Game Updates

Patch notes and dev posts · 6,583 Steam updates
Player's New World
Player's New World
11 days ago · 空白

Playtime Chest Reward Adjustment

After this update, the playtime chest reward rules will be adjusted as follows:The 5-Minute Chest, 1-Hour Chest, and 2-Hour Chest have been removed.The original 30-Minute Chest has been adjusted: For every 30 minutes spent online, players will automatically receive 1 30-Minute Chest. The additional cooldown time has been removed.The original 4-Hour Chest has been adjusted: For every 4 hours spent online, players will automatically receive 1 4-Hour Chest. The additional cooldown time has been removed.The original 8-Hour Chest has been adjusted: For every 8 hours spent online, players will automatically receive 1 8-Hour Chest. The additional cooldown time has been removed.The original 56-Hour Chest has been adjusted: For every 56 hours spent online, players will automatically receive 1 56-Hour Chest. The additional cooldown time has been removed.After this adjustment, once players reach the required online time, the corresponding chest will be automatically claimed and added to their inventory.
Restoration: Chronicles of Survival

V1.2.4: Balance Overhaul & Fixes

Update 1.2.4 — Balance Overhaul & Fixes A big one. This update fixes the scaling that was breaking high-level characters (billion-point stats, runaway upgrade costs, near-invincibility), makes a whole batch of buildings and skills actually do what they promise, and adds an item-level leaderboard. Thank you for all the reports. ⚖️ Balance & scalingCharacter stats no longer explode at high item level. Gear above its rarity's item-level cap now adds power on a smooth, bounded curve instead of running away into the billions.Percentage stats now use diminishing returns. Crit, evasion, accuracy and attack speed approach their caps gradually — every point of the underlying stat keeps helping, and nothing overshoots.Damage resistance caps at 90%. No more accidental invincibility — you (and enemies) always take at least some damage.Gear upgrade costs fixed. The old formula spiraled into quadrillions (and even overflowed into negative numbers) at high item level. Costs now scale sanely with item level and your upgrade investment, and materials scale too. 🏛️ Buildings that now actually workArchitect's Tower now really gives +10% production to all buildings.Hall of Legends now really grants its prestige-point bonus.Eternal Monument now actually persists through prestige (its whole point).Ancient Forge's production-speed bonus works, and its tooltip now states it's required to upgrade gear.Training Ground's bonus combat damage and Watchtower's second effect (now +attack speed) finally do something.Building names and descriptions are now translated in all 8 languages, with corrected, up-to-date numbers. ✨ Skills that now actually workSeveral skills were silently running at a fraction of their listed power (a scaling bug) — Master Builder, Raid Commander, Bulk Trading and others now deliver their full bonus.Golden Veins and Midas Touch now boost gold from ALL sources (production, idle, raids), not just clicks.Industrial Synergy, Defender, Legacy Knowledge and Accelerated Start now...
Forage Wizard
Forage Wizard
11 days ago · Lost Maxim

Release Version 1.2.0

🧱 New Buildings 🧱We have added three of the most requested buildings to the game.Fountain: generates aqua automatically.Self Pruner: generates leaves automatically.Mythdrill: generates mythril ore automatically.You can buy all of these in Frogal's wizard tower.There are also a few new upgrades related to these buildings.🔮 Other Improvements 🔮These two features were requested commonly by the top automation players.The bin now has a low transfer priority in the pylon system, which means it can be used to easily separate and destroy excess unwanted elements.While making links in pylon mode, irrelevant links are dimmed to make things clearer.✏️ Other QOL ✏️A few more things...The Spanish translation has been updated and improved.A setting has been added to allow you to hit anything you're hovering over, so you don't need to click or press anymore if you find it tiring.A few odd map and building collision boxes have been cleaned up.If you find any bugs or have any thoughts on this update, please inform us on Discord here.Have fun,VSDebtor
Lumber Jax
Lumber Jax
11 days ago · Jax

Lumber Jax Launches Tomorrow!

