Game Updates

Patch notes and dev posts · 6,731 Steam updates
Soda Dungeon
Soda Dungeon
10 days ago · anpShawn

Signy & Mino: Against All Gods Out Now!

Hey Soda Junkies, I made a new game.(This will be my last cross-promotion post for a while ;)Presenting Signy and Mino, from one-half of team Soda Dungeon! A combo-heavy action RPG inspired by Paper Mario, fighting games, and more. This was a passion project of mine that dates back to even before SD2 existed. If you're like me you probably enjoy multiple different game genres, so this might still be up your alley. There's a free demo too!Price: 16.99 USD/ 14.89 EUR with a 20%, one-week launch discountPlatform: Steam/PCPlaytime: 7-9 hours based on completion rateSteam Deck Verification: Pending, but we’ve played through several times with no issue (see here)And if for some reason you missed our mysterious Soda Dungeon teaser, check that out here:
Soda Dungeon 2
Soda Dungeon 2
10 days ago · anpShawn

Signy & Mino: Against All Gods Out Now!

Hey Soda Junkies, I made a new game.(This will be my last cross-promotion post for a while ;)Presenting Signy and Mino, from one-half of team Soda Dungeon! A combo-heavy action RPG inspired by Paper Mario, fighting games, and more. This was a passion project of mine that dates back to even before SD2 existed. If you're like me you probably enjoy multiple different game genres, so this might still be up your alley. There's a free demo too!Price: 16.99 USD/ 14.89 EUR with a 20%, one-week launch discountPlatform: Steam/PCPlaytime: 7-9 hours based on completion rateSteam Deck Verification: Pending, but we’ve played through several times with no issue (see here)And if for some reason you missed our mysterious Soda Dungeon teaser, check that out here:
Catio Simulator
Catio Simulator
10 days ago · lukefischingergames

Patch v1.1.2

Hey all, this is a small patch to add quality of life features that a few players requested, and to fix a minor bug, as detailed below:You can now pin/unpin specific cats. Pinning an unadopted cat will prevent them from being adopted manually by disabling the adoption button and LB-to-adopt on the controller. Pinned cats will also not be adopted by the auto-adopter.In addition to the existing option to enable/disable Vsync, there is now an optional FPS cap setting under settings > audio & graphics > cap fps. (Note that Vsync and FPS cap cannot be enabled simultaneously. I recommend keeping Vsync enabled unless you want to set the FPS cap below your monitor's refresh rate to limit GPU usage.)There is a new option under settings > gameplay > swap pet and select, which swaps the inputs for petting and selecting cats when enabled. This setting will swap the controls for both mouse and controller/steam deck. The controls display in the lower right corner will reflect this swap if visible.A bug that allowed incongruent cat names (e.g. a grey cat named orange) has been fixed. Existing incongruently named cats you have already seen will not be changed--sometimes there just really is a grey cat named orange.Best,Luke
DEBRISVERSE
DEBRISVERSE
10 days ago · Studio RELIER

Adjustments to the Skill Tree Unlock Guidance & A Request from the Developer

Dear players, thank you very much for playing this game.I would like to express my sincere gratitude as the developer to so many of you for playing the game right after release and for providing valuable feedback.Today, I would like to inform you about the adjustments made in the latest update.■ Regarding the Adjustments to the Skill Tree Unlock GuidanceAs mentioned on the store page, this game is themed around "meta-elements of uncovering a corporate conspiracy," featuring a game design where players access a hidden terminal by noticing anomalies such as screen noise and glitches.However, the in-game guidance for this meta-element was insufficient, causing progression difficulties for some players.I deeply apologize for hindering your comfortable gameplay experience.Taking your feedback seriously, I have adjusted the guidance in today's update to allow for a smoother transition to the Skill Tree screen.■ Future Development & A Request for ReviewsI will continue to make improvements based on your feedback.If you notice anything, please feel free to share your thoughts on the community discussion board or through the feedback form.Also, if you don't mind, I would highly appreciate it if you could post a review (rating and feedback) on the Steam store page.Due to Steam's algorithm, reaching "10 reviews" increases visibility within the store, which will be a tremendous help in continuing development and implementing major updates in the future.Even a short sentence or your honest opinion is perfectly fine.I kindly ask for your cooperation so that I can deliver a better game to you.
拖拖拉拉小菲镇
拖拖拉拉小菲镇
10 days ago · Luzhang

拖拖拉拉小菲镇的社区物品与点数商店物品现已正式推出!

