Game Updates

Patch notes and dev posts · 7,640 Steam updates
Blush Blush
Blush Blush
42 days ago · Sad Panda Studios

Not Fall Yet

Hey Panda Peeps, Don’t cry because summer’s almost over… smile because it happened! Orrrrrr you can smile because we’re doing a Blush Blush sale - because we are! Right now!From August 19th to the 24th, take 10% off Diamond Bundles and 20% off the Murder Mystery Event! Your one-time purchase enables you to play the event at your leisure, as many times as you like, until its reward boy, Xianyun, is all yours… and as many times after that as you desire! We love you so hard,The Pandas
ARC Aquarium
ARC Aquarium
42 days ago · perverance

Collection Fish & Fish Packs — 125 New Species

125 New Collection Fish The store now has a separate Collection tab with 125 showcase species, bringing the catalogue to 250 fish in total. They exist for one reason: to give your late-game gold somewhere to go. A collection fish arrives fully grown — no egg, no waiting. They never grow, never eat, never fall sick and never breed. There is nothing to look after. They still take up tank space, and they sell back for exactly what you paid — a collection fish parks your gold rather than growing it. Buying the same one again does not add a second fish: the one in your tank becomes 2x, keeps its name, and takes no extra space. You can name them and sell them individually. Sell All never touches them. Their detail panel switches to a gold theme, so a rare fish is obvious at a glance. The Showcase tank holds 125 fish and needs no care at all — the natural home for a collection. Fish Packs Eight new packs sit at the top of the Fish tab and buy a whole batch of fish in a single click. The first six hand you one of each of the first 10, 20, 30, 40, 50 and 60 species, once you have unlocked them. The Mixed Pack fills every free tank slot, starting from the best fish you have unlocked and working down. The Luxury Pack fills every free slot with the most expensive fish you have unlocked. A pack costs exactly the sum of the fish inside it — no discount, no surcharge. It saves clicks, not gold. The fish are poured into the tank from above, a few at a time. They arrive newly hatched, so you still raise them yourself. Fixes The store scrollbar showed the wrong length until you started scrolling. It is now correct the moment a tab opens — in every tab, and in every other scrolling panel in the game. Settings and How to Play could not be closed with ESC. They can now. Also A new Collection & Packs page in How to Play, translated into all 23 languages.
Idle Spiral
Idle Spiral
42 days ago · idle.system.company

v3.0.18

\ Auto Loot at Cap now saves — it used to reset on every launchEquations no longer show "0 s" before their first level. Timers now show bigger numbers — that's the correct value, not a nerfEsc / (X) in the Hanoi screen no longer retreats. Only Stop and Back doFrenzy no longer needs two enemies per level with Nuke x10K"Spiral graphics: OFF" no longer turns itself back on via the Battles tabTornado Prestige shows the required r and progress bar againThe f exponent now shows in the formulaTheory levels scroll with the mouse wheelBottom-right icons no longer disappear permanently (also fixes the UI overlap)Account no longer shows as unlinked after ~55 minutes idleDaily reward countdown and streak are now correct in all time zones
Cell to Singularity - Evolution Never Ends

Patch 49.33: Explore: Pregnancy is Coming Soon

Greetings Universe Architects,We’re releasing a small patch to get ready before the full release of Explore: Pregnancy – Life Unfolding on August 24th at 11 AM EDT. In addition to preparing for the event, this patch addresses some small bugs present in the game. Fixes & Features:Added a Land Boost stackable upgrade in the Darwinium shopFixed an issue where the game would crash if loading a pre-reboot saveFixed a bug where the mutagen missions cannot be completedFixed some visual garden bugsOther minor bug fixes and improvementsWe hope players are excited for our second new Explore Event of the year. Stay cellular!- Cells Team
UNHUMAN
UNHUMAN
42 days ago · hachirita

