Added 2 new targeting options for Shockwave CannonAdded toggles for CRF and TM node in practice mode for Galaxy 11Fixed titan task list fleet completion bugsFixed module queue not completing a module when it has enough materials in specific cases
Shop purchases complete again. After closing the Steam overlay the game responds normally again. England and Türkiye: all clubs selectable again. From the second season on, teams were disappearing from those leagues. Affected saves and databases are repaired automatically on loading. Loading screen texts display cleanly on every device. England's national cup is now called National Cup.
- Fixed sign up resetting progression - Minor UI tweaks
Performance ImprovementsImproved overall performance on higher-end PCs.Optimized late-game performance to provide a smoother gameplay experience. New Performance SettingsAdded Performance Mode with three presets:High – Prioritizes maximum performance.Balance (Default) – Provides smoother late-game performance while preserving the intended gameplay experience.Low – Prioritizes gameplay feel.Added a Graphics Quality setting that lets players adjust the game's visual fidelity. Gameplay & BalanceRebalanced the cost of several Card upgrades.Slightly adjusted Farm Plot prices.Added a hotkey "C" to quickly toggle the Chainsaw tool.
1. Added 50 new outfits 2. Added 1 new skin 3. Added a "close" button (X) to the panel
Suncraft has officially launched!To celebrate the launch, Suncraft is 15% off for 2 weeks. To everyone who played the demo, shared feedback, reported bugs, tested the game, helped with localization, or was simply part of this community: we couldn’t have done this without you. We are truly proud to share the best game we could make, and we hope you will enjoy exploring the atmosphere, characters, lore, puzzles and everything we have put into it. If you need any help while playing, please send a message on the Steam discussions or message us on Discord: https://discord.gg/qCTCGFypzc. We will try to be as active as we can over the next week to help you with anything. Go on, start exploring, and help bring the village back to its former glory! Happy (Sun)crafting,Spicy Tuna Games
Hello Everyone! We're super happy to announce Whack-A-Monster is live! We worked super hard to get the full version as awesome as possible. The full version contains: 10 levels in total all with their own boss and enemies. Over 200 Upgrades 8 skills to allow for different playstyles 60+ different upgradeable and mergeable weapons. 40+ gear pieces to allow customizing your playstyle even further Character skins A Bestiary to allow you to look up all the monsters you’ve slain and their loot To celebrate the launch, Whack-A-Monster is 10% off for a week. Again a huge thanks to everyone who helped us make this game a reality in any way shape or form. We appreciate it from the bottom of our hearts. Hope you have an awesome day & have fun exploring the full release! Brainfog Games. P.S There have been some rumours going around about a secret cow level. We wanted to make sure we address this. There is definitely not a cow level in Whack-A-Monster
Version 1.0.2 UpdateFixed an issue where jumping or moving left and right could become unresponsiveFixed an issue where the boss monster's invincibility effect was not displayedFixed various other bugs
This update ships a complete second game inside WinHack 95. When you start a new save slot, the game now asks which experience you want: Classic -- the full business sim you already know -- or OUTBREAK.EXE, a fast arcade action game running on the same 486. Nothing about Classic changed, and your existing saves keep working exactly as before. The mode is chosen per save slot, so your company keeps living in slot 1 while the outbreak rages in slot 2. What is OUTBREAK.EXE? You are the mouse cursor. The system is lost, and every virus strain from the WinHack universe is crawling out of the walls to prove it. Your weapons fire on their own -- your job is to dodge the swarm, hoover up the XP they drop, and make the one decision that matters every level-up: which of three upgrades do you take? Clicking still does something, of course. The starter weapon is a click-driven zap, because this is 1996 and clicking things is the whole point of a mouse. Runs are short and they escalate hard. Elites barge in with modifiers and drop chests. Bosses arrive every five minutes with telegraphed dashes and summon phases. Combo chains bank bonus data. And the deeper you get, the more the machine itself joins in: the CRT flickers, colors split, scanlines press down, the background glitches -- by the final minutes the whole screen is having a very bad day, and it is glorious. Build your run 16 weapons across four schools -- melee, ranged, tech and occult -- from the Ban Hammer and the ISDN Railgun to the Hex Cursor, the Chain Curse and an armed flying toaster. Your avatar wears its loadout as a glowing halo: one ring segment per weapon, in its school's color. 12 passive trinkets, including one per school, so a melee build and an occult build feel like different games. Wild synergies: Pop-up stuns feed melee crits, hammer knockback slams viruses into walls for bonus damage, hex fields supercharge tech chains, souls feed the Daemon Ring's nova, and every extra tech weapon overclocks your tur...
FixesResolved an issue where the Reincarnation Casket failed to work under certain conditions. This nasty bug will be compensated to all players in a later update.
