Hey everyone! This long-overdue update brings Mosaic of the Pharaohs in line with the later titles in the series, with several significant changes: Rewritten in-game descriptions and improved translations. Added full gamepad support throughout, and official steam input configs for Steam Deck and gamepad. Fixed issues with some achievements not popping until the game had been restarted. Fixed an issue with replays playing back incorrectly (unfortunately this can't retroactively fix the issue, but will prevent it happening in the future) Added VSync settings. Added scroll sensitivity controls. Added countdown mode. Added an onscreen undo button. Shift+click can now be used to simulate right clicks. Youtube link in settings has been fixed. Performance improvements. Various localisation issues have been fixed.
Bug Fixes Fixed Golden Bloobberries not being assigned to drop from the villager and bloobberry bush. Removed the scroll from magic teleports/ auto. Fixed Smithing level up staying on screen. Fixed Infusion potion not working for Imbued Radiance Slate. Fixed event boss chatter text appearing below world objects. Made item vacuum pickup faster from a distance. Fixed Dunescale range armour using the incorrect stats. Corrected Dexterity Potion tooltips to all say Run Speed not move speed. Corrected Prestige Information to correctly say Instant not double chance for all gathering skills and thieving. I AM APPLE, Apples will now have a hp value, please bank any apples with no hp value get a new apple with a hp value and it will correct itself ( sorry about this seems I AM APPLE keeps trolling).
Hello everyone,Tas de Neige and I are very happy to announce the release of RATALORICA, the first adventure of Grats, your new Desktop Companion !The game was made in 2 months from concept to release. It started as a concept by Tas de Neige for her internship at Cold Coffee Studio and turned into a complete game with 100+ hours of gameplay. All arts are made by the awesome Penusbmic. Voice Acting on trailer Shakira Dunn. Big thank you to the 20+ people who helped during all the development by providing feedback and playtesting the game on Discord.The game is currently -30% for few days and in bundle with few other games (including Cult Nation, Do Not Feed the Virus and soon Peckers) and all Cold Coffee Studio are on sale (for the studio anniversary - 6 year of indie dev). Don't hesitate to follow us:Studio (-40 to -75%): https://store.steampowered.com/publisher/Cold_Coffee_StudioBundles: https://store.steampowered.com/bundlelist/4592560/Ratalorica
F.A.R.M.S.: Chill Factory launches on May 22Void Harvesting, new machines, and major improvements since the demoHello everyone,F.A.R.M.S.: Chill Factory is scheduled to launch on May 22 at around 11:00 UTC / 20:00 JST.First, we would like to apologize for the sudden release date announcement so close to launch. We continued making improvements and adjustments based on the demo version until the final stage of development, and the announcement ended up coming much later than planned.Since the previous demo, the game has changed quite a lot. Here are some of the major updates coming with the full release.What’s new since the demoVoid HarvestingVoid Harvesting is one of the biggest new additions in the full release.It is a simple tower-defense-style production feature where you build facilities to harvest resources from the Void. However, it does not include harsh penalties such as factory destruction or production sabotage.Instead, Void Harvesting is designed as a relaxed production challenge. You place structures such as Void Beacons and Void Turrets, process the rewards you obtain, and gradually expand your factory with new resource flows.It adds a new layer to factory building while keeping the calm, low-pressure feel of F.A.R.M.S.: Chill Factory.Refreshed backgroundThe default background has been changed to a simple black style.This makes machines, items, and production lines much easier to see while building and managing your factory.If you preferred the previous biome-style background, you can still enable it from the settings.Improved controls and usabilityWe have also improved the overall controls and building experience.One of the biggest usability additions is the new machine selection window, which makes it easier to choose machines and place them while building your factory.New machinesSeveral new machines have been added for the full release, including:Boxing MachineUnboxing MachineHigh-Speed Transport machinesVoid BeaconVoid TurretThese additions give yo...
• NEW GAME—PAI GOW POKER • Try the new poker game against the casino! Beat the dealer and win up to x20,000. • NEW SLOT • Spin the Wheel of Fortune and hit it big in Super Sapphire 7S • ALBUMS • New albums have arrived! Collect cards, fill albums, and get generous rewards!
