I will launch a limited summer event soon (Flores was sick so you have to wait just a little bit longer)! We are still working on all the items, but it will be really cool! In the meantime I want to celebrate some more indies again! Here are some gems for you to try:STUNTBOOST is a fast paced fingerboarding game if you are looking for some arcady fun!Mothkeep is a cute moth documenting game if you are looking for some cozy nature adventureMoldrise is a crazy horror game ... honestly its tricky to describe. Just play it! (graphical warning!!)To grab their exclusive items you need to check their demos out for 5min, just take a look if you like it.(Sometimes it needs a bit until you get the items, close the other game (so Steam syncs your playtime) and wait a few minutes sometimes starting a Demo the second time can also help
🛠 Bug FixesFixed an issue where the Boxer talent “Greedy Strike” could incorrectly absorb non-copper coins.Fixed an issue where clicking on Blessings in the Temple UI could occasionally trigger the Prayer button instead.Fixed an issue where a failed “Expansion” would still play the success sound effect.⚖️ Balance AdjustmentsWinter Island completion requirement increased from Cube level 20 to 25.Increased the amount of core energy dropped per Cube level.Slightly reduced the overall heat decay rate.Adjusted the Alchemist’s “Delicious” skill: coins gained from Coalball synthesis -1.These changes mainly aim to improve the early-game pacing, where skill points felt too scarce, making it difficult for players to assemble a functional early build.At the same time, the Winter Island completion threshold has been raised to give established builds more room to scale, allowing players to better experience the late-game buildcrafting and synergy phase.
Day 1 Hotfix!Fixed issue with special missions giving computers instead of their proper rewardsFixed issue with ninja starsFixed text clarity on Chainsaw and some buff descriptionsFixed text overflow in report cardTweaked early levelling for slightly faster progression
Dear Commanders,We are planning to upgrade Academy Gifts following the version update on June 10. The maximum Academy Gifts level will be increased from 18 to 36, with new rewards including Moonlight Prefix/Suffix Stones, Mythical Upgrade Stones, Locking Stones, Rune Dyeing Stones, Extract Stones, and more.After the update, your Academy Gifts level and Grade Points will remain unchanged. In addition, all Academy Gifts rewards will become available to claim again, allowing Commanders to receive the rewards once more without losing any progress.Therefore, we kindly ask all Commanders to take note of this change and avoid refreshing Academy Gifts before the update whenever possible, so that you can claim more rewards after the update goes live.Thank you for your continued support and understanding. We hope you enjoy the game!
Dear Adventurers,Thank you so much for your feedback on the previous version. While pushing development forward, I have made several practical adjustments based on your suggestions: the Equipment UI now supports direct item comparison, and a sorting system has finally been added to the Warehouse.In addition, this update introduces brand-new Unique items featuring the "Shield" and "Execute" mechanics, which I hope will help you further improve your survivability and farming efficiency. Feel free to log in and try it out, and remember to share your new build ideas in the community at any time!Update Notes for Version 0.4.7:🚀Optimizations & UpdatesSpecific optimizations for GPU performance to lower GPU usage, power consumption, and heat generation.Multiple different skills can now be cast simultaneously. Equipping multiple trigger-based skills will no longer cause stuttering or interruptions during casting. (This update significantly buffs multi-skill builds; single-skill builds will no longer be the dominant meta.)Increased the difficulty scaling curve after floor 10,000.Increased monster health scaling from floors 300 to 10,000.Added a sorting function to the Equipment UI.In the Equipment UI, hovering your mouse over an unequipped item will now directly compare its stats with your currently equipped item.Beautified equipment affix tags and enriched equipment icons.Added a "One-Click Refresh to Perfect Unique" option in the Arena. (This option unlocks automatically after clearing Adventure Level 200, and is hidden prior to level 200.)⚔️Equipment Additions & ChangesNew Shield Mechanic:Shields can absorb an equal amount of damage.Shields must be acquired through specific methods.By default, Shields will not regenerate or decay on their own.Maximum Shield value cannot exceed Maximum Health.More ways to obtain Shields will be gradually introduced in future updates.Thorns Damage Enhancements:New equipment stat: Thorns Damage increased by N%.Shields now innately come with a...