各位雏草姬大家好!我们很高兴地宣布,拖拖拉拉小菲镇的社区物品与点数商店物品现已正式推出!这次更新包括社区物品:5个等级和一个闪亮版小菲头像的Steam徽章8张各种小菲样式的Steam集换式卡牌3个Steam个人资料背景9个小菲Steam表情和一个菲球表情。点数商店物品:1个动画个人资料背景和1个迷你动画个人资料背景4个小菲镇主题Steam个人资料头像边框10个小菲动画贴纸6个Steam动态头像感谢小赤薯条制作了闪亮徽章、集换式卡牌与个人资料背景。感谢GedBlack制作了动态贴纸、头像边框。感谢逆转逆转再逆转协助制作动画个人资料背景。再次感谢各位雏草姬对永雏塔菲和拖拖拉拉小菲镇的支持,这些物品能够成功推出离不开大家的支持和热情!感谢大家!另外,我们还在给小菲镇开发更多更新,敬请期待!(图片中内容为早期开发阶段,实际内容以最终上线为准)
IDLE_DIRECTIVE
IDLE_DIRECTIVE
10 days ago · Kevinfu510

Update Notes for v1.0.3

Hello everyone! and again, thank you for your patience! This patch addresses some of the major on-going issues reported by players either from the in-game form, or Steam Community posts! Visual Bugs/ChangesFIX: excessive decimal points from Concentrator/Battery amplifier use. FIX: Lore-text for "INITIAL BODY SIZE" and "INITIAL INVENTORY SIZE" augments being swapped. FIX: "repair recyler" typo in ACTIONS tab, can't believe I missed it for so long... CHANGE: Color of \ POIs from dark purple to dark green, to make it easier to spot. Bug FixesFIX: Fog not revealing properly if players view the Augment screen. FIX: Tier-3 tasks being available on-game-start, also improved Trader Task box listing responsiveness. FIX: Trader Task rewards didn't scale properly according to newly acquired Augments. FIX: Game crash whenever you view the Augment screen while at a Trader POI. FIX: Game crash whenever players quickly view the Augment screen. FIX: Decomposer (II) now has the correct cooldown duration (10 seconds, instead of 30). FIX: POIs now update their colors correctly when their status changes, instead of having to change/toggle Map Options to update. FIX: World gen spawning Traders near player spawn in edge cases. FIX: \ being picked for Enclave and Outpost Trader tasks. Balance ChangesBUFF: Augment point pricing for "OFFLINE PROGRESS" augment reduced from 4, 8, 32, 64, 120, 240, 500 to 2, 4, 16, 32, 60, 120, 288. NERF: Concentrator amplify property reduced from 25% per level, to 20%. BUFF: Harvester and Salvager power tripled from 1 per level to 3 per level (considering they use Processors as upgrade material, this is only fair). CHANGE: Terminals now keep their repair progress in-between prestige/SYSTEM RESET. They do not however keep submitted items, only when the repair progress has been started will the repair-time persist (additional text added to the prestige window for clarification). CHANGE: Terminal Repair times are now dynamic, and is no longer a constant 6 hours ...
DEBRISVERSE
DEBRISVERSE
10 days ago · Studio RELIER

Patch Notes (v1.0.2)

Thank you for playing! Today, we have released update (v1.0.2) with the following adjustments and bug fixes. \Adjusted the guidance for unlocking the Skill Tree to make it easier to understand. \Fixed text inconsistencies with the name of the "Illegally Modified Drone".Fixed an issue where defeating a "Large Debris" at the exact moment of a level-up would cause the level-up window to display in slow motion.
Plink by Pokerist
Plink by Pokerist
10 days ago · ichkg