Lumber Jax launches tomorrow!After months of chopping, balancing, bug fixing, boss tuning, particle wrangling, and Steam prep, Lumber Jax is almost here.Lumber Jax is a small but packed idle clicker where you chop your way through hundreds of worlds, defeat strange forest creatures, prestige for permanent power, unlock new systems, and keep pushing deeper into the woods.What to expect at launch:100+ unique monster designsHundreds of worlds across multiple biome tiersBoss fights with timed challengesPrestige upgrades and class choicesRelics, pacts, minigames, forge gear, and rare dropsSteam achievementsA cheap launch price with a launch discountThank you to everyone who has wishlisted, followed, shared feedback, or just checked out the game so far. This started as a tiny clicker project and has grown into something I’m really excited to release.Lumber Jax launches June 15.Wishlist now, and I’ll see you in the woods tomorrow. 🌲🪓
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
11 days ago · rimmindgame

New Feature: Temper & Reincarnation Bottle Cap Store

Buy powerful upgrades using your Bottle Caps in Temper & Reincarnation Bottle Cap Store!Reinforcement Points: Spend Bottle Caps to obtain Reinforcement Points equal to the total XP required for your last Reincarnation.Minor Reinforcement Points: Spend Bottle Caps to obtain Reinforcement Points equivalent to 1/15 of the XP required for your last Reincarnation.Celestial Wrath Weapon Upgrade Pack: Spend Bottle Caps to get the upgrade pack. It increases the base attack power of all Celestial Wrath weapons you loot afterwards. Stat label: New Celestial Wrath Weapon Attack Bonus | Unit: %
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
11 days ago · yy295691073

Experience Optimization

This minor update includes the following:Added skill tree illustrations for Vermilion Bird, White Tiger, Azure Dragon, and Black Tortoise. When the corresponding avatar is selected, animations will play in the relevant gameplay scenarios.At White Tiger avatar level 14, four-pattern combinations will now also trigger the "Tiger Roars the Cosmos" animation effect.The level 2 Dragon Gate's capacity now only counts the dragon balls it carries, removing calculations for other treasures.Added an experience value display function. Hover the mouse over the experience bar UI to view details.Supplemented some missing localization text.Add an achievement for reaching level 100.
Cradle of the Dark Brood
Cradle of the Dark Brood
11 days ago · RyuseGames

v1.0.16

Hello!This update focuses on giving players more control over Conquest pacing, improving automation, and fixing the UI. ChangesAdd zone resize controls for Conquest zones unlocked through Compressed Dominion Change Compressed Dominion into a repeatable upgrade that grants resize points per zone Add Perfect Clear rewards to Conquest zones Add an Improve Chance threshold setting for Auto Genetic Recreation Improve Auto Scavenger zone assignment so scavengers spread out for better total gains Add a Lore Popups toggle in settings Show Perfected mutations separately in the Mutations overview Improve mutation sorting by stat and unlock requirement Add Up/Down keyboard selection in the hatchery table Allow Escape to close major popups and finished battle modals Bugfixes Fix blessing tiles not spawning on zone shrink Improve special tile placement on small or resized Conquest grids Fix circle zone grid size text to show radius correctly
Epic Idle Quest II
Epic Idle Quest II
12 days ago · GabbaKlaus

June 14, 2026 — Bug Fixes & QoL

QoL: Reforge now guarantees all 3 offered choices have different attribute types. Fix: After starting a run where the enemy sprite was briefly missing and the HP bar flickered. The client now self-heals from any missed enemy data by recovering from embedded fight-round fields. Fix: Android — watching a Boost video did not activate the boost; the button stayed visible even after the ad finished. The reward was being misread as a failure. Fix: Travel Backpack sometimes lost the stars on your starred items, especially after switching browser tabs away and back during a run. Stars are now tracked per item and stay put. Fix: Tamer Bait buff icon disappeared from the buff bar after restarting the game or switching devices mid-run. Fix: Normal Tamer Bait tooltip showed 30% tame chance instead of the correct 20%. Fix: Tamer Bait showed “Equipped (empty)” in the merchant preview. Fix: Tamer Bait appeared in the smithing item list. Fix: Tamer Bait of the same rarity no longer piles up as separate stacks — it now auto-stacks with existing bait on pickup and when moving to/from the stash, like Picky Scrolls.
少女终端
少女终端
12 days ago · 伪娘无敌

2026.6.14 Update : Added Desktop Pet Interactivity Settings

Right-click the tray icon menu to configure the interactivity settings for the desktop pet.When the desktop pet is set to non-interactive:The pet becomes semi-transparent when the mouse hovers over it.The pet cannot be dragged or clicked (buttons on the pet will not respond).Mouse clicks pass through the pet.Other fixes:Fixed an issue where certain key counts were recorded incorrectly.Added a version number to the game for future updates. Save file version must not exceed the game version.Added daily auto-save backup functionality. Saves are located at: C:\\Users\\\\\AppData\\Roaming\\Godot\\app_userdata\\Terminal\\autosaves
xiuzhen idle
xiuzhen idle
12 days ago · 天野小茫

