Game Updates

Patch notes and dev posts · 11,823 Steam updates
Whimsy Bake&Craft
Whimsy Bake&Craft
10 days ago · MOONSCAPE

【New Event】Urgent! I want to become a Legendary Card Stand Master right now!

This demo includes seven small levels in total, as well as 14 upgradeable options for you to play with.Meanwhile, from the release of the demo until the end of October's Steam Next Fest, we'll be launching the "I Am the Ji Ji King" score-chasing event~We'll be looking in the Speed Card Eatery Steam discussion board for the player who can achieve the highest score in the final small level of this demo (you just need to post a screenshot in the discussion board as proof).The final winning player will receive a Steam redemption code for either Fantasy Aquarium or Whimsy Bake&Craft (the player can choose) when the game is released!Hurry and add the game to your wishlist, and come take part in the "I Am the Ji Ji King" event~
Fantasy Aquarium
Fantasy Aquarium
10 days ago · MOONSCAPE

【New Event】Urgent! I want to become a Legendary Card Stand Master right now!

This demo includes seven small levels in total, as well as 14 upgradeable options for you to play with.Meanwhile, from the release of the demo until the end of October's Steam Next Fest, we'll be launching the "I Am the Ji Ji King" score-chasing event~We'll be looking in the Speed Card Eatery Steam discussion board for the player who can achieve the highest score in the final small level of this demo (you just need to post a screenshot in the discussion board as proof).The final winning player will receive a Steam redemption code for either Fantasy Aquarium or Whimsy Bake&Craft (the player can choose) when the game is released!Hurry and add the game to your wishlist, and come take part in the "I Am the Ji Ji King" event~
Gambit Loop
Gambit Loop
10 days ago · Delirium Tremens

Patch 1.1.1 - September 20, 2026

Fixes Auto-retry boss (new setting): separate from the existing auto-restart for farm floors. Turn it on in the options and your hero will automatically re-challenge the boss after a 5s countdown on death. Click anywhere to cancel, same as the farm version. Screen shaking during combat simulations: the combat simulator was triggering hit animations and screen shake effects even though nothing was being displayed. Fixed, simulations run cleanly now. Achievements unlocking during simulations: running a batch of simulated fights could silently unlock achievements. Added guards so achievements only trigger in real combat. Keep the reports coming in the bug thread, I read it every day steamhappy
Book of Yog Idle RPG
Book of Yog Idle RPG
10 days ago · qihesee

Limited-Time Event – Jade Rabbit Shakes, Mooncakes Arrive!

On the Mid-Autumn Festival, the moon is full and the mooncakes are sweet. So here’s the question—where do the mooncakes come from?The answer is simple: clear stages. During the event, consuming FP in various game modes gives you a chance to obtain「Jade Rabbit Shaker Lanterns」. Open one of these little rabbits hopping around with the moon in its arms, and out may pop Cantonese Five-Nut Mooncakes, Peach Blossom Pastries, Matcha Cakes, Fresh Meat Mooncakes, or Osmanthus Mooncake Gift Boxes. If you’re extra lucky, you may even receive Extraction Stones. The more you play, the more you can get—and there’s always room for more on the Mid-Autumn table.See? Celebrating the Mid-Autumn Festival is easy. Just keep playing and let the Jade Rabbit handle the mooncakes.
Sky Realm Idle
Sky Realm Idle
10 days ago · A.R.

Sky Realm Idle Is Now Available on Mac!

Cultivators, your journey continues on Mac!We’re excited to announce that the macOS version of Sky Realm Idle is now available on Steam. Assemble your artifact arrays, develop your cultivation abode, and challenge powerful foes as you pursue the path to immortality on your Mac.If you already own Sky Realm Idle on Steam, the Mac version is included with your purchase. Simply download it from your Steam Library to get started.Minimum Mac RequirementsOS: macOS 13 Ventura or laterProcessor: Apple M1 or laterMemory: 8 GB RAMGraphics: Apple M1 integrated graphics or betterThis release supports Apple Silicon Macs only (M1 or later). Intel-based Macs are not supported.If you encounter any issues, please report them in discord with your Mac model, macOS version, and a description of the problem.Thank you for your support. See you in the Sky Realm!Have suggestions or found a bug? Join us on Discord and help shape the future of the game!https://discord.gg/KJ43HeYZbt
Book of Yog Idle RPG
Book of Yog Idle RPG
10 days ago · qihesee

