Game Updates

Patch notes and dev posts · 8,974 Steam updates
Desktop Hellfarmer
Desktop Hellfarmer
11 days ago · BoDy51

Update v.0.2.0

Agony and progression Replaced the reset-based Ascension system with permanent Agony Ranks I–X, giving every rank its own zone progression, enemy scaling, and improved rewards. Added a dedicated illustrated Difficulty window for Normal, Nightmare, Hell, and Agony, with unique backdrops, gothic icons, smooth transitions, and a toolbar indicator for the active difficulty. Higher Agony ranks now reduce the effectiveness of Armor, making defensive progression more important as the endgame becomes harder. Rebalanced the opening hours, difficulty curve, loot, affixes, item PowerScore, and the 100-node skill tree around a roughly 50-hour journey toward Agony X. Items, equipment, and hero stats Replaced the complete item art set: all 32 equippable items now have new individual sprites across weapons, helmets, armor, rings, and trinkets. Weapons now have their own base Attack Speed, creating a clearer difference between slow heavy weapons and faster alternatives. Weapon cards now lead with calculated DPS and separately show base Damage, Attack Speed, and secondary affixes, making upgrades easier to evaluate. Added a dedicated Hero tab to the inventory with a full stat overview, grouped offensive, defensive, and utility values, and calculated total DPS. Expanded the inventory's Gear tab with equipment previews on hover, pinned comparisons, and clear labels showing which item is currently equipped. Reworked the equipment layout into a more readable 2+2+1 arrangement, kept labels inside their frames, prevented comparison-card overlap, and added clearer slot highlighting. Updated item names across the loot pool to give equipment a stronger identity while keeping existing saves compatible. Farming HUD and camera Rebuilt the farming HUD with new textured health-orb visuals, enemy health, zone progress, refreshed toolbar icons, and a clearer overall composition. Improved camera framing around the hero and the current enemy. The camera now tracks their midpoint with an authored offs...
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
11 days ago · gameguruchris

July 29th Variants & Ravenloft Emergence Event!

{STEAM_CLAN_IMAGE}/29347222/a011393380ba7f922547458971f268c140a77e7a.png Strahd zombies from Barovia have invaded the Sword Coast! Today's Variants Update introduces 7 Ravenloft-themed Adventure Variants to the Grand Tour of the Sword Coast, and the Light of Xaryxis campaigns. The capstone Variant for the Light of Xaryxis campaign is also included in today's batch! Today's update also heralds a new emergence! Until Aug 5th at 12 PM PT, Strahd zombies will appear in Free Play Adventures, continuing their chaotic march across the Sword Coast! Learn more below... A Grand Tour of the Sword Coast {STEAM_CLAN_IMAGE}/29347222/162059cbe01628a7a6a76224f8bcdd3d0736038a.png The Prison of Velkynvelve Variant: Prisoners of StrahdYou awake in the underdark and try to figure out how to escape from Strahd.You may only use Champions with an Intelligence of 16 or higher.1-2 Strahd Zombies spawn with each wave. When they are killed, their limbs keep on fighting.In each boss area Strahd on Horseback appears. You must defeat this additional boss to advance. When defeated, he runs off the screen.Areas with no weather are instead dark and foggy.Complete Area 425Lost in the UnderdarkVariant: In Your ElementFind your way to Sloobludop while drow and their elemental bodyguards hunt you!You may only use Champions that are NOT a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.1-2 Lesser Earth Elementals spawn with each wave. They don't drop gold nor count towards quest progress.Elemental enemies protect other enemies. Non-elemental enemies can't be attacked while an elemental is present in the area.Complete Area 425Leemooggoogoon RisesVariant: Hoard and HordeHelp the Kuo-toa while you try to barter for a boat with Champions that know something about gold.You may only use Champions with the Gold Find role.Undead enemies have their speed and damage increased by 300%.1-2 Strahd Zombies spawn with each w...
Idyll Isle
Idyll Isle
11 days ago · Future Soil Media