🎆🦬 Bison Bash has arrived! 🦬🎆

🤠 Step into the wild American frontier with 𝐁𝐢𝐬𝐨𝐧 𝐁𝐚𝐬𝐡, our brand new 5x3 slot packed with rugged canyons, open plains, and a full cast of wild creatures ready to bring the heat 🦅 With 25 paylines and a beautifully realistic art style, every spin feels like a ride through the untamed Wild West 🌵𝐀𝐧𝐝 𝐭𝐡𝐚𝐭’𝐬 𝐣𝐮𝐬𝐭 𝐭𝐡𝐞 𝐛𝐞𝐠𝐢𝐧𝐧𝐢𝐧𝐠:- 🥇Golden Multiplier Wilds can land on the first and last reels, bringing 2x or 3x boosts to winning lines when you need them most 💰- Meanwhile, 💎Diamonds on the middle reels unlock the thrilling ⚡Flash Jackpot, with five jackpot tiers waiting to be triggered by the number of Diamonds in a single spin 🔸- 🤑 Land 3 or more Free Spins scatters and get ready for a full-blown stampede of free spins, because on this frontier, the herd doesn’t walk; it charges ⚡️- 💎 Plus, the more chips players win, the higher their Slot Status climbs: Silver, Gold, Emerald, Ruby, and 🖲 Sapphire.🤠So saddle up, spin in, and see if the frontier treats you like a legend or just another cowboy chasing the sunset ☀️
Space Rock Breaker
Space Rock Breaker
10 days ago · WAKA WAKA

Real Pause & Optimizations

Howdy, another small-ish patch coming through Firstly, I have finally added a real in game pause that actually freezes the game and doesn't just open the menu. This has been quite requested, and I apologize it took so long to implement. I've also done another round of optimization. This should make the game run a bit smoother, especially on Steamdeck. Last main addition is a widget in the main menu to show you some games me and my friends have been working on. You can toggle this off in the settings if it is ruining your vibe. Other notable changes:Fixed some visual bugs on the SteamdeckFixed some visual bugs for non standard resolutionsTried to fix an error that caused controllers and Steamdecks to not select buttons in the main menuFixed an error where the mouse control cursor would show up in play while using a controllerThanks for playing!
Tiny Slime Farm
Tiny Slime Farm
10 days ago · Choco Dev

Update 1.1.155 - May Arrives!

🌱 May Has Arrived at the Farm!The protagonist, May, has finally arrived on the farm.May now wanders around the farm, spending time with the slimes, checking on the crops, and bringing little moments of life to your daily farming.The farm has become a warmer and more lively place. 🛠 Other Bug FixesFixed an issue where silhouette buildings could sometimes not be clicked.Fixed an issue where the crop planting window would unexpectedly close during the tutorial, preventing progression.Fixed an issue with incorrect cursor icons.Fixed an issue where purchasing slimes would continue in the background if the "Purchase Until Target Rarity" window was left open.Fixed an issue where returning slimes did not correctly restore their original rarity. We hope you enjoy your farm with May!Thank you, as always, for your valuable feedback and support.
Hydra Heli
Hydra Heli
10 days ago · ideaspersecond

Hydra Heli 2 is Out Today!

Attention Pilots, you are cleared to engage all threats on the high seas!!Hydra Heli 2 lauches today with a variety of bundles and discounts to celebrate the launch of the game! Get an additional 15% off if you already own Hydra Heli
RuneClick
RuneClick
10 days ago · Vosk

Update 2.6.2

Fixes Hover text and dropdown menus no longer get their right edge cut off where they run past the overlay's clickable area. This one kept coming back, because the hover text Windows draws is not something the game holds on to, so it could never be added to the list of things the overlay checks. It is now handled for every tooltip and every dropdown at once, including any added later. Melee combat no longer shows a bare arm through the gap in the chest plate. The armor was only ever drawn against the shorter idle sway, so against the longer one (Added in v2.4.0) it lined up with the wrong pose for three frames out of seven. Melee goes back to the shorter sway, and the plates sit correctly again. Equipped jewelry keeps animating properly in melee combat as part of the same change. One cause of the overlay locking up On every frame, RuneClick was asking Windows whether a Fullscreen program was in front, which is how it knows to step out of the way of your other games. Answering that makes Windows walk every open window on the machine, under a lock the whole desktop shares. If anything else is holding that lock, the answer never comes back. A memory capture taken while RuneClick was stuck caught it stopped dead inside that one call, long enough that Windows logged the program as not responding. That call is gone. The check that actually decides whether to give up the top slot never needed it. A lock held around incoming keyboard and mouse events is now released much sooner. Held too long, Windows can quietly stop delivering input to a program without telling it, which in this game would mean your typing stopped earning experience until you restarted. That has never been seen happening, and it can no longer build up. One that is still open.. There is a second, separate way the overlay can stop responding, and this update does not fix it. It accounts for most of what has actually been captured so far. That one sits in how Windows composites the transparent window rather ...
Streaming Race
Streaming Race
10 days ago · mirandaddiego

