🐛 Bug Fixes • Ultra-wide monitor support: The Options menu and other UI panels no longer get cropped on 21:9 / 32:9 / ultra-wide displays. UI now scales correctly on any aspect ratio. • Window resizing is no longer locked to 16:9. You can now freely resize the game window to any aspect ratio you prefer. • Renaming a frog: typing a new name and clicking outside the field now saves the new name (previously it would revert unless you pressed Enter). • Screenshots no longer overwrite your clipboard. If you had something copied, it stays copied. (You can still share via the in-game Share button if you want the share text on your clipboard.) Thanks to everyone who reported these issues on the Steam discussions — especially Hushed Whispers (ultra-wide), derpvahkiin (clipboard), and moneybags48525 (renaming). Keep the feedback coming!
Added proper height clamping for the initial language selection modalAdded a new toggle in the options that provides better touch friendly UI mechanics, toggled off on PC by default, toggled On on mobile devices by defaultReworked tutorials a bit more. Reduced total count from 42 to 25, removing quite a few that have been marked as redundant by many players. Consolidating a few into one better explained tutorial tipFixed an issue with main town essences not dropping correctly in some specific casesAdded actual icons to the prestige upgrades, matching the other upgrade treesMade it so the stars and shattered moon no longer move when panning the cameraLowered how much the parallax moves while panning by about halfApplied the same parallax changes to Tower WarsBunch of little backend fixes and clean up workBunch of work for mobile port
I did a bit of a UI overhaul, hope you guys like purple X) Made these changes a while ago, but IRL got kinda busy, sorry for the wait. After this change I think I have one more change to go before implementing achievements, steam saves, fix the Linux build and some other stuff. As per - let me know if there are issues in the discussions. Changelog New theme, fonts, etcPrinter status bar layout updatedProgress bars unified to one colourCatalogue counter hidden once everything is unlockedWorker hiring moved to the Workers modalFilament can be bought from the Filament modalPrint Now button added to active ordersDisabled buttons say why they're disabledWorker status, storage warnings and tutorial hints rewordedConfirm dialogs now focus the safe optionMoney and stats animate when they changeButtons have press feedbackIdle printers show a breathing LEDPrints glow when nearly doneVignetteMusic pauses when the window loses focusSoft click sound on buttonsAccordion headers squared off, more padding above contentSettings tabs squared off, palette cleaned up"All milestones complete" panel no longer pulses and stays dismissedLots of small spacing and colour fixes"Start All" button starts every idle printer in the current room with one click; each printer remembers the last size you printedAuto-accept stocked orders setting (off by default) auto-fulfills any incoming order you already have stock forInventory panel has sort and filament filter controlsPrinter cost curve eased off past 30 owned so the late game isn't a wallLate-game milestone rewards rebalancedGame keeps ticking when the window is minimisedWorker setup guide no longer hides behind the Workers panelMilestone, unlock and fired-worker popups now always appear on top of any open menu
The demo for Fruitbearer, the spiritual successor to Fruit Fusion, is out on Steam! Make sure to wishlist and join the discord below, where you can give feedback and shape the game!All good roguelikes listen to their players, and that's exactly what we're doing! We hope you enjoy the demo and feel free to join our community. Don't forget to leave a review! Discord - https://discord.gg/9JB2mGM4 Social Media - Bluesky, Instagram, X See you all in the next post
Hello.This is the TBH : Task Bar Hero development team.The Playtest has been updated to ver 0.01.04.Detailed update contents are as follows.Balance AdjustmentsAdjusted the value range of the Damage Reduction option, a fixed property on Bracers: 0.5%~5% → 4%~20% ※ The previous Bracer item info that displayed values up to 50% was a UI error showing 10× the actual applied amount; this UI display error has also been fixed.Other ImprovementsThe Cube UI now remembers the last selected recipe and opens with that recipe when reopened. ※ For players who preferred the previous behavior, an option has been added to always start at the Synthesis recipe when reopening the Cube.The Screen Scale setting is now saved per device instead of per account.Added a notice in the pet description explaining that a pet's possession effect is applied even when the pet is not deployed.Changed the 'DPS' label in the Hero info to 'Basic Attack DPS'.Bug FixesFixed an issue where the values in the description of the Hunter's Quick Reload skill were displayed incorrectly.Fixed an issue where the level text in the Cube's center slot was missing an outline and appeared inconsistent with the other slots.Fixed an issue where the Stage Boss Reward Gold bonus effect on the Rune page was not being applied correctly.Fixed an issue where rune-based bonus effects were not applied to newly added characters and only took effect after restarting the game.Fixed an issue where, after removing a hero from the formation, attempting to redeploy quickly still allowed the hero to be placed.Fixed an issue where Soulstones could be placed into the Cube Synthesis.Fixed an issue where, under certain conditions, points in lower-tier passive skill trees could be refunded beyond the appropriate limits.Fixed an issue where the gold amount shown during the Cube Alchemy effect did not reflect the Rune-based 'Gold From Cube Alchemy' bonus.Fixed an issue where the Hunter would be afflicted with the Cold status effect when an Ice ...