Idyll Isle 1.0.6.2 Patch Notes

Highlights: Cooking and crafting queues get a major overhaul—left-click to make one, right-click to reserve batches, and right-click queue stacks to cancel a chosen number. A materials-waiting item at the head no longer blocks runnable batches behind it. Weapon forging reservations now respect the Armory cap; the Blacksmith Shop / Gem Workshop pause fuel/blade timers and keep remaining time when there's nothing to process. Gameplay Improvements Cooking / Crafting · reserve batches & bulk cancel: Left-click a recipe or slot to make one; right-click to open a quantity dialog and reserve batches (even when short on materials). Right-click a queue stack to cancel a chosen number. Up to 500 copies of the same recipe can sit in the pipeline. Cooking / Crafting · clearer "awaiting materials" state: Reserved batches waiting on ingredients/materials show a neutral "Awaiting materials" state instead of looking like a failure. Crafting · head blocked no longer stalls the forge: When the head reserved batch is short on materials, ready batches behind it move up and run while keeping their 1-2-3 order. Crafting · weapon reservations respect the Armory cap: Reservations share the same inventory + in-transit cap as instant crafts; when the Armory is full you get the same prominent notice as "queue full." Blacksmith Shop / Gem Workshop · pause with time preserved: When there's no smeltable ore / cuttable gem, fuel/blade timers pause and keep remaining time—materials restocked, processing resumes (refines 1.0.6.1 idle auto-stop). UI · queue status notices: Queue full, per-recipe cap, and Armory full notices now flash centered for about 4.5 seconds; slot tooltips note left-click make one / right-click reserve. Saves · queue changes are save-safe: Tasks already in your cooking/crafting queues restore and keep running; the per-recipe cap and Armory cap only apply to new reservations after updating—loading won't wipe your queue or charge materials twice. Bug Fixes Craft queue · fixed or...
Evitania Online - Idle RPG
Evitania Online - Idle RPG
11 days ago · neype

Summer Event Part 3: Corruption

Summer Event: Corruption The summer event is back for a third run, from July 29 to September 2. Every monster now has a 25% chance to drop Summer Tokens, up to 50 per day. Tokens from the previous summer run do not carry over to this one. This run is trade-focused: the 21-day login rewards and the per-day EXP/Gold buff are not part of it, and the summer merchant is all about spending tokens. New summer gear: the Summer Hat and the Summer Necklace. New class wings can be purchased from Summer Vendor Mimics drop a cooldown-reduction buff. Killing a World Elite tears open a corruption breach: corruption floods across the level from the kill spot and monsters pour out of it. Further elite kills raise the breach level, and each level spawns its own stream of monsters. Breach levels expire one at a time, each fading out with its own wave of receding corruption, until the last one collapses the breach. Higher breach levels look more corrupted, so you can read the breach's strength at a glance.
Hydra Heli 2
Hydra Heli 2
11 days ago · ideaspersecond

Hydra Heli 2 is Cleared to Engage

Attention Pilots, you are cleared to engage all threats on the high seas!!Hydra Heli 2 lauches today with a variety of bundles and discounts to celebrate the release of the game!Get 10% if you purchase the full game today!Get an additional 15% off if you purchase the full Hydra Heli Collection!
Gothic Clicker
Gothic Clicker
11 days ago · Yashzur