Patch Notes of September 20

Dear Commanders:We plan to begin server maintenance on September 20 at \ (UTC+8). The maintenance is expected to take \ minutes.This is a mandatory update. After the maintenance is complete, please update the game to the latest version on Steam before launching it.During the maintenance, players will be disconnected and unable to access the game. To ensure the safety of your account data, please exit and close the game before maintenance begins.The details of this update are as follows.Star Corona True Form “Flamebell Dance” Arrives!Once Nightwalking Siamese · Mewmew reaches Blood Tier 2, use Star-Engraved Scales to activate her Star Corona True Form—Flamebell Dance. This form features an entirely new skill set, exclusive Blood Tier skills, exclusive equipment and relic, a separate Gallery entry, and brand-new voice lines.Star-Engraved Scales can be obtained from Events – Fate Starwheel.New Affection content:Increase Flamebell Dance · Mewmew’s Affection Level to receive rewards at Affection Levels 2, 5, and 10.Reach Affection Level 10 to obtain her exclusive equipment, “Blazing Star.”Her exclusive relic, “Vermilion Bird’s Whisper,” can be exchanged for in the Blacktide Shop.Limited-Time SP Select Summon PoolEvent Duration: After the update ~ October 3, 2026 \Summon Pool Rules:Commanders may select one SP Blackguard from Free Gunner, Dragon Heir, Jade-Faced Nine-Tails, Soul Coffin Speaker, Crimson Thorn, Hoof of War, Snowmoon Princess, Black-Clad Blade, Blazing Rebirth, Hammer of Judgment, Whirling Dance, Nightwalking Siamese, Ink-Shadow Beauty, Frostcalling Sea Spirit, Descent of Sacred Wings, Witch of Defiled Wings, Thunderbolt Skyripper, Undying Sun, Lightbringer Snowbreaker, Jade-Dust Immortal, Dreamweaver of the Enchanted Night, Twinshot Huntress, Soul-Eroding Dragon, Brilliant Star Painter, Skyborne Mechanical Wing, Golden Bee Chrysalis, Whirling Blades of Flame, Azure Luan Windfeather, Oath of the Silver Blade, Spirit of the Verdant Mountains, or Crimson Cryst...
山上那个猴儿
山上那个猴儿
10 days ago · 19378370

v1.0.53版本更新内容

1.新增建筑NPC-灵契台,开放承技系统2.建筑窗口新增灵契台升级,效果为每10级增加一个承技格子3.开启的灵契格子可以选择光环类灵宠技能,并且可随时替换4.灵契格子的光环技能可在战斗中生效,同名光环仅生效一次5.中秋活动第一弹开启,点击节日活动npc查看6.活动期间乞灵即送稀有法宝,灵宠技能书,幻化,仙缘7.活动期间可领取持续15天的掉落和修为加成buff-望舒御月
Slime Trader
Slime Trader
10 days ago · Enter the Game

Emergency Server Maintenance — September 20

Hello, this is the Slime Trader team. We are carrying out emergency maintenance to resolve a server issue. Logging in and using features that require a server connection may be unavailable during this time. Expected maintenance end: September 20, 2026 • 12:00 PM UTC • 5:00 AM Pacific Daylight Time (PDT) • 8:00 AM Eastern Daylight Time (EDT) • 1:00 PM British Summer Time (BST) We are aiming to complete maintenance by the times above and restore service sooner if possible. We will update this announcement if the schedule changes and once service is restored. We sincerely apologize for the disruption so soon after launch. Thank you for your patience.
Under Tower Idle
Under Tower Idle
10 days ago · Panda Dev