- Transmog misplacements fixed
The day has come! You can now play Sir, We Have an Orc Problem with a 10% launch discount! Take a look at the Official Release Trailer to get a glimpse of all the cool new stuff we added:Steam reviews: your thoughts matterWe read ALL Steam reviews. Just tell us what you liked and what we could improve. Your feedback is always helpful in shaping future updates.Join the CommunityMake sure to join our Discord to get in contact with other players and us, the devs!Cheers,Laurin and Stephan
## Update Notes Added Steam Achievements. Guests can now display their thoughts above their heads. Various small improvements and minor bug fixes.
Thank you for your feedback during the playtest! We received many reports regarding the game lagging in the late game. In response, we have implemented massive performance optimizations for the full release.Please note: These adjustments are NOT "nerfs" to improve performance. We did not lower your firepower or earning efficiency. By streamlining internal calculations and rendering, the game now runs smoothly even on standard laptops.Here are the main adjustments made to the tools: 1. Arm: Optimized Visibility & "Pull" EffectAdjustment: We reduced the visual frequency of overlapping shockwave effects when your attack speed increases.Result: The actual attack speed and "black hole pull" effect still occur at ultra-high speeds based on your stats, but the screen is now much easier on the eyes and runs significantly lighter. 2. Shotgun: Smarter CalculationsAdjustment: We removed the collision calculations for massive amounts of bullets. Instead, damage is instantly distributed to enemies over a wide area the moment you fire.Result: Hit counts and total damage (earnings) remain exactly the same, but with a clean, lag-free experience. 3. Laser: Reduced Load from Continuous FireAdjustment: Hit detection and effect generation during high-speed laser irradiation are now processed in batches internally.Result: The speed at which you melt enemies (DPS) and your earnings haven't dropped at all, and the stuttering during continuous fire has been completely eliminated. 4. Tesla: Optimized Wide-Area TargetingAdjustment: We vastly reduced unnecessary calculations by optimizing the wide-area targeting process when massive amounts of lightning strike.Result: Breaking the limits of your attack speed and lightning count will no longer bottleneck your PC. Enjoy smooth, screen-wide lightning strikes! 5. Missile: Cleaner Trajectories & Better VisibilityAdjustment: Missiles now fly in from off-screen in simple trajectories and won't linger on screen if they miss. The "Cluster" split effec...
Hello everyone,Since Friday, we have been pushing out fixes. The fixes that have been pushed out so far are as follows:FixedFixed all players who had incorrectly migrated equipment state which was blocking equipping into some slots,,Fixed a severe bug that was causing resource replacement (on Destroy or on Growth timer) to fail and break the cycle. We also have replaced several things in the world to put them back in a working state: All Temple Energy fonts, Hexite Deposits (only R17 was reported), All Maker's trees, Scholar Uncharted Activity, Tailoring Uncharted Activity, Profession Dungeon.,,Fixed a Shop Bundle showing the wrong picture (looked like it included cart skin when it didn't),,Fixed some broken styling text on quests UI,,Fixed a bug causing players tasks to reset early,,Fixed players only having 3 tasks (now all should have 4),Fixed wrong icon on fishing debuff (should make trophy fishing better ux),We apologise for the inconvenience. We are currently investigating and fixing all the bugs that were reported following Friday's update. Thank you for your patience while we work to resolve these issues.
ImprovementsAdded an option in the Strategy tab to hide maxed Upgrade Cards.Reduced how frequently Dice Roll Helpers cry.Bug FixesFixed an issue where Watering Drone SFX continued playing even when Audio Volume was set to 0.Fixed the German translation for "Harvest Drone", which was incorrectly displayed in French.
Tired of losing all your gear every reincarnation and endlessly refarming vital equipment? The brand-new Skill Reincarnation Casket is now available!With the Reincarnation Casket, you can select some vital equipment to carry into your next cycle upon each reincarnation, freeing yourself from tedious repeated gear farming. The Reincarnation Casket has a limited number of storage slots. The first slot is unlocked for free automatically. Additional slots can be unlocked with Bottle Caps at a substantial cost. Plan your resources wisely and pick your inherited gear carefully.
