Hi Universe Architects,Spring has arrived in the Mesozoic Valley, but sneaky Raptors have stolen all the dinosaur eggs. Join this exclusive event in the brand new Easter Dino Egg Hunt, running from April 3 - 13 at 12:00 AM ET.Explore through every rock and crevice in the Valley for 50 hidden eggsFind them all to unlock a new achievement and 5 Darwinium cubesAlso, the victorious sea bunny is here! Check it out in the Mollusk tree, alongside its other Nudibranch friend.Other Additions:FIXED: Offline earnings for Observable Universe in the BeyondOther minor fixesThis limited-time event won’t last long, similar to the Cryptids Halloween Explore Event. Complete it before April 13.Stay Cellular,The Cells Team
Hey everyone!We just hit 600 wishlists! Thank you so much for the support!This update focuses on better pacing, clearer skill descriptions, and a smoother overall feel. What’s New:Skill Tree Changes I reduced the number of upgrades and combined some nodes. I also improved some skill descriptions that were unclear for many players.Balance Improvements I removed the grind around the 15-minute mark. The demo is now about 5 minutes shorter and more satisfying.Bugged Nodes Visuals in the skill treeAI Level Progress Bar in gameplayFaster AI Perks Unlock Thanks again for all the support!
Little Aviary is bundling with MaoMaoMao for it's launch, a cozy desktop idler with cats! You can gab the bundle below :)
My Lords and Ladies,As the winter frost thaws, a royal bounty has been bestowed upon the realm! With spring upon us, now is the season to rebirth your Kingdom and refocus your efforts on the path to glory. We have flung the treasury doors wide! For the next 72 hours, any tribute offered will be met with a 50% additional Crowns. Use these riches to win honour, sustain your peasants, and march your armies to victory.This 50% additional Crowns flash sale runs from 00:00 UTC on April 3rd until 00:00 UTC on April 6th. Gift purchases for your allies are included!
Added:Ability to Transfer watchtower ownership to another empire, can only be done when not currently being sieged, the receiving empire must accept watchtower transferSprint ChangesRemoved the ability to toggle sprint mode, instead the character will always run (at nearly the previous sprint speed)Running at the default move speed will no longer deplete staminaAdjusted the speeds of moving and swimming to compensate for these changesAdjusted the stats of roads to match or exceed the speed you would reach before while sprintingAdded the ability to toggle “RP Walk” which will cause you to move at a fixed low speed for roleplay purposesAdded a default ability (Sprint) to gain a boost of speed for a short durationAncient Overgrown Mine Profession Dungeons (Carpentry + Masonry)Carpenters: Gather Hexite Infused Roots, Saw them into timber and Deliver them to the minecart depositMasons: Gather Ancient Slabs from brick piles, Repair Archways to keep the path open for traversing the dungeon quicklyThis more active activity gives improved EXP for both roles and items which can be used in crafting to obtain more desired materialsHexite Wood Fragment can be used to craft amber or increase output of planksAncient Mortar can be used to craft gypsite or increase output of bricksDungeon icons are currently missing from the in-game map. While a fix is on the way, here are the coordinates for the dungeon locations in the meantime.R7 - N 3683 E 3814R8 - N 4096 E 6541R9 - N 4031 E 9115R12 - N 6344 E 3459R14 - N 6440 E 8526R17 - N 8895 E 3973R18 - N 8754 E 6578R19 - N 8584 E 8979New Prospecting Ability for T3 HuntingTrack down and hunt the Swift Cervus.It’s damage reduction scales with more playersYou must complete a certain amount of prospecting steps and damage to get lootSlayer, Tamer, Construction, Sailor level 40 outfits rewarded from lvl 40 Achievement (automatically unlocked if you already completed the achievement)Uggo can now be placed as a decorative building and can be inter...
