Game Updates

Patch notes and dev posts · 12,424 Steam updates
Cradle of the Dark Brood
Cradle of the Dark Brood
95 days ago · RyuseGames

v1.1.3

This is a small stability and performance update for Apotheosis tab and high-scaling costs. Changes Improve Apotheosis skill panel performance when viewing and leveling divine skills. Reduce flicker in Apotheosis skill details. Bugfixes Fix very high Abode structure and expansion costs overflowing at large placement counts Hope ya'll enjoy!
Idle Bookstore
Idle Bookstore
95 days ago · Purpledoor Studios

Demo Update 0.6:Mini Mode and UI Scaling

Hi everyone!We are updating the demo with a few new features that many of you have requested. Thank you so much for continuing to share your feedback with us!New Feature: Mini ModeWe received a lot of feedback that the bookstore, especially with the wallpaper enabled, could take up too much space on the screen for a game designed to run while you work.So in this update, we added a new Mini Mode!In Mini Mode, the wallpaper is disabled, and you can position your bookstore anywhere on the screen. Combined with the ability to adjust the bookstore size, you can now fit your little bookstore neatly into the corner of your monitor.We hope this makes it much easier to keep the game running while you work, study, write, or do other things on your computer.New Setting: UI ScaleSome players told us that the UI text was too small and difficult to read on their screens.You can now adjust the UI Scale directly from the Settings menu, making menus and text larger when needed.Ultra-Wide Monitor SupportWe also received reports from players using ultra-wide monitors that the game did not always display correctly at certain screen resolutions.Now, when you start the game, it will try to automatically find suitable display settings based on your screen resolution.You can also manually adjust the Bookstore Scale and UI Scale settings, giving you more control over how the game looks on different monitors and resolutions.We hope these new features make the demo more comfortable to keep by your side while you work and play.And please keep sending us your thoughts! We truly appreciate every piece of feedback. It helps our small team understand what needs improving and make the game better step by step.See you in the bookstore!
Eldara
Eldara
95 days ago · Eldara

Patch #15 (Hot-Fix #23)

Eldara — Update ✨ New Features Buy Custom Amount — right-click any material, log, food, or ammo bundle in the shop (or use the new "✎ Buy custom amount" link) to purchase exactly how many you want at once. Includes a themed quantity picker with 10 / 50 / 100 / 1,000 / Max presets and a live gold total. Offline Cremation & Cultivation — both skills now continue training while the game is closed, matching every other skill (their pets can now be found offline too). No more leaving the game running just to grind bones or crops. 🔧 Bug Fixes Trinity of the Realm achievement no longer stays stuck at 0/3 — it now shows your true Void Trophy progress with a working progress bar. Mythic Secret drops now display the Luck / Rebirth-boosted drop chance like every other drop. (The boost was always being applied on the roll — only the displayed number was missing it.) World Boss fights now show your active Salt buff timer on the boss screen. Collection now counts items stored in your backpacks — a spare Hollow Tyrant Helm (or anything) tucked in a bag will unlock its Collection entry. Open the Collection tab once to backfill. Cultivating (Level 100) — the Processing tab now draws herbs directly from your bank. 🎛️ Tweaks Gathering-only House buffs (such as Verdant Flourish) no longer appear in the combat buff tray — they still run and still show on the relevant skill panels. The Level 80 Smithing passive is now listed in your Stats & Bonuses panel (+2 Attack/Defence per equipped piece) so its effect is visible.
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
95 days ago · KamelKisser

Version 1.4.4 — Signal Boost

A fast follow-up to the Ark Relay Network, focused on speed, friends, and polish: - ⚡ Faster launch — the game boots noticeably quicker. - 📨 Invites that work — send a friend an invite by email, and you reconnect automatically the moment they sign in with Google. - 🛒 Purchases restore automatically after a reset — your owned items and ARK Cores come back on their own. - 👥 Friends panel polish — cleaner layout, readable buttons and menus, your friend code is easy to find, and tap-a-name to see any commander's standing. - 📱 Portrait & UI fixes — the Daily page, bonus bars, tooltips, and sub-tab layout all behave. Fully save-safe — your progress is kept.
Farm for you
Farm for you
95 days ago · Card1ac

New Piano Performance System

Multiplayer Live PerformancePlay the piano freely in your farm and enjoy real-time musical interaction.Join other players in the same farm and perform together.Hear each other’s music instantly and create spontaneous, improvised melodies across the fields.From planting crops and raising animals to running a restaurant, the farm now offers a new way of expression — music.Take a break from busy management and play a tune to make your farm feel more alive and warm.When multiple players perform at the same time, a unique ensemble effect is created, with every note heard in real time.No rules, no fixed scores — just you, your friends, and music across the fields.Thank YouThank you for your continued support and feedback.As an indie developer, your support is what keeps me updating and improving the game.🎶 Let’s create a real farm ensemble together!
Under Tower Idle
Under Tower Idle
95 days ago · Panda Dev

