pals across disabled screens. Plans for the future Localization is something I have been working on and should be released in the next couple of months. A tutorial for new users. Performance optimizations. Different rendering options depending on the Pal’s drawing style. Pal competitions. Final words The next update will definitely include improvements to optimization and rendering. Also while I am doing this I am preparing translations for TaskPals so when the time comes to implement Localization, everything is ready. Thats it! Thanks for your time and enjoy TaskPals!
* Makes it easier for heroes to level up after level 50 * Fix the building cap increase that is applied before the first ascension * Fix the auto restart that is applied before purchase * Add a faster restart option in the Settings * Minor bug fixes
Hey. New patch. Here's what's changed: Checking for the Deck Builder (platinum) achievement should be working correctly for everyone now. If you have every other achievement unlocked, boot the game and hit "play" in the main menu. The Deck Builder achievement should populate once the game loads. Have added a short "bonk grace period" when you begin hitting a nail. This should help prevent accidental bonks. Nerfed the ominous nail. It was too crazy. Thank you. Hope everyone is having a good time. Best, Gil
Hi everyone. Thanks for buying and playing my game. I'm glad that a lot of you seem to be having fun. I'm sorry that some achievements have not been achievable for the last day. I just pushed a patch that I believe and hope will fix this problem. If you keep running into this problem, or if you run into any new problems, please let me know. Thank you. All my best, Gil
Hello everyone, After the last content update, we are releasing a new update that includes a few long-awaited features and bug fixes. Here are the details: Added the ability to delete saved games. NPC names now adapt based on the selected language. Pet animations have been improved (especially for large dogs). Nightstand mirroring issue has been fixed. Floating food bug has been fixed. 6 new customer types have been added (based on the Fortune Teller model). Missing flower decoration object names have been added. A "Random Inn Name" button has been added. Customers' happiness levels are now displayed in their profile. The difficulty of many quests has been reduced. (When you load older saves, you might see the objective progress is higher than expected, the quest will be completed after a single progression. For example: 10/8 Tavern object, just place one more object and the quest will be completed.) The first story event will now appear on day 9 instead of day 10. ❤️ from Evil Goose Games
Hey all! This is a small one. Version 1.4.1 is now out. This update adds some fixes to some bugs. Bug Fixes Fixed a bug that caused the game to stop working sometimes when you load a save. Some players may have experienced plants or ores not regrowing. This should now be resolved. Fixed an issue that caused the offline progression menu not to show up sometimes. Fixed an issue that caused workers to appear behind furnaces. Fixed an issue that caused anvils to magically make tools whilst offline. Fixed an issue that caused signs to sometimes not update. This was common when fishing. That is everything for this update. I hope you are all enjoying the game! Stay tuned for more updates with more content and probably more bug fixes too. Thank you, KotieDev {STEAM_CLAN_IMAGE}/41712238/9e3de6caf5bf953745bfc9cd485f58a0a510e94f.png
Hey everyone! Hope you’re all doing great and still stacking those bananas! 🍌 I wanted to take a moment to update you on what I’ve been working on behind the scenes. 🛒 New Shop System & Interface The in-game shop is getting a complete overhaul! I’m redesigning the UI to make browsing and purchasing items smoother, more intuitive, and just overall better-looking. The goal is to make it easier to see what’s available, compare upgrades, and snag the best deals without any hassle. {STEAM_CLAN_IMAGE}/43670519/2c91c824b63f5cabe70c78cf78a7830468062bcc.png 🎰 Gacha Revamp – New UI & Systems The gacha system is also getting a major facelift! I’ve been experimenting with new UI designs to make it feel more dynamic and rewarding. Whether you’re rolling for fun or aiming for that rare drop, I want the experience to feel exciting and visually engaging. {STEAM_CLAN_IMAGE}/43670519/93d352b9d1f469a8f1e79f4f38e6238a013930dd.png 🛠️ Next Steps – Beta Incoming! Once everything is hooked back into Steam and major gameplay issues are repaired, I’ll be putting out a beta of this new version! This will be a chance for you all to try out the improved systems and provide feedback before the full release. Thanks for all your support, and stay tuned for more updates. Let me know what you think, and as always—happy clicking! 🍌
Event - Clover Fish Day | March 17th - 24th After reaching Fisher level 11, Clover Fish are able to be caught. These can be used to obtain clover seeds. The Farm When The Market reaches level 30, a seed pack will become available for purchase. This will unlock The Farm. Seeds can be planted and will turn into currency based on the seed type. Timer will continue to run while offline. More seed packs will become available to use as farmer levels are gained. {STEAM_CLAN_IMAGE}/45401767/d3d2a6f8a5ad350f51c34e347d8c0cbcc960a2c8.png{STEAM_CLAN_IMAGE}/45401767/e308669458721df2aa5c972d8505fe0cf4f84201.png
The Steam Spring Sale is on! Both “Cat Museum” and “Life Gallery” are on special discount—if you haven’t tried them yet, now’s the perfect time to grab them! {STEAM_CLAN_IMAGE}/42332867/b5180ebf816163cc1d61d14acfc95de85f71877a.jpg
Here are the events for the next two weeks! Enjoy the game! https://scontent-hkg4-1.xx.fbcdn.net/v/t39.30808-6/481807903_122238183146070491_8782356878495630932_n.jpg?_nc_cat=100&ccb=1-7&_nc_sid=127cfc&_nc_ohc=LcRPGiRHbAwQ7kNvgESRk2T&_nc_oc=AdhXNBpIXhr2cLT7wEJxgMv4_7KEph7VJi8DFbbc7cp8wO19BgmHy8clm7cn6y92qUg&_nc_zt=23&_nc_ht=scontent-hkg4-1.xx&_nc_gid=v-D7UdQgZth9baqBuPYTEQ&oh=00_AYGpmqRqxnYbdK66JwoBXRkKYMWIaT-oll-gQxNCb8k4Fg&oe=67DD449D
WHAT'S NEW - Improved text rendering for better readability at lower resolutions. I've tested on 1920x1080 and 1366x768 resolutions and it's looking a lot better. Also increased the character spacing on text descriptions slightly. - Added a fix for a bug that would prevent walls from loading properly after a wall was defeated. - Fixed a few typos in the quest and spell descriptions. As always, thanks for playing and super thanks to everyone who reported bugs and sent feedback!! Adam
Japanese language support has been added to the game text. More languages will be added in the future. We welcome any corrections or suggestions :)
- New Year's Event removed until next year. - Added a small pause before Tooltip appears. - Small bug fixes (2).