Sporbs Demo Update v1.0.9 This one's been a big one! I've focused on polishing the feel of the game, adding more content and squashing some nasty performance issues. NEW: Two New Areas + 3 Unique OrganismsTwo New Areas: I've added two new areas to the demoThree Unique Organisms: Introduced gradually over the course of the five areas, giving you new things to encounter as you progress (previously the coloured egg variants) - these variants will have unique abilities to unlock in the full gameLocked-for-Demo Skill Nodes: Added locked skill tree nodes to give you a small taste of what's coming in the full gameBalancing Improved the balancing and pacing across the demo for a smoother overall experience Visual Overhaul I finally got some time to give the game a full visual pass and I'm really happy with how it's looking now! CRT Filter: Added a CRT post-processing filter to give the game a distinct visual identityUI Post-Processing: Finally figured out camera stacking and got post-processing on UIEgg Destruction VFX: You can now see visual effects when an egg is destroyed - much more satisfyingFuel Factory VFX: Added visual effects to the fuel factory showing the fuel cell being producedBeam Polish: Polished the harvesting beam so it looks and feels betterFloating Damage Text: Improved the clarity of floating damage text so it's easier to readCustom Cursors: Added custom cursors for both the general UI cursor and the harvesting cursor PerformanceMemory Leaks Fixed: Tracked down and fixed memory leaks - general performance has been improved massivelyOrbs Particle System: Transferred orbs over to a particle system instead of sprites, which is a huge performance win AudioEgg Variant Sound Pass: Did a full sound pass on all new egg variants to make harvesting them more satisfying UI & Quality of LifeSkill Tree Tooltip Clarity: Improved skill tree tooltips to show your current value, the next value you'll progress to, and the percentage increase - on a per-upgrade basis where...
增加功能 1.挑战首领过程中后可手动停止并返还资源 修复BUG 1.部分情况下重置属性会使数值计算错误
Thank you for playing Chill with You: Lo-Fi Story.We have released Ver 1.4.2 today to address a specific bug.Update Details:- Fixed a bug where text was appearing as squares (□) in various languages.- Minor bug fixes.We apologize for the inconvenience, but please apply the update and restart the app.Thank you for your continued support of Chill with You: Lo-Fi Story.
I'm happy to announce that after a lot of work, Let It Consume is officially releasing on April 9th!For those who've been following this journey: thank you. Seeing so many of you play the game, break things, and share your feedback has been incredible. What started as a simple tech demo after I fell down the rabbit hole of incremental games has now, after months of solo development, become something I'm truly proud of.Here’s what you can expect:Settlement Management System Select what and when to build to optimize your growing cultNew Resources & Creatures There are now 6 distinct resources and new creatures to summon during your harvest150+ Upgrades Over 150 upgrades and 7 branches in the new and improved upgrade treeChallenge Mode Looking for something tougher? The new challenge mode introduces unique conditions where you must plan your upgrades carefully if you want to beat your previous recordMissions & Unlockables Complete missions to unlock new backgrounds and achievementsVisual Improvements I've polished the graphics across the board to make everything feel smoother, clearer, and more immersive.The game will be available for $4.99 with a 10% launch discount for the first two weeks.- Aidan
Hi everyone!We have some exciting news to share. As a small indie team, we know our art and UI capabilities are limited, but we are fully committed to providing the best possible experience when it comes to strategic depth and data transparency. We believe that in a strategy game, information is power.With this latest update, the Combat Statistics System has been fully implemented!What’s New: You can now access in-depth combat data for both allies and enemies, featuring real-time tracking of value fluctuations and status changes:Detailed Ally Stats: Track individual performance with "1st" indicators to easily identify your top performers in Damage, Healing, and Defense.Detailed Enemy Stats: Analyze the opposition more effectively to fine-tune your tactics.Arcane Skill Data: Deep-dive into the performance and efficiency of your arcane abilities.We Want Your Feedback! Does the data look clear? Is there any other information you’d like to see? If you have any suggestions regarding how these stats are displayed, please let us know in the comments !Your feedback is what helps our small team keep moving forward. Thank you for your support!