Major Garrison Update

Under Tower Idle – Major Garrison UpdateHello everyone!This update introduces a complete overhaul of the Garrison system, along with several balance adjustments, gameplay improvements, and bug fixes based on community feedback.🛡️ Garrison System OverhaulManaging your island defenses is now easier and more flexible than ever.What's New?All Garrisons can now be managed from a single interface.Automatic soldier assignment has been added, allowing Garrisons to fill themselves automatically.You can now prioritize soldier types by arranging them in the list on the right side of the Garrison window. Automatic assignments will follow the order you choose, giving you much greater control over your defenses.⚖️ Balance ChangesCrown ResetReduced the required Dungeon Floor for Crown Reset from 25 to 15, allowing players to access this progression feature much earlier.Villager SoldiersTo improve their usefulness in the early game:Health increased from 50 → 60Attack Damage increased from 5 → 10Titan EventsIncreased the time interval between Titan attacks, giving players more time to prepare before the next invasion.Island EnemiesReduced the spawn rate of enemies appearing on islands to create a smoother gameplay experience.⚙️ Gameplay ImprovementsEvent SystemDungeon Raids and Titan attacks can no longer occur at the same time.If one event is already active, the other event's timer will pause and continue once the current event has finished. This prevents overlapping major events and allows players to focus on one challenge at a time.Building DurabilityFixed an issue where island buildings did not gain additional Health when upgraded.Buildings will now properly increase their maximum Health as they level up, making your settlements significantly more durable during the later stages of the game.🐞 Bug FixesFixed several save-related issues that could affect game progression.Various stability and gameplay improvements.Thank you for continuing to support Under Tower Idle!Your feedback ...
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
95 days ago · KamelKisser

Version 1.4.3 — The Ark Relay Network

Version 1.4.3 — The Ark Relay Network ✅ No reset — your progress is safe Everything you've built is kept. This update is fully save-safe; the one-time restart from earlier playtests does not run again. --- ARK RELAY NETWORK — reconnect the signal, together The biggest addition in 1.4.3 is a whole new social layer, on a new Friends tab under your Player page (Overview · Invites · Friends · Requests · Challenges · Relay Assists · Share · Privacy). - Invite friends and earn ARK Cores. Invite by Google email or a share link (Discord, Facebook, Reddit, text, email, or copy-link). When a friend you invited signs in with Google, claim +25 ARK Cores (Signal Accepted). When that friend reaches Level 30, claim +50 more (Active Commander). Rewards float in like achievement rewards, and are always yours to claim. - Invites survive the install. If your friend clicks your link, ends up on the Steam page, installs, and never types a code — or downloads the game manually — we still reconnect you by their verified Google sign-in. Their email is never shown to anyone else; matching happens privately on the server. - Friends, profiles & friend leaderboards. Send friend requests, view a friend's profile, and race them on friend-only leaderboards for Level, Energy, Time Shards, Memory Cores, Exploration, Archive, Core Matrix, and Challenge Wins. - Friend Challenges. Challenge a friend to an isolated run using the Challenge engine. Your main game safely banks offline earnings while you play the challenge, then restores automatically when you finish. The winner earns a resource reward (energy, Time Shards, Memory Cores, or Exploration materials) — never ARK Cores, cosmetics, or premium. - Relay Assists. Send friends a small daily resource boost. - Milestone sharing, privacy controls, and notification badges round it out. Social by design, safe by design: there is no chat, no direct messages, and no player-written messages anywhere in the Relay Network. --- COMMAND HUB — Anomaly & Awakenin...
Glimvale : My Mini Overworld
Glimvale : My Mini Overworld
95 days ago · Milkshake Games

V1.0.19

TWITCH- Improved the clarity of the Twitch connection interface - Simplified the connection process to make it easier for streamers to get started DEBUG- Improved game stability - Fixed various rare issues reported by the community- Debugging the color change of the second chance altar (it is now possible to change the color) OPTIMIZATION- Optimized several systems to reduce unnecessary processing and improve overall performance (Build, raycast, decoration) - Improved internal object lookups and reduced repeated component searches (Build, raycast, decoration) - Various code optimizations and cleanup Thank you all for your bug reports and feedback! Every report helps us improve Glimvale a little more ❤️❤️❤️❤️❤️
Kittens Game
Kittens Game
95 days ago · cheshire.panther