New update + Available now on Linux & SteamOS

New Features New Promo Card with video data on Vidstream Three new stage maps for Stadiums (two end-stage and one 360°) Option to import a zip file with all artist photos on editor Philanthropy system Bug Fixes Streamify Playlists not working 🤞 EP/Mixtape not showing up in the artist store Variants available for sale before the release date Next/Last Release section not updating Bots with 0 song sales on USA VIP & Premium tickets not being sold It was not possible to view the album stock in the US without producing new copies first Store sales were not being included in the Album Manufacture Disproportionate social media follower loss Small Changes Small optimization on daily calculations New design for Streamify Playlists New Promo Card with streaming numbers on Streamify Option to add or remove a song from radios Adjusts on radio formats Adjusts on TicTac promotion New fonts added on Artist Store It is recommended to start a new save to avoid bugs
Idle Kitty
Idle Kitty
10 days ago · 狮子

《挂机猫猫传》常规更新,第15次

🎮摸鱼循环任务上限从30000提升到100000,让游戏摸到了极限 🚗尽力优化图鉴界面的顿卡问题 个人制作游戏如坐井观天, 恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Clicker Ore
Clicker Ore
10 days ago · Tiny Depth Studio

1.1.5 Update Notes (July 28–30)

New FeatureInfinity Attack Speed A new permanent item has arrived in the shop! It boosts your auto-attack speed by x1.5 — meaning more frequent hits and more gold per minute. (Price: 550 diamonds) Pet System ReworkedNew Multiplier Bonus: Every 100 levels, your pet's damage is now multiplied by x5, and this bonus stacks. High-level pet investment is far more rewarding!Added a new description on the pet info screen showing this bonus.First pet purchase cost reduced (10,000 → 5,000), but cost scaling for additional pets and level/skill upgrades was increased — for long-term balance.Pet skill unlock levels were readjusted (some skills now unlock at higher levels). Prestige System OverhauledPrestige floor requirements were reworked for a more consistent progression curve.Prestige gold reward greatly increased — prestiging is now much more worthwhile!Fixed a calculation bug that caused the gold multiplier to reset after prestiging. Balance AdjustmentsPickaxe: The threshold to unlock the next pickaxe was slightly raised.Suit: Skill upgrade cost scaling was rebalanced.Ore: Ore HP scaling curves were readjusted.Shop: Diamond/gold package contents were updated. FixesGold-per-minute calculation is now consistent with the new attack speed item.Resolved inconsistencies in prestige progression calculations.
Whack-A-Monster
Whack-A-Monster
10 days ago · Brainfog Games

Whack-A-Monster 1.0 - Patch #1

Patch #1 Hello Everyone! Thanks for the great launch so far! We already had a lot of great feedback and 1 critical bug we had to fix immediately(nearly giving us a heart attack) We made a quick patch and some of the feedback made it in already! Here's the patch notes: - The training dummy now properly moves once a boss spawns on top of it. - We added an option to the settings to disable coin pop-ups - Scroll outside skill tree doesn't affect the skill tree anymore - Fire skill performance improvement - Slightly improved consolation rewards after getting all gear Have an awesome day! Brainfog games.
ARC Aquarium
ARC Aquarium
10 days ago · perverance