v0.15.0 Brew and Pray

Added 9 new potions! Recipes for new potions are given as you progress through the game.GrogDruid's tinctureFarmer's potionPhantom potionPotion of bindingBull potionPhoenix potionButcher's potionFalse EssenceAdded 18 new blessings, 6 for each god!Gorgor Envoys Retribution Asceticism Evil charms Black drop Dark handIgnatius Fire payment Accumulation Valor Righteous chaos Burning cold AgonyRosaletta Heroic aura Well of fortune Divine pollen Vengeance All is poison Heel of the invincibleBlack Onyx A new artifact that allows you to exclude divine blessings in the Prayer menu, as well as to dismiss the current blessing. Black Onyx can be found starting from Island 7.Additions and changes:Altars are no longer collected in the Astral, even if you have god perks.Blessing duration now scales with the Prayer skill level.Fixed a bug where the ghost and wolf were not receiving full ally buffs.Ledum prices in the shop for some armor and weapons have been reduced.Fixed a bug where the hero and boss died simultaneously and the victory animation would break.Fixed a bug where the hero would shoot into the ground when firing backward.Enemies no longer flee outside the zone.New potions will be given to players with the Alchemists' Guild DLC.Blessing of Disease scaling has been changed.
3D Printer Manager
3D Printer Manager
11 days ago · TMP69

Steam Saves!

Turns out it wasn't that difficult to do, just a config change. There might be some hiccups to begin with, but I will amend them as soon as I can. There were some smaller updates today too in case you didn't see them. Dropdowns should work when streaming. Hopefully fixed Linux crashes (turn off any compatibility settings). Saving after prestiging should work now. Some other bits and pieces. Hope you're having fun. Any issues, as you should know by now, let me know :) Future I really want to implement Steam achievements... But first I need to un-placeholder ALL of the artwork, animate all the printers, and the redo the store page, that's going to be a lot of work, so bear with me.
SkyPrimal
SkyPrimal
11 days ago · ArtemX1

A small update and a few words from the developer

Hi everyone,A small update with fixes is now live.I also want to say something I should have said a long time ago. SkyPrimal has been in development for almost five years, and I know that for those who bought the game early, this was a long silence. The reasons weren't easy ones: the war, and losing the computer the project was stored on. For a while I simply couldn't continue.The game is now being fully reworked and is in active development. Updates go out almost every day on the beta branch — if you'd like to follow the progress and don't mind rough builds, you can switch to it in the game's properties.The game is still far from what I want it to be, and I won't pretend otherwise. But the work continues every day.Thank you to everyone who waited.
FACEMINER
FACEMINER
11 days ago · wristwork

FACEMINER is now playable in Turkish + some achievement stability improvements

Değerli Sunucu Sahipleri,As promised in the previous localization update, we are pleased to announce that FACEMINER is now available to play in Turkish! Some stability improvements have also been made to achievement unlocks, with strengthened detection logic and a re-check every time the game is started. If any are still acting strangely for you, please do let me know.(Also, did I mention that our new game comes out next week?) Thank you for playing - and welcome, new players!
Market Chain 98
Market Chain 98
11 days ago · MGR Studio

Market Chain 98 is OUT NOW!

Hey everyone!The day is finally here... Market Chain 98 is officially OUT NOW! 🎉A massive thank you to everyone who played the demo, hung out in the community, and provided such amazing feedback. This game truly wouldn't be the same without your support.⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻What's in the Full Version?For those of you jumping in from the demo, here is a quick look at the massive amount of content waiting for you to explore:🌍 Global Logistics (5 Hubs): The demo only let you test the waters in North America. Now, you can expand your corporate empire globally across 5 massive regions: North America, South America, Europe, Africa, and Asia!🏪 Massive Expansion: Purchase, manage, and strategically upgrade 14+ Markets.💼 Corporate Portfolio: Unlock 18+ Portfolio Assets to boost your runs, automate your systems, and dominate the economy.🏭 The Factory System: As you progress and unlock the required license via the Portfolio, you will gain access to the brand-new Factory tab! Build 5 different types of factories to fulfill massive B2B contracts, ship out huge pallets of goods, and instantly make millions of dollars in a single transaction.⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻One Huge Favor To AskIf you decide to pick up the game and enjoy your time with it, please consider leaving a review on the Steam page!For a solo indie developer, reviews mean the absolute world. They help a ton with the Steam algorithm and are the single best way to support the game.Thank you all so much for everything. Have fun building your corporate empires!Cheers,MGR Studio
Lessaria: Fantasy Kingdom Sim
Lessaria: Fantasy Kingdom Sim
11 days ago · DeadKoin