Cross-Device Cloud Saves and Filter Share Codes

Cross-Device Cloud Saves and Filter Share Codes This one is for the multi-device players and for the community. Cloud saves finally sync both ways, so progress made on your Steam Deck actually shows up on your PC. And raid filters can now be exported as shareable codes. Plus a round of loot rule upgrades straight from your feedback, and fixes. As always: your saves are untouched. CLOUD SAVES: BOTH WAYS NOW Until now, your cloud save only ever restored onto a fresh install: progress made on a second device never made it back to the first. Fixed. On launch the game compares your local save with the cloud copy and loads whichever is newer, with a "CLOUD SAVE LOADED" note when it happens. Before anything is applied, your current save is backed up on disk first (the last 5 backups are kept). An unexpected sync can always be undone, nothing is ever silently lost. Both devices need this update. After updating, play one session on the device with your furthest progress FIRST, then open the other one. From then on it is automatic. Steam Deck players: yes, this is the "my Deck progress doesn't show up on my PC" fix. Also new: if your save data ever grows close to the storage limit, the game now warns you and suggests deleting unused save slots, instead of letting saves quietly start failing. NEW: FILTER SHARE CODES RAID FILTERS grew EXPORT and IMPORT buttons. Export copies a compact code to your clipboard; import applies one (it replaces your current rules, and asks first). Codes are plain data and go through the full sanity pass on import. Every protection still applies: no shared code can ever auto-sell your abyssal gear, Infinity Fragments, quest items or locked items. Same contract as always. The codes are URL-friendly on purpose: the community wiki's Raid Filter Builder (unhumanwiki.com/tools/raid-filters) is adding support for them, so you'll be able to preview what a shared filter does in the browser before importing it. Go share your setups. LOOT RULES UPGRADES (from ...
Hearth and Hamlet
Hearth and Hamlet
42 days ago · RUNE

Hearth and Hamlet is OUT NOW

Hello everybody!The wait is over. Hearth and Hamlet is live on Steam right now!Every wishlist, every comment, every bit of the word you spread over the past few months got us here. We are so very grateful to everybody who wishlisted, reviewed the demo, and covered the game. We hope that you enjoy it!If you're jumping in today, we'd love it if you left a review with your honest thoughts on the game. it's still the single biggest thing that helps new players find us in these first few days.We'll be around constantly over on Discord for anything you need.Thank you once again, and we hope that everybody has a brilliant time with the game!
Gothic Clicker
Gothic Clicker
42 days ago · Yashzur

v0.15.1 Evil Fades

The rune no longer takes finishing damage from the technique into account.Enemy health has been reduced.Each chaos bone adds 1% to maximum damage.Altars have been returned to the astral.If you have Black Onyx, altars will only grant blessings you have selected.Black Onyx can now also be purchased for ledum in the shop, starting from the second island.All potions added in version 0.15 no longer require ledum in their recipes, but have increased consumption of other ingredients.Multiple copies of the same item purchased in the shop no longer break their usage.Fixed a game loading issue related to auto-potions.Catalyst level in potion recipes is now taken into account.Fixed an issue where unitor could remain after transitioning between locations.Fixed an issue where both the quest to find unitor and its activation could be stuck in the journal at the same time.Fixed an issue with infinite stat growth from the Collare Phantomatis sigil and False Essence.False Essence with this sigil no longer enhances charms that boost potion effects.The book will be given to everyone who missed the dialogue with Adam in the second location.The effects of the following locations have been changed: Fortress of the Elementalist, Utopia of Greed, Bastion of Sobriety, Stronghold of the Lost Ones, Mage's Fortress.
Deskrawl: Idle ARPG
Deskrawl: Idle ARPG
42 days ago · First Day Dev

Closed Beta Live Now!

Hey heroes!The the closed beta is live and will last until Aug 28th! There are 2 ways to get a chance to access the closed Beta, and during the test we might give out more access as well!If you participated in Treant Boss eventCheck your lottery/Claim your key at: deskrawl.com or beta.firstdayentertainment.netIf you didn't get selectedGo to store page and click Request Access to join Playtest, will do another round of lottery today from players who signed up.Enjoy the playtest and leave feedbacks/bug reports in Slack channels!Best,First Day Dev
Project P.I.T.T.
Project P.I.T.T.
42 days ago · monis2u

Project P.I.T.T. IS OUT NOW!