Dear Commanders:We plan to begin server maintenance at 16:30 on July 28 (UTC+8). The maintenance is expected to last 120–240 minutes.This is a mandatory update. After maintenance is complete, please update the game to the latest version on Steam before launching it.During maintenance, players will be disconnected and unable to log in. To avoid any potential data loss, please exit and close the game before maintenance begins.The following content will be included in this update.New Blackguard Limited-Time SP Selection BannerDuration: After the update – August 11, 2026Banner Rules:1. Commanders may select one of the following SP Blackguards to summon:Coltish Artillerist, Legendary Dragon, Foxy Archduchess, Coffin Morrigan, Thorny Bramble, Centaur Minerva, Schneemond Princess, Shadowy Mirage, Nirvana Ignis, Judgement Hammer, Lady Swan Lake, Shamneko in Night, Blooming Ink Deer, Marine Rime, Flabellum Seraph, Falling Samele, Tundra Thunder, Everlasting Sol, Flicker Pierce, Jadeform Immortal, Phantasmal Dream, Double Shot Pursuit, Wightbone Dragon, Twinkle Palette, Skyborne Machina, Golden Hatch, Blazing Shear, Celestial Luan, Silverblade Oath, Green Whisper, or Crimson Warshadow.2. Before the selected SP Blackguard is summoned, Commanders may freely change their selection to another available SP Blackguard while retaining the current pity count.3. Once the selected SP Blackguard has been summoned, the selection can no longer be changed.Oath of Twin Stars Duration: After the update – August 13, 2026Banner Rules:Spend Covenant Crystals to summon during the event. Before summoning, Commanders must select 2 Wish Blackguards. Any SP Blackguard obtained will be one of the two selected characters.Up to 4 SP Blackguards can be obtained during the event. The acquisition chance of each character is calculated independently. If a Wish Blackguard has already reached maximum Sanguine rank, it will automatically be converted into 30 Blacktide Coins.Once any SP Blackguard has been obt...
Hi, Brave Hero! Arya here. I heard the call from our Mac heroes — so I brought the fix squad to give your Mac a well-earned breather!Attempted Fix: Mac Memory Overflow: Attempted to fix a memory overflow issue that could occur after extended play on Mac, so your adventure won't be interrupted by stutters.Attempted Fix: Mac Frame Rate Issue: Attempted to fix abnormal frame rate fluctuations on some Mac devices — everything should feel smoother now!Mac heroes, let me know if things feel better! If we're not quite there yet, I'll keep at it~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
Thank you to everyone who continues reporting for duty and sharing feedback! ⚙️ Performance and Settings The maximum frame rate limit has been increased from 60 to 120 FPS. The default remains 60 FPS, which is the recommended setting: frame rates may be unstable at higher values. We are continuing to work on optimization.
Hello everyone!We're Happy Universe Studios, and our game Captain Whiskers: Incremental Seas is honored to have been officially selected for the CAT AWARENESS FELINE SALE 2026 on Steam! 🐱The Cat Awareness Feline Sale will run from August 7 to 17, featuring a wide range of cat-themed Steam games on discount.Come celebrate cats with us, support feline adoption, and help fill Steam with even more purr-powered games!
Greetings, masters of the Treasure Pavilion! This update brings the following experience improvements:Added additional verification logic for certain achievement unlocks, effectively preventing issues where achievements would fail to unlock due to unstable Steam network communication.Players above Level 50 now have a chance to encounter a treasure that grants a large amount of Experience during the \ event. The Experience granted by this treasure scales dynamically with the player's level, reaching its maximum cap at Level 90 and above.Optimized the coin spawning logic during the initialization phase, making the game's first load smoother and more seamless.Thank you for your support and feedback!
1.Optimized elimination effect performance
Leaderboards The Global board now opens on Autoclickers hidden. All scores is one click away, and whichever view you pick is remembered between sessions. This hides accounts that have been flagged. It does not check the ones that are left, so unflagged does not mean verified. Auto-input is still allowed. No scores were reset or rolled back. Ranked below the top 100? Your own row is now pinned under the list with your real rank. You are never hidden from your own board, and the panel now tells you if your account is flagged. Total Experience past 2.1 billion Leaderboard scores are stored as a 32-bit number, so Total Experience stopped counting at 2,147,483,647. It is now stored divided by 10 and multiplied back for display. The in-game panel shows the true number as it always has. The Steam Community leaderboard page and the Steam overlay read the stored value directly, so they show Total Experience divided by 10. The nineteen skill boards are untouched and still exact, as are Total Level and Total Gold Earned. Fixes The Global view was asking Steam for 100 entries around your own rank rather than the top 100. It has looked right only because every board is still shorter than 100 entries. Past that point it would have started the list at rank 2 with you missing from it. Opening a second panel mid-load left the leaderboard stuck on Loading. Every leaderboard network call now has a timeout. One stalled request could previously stop score uploads for the rest of the session. Switching boards quickly could file one board's results under another board's name. Settings, Leaderboards described the filter as something other players opt into. Rewritten. The save-edit detector no longer treats a genuinely maxed account as tampering. New leaderboard text translated into all 8 languages. Save files are untouched. No migration needed. — Vosk
🎉 Thank you to everyone who joined our Double Drop Rate Event! It was a big success, bigger than the last one!We extended this double drop weekend to allow the different time zones to benefit from the extra diamonds, thank you for participating ːsteamhappyː🚀 More events are on the way, with new Diamonds being released and some current Diamonds leaving rotation. Exciting updates are coming soon!👉Join our Discord https://discord.gg/w9BHNgCmqv so you don’t miss what’s next! 🔔