🎉🧺 The wait is over — Picnic Festa DLC has officially launched for Real VR Fishing! 🐟🦈7 beautiful picnic-themed fishing locations across the US, Spain, and Japan are now available to explore.. but it seems that the relaxing picnic paradise has turned into a strangely evolving ecosystem!Catch cute Chubby Fish and help them recover inside your aquarium. Rescue rare Starving Sharks and restore balance to nature.Your adventure includes:🌎 7 New Scenic Locations 🎣 14 New Standard Species 🫧 7 Chubby Fish Variants 🦈 6 Starving Shark Variants 🏆 Exclusive Rewards & Trophies 🧺 Interactive Picnic Props & FoodsCan you help every Chubby Fish recover back to normal and restore balance?Jump into Picnic Festa DLC today!💲 Price: $8.99 🎣 Available now in Real VR Fishing
Hello everyone!This update mainly focuses on bug fixes and polishing existing features to improve the overall gameplay experience.Cloud SaveFixed several issues related to cloud save synchronization and data stability.AchievementsFixed achievements that could fail to unlock correctly.Improved achievement progress tracking and synchronization.Background UpdateAdded new background visuals to refresh the game's atmosphere.LocalizationCompleted localization support.Fixed various translation and text issues across supported languages.Other FixesGeneral bug fixes and stability improvements.Minor UI and quality-of-life adjustments.Thank you for playing Deep Sea Fish: Hidden World! More improvements and new content are coming in future updates.
AdditionsPhase Deflection BumperVehicles equipped with Phase Deflection Bumper have their HP multiplier, Attack multiplier and Recovery multiplier recalculated to the power of 1.5, which becomes their new effective multipliers.Kinetic Cushion AegisAll incoming damage dealt by enemies to vehicles with Kinetic Cushion Aegis gets absorbed and stored. Every 1 absorbed damage point grants +1% Attack Bonus. This stacked attack bonus resets when the vehicle is destroyed or returns to base.
This patch fixes a very important bug. Fixed issue causing all upgrades to be locked. Fixed Float the Fruit challenge.
Adventure Mode is bringing boss fights to Muggo Clicker. Here's your first look at one of them. No name. No hints. Just know - it's coming for you. June 16th!
Official Version V1.0.119 Update LogFixed an issue where Tower Crystal equipment would disappear upon equipping or unequipping.
Hello, dear friends!This update brings new fish, new white noise tracks, window mode and settings improvements, and several feedback-based fixes. We have also launched the Cozy Fishing Idle Bundle, bringing more cozy desktop fishing fun to more players. In addition, NoSlack Pets: Lo-Fi Paws is participating in the Women-Led Games Showcase 🐱🆕 New Content- Added 30 new fish, expanding the Fish Pond collection experience.- Added 11 new white noise tracks, offering more options for desktop companionship and focus.- Window mode now supports disabling window resizing.- Added a typing sound toggle in the settings menu.⚙️ Improvements- Improved seamless looping for some white noise tracks, making playback smoother.- When fishing while Cat Bus is collapsed, the “No fish to sell” popup will no longer appear unnecessarily.🐞 Bug Fixes- Fixed an issue where controller input in the Lobby was not synced to other players in the same screen session.- Fixed an issue where menu clicks would not disappear after enabling “Ignore mouse clicks in key count”.- Fixed an issue where side mouse buttons could be incorrectly mapped as keyboard taps.- Fixed an issue in Desktop Pet Mode where quickly dragging the cat upside down and then back down could prevent it from returning upright.- Fixed an issue where the pig nose on the Pig Headgear could turn black in Fishing Mini Mode.- Fixed an incorrect cursor unlock count display issue.- Fixed an issue where dragging Cat Bus in the Fish Pond could also drag Fish Pond decorations.- Fixed a possible cat menu UI misalignment issue when switching from windowed mode to fullscreen mode.🎁 Bundle & Event- The Cozy Fishing Idle Bundle is now live: Fish to Dish: Idle Sushi pairs with NoSlack Pets: Lo-Fi Paws to bring more cozy desktop fishing and collection fun. If you enjoy fishing, collecting, and relaxing idle experiences, feel free to take a look 🐱- We are also participating in the Women-Led Games Showcase. As a small 3-person team, we are grateful that o...
1.Add chaos damage and poison damage affixes to some equipment.2.Add a preview of obtained affixes in the forging interface.3.Add talent tree export and import functionality.