Update: Achievement Fixes & Quality of LifeThanks to everyone who has picked up the game and shared their feedback, we really appreciate your comments! Here are the latest changes:End-Game Nodes: Added new nodes to help with the achievement grind once you reach the end.Fish Count Fix: Fixed the counter to ensure every catch properly tracks toward achievements.Node Highlighting: Nodes are now highlighted when you have enough gold to buy them.Scaling Fix: Resolved an issue where scaling would break when hitting multiple fish.Quadrillion UI: The gold display now supports Quadrillions.Enjoying the game? Please consider leaving a review! It is one of the best ways to support us and help other players find the game.Thanks for all the support!
- The countdown interface of the Unstable Rift now shows how many campaigns have been completed.- Fixed an issue where very large ship count could cause the game to halt.
Dear Demons, You’ve been waiting for it for months… and finally, the update is here! The second major part of Tarot is now live. Challenges and Artifacts await you. SACRIFICE SPECIAL MINERALS 💎 Sacrifice your special minerals, each one strengthens your build, and once all types are sacrificed, you’ll unlock a new resource. https://cdn.discordapp.com/attachments/1290400248975458376/1488961623975530526/SM_SACRIFICE.png?ex=69ceaf12&is=69cd5d92&hm=a3f7d8d980e2ddcfa3d3750f5a29a6dfb657c9de156064188ef8ce58483fdf02& TAROT CHALLENGES 🃏 Step into unique Tarot Challenges. Face intense debuffs, reach objectives and unlock powerful upgrades for your cards. The deeper you progress, the stronger your cards become, with Arcana Challenges even granting permanent effects and massive boosts. https://cdn.discordapp.com/attachments/1290400248975458376/1488961680690905331/CHALLENGES.png?ex=69ceaf20&is=69cd5da0&hm=12ad6472f32ca27d8e726c9445763de6fb541517a8cc890b0619a4d6fbd8947a& ARTIFACTS 🧿 Harness the power of Artifacts by converting your Tarot Resources into their golden form. Time your actions carefully to maximize your gains, build artifact parts, and unlock powerful bonuses that will reshape your progression. https://cdn.discordapp.com/attachments/1290400248975458376/1488961725871952132/ARTIFACTS.png?ex=69ceaf2b&is=69cd5dab&hm=6b4be61c00122a9f18b5a3ef8c4e0ff676fa72b7c59d9bbea6376068fea8a10d& NEW DAILY REWARD 🗓️ Yes… more passive Souls income! 👀 We've significantly increased the amount of Souls earned from daily rewards. On top of that, a new streak system boosts your rewards for each consecutive login (up to 10 days). Don't forget to read the little info box for extra information ℹ️ https://cdn.discordapp.com/attachments/1290400248975458376/1488961777474605137/DAILY_REWARD.png?ex=69ceaf37&is=69cd5db7&hm=0d86b35e69b7d2d8d0f72128596ba0a679ffbacfa6ed8b036b380620c4064549& SOUL SHOP AJUSTEMENTS ⚖️ We’ve reduced the cost of Minerals and Tarot Local Game Speed boosts. If already purchased, ...
Achievements now have been added in version 1.1.1! All achievements have been integrated and tested, so there should be nothing breaking. However if you find a bug, please let me know. Also, if you think any achievement is totally off, let me know aswell. Have fun hunting for achievements!