Hello everyone, developer of Idyll Isle here!For a while now, we've been using a temporary Chinese codename during our development. To better convey our core experience of a "stress-free, relaxing, and long-term companion" game, we've officially finalized our Chinese title as 《闲暇岛时光》!But don't worry—our English name remains the familiar Idyll Isle, and the core gameplay of a cozy, idle island life with soothing ocean waves hasn't changed a bit. The island will continue to quietly dock at the edge of your screen, keeping you company day and night.Taking this opportunity, I'd like to share our recent development progress. We've been working hard to expand gameplay depth and optimize your desktop experience:🌲 1. New Forestry & Planting System (Active Ecology Management) Say goodbye to waiting! Now, chopping down different types of trees has a chance to drop specific tree seeds. You can freely plan your forestry areas and manually plant and cultivate trees on empty ground. We are moving from a passive ecosystem to active afforestation, letting you build a sustainable island ecology.🛤️ 2. Underground Minecart Transport Network (Dynamic Efficiency Routing) We've completely upgraded the mining mechanics. You can now repair broken underground tracks to connect different mining layers, and manually drag and assign minecarts to the areas where your miners are currently working. This not only makes the mines feel more dynamic but significantly boosts ore transport and gathering efficiency.⚙️ 3. Expanded Production Queues To make your long idle sessions smoother, we've expanded the production queue limit from 6 to 8 slots across the board—this includes tool forging, building construction, consumable crafting, and cooking. This means your islanders have more work queued up for when you are offline or have the game running in the background.🖥️ 4. Exclusive Desktop Optimizations & Protection Settings (Major Update) As a companion game meant to sit at the edge of your screen for lo...
fixed a bug causing magic arrow to not check for burn 1000 achievement changed all number displays to display k for 1 thousand and m for 1 million
Spring is blooming! Gather tasty Dangos as the gentle breeze carries the scent of fresh flowers across every field!The event will last until May 13th (Wednesday), 16PM UTC. This is a new evetn featuring plenty of flower-themed decorations for your farm to unlock!As a reminder, the favor rewards after 60 Stars do not unlock anything and are not required for the "Complete all tasks of an Event" achievement. They're just a small reward for people that keep their farm open to help others complete the event, or if they want to keep harvesting event stuff even after they've unlocked all items.Have fun!
\The items you’ve all been waiting for are finally here!New Rods & Reels — including the Veilglow series (5 variants) — along with Avatar Outfits and Aquarium Theme Decor are now live in the store.Please update to Version 3.06003 and check out the newly released items in the StoresNew items include:- Saddle Stitch Rod & Reel- Savage Angler Rod & Reel- Blue Node Rod & Reel- Velocity Yellow Rod & Reel- Grimverd Rod & Reel- Veilglow Rod & Reel (5 variants)- Saddle Stitch Shark Rod & Reel- Blue Node Shark Rod & Reel- RASCAL Wacky Shark Rod & Reel- REDEYE Breaker Shark Rod & Reel- Golden Wayfinder Avatar Package- The Captain’s Gear Avatar Package- RASCAL Avatar Package- REDEYE Avatar Package- Temple Decor (Aquarium Decoration Package)Thank you, and we hope you enjoy the new items!