Hello, interns.The Maw is hungry, the ducks are ready, and the experiment can finally begin.Project P.I.T.T. is out now on Steam!After months of work, polish, testing, and feeding the Maw more ducks than anyone should reasonably count, the game is finally ready for everyone to play. If you’ve been following Project P.I.T.T., thank you for being here. Your support, wishlists, and feedback have meant a lot throughout development!To celebrate the launch, Project P.I.T.T. is teaming up with some great indie gems in a few special bundles, including, among others, Berry Bury Berry, Scale the Depths, and Sort Them Ducks 🧡Play the game, share your thoughts, and consider leaving a Steam review - it really helps a small indie game reach more players! - Froke and Pretty Soon
Idling to Rule the Gods
Idling to Rule the Gods
42 days ago · Ryu82

Summmer event

I wish you a nice summer time! Even if a bit late, there is still a summer event in the game. It lasts for 2 weeks again and you have a flexible starting time so you can start it when you have time and still get the full reward, as long as you start it within the next few days.It is still a generator event and works similar to last time. This time you can get additionally an old event token from each statue to get one of the older event items for free, if you missed one!
MEMOLOGY: GOYDA
MEMOLOGY: GOYDA
42 days ago · #Krox S>games_levels

Earth Simulator - релиз уже завтра!

🌎 Ты готов взять всю планету в свои руки?Earth Simulator — создайте и возглавьте собственный мир с нуля!В этой игре ты — не обычный правитель или полководец, а сама сила природы. Вся планета станет твоим холстом: меняй рельеф, рули климатом и наблюдай, как по законам физики зарождается жизнь.Управление стихиями: контролируй ветра, сдвигай течения, выращивай горные хребты и прорывай впадины.Эволюция цивилизаций: наблюдай за развитием мира от диких племён до выхода в космос.Глубокая геополитика: следи за дипломатией, экономикой, войнами, флагами и детальными графиками держав.Режимы на выбор: проходи один из 6 готовых сценариев или погружайся в полную свободу песочницы.Удобный обзор: переключайся между 2D и 3D картой в любой момент.Никаких рамок и «правильных» сценариев — только ты, вся планета и последствия ваших решений.Добавляй в вишлист уже сейчас — Earth Simulator 🌱
Plink by Pokerist
Plink by Pokerist
42 days ago · qaireland

What's new

• NEW SLOT • Ancient treasures await in El Dorado Dice! Test your luck! • NEW OFFERS • Don't miss out on our special chip offers! Stock up on chips at a great price and win big. • ALBUMS • New albums have arrived! Collect cards, fill albums, and get generous rewards! • NEW LANGUAGE • Azerbaijani is already available in the game! Try it now!
Sir, We Have an Orc Problem
Sir, We Have an Orc Problem
42 days ago · Mumpitz Laurin

Update 2026.08.18.12.05

Added an upgrade to get more Strafing Run uses Added new music track that is enabled after playing level 3.2 Added option for window size and automatic save/load for custom window sizes Added option to disable hit flashes Added credits panel Increased background brightness of level 3.2 Added shortcut to hide UI in battle ('H') Improved file saving for savegames to prevent file corruption Fixed aim preview so that it includes the bullet spread and bullet size Fixed some edge-case errors when formatting numbers At the same time we're working on an in-game level editor, but this will take a bit more time. Just wanted to let you know that we hear you and there will be more content in the future! Cheers, Laurin & Stephan
Loot Frog
Loot Frog
42 days ago · clumsydog.games

Loot Frog is coming 24th August 2026!

We are incredibly excited to finally announce that Loot Frog is launching on Steam on August 24, 2026!And we’ve got another reason to celebrate…💚 11,000+ wishlists!Reaching 11,000 wishlists is something we honestly never expected when we started making this little frog adventure. Thank you to everyone who has took the time to play the demo, wishlisted the game, joined our Discord and followed development. It means a lot to us.💰 Release Price: $6.89 / €6.89🔥 Launch Discount: 15% off for the first 14 days🖥️ Available on Windows & Mac🎮 Steam Deck supportedWe've put a huge amount of love into this game, and we can't wait to see you playing it.Thank you for helping us get this far. See you at launch!
Excremental Game
Excremental Game
42 days ago · Nic

NEW: Fast-Paced Mode!