July 2026 - Dev Status Update

Hi folk! It's been a busy few month mostly focused on mobile updates. Mobile been a bit neglected over the years and was in a dire need of QOL updates. Some of those updates will trickle down to desktop version: Reset panel will have expanded info on paragon/karma effect breakdown Trade pins will display small icons for buy/sell resources Logout link ( finally ) Probably a bunch of small other things I forgot, plus a backlog of small new content on beta Valve been very kind to verify KG on steam deck and it is now officially in the "Playable" status. They pointed out some improvements that will be added in the next update: Automatic on-screen keyboard for login window Proper gamepad support (move selection with sticks, A to build, B to cancel menus or move one level up, etc) Default theme will now support light and dark variations depending on your color preference (deck will use dark for oled screen reasons) You can test it on the beta branch of KG client and it will go prod in a few days or so. {STEAM_CLAN_IMAGE}/45955058/bf22865d23cfb229e0955631ea75f6ae90ef4c2f.png
ARC Aquarium
ARC Aquarium
95 days ago · perverance

Smarter Feeding, Decor Income & UI Customization

Patch Notes Gameplay Feeding behavior improved: Only hungry fish near the food swim toward it, instead of the entire tank rushing at once. Right-click to feed: Hold the right mouse button to drop food (documented in How to Play). Decor Decor passive gold: Placed decor earns gold every 10 minutes while the game is running. Visual feedback: Floating gold text and a status panel when selecting decor. Progress tracking: Decor gold timers are saved and restored. UI & Settings UI theme customization: Adjust accent color and panel transparency from Settings. Runtime theme support: UI updates apply immediately across panels, buttons, and store items. Layout and styling polish for store, panels, and bottom bar. How to Play All 23 languages updated with full How to Play text. Added details for: right-click feeding, nearby-fish behavior, passive income, offline progress, disease, breeding, controls, and more. Fixed duplicate translation keys in the English language file. Save System Improved save/load for decor gold timers and related game state. Bug Fixes & Polish Fish prefab food detection range tuned (10 → 3.5 units). Various fixes in fish detail panel, store, and passive income logic.
Vespera
Vespera
95 days ago · Thade

Vespera Community Giveaway – $100 Steam Gift Card

We’re running a community giveaway to celebrate Vespera on Discord https://discord.gg/G3QTsdmphPrize:$100 Steam Gift CardThe giveaway is hosted in our official Discord community. Join the Discord from the official social link on this Steam page to read the rules, participate, and chat with the community.https://discord.gg/G3QTsdmphhttps://discord.gg/G3QTsdmph
Idle Regenerator
Idle Regenerator
95 days ago · castanaver

Content & Bug Patch 7-4-26

Address Dungeon resource balancing -Reduced Community Support income and increased upgrade costs Implement gear stat preference (Player Requested) -Weapon gains 50% more str -Armor gains 50% more vit -Boots gain 50% more agl -Hat gains 50% more dex -Accessory gains 50% more derived stats Implement slot unique gear abilities (Player Requested) UI located in the Adventure / Equip tab Implement gear ability swap & add in the Forge UI (Player Requested) UI located in the Adventure / Equip tab Filter leaderboard spoofed entries out of leaderboard display data -1st pass at removing spoofed records from the leaderboards. This will be an ongoing process. Raid boss respawn & leveling enhancement (Player Requested) -When a raid boss is defeated, a new stronger one appears and everyone gets a new attack to use on it. Improved delver coverage of niche dungeon denizen skills. -Added delver classes to improve all denizen skill availability to at least 2 different races or classes. Implement Delver skill matrix to make gaps in dungeon challenge coverage easier to spot. -The button is located in the Dungeon / Roster tab.
Pupple Pop
Pupple Pop
95 days ago · LuciMark0

Broken Build Fix

Hey guys,Small update and a quick apology from me.While trying to fix the Clownfish bug, I accidentally uploaded a broken Steam build that only included the .exe file instead of the full game files.Because of that, for a while the game was missing the files it needed to run properly.So yeah... this was just me having a very professional clownfish moment.The proper build has now been uploaded, so the game should work normally again.If Steam does not update the game automatically, please try one of these:Restart SteamVerify the game filesReinstall the game if neededSorry for the inconvenience, and thank you to everyone who reported it quickly.
Idle Life - An Idle Game
Idle Life - An Idle Game
95 days ago · LetsSxbi

First Small Event: Stone Processing Demand ⛏️

First Small Event: Stone Processing Demand ⛏️The first small event is also included in this update. The stone processing works currently need a large amount of stone, and because of that, they are willing to pay well for it.For this event, players can trade stone for crystals:5 Stone = 1 CrystalThe event requires a total of 5,000 Stone. A total reward pool of 1,000 Crystals will be distributed based on each player's contribution.The event runs until 01.08., which means there are around 28 days to contribute.This is a small first test event to help us test the event system, contribution tracking, time limits, and reward distribution for future community events.
Idle Life - An Idle Game
Idle Life - An Idle Game
95 days ago · LetsSxbi