NEW DLC OUT NOW

Hello, Your Majesty! A huge content drop has just landed: the paid DLC Whispers from the Crypt arrives together with the free Ritual update. New faction, new mode, day-night cycle, and fresh maps – your kingdoms will never be the same. Free Ritual UpdateAdds a new game mode with bots – Ritual. All sides fight for control of the altar in the center of the map. The first player to complete 3 stages of the ritual at the altar wins.Day-night cycle has been added. Besides the visual effect, it can positively or negatively affect certain characters.Sandbox, Survival, and Ritual modes are now united in the Sandbox lobby.4 new maps have been added for Sandbox.DLC: Whispers from the CryptAdds a fully playable Undead faction with the following heroes:Zombie – a tough, stinking fighter who simply refuses to die.Necromancer – raises dead servants from fallen enemies. Allied heroes should also keep their distance, as he forcibly turns them into undead.Vampire – master of blood and nightmares who drains the life from his foes.New spell – Raise Undead – a special delayed resurrection for Undead heroes.Living heroes received an alternate Undead skin and a set of perks that activate if the Necromancer gets to them.2 new maps have been added for Sandbox. Time to defend your kingdom… or join the ranks of the dead. See you on the battlefield, Your Majesty! ⚔️ Fixes:Fixed hero navigation issues on some maps.Added missing dialogue voiceovers for defeat screens.Balance adjustments for the Balance faction.Fixed inflated cost of level 2 armor.Improved building placement logic for bots in Sandbox/Ritual modes.Heroes now reset aggression if the target teleports to their castle.Added individual portal circles for the player and NPC factions in Sandbox.Fixed map restart issues in Sandbox.Fixed hero movement during push and knockdown effects.Fixed incorrect reward calculation for killing mobs.Improved hero following of attack flags set on moving targets.Auto-save interval increased to 7 minutes....
Riftborne
Riftborne
11 days ago · Reckoner

11.75 Patch Notes

Garrison now shows traveling home fleets, hosted reinforcements, and your deployed reinforcements in one screen Reinforcements Abroad can now be selected and returned directly from main Garrison screen Astra upkeep and starvation now correctly include fleets stationed on the star map Resource transfers now show destination stockpiles and storage capacity Players can now cancel their own SPU market offers Return reinforcements is now available from the relevant star map fleet menu
3D Printer Manager
3D Printer Manager
11 days ago · TMP69

Saving and Linux launching issues

I can't really test these on anything but Windows, Mac, Mint, and SteamOS, let me know if this fixes any issues for you..Saving after prestige should now work. The game thought prestiges were smaller save files, therefore wouldn't overwrite the save. - I did this out of abundance of caution early onCrashes upon startup - I've improved the startup logic to not mix in Windows only drivers. Please check you're not forcing any compatibility, Steam should ship the game with Sniper 3.0
IDLE_DIRECTIVE
IDLE_DIRECTIVE
11 days ago · Kevinfu510

Update Notes for v1.0.2

Hi everyone! patch 1.0.2 is out now! Visual bugs FIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. FIX: Recycler Upgrade window displaying the wrong "max level" text. Major bugs FIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing. FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both. FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game** ** For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation) Again, thank you all for the bug reports and being so patient with me! I'll squash the bugs as soon as they're reported to me! thanks for reading, as well as playing! - Kevin
Player's New World
Player's New World
11 days ago · 空白

The “Spirit Vein Pilgrimage” Event Has Ended

Dear Players,The “Spirit Vein Pilgrimage” event has officially ended. The event dungeon and related content are now closed.Thank you for your enthusiastic participation and support over the past 30 days! We hope you obtained the item rewards you wanted and made many fond memories during the pilgrimage.We look forward to seeing you again in our next event. We hope you continue to enjoy the game!
Lost Vessel
Lost Vessel
11 days ago · Zim