Hi, Brave Hero! Arya here. The Book of Doors speaks two new languages this patch — welcome to even more brave heroes joining our world!New Feature: Japanese / Korean Support: The game now supports 日本語 and 한국어, switchable anytime from the settings menu.Improvement: Runtime Performance: Another pass on overall runtime performance, for smoother long idle sessions and scene transitions.Wishing you silky-smooth idle runs, Brave Hero — no matter which language you read this in, the Book of Doors is waiting for you~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
It's time to dress up your factory. v1.3 adds Skins — themed UI palettes that retint headers, panels, and the whole game with a subtle color cast. Skins (new tab) A new Skins tab opens a full-screen gallery of 10 themes. Each skin recolors window headers, the skills panel, full-screen overlay backgrounds, and applies a faint global tint so the whole game wears the look. Switch back to Classic Blue any time — the original look is always there as the free default. Free - Classic Blue (default, equipped from the start) - Emerald (free alternate) 100 Crystals - Crimson, Royal, Amber 250 Crystals - Obsidian, Cyan, Rose, Sunset, Slate All purchases and your equipped skin save with your game and survive prestige and hard reset. New promo code Redeem "stylish" for +20 Crystals and +10% Production. Hard Reset is now friendlier Hard Reset has always preserved your Crystals balance and Crystal Boosts, but it was wiping unlocked achievements. That's fixed. Hard Reset now keeps: - Crystals balance - Crystal Boosts (the permanent ones in the upgrades list) - Shop purchases (production and PP gain multipliers) - Owned skins and equipped skin - Unlocked achievements Everything else (numbers, generators, prestige tree, statistics, momentum core, etc.) still resets as before — it's the same fresh-start button, it just doesn't take your trophy case with it. --- As always, thanks for playing — let me know what palettes you'd like to see next.
The Wait is Over!We are absolutely thrilled to announce that the Suncraft Demo is now officially live and available for everyone to play!This has been a massive journey for our small team, and seeing the community finally get their hands on the world we have been building is an incredible feeling. Whether you have been following us from the start or are just discovering the game today, we are so happy to have you here.
Added:The ability to transfer Items and Cargo from one inventory to another without needing to pass through the player inventory "Cargo and items are transferred to the inventory window that was most recently focused; you can identify the active window by the specific color of its header."A new option in gameplay setting to choose the static state of the filter in the crafting UI, can be set to Craftable to Unacquired to always filter by those recipes when opening the UIAdded a new prospecting ability for mining - Auric Prospecting, which can be done in the tundra, desert and peaksAdded several new rings which can be crafted out of Auric metalAdded several new hybrid argent rings which can be crafted as direct upgrades using the existing ringsNew Quest “A Sailor of the Nine Seas” for unlocking the Ship boatNew Quest “What’s the Buzz About?” to obtain the Bee Mask shape and patternAdded a setting to make your character retaliate against mobs which attack you if you are in the middle of gathering or crafting when attackedRumbagh now sells a party cracker which can be bought for hexcoins and opened to gain a random colored party hat. Contains a new pink colored hat in additional to all colors previously available during the new years event.ChangedPlantable Tree ChangesRemoved crafts for new potted saplings (existing ones can still be planted, these will be making a return in a different form in the future)Added decorative building versions of all trees that had seeds already, these can be built in any biomeAdded windswept tree seed and buildable versionDecorative trees give forestry exp when planted.Maple Trees can be tapped. Passive craft which takes Sap Tap (purchased from heimlich) and fertilizer to give 100 sap after 24 hoursAdded a recipe to craft potion base out of sapPotion Bases now all give EXP when craftedAncient Knowledge now gives EXP when craftedCampfire kits take more effort to place, but can now be deconstructed to retrieve the campfire kit.Increased dro...
活动期间每天签到领取游戏珍贵道具并且获得双倍经验,掉率,金币~
April 30th 2026 Patch Notes - Version 9.85Gameplay changes - Shift + Tab now reverse cycles you through colonies - Tab forward colony cycle, Shift+Tab reverse. - Auto ship construction now includes active inbound cargo routes, inactive ignored - Cargo routes no longer show Not Enough Ships when source freighters are travelling - Route active/inactive multiplayer commands now wait for authoritative state so Production Overview syncs immediately - Garrison screen includes ships built from that base while away/travelling, with Away column - Legacy banished players can recover original faction from spawn region when possible - Leader-only Central Ops Surrender option enabled. Leaders can now succumb to the domination of others. - Victory Conditions surrender table - If all other campaign factions surrender, the last remaining faction wins immediately. - SPU names now match shipyard class labels: Skirmisher, Starfighter, Cruisers, Dreadnought. - SPU score no longer adds 1,000,000 per tier.