Hi everyone!I’m thrilled to announce that the official demo for Incremental Fishing is now available to play! This project has been a labor of love over the last few monthsWhat’s inside the Demo?Easy to start: Just hover your cursor to start fishingMinimalist Aesthetic: Enjoy a clean, "flat" UI with a calming sea-inspired palette-designed for long, focused play sessions.Core Mechanics: Experience the "just one more upgrade" loop that defines the incremental genre.A Message from SwimDogAs a solo developer, launching this demo is a huge milestone for my new studio, SwimDog Studio. This game is my take on the genre I love, and your feedback is the fuel that keeps this engine running.How You Can Help:If you enjoy the demo, there are two massive ways you can support the project:Wishlist the Full Game: This is the #1 thing you can do to help us prepare for the Steam Next Fest in June. Every wishlist counts toward our visibility!Join the Discussion: Head over to the Community Hub and let me know what you think. Found a bug? Have a balance suggestion? Wanna see new feature? I’m all ears.The Journey ContinuesReleasing this demo is just the beginning. I am already diving into pre-production for future updates and even exploring some new concepts for the studio. Stay tuned—there is plenty more to come!Happy Fishing! SwimDog Studio
☕ New Feature: Run in Background Mode Take a break without stopping your progress! We’ve added a Run in Background mode. Now you can minimize the game, sit back, and sip a tea while your wealth continues to grow in the background. 🛠️ Critical Bug Fix: New Game Start Issue We have addressed a bug where some players were unable to start a new game. If you are still experiencing this issue, please follow these steps: Navigate to Settings. Select Reset Game. The game will automatically quit. Relaunch the game and try starting a new session. 🌍 Global Language Support Luckyest is now more accessible than ever! We have added support for several new languages. You can now play the game in: Japanese Chinese (Simplified) German French Italian Polish Portuguese (Brazilian) Turkish Russian 🔧 Other Improvements Various minor bug fixes to improve stability. General performance enhancements for a smoother experience.
Druidic AltarA place of power for the primordial elements, imbued with the dances of nymphs and dryads during days of honey and merriment.Bandits, poachers, and other shadowy figures avoid this place so as not to disturb nature's peace or incur its wrath.The blessing of the druids will find only those whose hearts are destined for the wild hunt.StaffsDesigned for mages, this two-handed weapon allows for combat at both range and close quarters, and also modifies certain magical abilities.A total of 7 staffs have been added: one for each of the four elements, a druidic staff, a magical staff, and a necromancer's staff.Changes and additions:New location and musical composition - Druidwood.New boss - Khan! He replaces the Chaos Knight in Zone 10, starting from the second island.8 runes, 2 for each element.8 shields.16 druidic blessings.The shop's inventory has been expanded.The duration of the civil war and the time between civil war appearances have been increased by 1 day.Additional work has been done to fix the issue of the cursor lagging behind mouse movement.A vertical sync toggle has been added to the options.Chests now drop the actual amount of ore and mercury.Completing a location now counts as performing a ritual.Stamina cost for the perk has been adjusted.Stamina cost for the perk has been adjusted.Restoration from the technique now scales with the island.Restoration from the technique now scales with the island.
New FeatureUpgrades of Time.New ContentNew Ascension Upgrades.New Event and Event Outfit. ImprovementsGrapple Run graphics reworked. Hot Desert graphics reworked.Mystic Valley graphics reworked.Frozen Fields graphics reworked.Added particles effect and SFX to the wall jump.Added particles effects when breaking Armory items.Different effects will play based on the item being broken.Fixed black Modern City background.Skins bonuses are now linked to the Events.This means the bonus will last as long as the Event is active. The current Location is now shown in the Portal selection menu.Characters and Outfits are now sorted by rarity in ascending order.Bug fixes.
Dollar
196 days ago
· DollarDev
The Rain Dollar has been added
Hello everyone, This update adds a new Fox Meow Code, more fish and decorations, and several quality-of-life improvements. More importantly, Steam Workshop is now officially open for No Slack Pets: Lo-Fi Paws. You can now browse, subscribe to, and use player-created content through Steam Workshop, and also upload your own creations to share with other players. V1.0.41 Update Notes 🆕 NewAdded Steam Workshop support (currently for room decorations)Added a new Fox skin (Meow Code): foxAdded 6 new gamepad device items Added 34 new fishAdded 1 new scene clock decorationAdded 1 new device clock decoration ⚙️ ImprovementsAdded settings support for automatic lobby rejoinAdjusted the petal effects of the SS-rank Sakura HeadgearImproved transparency for some eye lensesYou can now unequip the cursor and use the system default cursor 🐞 Bug FixesFixed clipping issues between some headgear, ears, and facesFixed an issue where text on calendar and clock decorations would also flip when the item was flippedFixed an issue where the lobby chat UI could remain visible when other players were hidden Steam Workshop Is Now Open The Steam Workshop for No Slack Pets: Lo-Fi Paws is now open. You can now visit the Steam Workshop page to browse, subscribe to, and use player-created content, or upload your own creations to share with other players. At the moment, the supported Workshop content type is: Room Decorations Click here to visit the Workshop page You can also access it in-game: Open the House Edit screen to browse Workshop contentGo to Menu > Decorations > Workshop to upload your own item Please note the following when uploading items: Your resource folder must include both the item image and the preview imageThe preview image filename must be preview.png or preview.jpgOnly JPG and PNG image formats are supported After subscribing to a Workshop item, the in-game list may not refresh immediately. Please wait a moment and check again shortly after. Workshop FAQ Q: How do I edit a Works...