Demo Trailer for June 15 Steam Next Fest

Thank you for your support of Bandit Simulator TD! The game will begin a Limited-Time Test on June 15, 2026, at 10:00 AM ! This is a “Tower Defense Combat + Hideout Management + Idle ” game. It's quite different from my previous works. Here's what you need to know: The English translation of the game is nearly complete. Demo Test Content The demo includes cities: Xuchang, Luoyang, Puyang; and a wild map: Ink Forest. Corresponding basic gear, legendary heroes, spirit beasts, spirits, and recipes for the above maps are available. Hideout management features: Tech, Drill, Forge, Potion, Craft, Chop, Mine, Farm, and related annex gameplay. Hero system includes Tier 1-4 Job Change, Pills, and Set systems. Spirit Array and Realm Ascension (demo limited to Meridian Realm) are available. {STEAM_CLAN_IMAGE}/45936264/3ed1b7dcaabe81a05623fe845b8ce61029f145d5.png Content-Limited Gameplay Experience Due to content limits, many features are unavailable in the demo, which may hinder a smooth and complete experience. Especially many core “Tower Defense” features are not yet available. This includes classic TD gameplay like: wave challenges, loop defense, monster sieges, timed DPS tests, etc. These will be implemented in the full version. Special dungeons, secret realm events, official crusades, and world bosses will also be added to enrich the full experience. {STEAM_CLAN_IMAGE}/45936264/12ab81c3a06644a6a2f101ecb9116af165cb5219.png This is My Fourth Game Made Solo as “Xiao Mang” Players familiar with Xiao Mang know that each new game I make has unique mechanics and structure — no repeats! I even try to invent new gameplay, combinations, and systems. The easy & profitable way would be reskinning old games with new art and text. But that's not exciting for me... I can only work on games that I find thrilling and want to play myself! So, combining Tower Defense with management is an unprecedented impulse. With no reference or template, there will be growing pains. But those familiar w...
Space industrial empire
Space industrial empire
12 days ago · 天野小茫

Demo Trailer for June 15 Steam Next Fest

Thank you for your support of Bandit Simulator TD! The game will begin a Limited-Time Test on June 15, 2026, at 10:00 AM ! This is a “Tower Defense Combat + Hideout Management + Idle ” game. It's quite different from my previous works. Here's what you need to know: The English translation of the game is nearly complete. Demo Test Content The demo includes cities: Xuchang, Luoyang, Puyang; and a wild map: Ink Forest. Corresponding basic gear, legendary heroes, spirit beasts, spirits, and recipes for the above maps are available. Hideout management features: Tech, Drill, Forge, Potion, Craft, Chop, Mine, Farm, and related annex gameplay. Hero system includes Tier 1-4 Job Change, Pills, and Set systems. Spirit Array and Realm Ascension (demo limited to Meridian Realm) are available. {STEAM_CLAN_IMAGE}/45936264/3ed1b7dcaabe81a05623fe845b8ce61029f145d5.png Content-Limited Gameplay Experience Due to content limits, many features are unavailable in the demo, which may hinder a smooth and complete experience. Especially many core “Tower Defense” features are not yet available. This includes classic TD gameplay like: wave challenges, loop defense, monster sieges, timed DPS tests, etc. These will be implemented in the full version. Special dungeons, secret realm events, official crusades, and world bosses will also be added to enrich the full experience. {STEAM_CLAN_IMAGE}/45936264/12ab81c3a06644a6a2f101ecb9116af165cb5219.png This is My Fourth Game Made Solo as “Xiao Mang” Players familiar with Xiao Mang know that each new game I make has unique mechanics and structure — no repeats! I even try to invent new gameplay, combinations, and systems. The easy & profitable way would be reskinning old games with new art and text. But that's not exciting for me... I can only work on games that I find thrilling and want to play myself! So, combining Tower Defense with management is an unprecedented impulse. With no reference or template, there will be growing pains. But those familiar w...
Multiverse Loot Hunter
Multiverse Loot Hunter
12 days ago · 天野小茫