Major Content Update – Dungeon Equipment & Maritime System

Under Tower Idle – Major Content UpdateHello everyone!We're excited to introduce one of the biggest updates to Under Tower Idle so far!This update brings a completely new Hero Equipment system, expanded Dungeon rewards, and a brand-new Maritime system that opens up a whole new way to explore, fight, and collect resources.There's a lot to discover, so let's dive in!⚔️ Dungeon – New Soldier Equipment DropsDungeon progression has received a major expansion.You can now obtain the equipment and resources required to train your soldiers directly from Dungeon floors.Dungeon floors can now drop:🍖 Food🛡️ Armor Materials⚔️ Weapon MaterialsThe quality and availability of these materials depends on your progression.In lower Cycles and earlier Dungeon floors, you'll have a higher chance of finding lower-tier soldier materials.As you progress deeper into the Dungeon, you'll have better opportunities to obtain higher-tier materials needed for stronger soldiers.This creates a much more natural progression between Dungeon exploration and army development.🩸 New Dungeon Enemy Class – SavageA brand-new enemy class, Savage, has been added to the Dungeon!Savage enemies are a new threat you can encounter while progressing through Dungeon floors, adding more variety and challenge to your Dungeon runs.Be prepared to face these dangerous enemies as you push deeper into the Dungeon! ⚔️🦸 New Hero Equipment SystemHeroes now have their own equipment!While exploring Dungeon floors, you can discover unique:⚔️ Hero Weapons🛡️ Hero Armor💍 Hero AccessoriesEach piece of equipment comes with one of four rarity levels:Normal → Rare → Epic → LegendaryThe deeper you go into the Dungeon, the stronger the equipment you can discover.Equipment power also scales with both Dungeon Floor and Cycle, meaning there will always be something more powerful to hunt for as you progress.Can you find the perfect Legendary equipment for your favorite Heroes?🌊 New Maritime SystemA completely new system has arrived in Under T...
The Loopler
The Loopler
10 days ago · Mheep

A crazy week

Heyo Looplers! Today marks 1 week since launch, I figured I'd share some stats and other bits to celebrate.Reviews are sitting at a cool 90% with around 397 total reviews, incredible. If you haven't already reviewed I would appreciate if you left one, they help out immensely! Okay some big stats incoming:Over 40,000 units have been soldOver 1500 Infinity Editions Sold42,000 lifetime unique usersA peak of 2068 CCUAlmost 200,000 total hours playedA new patch is launching alongside this announcement, Patch V1.0.2Check out the patch notes ALL LEADERBOARDS HAVE BEEN RESET WITH THIS PATCH!More content updates are coming, as well as patches to fix bugs and improve things. The Loopler will not be abandoned. Every piece of feedback, every bug report and even the suggestions are very appreciated, as always your input is invaluable and I'm very grateful for your help. If you have any questions don't hesitate to reach outI hope you all have a great day/evening/nightCheers,Mheep
The Loopler
The Loopler
10 days ago · Mheep

V1.0.2

Heyo Looplers!Second patch is live now! Fixing some more bugs, doing some small changes Thank you to everyone who has given a review. Currently sitting at just under 400 reviews! (wow) If you haven't left a review yet, doing so would help me out an incredible amount.PATCH V1.0.2BUG FIXESFixed a brief hitch when boss rounds start by loading the boss music in the backgroundFixed a pause when choosing Infinity by loading the infinity music in the backgroundFixed a bug where the tax counter would wrongly be activatedFixed a bug where the boss effects would not stop when the round goal was reachedFixed a bug where the Track Mastery badge would show up when diamond was beaten and not all difficultiesFixed a bug where the Multiply Gate would round its value to the nearest 2 decimalsFixed a bug where quitting to menu during the Rich Get Richer boss would not reset the score goalFixed a bug where Mirror Gates were ignoring difficulty and Lucky Strike bonuses when replaying effectsFixed a bug where the daily achievement wasn't counting progress correctlyFixed a bug where the car could appear frozen at the start of the track at extremely high speedsFixed a bug where the Reserve Tank card banked no overflowed fuel at very high speedsFixed a bug where the Loadout menu was showing card and gate numbers scaled by the previous runFixed a bug where the Refuel Efficiency text could escape containmentFixed a bug where the freeze snowflake on the speedometer stayed hidden when freeze came from the Jackpot Gate, Alchemist, Gate Gourmet or the Icy hazardFixed a bug where the Grave Gate showed the Surge Gate's bonus in its tooltip but never paid it outFixed a bug where garage modifier levels vanished when a part was shown in a slot that had previously held a maxed out modifierFixed a bug where the round reward screen could open with no controller selection, leaving the reward impossible to chooseFixed a bug where the garage closed itself when the car repaired mid roundFixed a bug where th...
Community Button
Community Button
10 days ago · RecursionSplash