{STEAM_CLAN_IMAGE}/45329265/a7c509d0a4efa8f0711142283f2725c44f4270e6.jpg * Added offline income function, unlock the turntable to start offline income, offline for more than 15 minutes, no more than 8 hours, income includes materials, gold tickets, professional fragments * Added 5 achievements * Adjustment-characters with hidden buffs will also be cleared after the monster dies * Adjustment-reduce SS professional synthesis targets, increase attack/life basic inheritance ratio, improve basic attributes * Adjustment-reduce the selling price of equipment/instructor drop probability is fixed and there is a chance to drop multiple * Adjustment-enhance the basic attributes of all N-A-S professions, reduce the number of fragments required for additional * Adjustment-the upper limit of the turntable star coin is 3000 * Adjustment-after the statue is repaired, the profession bonus ratio is increased by 2 times * Adjustment-the weapon tower is changed to 5% for each level of enhancement * Adjustment-the critical damage range of the term is 1-500% not affected by the level, and the critical rate is 1-5% * Adjustment-enhance all professional bonus terms * Adjustment-reduce the drop rate of easter eggs * Fix the problem that the mouse dragging occasionally gets stuck, * Fixed the random value calculation problem of weapon tower enhancement * Fixed the display problem caused by SS career attack/inheritance entry * Fixed the display problem caused by assassin attack/life entry * Fixed the text error of the quick smelting button in the smelting interface * Fixed the problem that the slowdown effect of the easter egg boss always exists * Fixed the problem of displaying the percentage of statue progress * Fixed the problem that the smelting achievement was not triggered
Hello everyone! When we first started Dice People, we never really expected the game to do as well as it's doing right now during the release. We're really happy to see people enjoying our game and requesting for more content! Because of that, the game will gain post-game content soon. (New boss, more skills, and some other cool things). Also, the game will gain translations to Japanese and Brazilian Portuguese, and maybe other languages too! Thanks for everyone that played, reached out to send feedback, made videos playing the game, and supported the game. That means a lot to us! Thanks!
With the intention of increasing the chance of finding "Wanted posters", a doppelgänger has been added each day in campaign mode that will always be one with a "Wanted poster". It will be one of today's listed neighbors.
Max Manos now supports 7 new languages! You can now play the game in: 🇩🇪 German 🇫🇷 French 🇪🇸 Spanish 🇵🇱 Polish (thanks to Jakub "Linshi" Plichta) 🇳🇱 Dutch 🇧🇷 Brazilian Portuguese 🇨🇳 Simplified Chinese Cheers, Max Manos
Added record race time indicator Display horse gender at auction Quick save Agent notes Sped-up loading and processing times Many more bug fixes & quality of life updates!
When dragging multiple lines, play a sound.
A Message from the Developers: It's hard to believe that it's been almost two years since Idle Devils launched in Early Access. From its release to today, the game has undergone dozens of updates, both big and small. We've received nearly a thousand player reviews, filled with both criticism and encouragement. Whether the feedback was positive or negative, we've taken it all to heart. Your comments have been invaluable, allowing us to hear your voices clearly and fueling our passion for continuous updates. There's so much we want to say, but words alone can't fully express our gratitude. Perhaps the best way we can show our appreciation is through consistent updates and events. Enough with the sappy talk! Whether it's Idle Devils or Endless Immortal Path, we're committed to making them better and bringing you even more enjoyable and exciting games. We hope you'll continue to support us! Unfortunately, due to review processes, Sarah's new outfit won't be available just yet. We sincerely apologize for this delay. Once it's approved, we'll update the game as soon as possible. Thank you for your understanding and continued support! https://store.steampowered.com/app/2226700/_IDLE_DEVILS https://store.steampowered.com/app/2654540/
* Because I am a little dumb dumb, on the last patch I add some stuff to improve the drag and drop system, that stuff had a bug that shows the id and entry buttons when they doesn't have to. It is fixed now. * Also I fixed the bug when the photo of Alf was showing instead of the Afton when he is missing. * Another minor bugs that I found were fixed. Thank you for your patience and if you ever ecounter another bug please let me know here I will check it out! I know that there is one that shows this text when ask to doppelgangers with small faces "APPEARACNE_SMALL_FACE", I still don't know why is this happening, I even test it and works fine for me but it seems that it is still there but somehow I can not see why, but until I figure it out that bug will be there for a while. Also just to help you with something, If a neighbor left their documents at home and there is nobody on the apartment you can just deny the entry or let them in, when it is something wrong with the id or entry request like the id number for example, the document always show up if you ask them about it, so if they left the document at home then that document is fine, but they can still be doppelgangers, maybe something wrong with their appearance.