Demo Trailer for June 15 Steam Next Fest

Thank you for your support of Bandit Simulator TD! The game will begin a Limited-Time Test on June 15, 2026, at 10:00 AM ! This is a “Tower Defense Combat + Hideout Management + Idle ” game. It's quite different from my previous works. Here's what you need to know: The English translation of the game is nearly complete. Demo Test Content The demo includes cities: Xuchang, Luoyang, Puyang; and a wild map: Ink Forest. Corresponding basic gear, legendary heroes, spirit beasts, spirits, and recipes for the above maps are available. Hideout management features: Tech, Drill, Forge, Potion, Craft, Chop, Mine, Farm, and related annex gameplay. Hero system includes Tier 1-4 Job Change, Pills, and Set systems. Spirit Array and Realm Ascension (demo limited to Meridian Realm) are available. {STEAM_CLAN_IMAGE}/45936264/3ed1b7dcaabe81a05623fe845b8ce61029f145d5.png Content-Limited Gameplay Experience Due to content limits, many features are unavailable in the demo, which may hinder a smooth and complete experience. Especially many core “Tower Defense” features are not yet available. This includes classic TD gameplay like: wave challenges, loop defense, monster sieges, timed DPS tests, etc. These will be implemented in the full version. Special dungeons, secret realm events, official crusades, and world bosses will also be added to enrich the full experience. {STEAM_CLAN_IMAGE}/45936264/12ab81c3a06644a6a2f101ecb9116af165cb5219.png This is My Fourth Game Made Solo as “Xiao Mang” Players familiar with Xiao Mang know that each new game I make has unique mechanics and structure — no repeats! I even try to invent new gameplay, combinations, and systems. The easy & profitable way would be reskinning old games with new art and text. But that's not exciting for me... I can only work on games that I find thrilling and want to play myself! So, combining Tower Defense with management is an unprecedented impulse. With no reference or template, there will be growing pains. But those familiar w...
Bit Heroes Quest
Bit Heroes Quest
12 days ago · Adrian

Season of Sun: The Global Competition

Our Season of Sun is here and Sardinex needs your help to make some noise! Collect BOOMBOOMzelas during this event to exchange for cool rewards!!New PetsShain and Bawl will be available via a special Egg during Pet Shop weeksNew AccessoriesGodhand and Gilded Foot will be available via a special Box during Accessory Shop weeksNew FamiliarMeet The Tifology, three true ultra fansFollow WRLD_EATR on Youtube for an upcoming Sneak Peek!
Lakeside Bar
Lakeside Bar
12 days ago · Bitcover

🎉 Lakeside Bar Joins Cozy Job Simulator Sale 2026!

Hi everyone! ^^We're excited to share that Lakeside Bar is participating in the Cozy Job Simulator Sale 2026🗓️ Festival Period: June 14 - June 28🤗😍 As one of the many games featured in the festival, we're truly grateful for the opportunity to be part of this amazing event.We hope Lakeside Bar can bring you plenty of cozy, relaxing moments by the lakeside throughout the event and beyond. 🍹✨👏 And that's not all... Our new cozy game launched the store page, take some minutes to check and wishlist: ▶️ Follow our developer page so you don't miss any upcoming announcements: https://store.steampowered.com/developer/BITCOVERThank you so much for your support, and we hope you enjoy the festival! ❤️Warm wishes,Lakeside Bar Team
CharaDiary
CharaDiary
12 days ago · 無人区

0.3.0 -> 0.3.1 更新公告

0.3.0 -> 0.3.1 更新公告亲爱的玩家与创作者:《角色养成日记》已更新至 0.3.1。本次更新主要面向教程引导和编辑器稳定性修复:1.新增编辑器新手教程;2.允许直接从创意工坊中载入官方内置内容包;3.部分确认弹窗和输入框焦点问题也做了修复。主要更新1.编辑器新增新手教程内容编辑器现在加入了“新手教程”流程。你可以从空白草稿开始,跟随步骤完成内容包的基础信息、结局、阶段、事件、默认结局和分析检查。2.新增“本页指引”图片说明内容编辑器的多个页面新增了“本页指引”,包括基础、阶段、序章、事件、日常事件、番外故事、结局、路线和分析等模块。如果你不知道当前页面该填什么,可以直接打开对应指引图查看说明。3.默认内容包加载更明确编辑器的“内容包操作”->“加载默认内容包”现在会从Steam 创意工坊项目加载官方默认示例内容包,适合想参考官方结构、从示例包开始修改的玩家。该功能已经移动到“内容包操作”菜单中;创意工坊发布和管理功能也整理到了单独的“创意工坊”菜单里。4.编辑器切换更安全现在在内容包编辑器和美化包编辑器之间切换时,如果当前内容还没有保存,会先提示处理未保存修改,减少误切换导致的编辑损失。修复与体验优化修复部分情况下编辑器输入框可能失去焦点、无法正常选中文字或输入的问题。优化删除、清理缓存、创意工坊管理等危险操作的确认体验。优化年龄 / 阶段显示,减少“1.33333333336”这类小数显示。兼容说明本次更新主要是教程、编辑器体验、Steam 打包与稳定性修复,已有内容包、美化包和本地存档可以继续使用。其他本次更新比较仓促,如有bug请在讨论区,社区中心或者加群给我们反馈!QQ群1:1085764076(禁水!禁水!禁水!)(如遇人满请加二群)QQ群2:1048200236(可闲聊)(想要聊天交流的可以进二群) 进群记得看群公告哦!!感谢大家的反馈与测试,祝大家创作愉快!
Idle Asteroids
Idle Asteroids
12 days ago · Manack