Event Update, UI Improvements & Bugfixes 🎉

Hey everyone,This update focuses on the new Event system, several UI improvements, bugfixes, and some important item and recipe adjustments.Some of these changes are smaller, but they are important for making Idle Life feel cleaner, more stable, and easier to expand in future updates. Event System 🌍We started adding the foundation for the new Event system.Events are planned to become part of the Community area, similar to the Global Shop. The goal is to give players more ways to contribute, work together, and unlock special rewards or optional content over time. There will be different types of events, including larger community-focused events and reward-based events. This system is still being built step by step, but the backend and first parts of the structure are now being prepared. UI Improvements 🧭We also made several UI adjustments to improve the overall flow and readability of the game.The goal of these changes is to make menus feel cleaner, reduce confusion, and make important information easier to understand while playing. Bugfixes 🛠️This update includes multiple bugfixes across different parts of the game. We fixed several issues that could cause confusing behavior, incorrect requirements, or problems with normal progression.As always, bugfixing is an ongoing process, especially while larger systems like Events, the Global Shop, unique items, and progression are still being expanded. Item and Recipe Adjustments ⚖️Some items and recipes have been adjusted to improve progression and remove confusing requirement loops.One important example was the stick recipe. Previously, you needed an axe to create sticks, but creating an axe also required sticks. This created a progression problem where players could get stuck or confused.This has been adjusted so the early item flow should now make more sense and feel smoother. Why this update matters 💚This update is another step toward making Idle Life more stable and better structured for future content.The Event system...
Vespera
Vespera
95 days ago · Thade

VESPERA Launches July 21st

Vespera is a dark fantasy idle RPG. Fight hundreds of enemies, craft gear, build your character with talents, gems and elements, recruit mercenaries that fight with you, and take on world bosses with other players! Full offline progression. No microtransactions, you buy the game, you own the game.
Sill Cats
Sill Cats
95 days ago · SQOOL Kato

Cat Signboard Added - Plus Several Other Updates

We have made the following updates.A “Cat Signboard” now appears when Sill Cats starts.Clicking it lets you open the settings menu without opening the system tray. The Cat Signboard can be moved with the mouse.The Cat Signboard can be turned ON/OFF in Settings.We have also made the following adjustments.Fixed an issue where the Discord overlay could appear on top of the settings screenPrices and discount amounts are now shown for DLC on the settings screenAdded an automatic language setting feature (it follows the PC language setting)Expanded the available range for cat size settingsAdded a button to reset cat positions for cases where cats disappear off-screen, etc.We have also fixed minor bugs and optimized performance.
Alquiem
Alquiem
95 days ago · 𝕆𝕩𝕖𝕞

Update 2.0

After 4 months of work, update 2.0 is now available! It introduces the new Season 3 and its Crusade, the new Atlantean Centurio class, as well as a massive visual overhaul of the game, along with new music, systems, fixes, balancing, QoL, and optimizations. The gameplay experience is completely transformed—I truly hope you like it!Check out the release trailer made for the occasion:New FeaturesːACODC_Helmetː New Class: The Atlantean Centurio Their new resource, Courage, increases your defense and attack infinitely as you attack opponents, but healing resets your courage to 0. You will have to survive by playing aggressively, or on the contrary, with an iron-clad defense!16 new passives to hybridize with all other available classes—the possibilities are endlessTwo specializations: General and Aquamancer4 new active skillsFavorite weapons: Swords / Polearms / UnarmedːShowdownː Divine OathsA Challenge system at the start of the game to spice up the difficulty.Via Mortem (Hardcore mode): Death is permanentMordred's Song: Dungeons are affected by two random seasonal affixes. Ozira's Curse: Halves max health and manaArthur's Oath: Monsters are much more dangerousYou can stack oaths, but be careful not to bite off more than you can chewUnlock Steam Achievements and their associated in-game Nobility Titleːbonfire2ː Worlds MenuManage your in-game Saves + Steam CloudNo more digging through game folders; I rebuilt the entire native RPG Maker save system from scratch. This also allows better control and smoother transitions between scenes, featuring loading bars and reduced loading times.Menu accessible directly from the in-game options to easily start a new gameActive Oaths are now visibleRandomly generated names for each world for an extra touch of loreSteam Cloud active and corruption risks minimized to the absolute max ːresilientːːMysteryDiamondː Visual Overhaul 2.0An old-school 3D art style enhanced through a vast visual overhaulAll menu backgrounds have been updated, as w...
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