Hey all! Since we launched Excremental Game a few days ago we got a lot of feedback that the pacing of the game seems too slow. Though, since there are also many players who enjoy the active-idle blend of the game, we decided that it's best to not change the core design drastically.HOWEVER, we have been working on a new "Fast-Paced" game mode that cuts down a significant amount of the idle grind, so if you prefer that kind of gameplay, you can now choose to play the game in this new mode!Fast-Paced Mode:Leveling is 30% fasterUprades cost 50% lessYou can switch modes whenever you like from the main menu! And yes, you can get all achievements regardless of the mode you're playing. (:If you enjoy the game, please consider leaving a review - it helps us more than you know! ❤️Cheers!Nic & Julia Hooded Traveler Games
WindStop Strategy
WindStop Strategy
42 days ago · SlackCat

1.2.2 Patch

Legacy MOD CompatibilityOptimization: Refactored the underlying MOD data loading mechanism to add forward-compatibility support for all older-version MODs. Most legacy MODs from the Workshop can now be used in version 1.2.2, and future version updates will no longer render them completely inoperable (❗ Note: Some MODs that use Harmony to inject and modify C# code logic may not be fully compatible).Optimization: After reordering the MOD list, if the set of activated MODs remains unchanged and their relative loading order has not changed, a game restart is no longer required.FixesFixed: The Sandbox Mode difficulty option \ not taking effect.Fixed: In Sandbox Mode, items with no usage limit (such as Dragon Vein) still generating at the auction merchant even when already in the player's inventory.Fixed: After disabling all MODs and creating a new save that overwrites a previous save, the new save incorrectly displaying the "Missing MODs" warning.Fixed: Missing icon loading for the  \Stench Array] building in Sandbox Mode.OtherAdded: Sandbox Mode difficulty options now include \ and \. AI can now gain experience from battles between sect territory battles in Expert Mode.Adjusted: Building cost of all landmark buildings in Sandbox Mode reduced by 25%.
Planet Harvester: Incremental Odyssey
Planet Harvester: Incremental Odyssey
42 days ago · Anabolkick

Release discount during Ukrainian Games Festival!

We’re thrilled to announce that Planet Harvester: Incremental Odyssey is part of the Ukrainian Games Festival, organized by Palaye! To celebrate both the festival and the launch, Planet Harvester: Incremental Odyssey is 10% off for a limited time! 🚀 So it’s the perfect time to jump into the game and explore its planets, harvest resources, unlock upgrades, and build your way to becoming the ultimate planet harvester!We’re incredibly grateful for everyone supporting Ukrainian indie games and our little project. ❤️
Excremental Game
Excremental Game
42 days ago · Nic

Patch 1.0.2

Update 1.0.2 just went live!Patch notes:Fixed "Ultimate Poop God" achievement bugFixed a bug that let you continue a single round endlesslyFixed system language detection bugThank you all for playing Excremental Game! We're working hard on improving the game! ❤️If you enjoy the game, please consider leaving a review - it helps us more than you know! ❤️Cheers!Nic & Julia Hooded Traveler Games
Elemental Master: Heroes Assemble
Elemental Master: Heroes Assemble
42 days ago · Brother Chun

August 19, 2026 Update Summary

Thank you all for your suggestions and feedback. We read them carefully and make improvements wherever we can. We’ll continue listening to the community and iterating on the game to make it better step by step. Update Details: Increased the initial backpack capacity from 50 slots to 200 slots. (Talents can still further increase backpack capacity, and the maximum capacity has been increased from 500 slots to 2,000 slots.) Adjusted the color tone of the tabs at the bottom of the team setup screen. Improved the wording of some quest descriptions to make them clearer. Corrected the descriptions of some talents. Slightly reduced the difficulty of Stage 10 in Battle of Glory.
Crownhold
Crownhold
42 days ago · tobiasmikula

Bugfixes & endgame improvements

- Added a new Admirality upgrade that increases Dominion gain - Added hints how to unlock certain endgame upgrades in their tooltips - Added tooltip hints for catapult autofire - Fixed a bug that would not grant Amdirality bonus - Better Prestige progression tooltips - Fixed a bug that hides earned Prestige points before reaching Tier 5
Elemental Master: Heroes Assemble
Elemental Master: Heroes Assemble
42 days ago · Brother Chun

August 19, 2026 Update Notes

Thank you all for the suggestions and criticism you shared yesterday. We read everything carefully and take your feedback seriously. We’re all about listening to our players, and we’ll keep improving and iterating to make the game better step by step. Update Notes: 1.The initial inventory capacity has been increased from 50 slots to 200 slots. (Talents can still further increase inventory capacity, and the maximum capacity has been raised from 500 slots to 2,000 slots.) 2.Improved the color tones of the tabs at the bottom of the Team Setup screen. 3.Improved the wording of some quest descriptions to make them clearer. 4.Fixed the descriptions of some talents.
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