Jacob's minor Update(v1.0.10)

Cloud saves now sync automatically every 30 minutes in addition to the existing end-of-run sync, reducing potential progress loss from a crash on long runs. Improved save file recovery — the game can now rescue a valid save from a crashed mid-write operation, adding another layer of protection against data loss Fixed: resetting progress now correctly clears all-time best records (best level and best round were not being reset)
Desktop Raid
Desktop Raid
12 days ago · yingkui

Version 1.1213 Patch Notes

1. Alleviated the stuttering/lag issue at 3x speed. Some PCs may still experience lag, but it should be significantly improved compared to before. We will continue to optimize this in the future. 2. Fixed some inventory management bugs, such as the lock icon temporarily disappearing when filtering. 3. Fixed an issue where parts of the index/gallery were displaying incorrectly. 4. Reduced the HP recovery values for certain bosses.
蜀仙传·挂至飞升
蜀仙传·挂至飞升
12 days ago · ~DlyJJ~

20260614日常更新

优化调整:1.优化了道具tips框内的文本,关键字加上了特殊颜色标识2.新增道友被动技能【开井之恩】:受到治疗时,使治疗者的治疗能力+3%,持续到战斗结束(五台派静修获取)3.新增道友被动技能【唯手熟尔】:造成治疗时,自身的治疗能力+3%,持续到战斗结束(五台派静修获取)4.新增道友被动技能【医术者道】:造成治疗时,自身的仙术攻击+3%,持续到战斗结束(五台派静修获取)Bug修复:1.修复了图鉴界面内的【五谷丰登镰】图标显示异常的Bug2.修复了【众星殿-南】战斗后点击【再战一次】按钮没有响应的Bug
FEED THE QUEEN
FEED THE QUEEN
12 days ago · Quiétude

patch 1.0.6 - More camera settings

- New setting to disable the camera panning and the upgrades panel switching buildings when purchasing a new building. - The upgrades panel no longer closes on level up if "Pan camera on level up" is disabled. - Further improvements to the save and back-up system. - Floating text is now better at displaying really large numbers, and won't hide the Cuisine as much. - New translations for the updated descriptions and the new settings. - "DELETE SAVE FILE" button is back in the settings menu (only available before hitting PLAY). - Visual camera buttons are now a bit smoother. - Fixed a bug that could stop trap production forever after Rebirth.
少女终端
少女终端
12 days ago · 伪娘无敌

2026.6.14 Signal not accumulating while playing other games

If you are unable to accumulate signal while playing other games, please try running the program as administrator. Follow these steps:Right-click the game and select Properties.Go to the Installed Files​ tab and click the Browse​ button to open the game's installation root directory.Right-click Terminal.exe​ and open Properties.Switch to the Compatibility​ tab, check Run this program as an administrator.
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~

[Now in Early Access!] Ultimate Blacksmith Tycoon is Live Today!

Thank you for your patience — Ultimate Blacksmith Tycoon has officially launched into Early Access today! 🔨To everyone who joined the playtest: thank you so much for all your feedback and bug reports. Thanks to you, we've greatly improved combat balance, the tech tree, and overall stability, and we're proud to share this version with you. The playtest has now ended as planned, and everything we learned there is baked into this Early Access release.Run your own blacksmith shop as a shopkeeper with a rare appraisal skill — unlock the tech tree, forge gear, raise adventurers, and support the town in a deep, rewarding management experience.To celebrate the launch, the game is available at a 15% launch discount — a great time to jump in.There are still some rough edges we're polishing, and we'll keep growing the game through updates together with you. You can send bugs and requests anytime via the in-game "Report Bug" button — we'd love to hear from you.See you in the forge. Thank you for your support!
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