Hey everyone, thanks for playing Drinks for the P.T.A (the title is so long even I abbreviate it), it's actually surprised me with how well it has been received. It's not what I expected at all.I've made another game in a similar vein, it's not Drinks for the PTA 2, I wanted to try something else and this one takes us back to 1995.In Be kinder and, like, be a Rewinder, dude!, is a game about rewinding and renting out tapes for increasing amounts of money. With how limited Drinks for the PTA was, I wanted to make sure there was just more.Now customers will ask for specific things, there's more things to buy and upgrade, the game is longer than 40 minutes long. Even the demo will take longer to beat than Drinks for the PTA. Being a rewinder is a lot more active as you manage the location of all the tapes, while trying to serve customers quickly for a money bonus.The Steam demo will be out on 1st of June just before June's Next Fest, so look forward to it and wishlist today!
- Bug fixes
Black Market now features a new item, 【Shark's Tooth Oath】, appearing after certain conditions are met.Fixed an issue where players with fewer lottery tickets couldn't successfully purchase items using Dragon Orbs.Optimized the Black Market UI's adaptive layout.Increased the base match reward for the 【Turtle】symbol on the Pearl Platform: 1,000 tickets → 2,000 tickets.【Sea Sacrifice】 stat adjustment: When spirit-infused pearls are knocked off the table, the conversion rate has been adjusted from 120/240/400 tickets to 80/120/160 tickets.Fixed font inconsistency in Old Turtle's dialogue text under Traditional Chinese.Added multi-language localization for 【Sea Sacrifice】.
1.修复攻略->立即前往的功能2.修复自动释放技能的BUG
Thank you for playing OVER THE TOWER.It's already last month's news, but OVER THE TOWER has surpassed 10,000 downloads!We're truly delighted that so many people have played the game!(Illustration: KANAT WOTAL)We've received a great deal of feedback and reviews from our players. Taking these into account,we are planning a Ver.2.0 update in the near future.This time, we'd like to introduce some of the elements being added in Ver.2.0.(The content introduced below is subject to change.)■ New Feature: ASTRALThe stars of the cosmos grant adventurers new powers and new challenges.・ASTRAL Skills on EquipmentEquipment of Lv.51 or higher has a chance to gain an ASTRAL Skill.ASTRAL Skills are weapon-specific skills that cannot be REROLLed. They grant relic-like abilities at a reduced effect amount.・ENDLESS ASTRAL ModePlayers who have conquered the OVER Floor will unlock a mode called ENDLESS ASTRAL.As the name suggests, this is an endless-mode-like feature where you can challenge progressively higher difficulties.Each clear raises your ASTRAL Level, granting benefits such as strengthened ASTRAL Skills on equipment and higher levels of obtainable equipment.・ASTRAL Crystal EnhancementsClearing ENDLESS ASTRAL floors rewards you with ASTRAL Crystals.Use them to enhance stats and unlock special skills.■ New Relics AddedSeveral new relics will be added beyond the OVER Floor.・Generating "Daggers" that count as Sword Damage・Launching "Beams" that count as Staff Damage・"Mushroom" relics that reduce enemy HP by a percentage■ Existing Balance AdjustmentsWe are also planning several adjustments to existing balance.・Random stats will no longer grant elemental stats that differ from the item's own elementFor example, a Fire-element sword will no longer be granted "Water" stats.Instead, parameters such as "Sword Damage," "Staff Damage," and "Special Damage" will be granted.・Increased Drop Rate of EPIC/LEGENDARY Swords and StavesWe've received many comments that LEGENDARY weapons are hard to ...
Hi, Brave Hero! Arya here. This update is all about making your battles run smoother behind the scenes.Attempted Improvement: Endless Defense & Forge Temple Memory Leak Fix: Optimized memory usage in these two battle modes to reduce lag and crash risk during extended play sessions.Improvement: Game Performance: Tweaked some underlying systems so everything runs a bit faster and lighter.Miscellaneous Bug Fixes: Squashed a few pesky bugs that some heroes reported.Every optimization is like sharpening a blade — it just feels better in the hand. If anything comes up, you know where to find me!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
🎨 Visual New Distortion Effect Option A new Distortion Effect slider has been added to the options menu. Adjust the screen's barrel distortion (Lens Distortion) and Panini Projection simultaneously with a single slider. Your setting is saved automatically and preserved across sessions. 🖥️ UI Upgrade Click Requirement Text The required click count display format on upgrade slots has been updated. 10 clicks → need 10 clicks
Improved the reward distribution logic for the “Mushroom House”.Improved the keyboard recognition initialization logic.