The Living Aquarium Update — 125 Fish, Collections, Rewards & More

This is our largest update yet! ARC Aquarium has been expanded with 125 fish species, a permanent collection catalog, new rewards, achievements, redesigned menus, improved performance, and many quality-of-life features.## 125 Fish to Discover- Expanded the aquarium from 85 to 125 unique freshwater and saltwater fish species.- Added individual names, descriptions, prices, growth values, and unlock requirements for every fish.- Reworked the store so the complete fish catalog loads and displays reliably.- Added a permanent Collection catalog that records every species you discover.- Undiscovered fish remain locked in the catalog without revealing their details.- Added the ability to lock favorite fish.- Locked fish cannot be sold through the detail panel or by Shift-clicking.- Improved fish artwork and font support across the complete catalog.## Breeding, Progression, and Rewards- Improved breeding support for adult male and female fish of the same species.- Bred eggs are now correctly tracked through saving, loading, and offline hatching.- Added a 30-day daily login reward cycle.- Added 24 in-game achievements covering collecting, breeding, feeding, cleaning, selling, wealth, and level progression.- Expanded achievement milestones and improved achievement notifications.- New full-game saves receive a different fish every 15 minutes during the first 105 minutes.- A special high-level decoration is awarded at the two-hour mark.- Resetting the game now correctly restarts the introductory reward sequence.## Economy Rebalance- Rebalanced fish prices, selling values, EXP requirements, hatch times, and decoration income.- Fish are now focused on the core buy, raise, breed, and sell gameplay loop.- Passive income now comes exclusively from decorations.- Decoration income is displayed more clearly in the store and aquarium interface.- Existing saves and owned content remain compatible with the new economy.## A More Lively Aquarium- Completely rewrote fish swimming, turning, de...
More fish - Idle Clicker
More fish - Idle Clicker
10 days ago · Broad Street Indie Games

Steam Achievements Have Arrived!

Release notes Many of you have been asking for Steam Achievements, and they're finally here!Starting today, you can earn achievements as you dive deeper in More Fish and reach important milestones throughout your gameplay.If you've already made significant progress, most of previously completed milestones will unlock automatically the next time you play the game with latest version.Thank you for all your feedback and for continuing to support More Fish Idle Clicker. Your suggestions help shape the game, and Steam Achievements are a direct result of your requests.Happy fishing, and good luck earning 100% completion!Best regards,Ugur
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
11 days ago · gameguruchris

July 29th Variants & Ravenloft Emergence Event!

{STEAM_CLAN_IMAGE}/29347222/a011393380ba7f922547458971f268c140a77e7a.png Strahd zombies from Barovia have invaded the Sword Coast! Today's Variants Update introduces 7 Ravenloft-themed Adventure Variants to the Grand Tour of the Sword Coast, and the Light of Xaryxis campaigns. The capstone Variant for the Light of Xaryxis campaign is also included in today's batch! Today's update also heralds a new emergence! Until Aug 5th at 12 PM PT, Strahd zombies will appear in Free Play Adventures, continuing their chaotic march across the Sword Coast! Learn more below... A Grand Tour of the Sword Coast {STEAM_CLAN_IMAGE}/29347222/162059cbe01628a7a6a76224f8bcdd3d0736038a.png The Prison of Velkynvelve Variant: Prisoners of StrahdYou awake in the underdark and try to figure out how to escape from Strahd.You may only use Champions with an Intelligence of 16 or higher.1-2 Strahd Zombies spawn with each wave. When they are killed, their limbs keep on fighting.In each boss area Strahd on Horseback appears. You must defeat this additional boss to advance. When defeated, he runs off the screen.Areas with no weather are instead dark and foggy.Complete Area 425Lost in the UnderdarkVariant: In Your ElementFind your way to Sloobludop while drow and their elemental bodyguards hunt you!You may only use Champions that are NOT a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.1-2 Lesser Earth Elementals spawn with each wave. They don't drop gold nor count towards quest progress.Elemental enemies protect other enemies. Non-elemental enemies can't be attacked while an elemental is present in the area.Complete Area 425Leemooggoogoon RisesVariant: Hoard and HordeHelp the Kuo-toa while you try to barter for a boat with Champions that know something about gold.You may only use Champions with the Gold Find role.Undead enemies have their speed and damage increased by 300%.1-2 Strahd Zombies spawn with each w...
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