It is finally happening... this is the Mushi Release Date confirmation. Mushi will be released here on Steam: 28th May 2026 {STEAM_CLAN_IMAGE}/45867412/0315751d3bb51a50a4be37eda341caeb08fe96da.jpg {STEAM_CLAN_IMAGE}/45867412/51bbaa4f067f9be4b00872dacb2422085440d2ba.jpg Can we reach 5000 wishlist... https://store.steampowered.com/app/4192770/Mushi/
If you haven't already please leave me a Steam review, it really helps me a lot!Reminder that Beta Builds are not final!⚠️⚠️⚠️!!!IMPORTANT READ!!!⚠️⚠️⚠️It is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it will may get corrupted.You can also backup your savefiles, by going to %appdata%/Godot/app_userdata/MR FARMBOY/game_dataPublic Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta.V1.0.7 - Public BetaNewAdded more Music, Increased the default volume.Added a Toggle for the Supporter Pack Visual in Settings > Game.Bug Fixes & Tweaks and AdjustmentsFixed an issue where the tooltip Upkeep would be on the same line as Cost.Fixed an issue where early game firing people would give you extra coins.Fixed an issue with being able to summon the horse while in the Crafting Menu on Controller.Fixed an issue where removing a crop from enhanced farm would cost you the enhanced farm cost.Fixed an issue that allowed you to place decorations on top of the Water/Inn/Temple/Stables.Readjusted the Sell Prices of Enhanced Gold Crops.Normal ModeAdd the Poop Icon on the Pig in Advancements so you know what to unlock for Poop.Added New Advancements to Animals, to show the Needs of an animal like no food or no animal tile.Readjusted the Animal Advancements tab.Changed the Sprites for Animal Tiles.Fixed an issue where enhanced crops didn't count towards your advancements.Lowered the requirements for Royal Envoy Tasks.Increased the rewards for Royal Envoy Tasks.v1.0.7aReworked the Royal Envoy Task so you always get at least 1 or 2 New Decorations.Incremental ModeAdded Icon to Enhanced Farm Tile to show they can make you Gold.Added Icon to Pigs to show they make Manure.
https://i.imgur.com/7Ygnlap.gif ・【Party Pack】added on the item store.
Dear commanders, together with Miya, let’s join the event!Collect Spade to try the New S+ Recruit! >>>> May Day Check-in >>> Red Blade Guard | New S+ Hero Arrival >>> Arcane Key Season Combat Support Exchange >>> May Day Carnival | Time-limited Giftpack >>> Fire Dance Blossom | Serial Package >>> Champion’s Battle S9 >>> Extreme Hunt >>> May Day Gifts | Holiday Sales in Mall
Bug Fixes Builders restored for affected players - A nasty two-session bug was silently zeroing out builder counts. The game would misread an old save format, auto-save corrupted data over the top of it, and then keep loading that corrupted version on every restart. The game now correctly identifies old vs. new save formats and recovers your true builder counts automatically on next launch. Large banana & calorie balances no longer get slashed - If your balance was legitimately huge (it's an idle game - this happens!), the game was incorrectly treating it as corrupted data and dividing it by 1,000. This fix means your hard-earned bananas are safe. The correction only runs now when it's actually needed, never on valid saves. Save conflict resolution is now smarter - When your Steam Cloud save and your local backup disagreed, the game used to just take whichever had the bigger number. It now compares timestamps and picks the most recently written save — so spending bananas on one device can no longer get silently undone by an older backup on the next launch. Improvements Save files now include timestamps so the game always knows which copy of your progress is newest. The one-time fix that corrects corrupted balances is now properly gated — it runs once and never fires again, instead of re-checking on every single load. Misc Introduced a migration marker to prevent the builder-correction pass from looping after it's already run. Save format comparisons now normalize old-format vs. new-format scale before deciding which save file wins. - The Banana Team
Dear commanders, the new server S152 will be launched on May 1, 2026. New Server Opening Time May 1, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Updates Enemy Behaviour Update — Enemies will no longer walk over Bloob and now properly track and react to Bloob’s position. Bug Fixes Stopping Combat while you have invocations off or on, will not fully respect this setting. Corrected/Buffed Ebonhide drop min and max previously 1 to 2 , now 2 to 6. Fixed Click to move settings not loading correctly. Fixed WASD/Joystick settings not loading correctly.
The Nightwater demo will be released on May 8, 2026!The demo includes the first area, “The Woods,” with all milestone items and unlocks, as well as the first minigame, “Dark Thicket,” with the full progression and unlocks! You'll also get a sneak peek at the Mountains biome and the Mountains minigame, though you won't be able to unlock the milestone items.If you find any bugs or notice any issues with the localization/translation, please join the Discord to report them. I’m just a solo developer, but I’ll try to fix them as soon as possible!Discord: https://discord.gg/NBwsXYVq2gThank you so much for all your support, and I hope you’ll be able to enjoy the demo soon!
Come collect fantastical pets and let the cuties take over your desktop! The pet-collecting & idle game Desk Paws joins the Eastern Game Fest with its lowest-ever price. The discount ends on May 6. If you love the game, don’t hesitate! Let these fantastical pets accompany you through the warm spring~
紧急修复steam平台-DRM兼容模式导致游戏无法正常启动的问题。