The Resonance Spire - one build for the whole server

{STEAM_CLAN_IMAGE}/46096882/3dbda94377d7dfb62a890190e0f55fa5d81b7472.jpg JULY 29, 2026 Nexus Construction The Settlement - the Nexus now has a stretch of cleared ground between the relay towers, with plots to build on. The Resonance Spire - the first construction project. One build for the whole server: every Nexus survivor can contribute materials, everything feeds a single progress total, and the structure rises on the map in real time through its construction phases. Permanent contributions - every donation is recorded, and the top 10 contributors become part of the finished structure forever. Nobody knows what happens when it stands. The readings coming off that ground are strange. Find the site in the Nexus. Gifting Personal gifts - gift a Supporter Pack directly to a specific survivor from their profile. Steam support - the whole gifting system, personal gifts and Signal Boost both, now works on Steam through the Steam wallet, exactly like on web. Chat alerts - gifts announced in chat now show the actual supply crate being sent, with a glow matching its tier. Quality of Life Audio controls moved to a speaker button in the top bar, with the same controls in a cleaner popover. Forge odds - the legendary chance now updates live as a tier runs dry. Badge privacy - supporter and founder badges can be hidden in chat and on your profile, same as the Support Ladder badge. Fixes and Balance Distress Relay bounty crates now follow your research progression instead of reaching past it. Reawakening experience bonus now caps at plus 110 percent (eleven prestiges). Offline yield - legendary tool effects that add extra yield now apply fully to offline progress, including crafting. If your overnight returns looked thinner than your live sessions, that was why.
TBH: Task Bar Hero
TBH: Task Bar Hero
11 days ago · nugemstudio

Server Outage Compensation Mail Resend Notice

Hello,This is the development team.We will be resending the server outage compensation mail to some users who did not properly receive it.■ Eligible UsersUsers confirmed to have experienced mail delivery errors that occurred up until mid-July.■ 1st ResendJuly 29, 8:00 PM (KST | Seoul)July 29, 12:00 PM (BST | London)July 29, 4:00 AM (PDT | San Francisco)Mail will be sent out sequentially starting from the times above.※ Once delivery is complete, we will provide a follow-up notice with the exact completion time.■ 2nd ResendThe current expiration date for the server outage compensation mail is August 1.After the existing mail expires, we will re-verify users who ultimately did not receive their compensation and proceed with a second resend.■ If Your Compensation Mail Has Not Arrived If an incorrect SteamID64 was entered in the survey form, we may not be able to properly identify you as eligible for the resend. Please note that the survey form does not currently collect email addresses, so we are unable to individually contact users who entered an incorrect SteamID64 to request updated information. We appreciate your understanding. If you submitted the survey form before July 22 but still have not received your compensation mail after the 1st resend, please double-check the information you previously entered and resubmit the form with your correct SteamID64. ※ Your SteamID64 is a 17-digit number, not your Steam nickname or profile name. (Google Form link: forms.gle/T1WSyKs6BjynSWLQ9 )■ Eligibility May Be Affected by Your Account Creation DateEach server outage compensation mail is sent to users who were registered at the time that mail was originally sent.Therefore, accounts created after a specific compensation mail was sent are not eligible to receive compensation sent before that point.Please note that even if you have submitted the survey form, some or all of the compensation may not apply depending on when your account was created.■ Please Check Your Mailbox FirstU...
Data Center
Data Center
11 days ago · Waseku

Evaluation changes ,Co-op fixes and more v1.1.5

Improved: GPU performance - updated several models to keep amount of vertices lower.New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher number will do the Evaluation faster but might (depend on your HW) create FPS stutter in gameplay. Lower number will Evaluate network slower but should be less noticeable in FPS drops. Default was 20.Fix: Bottleneck calculation improvementFix: Evaluation cooldown 60s was 30s, and added new option 600sNew: Settings → Controls - Slider for look sensitivity when zoomedCoopFix: Server duplication issue, when taking off server which was never On.Fix: Loaded objects on ground got duplicated when picked up by host.New: visible in progress cables.Fix: Remove other player avatar after disconnection.Fix: Items bought from shop did not spawn for other playerFix: Server, sfp modules and boxes, Router sand firewalls did not resolve correct typeFix: Loading screen for client
Vespera
Vespera
11 days ago · Thade