UI Polish & Cleanup Update | v5.0.91

UI Polish & Cleanup Update | v5.0.91 This update brings a major UI cleanup across the game. Menus now use a consistent design, and text is larger and easier to read. It also includes the new pet balance changes and a major achievement XP boost! Achievement XP Boost! Each completed achievement is supposed to grant +0.5% XP. Although the header displayed your full achievement bonus, the server was only able to count 139 achievements. This excluded many newer achievements, including higher tiers for clicks, coins, logins, Clickdex, pets and EXP, as well as every egg-hatching and special-drop achievement. The server can now verify and count 245 achievements. More than 1,000 players received an XP boost, with some gaining over +50% XP. For example, a player with 236 counted achievements now receives +118% XP from achievements instead of +66.5%. Achievement Total: 270 → 269 “EXP Overlord” unlocked at exactly the same milestone as “EXP Legend”: 25 million lifetime EXP. Because both achievements had identical requirements, “EXP Overlord” has been removed. If you had already unlocked it, your achievement count will decrease by one—for example, 151/270 → 150/269. The achievement XP shown in your header will decrease by 0.5%. However, that 0.5% was never applied by the server, so your actual XP earnings will not decrease. Pet Balance Changes These changes take effect shortly after the update goes live, so make sure you are playing on the latest version. Tier bonus reduced from +20% to +10% per tier. A Tier 5, Level 100 Mythic pet now provides +150% instead of +200%, reducing its Power from 1,000 to 750. Tier 5 pets can now level beyond Level 100 with no level cap. Each additional level provides a smaller permanent increase. Compared with Level 100, the pet’s boost is approximately 4% higher at Level 200, 7% higher at Level 300 and 22% higher at Level 1,000. A fully maxed Tier 5 team will initially be around 10% weaker than before. Continuing to level your pets beyond Level 100...
Glint Grade
Glint Grade
10 days ago · tjslurch

v1.3 Patch Notes

New Features New Glintegration Menu: combine items! Added Multi-Selection (hold to draw a selection box and CTRL+click to add more). Updated the layouts page to display the cost of purchasing the missing items. New achievement for performing your first glintegration. New Items Added six glintegration items accessible via the glintegration menu. Added a new conveyor bridge item which allows conveyors to pass underneath. General Changes Items can now have non-uniform sizes (20 existing items have been updated). Improved the prestiging sequence with particle effects and sound effects. Magmolt ore is now immune to fire destruction. Added particle effects to some existing prestige items. Updated conveyor speeds across a range of upgraders.
Crown Siege
Crown Siege
10 days ago · 2 Left Thumbs