New FeaturesNew Language Support: Japanese & Korean You can now switch between Chinese, English, Japanese, and Korean in the Settings menu. Note: These new localizations were assisted by AI translation. If you spot any inaccuracies, please let us know!Outfit Memory The game now remembers Zena’s outfit from your last session—no need to re-dress her every time!Online Economy & Gacha System (Coming Soon) Implemented the core logic for earning coins online and the gacha (draw) system. These features will go live directly in the next Early Access update!Optimizations & FixesImproved Item Categorization The inventory interface has been reorganized into clearer categories for better readability.Fixed Clipping Issues Resolved clothing clipping problems that occurred under specific conditions.Enhanced Eye Rendering Optimized the visual quality of Zena’s eyes for a more lifelike appearance.Skirt Physics Refined (WIP) Adjusted how skirts behave in sitting poses. (This is still a work-in-progress and subject to further tweaks.)
Hello dear Desktop Fishing community,you left us a lot of feedback under the last update - thank you for that, we really appreciate it!Also over the past months, we’ve repeatedly received feedback about the achievements being extremely hard to obtain. We want to address that now.We completely understand that the chances for the final achievements were too harsh. When we last adjusted them, we still held on to the idea of “this should be super grindy so it feels prestigious to catch the rarest fish.” What we underestimated, however, is that many players are still playing Desktop Fishing simply to complete the achievements and then move on - which is totally fair.So, long story short:The last two achievements are now achievable in around 200 hours on average. Of course, depending on luck, it may take a bit less or more. The catch X Amount of fish achievements also have been nerfed.Idle Mode ChangesWe’ve also made a change that will likely be especially interesting for new players:You can now access the full idle mode (incuding not stopping on new fish) from the very beginningThere is no rank requirement anymoreThese mechanics were originally designed to extend Desktop Fishing over time with more content and a broader variety of fish and features. Unfortunately, continuing that approach is no longer possible for us.We know this update comes late. The past six months have been quite turbulent for us. We released our second game, Frog Holm, which was on a completely different scale compared to Desktop Fishing.If you’re interested, feel free to check out Frog Holm - it’s currently on sale until April 2nd and even cheaper if you already own Desktop Fishing.TL;DR Desktop fishing is not that deep 🕊️ Everything easier to obtainribbitOstend Games
We've added desktop idle mode so now you can play with the game floating on the desktop while doing other stuff.(Only for Windows)
Update after the event endedFirst things first: The mode is now disabled again (so update the game) and the Blood Splatter Skin will be granted to everyone for the next 2 days (as a small sorry how bugged it was).I know it was a mess (regarding lobbies stopped working etc), sorry for that, i think i know what happened but we couldn't test it ourselves. No matter what, this was a small test for me how people perceive such "multiplayer game modes" as an OPTIONAL thing. I know it was forced on you, but we wanted to test it with everyone and i thought april fools was a great time to do that.Do you want to see other "game modes" that you can select and enable in a lobby in the future? What type of game modes would you like to see?I created this feedback thread so you can make your voices heard
We fixed a bug where the score achievements were not granted.