The demo version of "Post Apocalypse Microbe Lab" has been updated to be easier to play!The free demo version has been updated to Ver. 1.1.1 and is back!The latest version also features improved app stability, so please give it a try!The free demo version includes:* Maximum Reserch level up to 20* Maximum Facility level up to level 10* 5 skin options* Save data cannot be carried over to the full version of the game* There is no results screen at the end of the gameThank you for your understanding.Have fun in the post-apocalyptic world
* Additional balancing to diminish multi-hit effects against the Aeon boss. NOTE: The Aeon boss may have his MAX HP modified to accommodate changed damage output.
Cleaned up Stats & Info slightly post 150Fixed time estimates showing 0 when it should be very longFixed Strata 4 upgradeFixed enemies being under Colossal visuallyFixed synth module queue estimate to account for in progress resources usedFixed splice crew Discipline not updating when Scaling Delay is acquired(Mobile) Added tooltips to resource displays (top of UI)
The weekly co-op Aeon Boss arena, entered from the Daily Dungeon gate, gets a big refinement pass: • Fairer contribution: damage is rebalanced so newer and smaller players make a far more meaningful dent. The gap between top and new contributors is dramatically reduced. • See your standing: claiming rewards now shows your rank, percentile bracket, total contribution, and how many bosses you fought. • Know before you go: the Aeon tab now shows your live projected rewards, so you can see what playing more will earn you. • New leaderboard: a Lifetime Aeon Contribution board has joined the in-game leaderboards. • Fairer ramp: harsh elemental immunities now appear later in the tier climb, so newer players are not locked out early. Each boss now fights in its own themed arena. • “He Knows” now reveals an enemy’s immunities and dangerous traits, not just its HP. • Many fixes: high-tier boss HP display, boss sprite sizes, a UI lockup, the loot panel, Vivify auto-cast now respecting your toggle, cross-device reward claiming, and number-formatting cleanups. Thanks for playing!
Thanks for playing WorldShaper Idle! This patch has just a few small bug fixes: - Three Steam achievements didn't work, but now do - A late game tile bonus description has been fixed If you spot more bugs, please let me know on my Discord or the Steam forums and I'll fix them asap!
-Fixed various GUI and misalignment issues (hopefully, but they could still appear after some circumstances so if they do please let me know) -Fixed supporter pack mohawk button in settings and skins not working. -Fixed steam achievements not always triggering properly and only triggering after exiting/restarting the game -Few other smaller fixes and tweaks
Resolved errors in dialogue and transitioning. Voice line fixes. Updated character asset for MC.
Hi everyone!We are excited to announce that Budgie's Bug Shop is releasing on May 25th, which is in just one week!We've been hard at work on lots of new features for the full release, including new bug mutations, mythical areas with legendary insects, interns you can hire to work for you, shop customization, and much more!Full localization in 11 languages!We're also thrilled to announce that we'll have full localization in French, German, Italian, Spanish, Brazilian Portuguese, Russian, Polish, Simplified + Traditional Chinese, Japanese, and Korean.We're preparing screenshots and an updated trailer that'll give you a sneak peek at some of the new content, so keep an eye out for those on our Steam page later this week!We hope to see you all building your very own bug-selling empires on May 25th :)- Moon Lagoon
Patch v0.946 Is Here!Hey everyone!There are 10 new uniques being added into this patch!See the details below!NewUnique - Enhancer's Cube: Increases the amount of Enhancements that can be active by 2. Enhancements increase Mastery by 25% depending on it's element.Unique - Enhancer's Belt: Increases the amount of Enhancements that can be active by 2. Increases Base Stats by 10% per active Enhancement.Unique - Rope of the Warlord: Reduces Power by 25%. Increases Enmity by 100%.Unique - Amulet of Shadows: Reduces Resistance by 25%. Reduces AoE damage received by 65%.Unique - Burst Ring: Increases Speciality by 400%. Receive a Debuff when triggering a Status Burst that prevents triggering Status Bursts.Unique - Master's Humility: Increases Force by 1% per current TP.Unique - Master's Guard: Increases Resistance by 0.5% per current TP. Diminishing returns after 100 TP.Unique - Amulet of Echoes: When using Technique skills, if there is enough TP remaining, use the skill again.Unique - Infuriation Band: When this character hits an enemy they provoked, trigger a Status Burst called Infuriate.Unique - Pacifist's Choker: Reduces Prowess by 50%. Increases Endurance by an amount equal to Prowess.Unique - Pacifist's Band: Reduces Power by 50%. Increases Resistance by an amount equal to Power.Unique - Pacifist's Girdle: Reduces Force by 50%. Increases Armor by an amount equal to Force.Unique - Pacifist's Book: Reduces Power, Force, and Prowess by 15%.Special Effect Burst - Infuriate: ChangesRune Knight's passive now increases amount of Enhancements that can be active by 4 (down from infinite). This is to make way for Enhancement cap to be a mechanic instead of Rune Knight being a requirement.FixedFixed a crash that occured when you hover over elements of Light's Call skill.Fixed a bug with Azazel skills.What is being worked on?Hardcore Mode & Roguelike ModeTraining DummyMore Glossary informationTranslation Improvement, especially Chinese, Japanese, & Korean.If you have any questio...