v1.0.3 - Currency rebalancing

We're taking in feedback from every available source! On Day 1 we dropped 2 smaller updates to address some immediate issues, and are now back with something addressing overall balance and progression in a more direct way. As well as a few sprinkles of QOL for some common issues we were seeing.Sleep is desperately needed. After a bit of recharge time, we'll be back at it to dive into some larger rebalancing. We've got a lot of ideas, and have been running test branches in the Discord to work through them. Please come join us there if you'd like to have a say in both these early patches, and longer term content additions!Thank you all for your support and feedback thus far! The game is getting better and better with every update :)BALANCEFire Archers and Pyromancers no longer get ember for kills, but instead when they first set an enemy on fire. So other units stealing the kill don't also steal the currency drop from an enemy being on fireCorn is awarded at a much higher rate!With Ember and Corn both now being rebalanced, we're hoping to take a look at Magic next, as that appears to be the next most common progress hurdle.ShadowKnight and Paladin award Knight SPYou can gain a 3rd Unit slot MUCH sooner, as it now costs Petals instead of Emberdifficulty cap in \endless mode\ is now higherQOLClearer presentation on how to gain all currencies (pictured above)Clearer presentation of which Units will benefit from a given upgradeLevel indicators of which currency that level will primarily giveSave files now store a backup in "Old" folder.Unit spawn buttons can now always be locked by holding them.Ambience Slider to turn off background noise (like the birds)FIXESFixed an issue that could make the Dragon Boss unbeatableMain menu tries to award the game completion achievement if it was not awarded earlierBallista now gets the bonuses from ranged upgrades instead of melee upgrades ... whoopsA stray 0 made one particular upgrade cost 9000 instead of 900. We're very sorry about t...
Bloobs Adventure Idle
Bloobs Adventure Idle
10 days ago · Bloobs_Dev

Version 1.2.2.3 — Prestige UI and Bug Fixes

Updates Prestige UI Prestiged Skill now have a new Golden UI hex Boarder, making it very obvious which skills you have Prestiged. Bug Fixes Fixed the Challenge UI , updating slowly when levelling up, tracking challenges which cause the button states to say locked due to full challenge tracker capacity, overall this has greatly increased the speed of the challenge UI.
PropHunter
PropHunter
10 days ago · Alone Fox

Update 0.7.11 is here!

Friends, we’re back with a new update!In this update, we’ve added a new map: "Lotus Valley." Feel free to explore it—but above all, don't be afraid of unexpected discoveries!Stay tuned for more game news! Something... interesting... is coming your way soon!
Eclipsia
Eclipsia
10 days ago · Eclipsia

Gems & Forge Update

ECLIPSIA — Gems, Forge & Performance ImprovementsThis update introduces new ways to strengthen your equipment, put unused items to good use, and customize your heroes. We’ve also optimized item interfaces and improved Steam purchase confirmation. New Socket Gems SystemYou can now socket Gems into compatible equipment to add bonuses to your build!There are 8 Gem families, each with its own specialty:GemBonusRuby of PowerDamageSapphire of PrecisionCritical ChanceAmethyst of RuinCritical DamageEmerald of HasteAttack SpeedOnyx of VitalityMaximum HPDiamond of GuardPhysical and Magic DefenseCitrine of FortuneGold GainAquamarine of InsightHero XP GainGems have 6 progression Grades: Rough, Cut, Refined, Flawless, Celestial, and Eclipse.Gems can be found when opening chests. Each chest awards either equipment or a Gem.Gems are stored in a separate inventory and do not take up equipment inventory slots.Each Gem family is compatible with specific equipment types.Selecting a piece of equipment automatically filters the available Gems to show compatible options.The same Gem family cannot be socketed twice into a single item. You can use that family across different items.Sockets by Equipment RarityEquipment RaritySocketsCommon / Uncommon0Rare / Epic1Legendary / Mythic / Ancient2Celestial / Eclipse3 Fusion, Extraction & Gem DustFusion: combine 3 Gems of the same family and Grade to create 1 Gem of the next Grade.Extract: spend Gem Dust to remove a socketed Gem. The Gem returns to your inventory.Dismantle: break down unwanted Gems to obtain Gem Dust.Eclipse is the highest Gem Grade.Locked equipment can still have Gems socketed and extracted.Equipment currently listed on the Marketplace cannot be modified through socketing or extraction. New Equipment ForgeGive the equipment left over from your adventures a new purpose!Combine 6 pieces of equipment of the same rarity to forge a new item.Forging costs Gold.When no ascension occurs, using six items of the same class guarantees that c...
Autodelve
Autodelve
10 days ago · tamazusa1939