Patch 0.12.8 — Fishing Progression, Gathering Clarity & Equipment Polish

🎣 Fishing & Gathering 🔸 Added four late-game Fishing and Cooking tiers at Levels 100, 115, 125, and 135 across Vowglass Fen, Black Meridian Shore, Crownless Citadel, and Vesper Gate 🔸 Added matching fish, cooked food, recipes, gathering nodes, healing values, XP, and new artwork 🔸 Gathering cycle times, rate estimates, queued transitions, and active progress now stay synchronized and advance smoothly to 100% ⚒️ Endgame & Character Presentation 🔸 Removed the retired Tier 0 / Next Tier meter from the Celestial Forge; progress remains visible through Aether and Total Ranks 🔸 Corrected the Ironhawk male Bloodreaver and default female Voidcaller Equipment portraits 🀄 Simplified Chinese 🔸 Corrected Deepgem and Depthglass names, compact M Gold values, and Flawless Gem searches
Yuki-Onna Checker
Yuki-Onna Checker
11 days ago · Yamimiya

雪女ちゃんの死亡と次回作に関するお知らせ!

雪女ちゃんチェッカーを遊んでいただきありがとうございます!雪女ちゃんが死亡したらどうすれば?死亡画面を30分放置すればリスタートボタンが表示されます!次回作を制作中!死亡システムの調整も!?雪女ちゃんチェッカーの次回作を制作中です!もちろん可愛い女の子が登場します!↓モザイクありの女の子のイラストがこちら何も見えねえじゃねえか!!!雪女ちゃんは陰キャなのですが、それと真逆のキャラにする予定です。でも二人の仲は良いので一緒のパソコン画面に飼ってあげてくださいね!詳しくは続報を闇宮のYoutubeチャンネルでお待ち下さい闇宮のYoutubeチャンネル
Mini Cozy Room: Lo-Fi
Mini Cozy Room: Lo-Fi
11 days ago · nugemstudio

New Content, To-Do List & Optimization Update (Ver 1.06.00)

Hello, everyone!This is the development team of Mini Cozy Room : Lo-Fi.A new room, new outfits, a revamped To-Do List, and optimization improvements have been added to Mini Cozy Room : Lo-Fi.We'd like to sincerely apologize for the long gap since our last update. Our team is continuing development according to our second update roadmap, and we'll do our best to deliver future updates more quickly.Here are the update details:■ New ContentAdded a new room that supports up to 6 players in Multiplayer Mode.Added new furniture to existing rooms.Added new outfits.■ New FeaturesThe To-Do List has been revamped.Added a folder feature. (Up to 2 levels)Added the ability to move to-do items between groups.Added an Undo (Ctrl+Z) feature.Increased the maximum number of to-do items per group to 1,000.To-do items are now saved even if you close the window without pressing Enter.Added an option to set whether new to-do items are added to the top or bottom of the list.Added an option to move completed to-do items to the bottom of the list.Added a filter for completed/incomplete to-do items.Added a To-Do List export feature (CSV). (Group List > Export)MemoAdded a file export feature (TXT). (Group List > Export)Added an Undo (Ctrl+Z) feature.■ OptimizationOptimization has been carried out, reducing memory and CPU usage.■ Bug FixesFixed an issue where the game would occasionally freeze while dragging the Memo window.Fixed an issue where XP was gained even when no music, ambient sounds, or embedded music was playing.Fixed an issue where a shortcut icon would appear in the Start Menu when launching the game and disappear when closing it.Fixed an issue where achievements would not complete properly.Fixed an issue where the room navigation buttons would occasionally disappear.Fixed an issue where the music list in local albums would occasionally disappear or fail to load.Fixed an issue where hyperlinks were not displayed in the Multiplayer Mode notice.Fixed an issue where some text was dis...
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