From May 18 to May 25, we invite you to embark on new cozy adventures together with our new hidden object releases and special discounts on your favorite Avi Games titles ✨This month, we’ve prepared two brand-new Collector’s Editions for everyone who wants to relax, take a break from the daily rush, and spend time surrounded by comfort, travel, and delightful discoveries.🆕 New Releases:🏡 Home Rescue: Clean and Restore Collector’s Edition. Release discount -10%.Together with Jane, you’ll restore comfort to old homes: clean up clutter, repair broken items, organize belongings, and gradually transform each space step by step.The game features: ✨ atmospheric hidden object scenes; 🧼 cleaning and restoration mechanics; 🧩 relaxing mini-games and puzzles; 🏡 upgrades for your own cottage and garden.The Collector’s Edition includes additional hidden object scenes, bonus puzzles, new mini-games, a music player, and desktop wallpapers.🌲 Hidden Weekend: The American Getaway Collector's Edition. Release discount -10%.Set off on the perfect nature getaway filled with cozy campgrounds, evening campfires, picnics, national parks, and a peaceful atmosphere without any rush.You’ll enjoy: 🔍 detailed hidden object scenes; 🧩 relaxing mini-games; 🏕 the ability to decorate your own relaxation areas; 🎁 souvenirs and collectible items.The Collector’s Edition adds extra scenes, exclusive mini-games, and even more cozy content for your отдых.🎮 From May 18 to May 25, discounts are also available on our other games:✨ Sweet Home Look and Find 5 Collector's Edition — a cozy adventure with beautiful interiors and hidden object gameplay. -10%✨ Motorhome: Traveling North America 2 Collector's Edition — a grand road trip across North America in a motorhome. -25%✨ Detective Agency Gray Tie - Collector's Edition — an atmospheric detective investigation full of clues and puzzles. -40%All games are available on our developer page:https://store.steampowered.com/developer/avigamesThank you for traveling wit...
Heroes and Heroines!This update brings you a few tweaks and changes to the Hellevator! We're also still tinkering under the hood to improve performance, so feel free to drop us your feedback on our various channels.Thanks to your feedback on the Legendary Dungeon, we've decided that the Witches' Dance will now be active during the week of the LD as well. No more waiting for the weekend!General AdjustmentsHellevatorOur survey made it clear that Hellattacks needed a bit of attention. It was especially tough for the guild leaders among you to actively and effectively coordinate them.To make coordination easier, guild leaders can now set exactly how many players can sign up per Hellattack:If you are not a guild lead, you can directly see if a floor is full or not.UpgradesVarious performance optimizations have been implemented.Bug FixesHellevator: Player names in the solo rankings will no longer spill out of their designated display area.Hellevator: A visual glitch regarding Hellraid rewards has been squashed.
Hey everyone, I've been quietly working on this update for a while now, and I'm excited to announce Berry Bury Berry now officially supports the following languages: Simplified Chinese French German Italian Japanese Polish Brazilian Portuguese Spanish Russian Ukrainian Dutch To celebrate, Berry Bury Berry will be 33% off for the Steam Midweek Deal starting today! As some of you may know, the demo for BBB was *really* outdated, including some nasty bugs that were fixed in the full version. With the game coming to new languages, I created a new demo as well! If you have a buddy who wants to give it a go, let 'em know :D And if you missed the previous announcement, Berry Bury Berry will be coming to consoles soon! (no exact date yet, but hoping for Summer 2026) Other changes in todays update: - Replaced the text on the Berry Chooser screen with images. (Was easier to localize this way, but also looks much better, imo!) - Significantly improved the loading times Thanks again for all the support for the game! It's been a wild few months since BBB released and I'm still reeling from it all. With this localization update finally out, I will be focusing more on my next game - which I'll announce when the time is ready! Stay safe out there.