Update 1.4.0 — Hall of Heroes

Update 1.4.0 — Hall of Heroes Your fallen explorers finally leave something behind. Hall of Heroes A new Ascension node, Hall of Heroes (5,000 Sigils, no prerequisites), opens the Hall tab. From then on, every explorer or Great Abyss party member who falls in battle is enshrined with an epitaph — name, class, depth, kills — and turns into Memento, a new currency that survives every reset, Ascension included. Memento scales with kills, not deaths: a long, hard-fought life is worth more than dying fast. Depth adds a gentle bonus on top. The Hall keeps a Named Board (top 30 epitaphs) and a Recent list, plus a tally of the fallen by location. The Hall tree — 12 nodes, all with a cap Mourning: Lantern of Memento (more Memento), Night of Requiem (Memento keeps accruing offline, at a share of your recent online rate), Bond of the Retold Tale (stronger Chronicler party bonus in the Great Abyss). Bequest: Blessing of the Fallen — raises the Vessel weight of your economy upgrades (XP, conversion, generator and their Legacy counterparts) by +0.1 per level, on top of Permanent/Legacy Vessel. Also Inherited Wisdom (research speed), Return to the Soil (farm nutrients & materials), Keepsake Vial (alchemy reagents). Legacy: Legacy of Research (re-research cap, up to 9), Legacy of Alchemy (recipe ceiling, up to 16 tiers), Legacy of the Farm (farm upgrade caps), Legacy of the Dream Road (offline cap up to 44 hours). Buying the whole tree is tuned to take roughly 30 hours of play after you open the Hall. New class: Chronicler Unlocked in the Hall with Awakening of the Chronicler. Attack ×0.9, and healing can never take them above 70% HP — their body is already half on the other side. Keeper of Memory: +50% Memento. In expeditions it only affects the Chronicler's own epitaph; in the Great Abyss one Chronicler covers the whole party. Mourning Vow: when a companion (or, in the Great Abyss, another party member) falls, attack +15% for the rest of that floor. Third slot, Epitaph's Note: a ...
Wuwei Cultivation
Wuwei Cultivation
10 days ago · 玻璃猫

各位道友,《无为修仙传》v1.4.2版本更新了!

1. 扩充主线引导,新增宗门、灵田、傀儡、工房及筑基期历练任务。 2. 坊市购买助手的商品选择窗口新增搜索功能。 3. 自动出售新增境界筛选;挂机时行囊已满,新获得的物品将自动出售并显示警告。 4. 优化行囊整理:未手动整理时,新物品排在末尾。 5. 战斗开始时,同一敌人最多使用一张符篆;暂停后继续战斗不会重复使用。 6. 调整筑基期及以上敌人的强度,并优化绝境头目的属性与展示。 7. 灵果及种子纳入帮助图鉴,补充具体效果;物品和敌人图鉴新增搜索。 8. 修正小还丹购买后立即使用的问题,并完善自动服用、永久加成的显示。
Gambit Loop
Gambit Loop
10 days ago · Delirium Tremens

Update 1.1 - September 19, 2026

New Features & Improvements Auto-farm. New toggle in the combat HUD: your character re-enters the same floor automatically after clearing it. Mutual exclusion with auto-climb. Persists per save slot. Retry boss. Lose to a boss, get a Retry button right there. No more backing out to the hub and re-entering. NOT toggle on gambit conditions. Every condition in the gambit editor now has a NOT button that inverts it. "If enemy has no debuff", "if my HP is NOT below 30%", etc. Works on all 36 condition types. Class passive visible in the hub. Your class passive description now shows up in the hub so you can read it without entering combat. Rare items can be sold. Previously locked to prevent accidents, rare equipment can now be sold from the Armory. Surplus skill points do something. Once your tree is full, every unspent SP gives +1% HP and +1% DMG. A counter on the skill tree shows how many surplus points you have. Balance Bosses have 30% more HP. They were going down too fast, especially in mid-game. Mid-game difficulty curve reworked. Floors 30-100 were too easy for geared characters. The scaling formula now applies a post-cap ramp that keeps the challenge roughly constant across depth instead of going flat at floor 30. Level scaling smoothed between floors 40 and 50. The jump was too sharp and caused a difficulty spike followed by a dead zone. Fixes Death streak counter now resets correctly on auto-farm victories. It was carrying over between runs. Surplus SP indicator no longer hidden behind the skill tree UI. Keep the reports coming, I read the bug thread every day ːsteamhappyː
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