Hello, Captain. This is CQ LABS.Today, we would like to introduce Soltar along with the new NPCs and the new building that will be added in the upcoming update.The Lord of Souls, SoltarThe one who slumbered for ages in the deepest reaches of the Fortress of Souls, the Lord of Souls Soltar, finally begins to stir.Before his hand once again puts the light of Hasla to the test, we must be ready to face him.Long hidden within the shadows, the Lord of Souls at last reveals himself.The newly erected Sanctuary of Souls opens the gate that leads to the Fortress of Souls.Through the teal-glowing sanctuary, the Captain will challenge Soltar in the deepest depths of the Fortress.Upon a chariot, upon a steed, and at last alone. Soltar in three forms will stand in the Captain's path, one after another.Debut StageAt the same time, before the gates of Hero Town stand new HEROes about to take their very first step.The Debut Stage, where rookie HEROes reside, opens its doors.A man wearing a scarecrow mask, Hus, waits there, determined not to let a single newcomer go to waste.Everything we have shared with you over the past three weeks will arrive on Friday, June 12.The 12 newly joining HEROes will be released as paid DLC,while everything else — including the Fortress of Souls, Soltar, and the Debut Stage — will arrive together as a free update.Take up the weapons forged from shattered light, and meet the Lord of Souls!Thank you.CQ LABS
Server Maintenance NoticeDear Players,We will be performing routine server maintenance and deploying a new update.Affected Servers: All ServersUpdate Details: Routine maintenance and bug fixes.Maintenance Schedule:NA/EU Region: June4, 2026 | 7:30 PM – 8:00 PM (PDT) / 10:30 PM – 11:00 PM (EDT)Asia-Pacific: June5, 2026 | 10:30 AM – 11:00 AM (UTC+8)Please note that the game will be temporarily unavailable during this period. We apologize for any inconvenience and appreciate your patience!The Crazy Oddballs Team
Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): June5, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 90 Cultivation Server 922、Cultivation Server 91 Cultivation Server 933、Cultivation Server 64 Cultivation Server 664、Cultivation Server 68 Cultivation Server 69Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於6月5日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖89 江湖922、江湖90 江湖91
Official Version V1.0.118 Patch NotesFixed an issue where Tower Crystals were moved to the equipment list during Rebirth preparation. Tower Crystals no longer require manual equipping and are automatically sent to inventory.
Hey everyone,With Lumber Jax getting closer to launch, I wanted to share the current roadmap and what I’m planning to focus on after release.The main goal is simple: keep improving the game based on real player feedback. Lumber Jax is an idle clicker about chopping through worlds, upgrading your build, finding gear, collecting relics, prestiging, and pushing deeper into tougher enemy tiers — and I want that progression to feel satisfying from the first world through the late game.Launch prioritiesThe first updates after release will focus on the most important polish areas:Bug fixes reported by playersBalance and pacing improvementsSmoother enemy and event animationsClearer tutorials and unlock explanationsEquipment, relic, and prestige polishSteam achievement polishBetter explanations for boss moves and progression systemsPlanned improvementsAfter the initial launch fixes, I’d like to work on:More gear varietyMore relic and boon optionsBetter late-game progressionMore quality-of-life featuresImproved in-game patch notes and help textMore balance tuning between active clicking, idle builds, and economy buildsLonger-term ideasSome ideas I’m considering for future updates include:More rare enemy and event typesMore world and biome varietyMore late-game goalsMore build varietyMore automation optionsMore community-requested improvementsA flexible roadmapNothing here is a hard promise or locked date. I want the roadmap to stay realistic and flexible so I can focus on what players actually care about most.If you have suggestions, balance feedback, bug reports, or ideas for future updates, feel free to post in the Steam discussions or join the Discord.Thanks for supporting Lumber Jax — I’m excited to keep improving it after launch.
Hi, everyone! We've updated our demo for Condemned to Clean, and it now closely resembles the current pre-release version of the game. Try out the updated demo right now — you'll be surprised by the progress we've made.Many bugs in the demo version have been fixedA tutorial has been addedSound effects and music have been added
Patch Notes:Our Season of Critters is here for two more weeks!Bring Wildlife Photos to Sardinex to exchange for cool rewards!!New PvP and Gauntlet events have begun!After the Gauntlet event ends, get ready for a Trials event until June 18thA Double GvG event featuring new thrones is here until June 11th!After the Double GvG event ends, get ready for a Turkey Invasion event until June 18th
Small Idle Life Update for all Road to 1.0 Players.Added 5 new Items (+3 new Shop Items)Reworked a bunch of Shop UI'sReworked some code to boost performance All of the new Items are there, so you can prepare your save to the next Enchanting Update.
quick fix : import from demo end screen to release fixed
Hi everyone, We're incredibly excited to announce that You Know The Drill is now available on Steam! To celebrate the launch, we're offering a 20% launch discount until June 18, don't miss out!In the launch version, you'll be able to play through different modes.Campaign Mode: Regular progression, bunch of upgrades, hours of incremental fun.Rush Mode: Accelerated progression, quicker pace. Reviews at this stage are a massive help to us, as they boost the game on the Steam algorithm and give us feedback to improve the game. We'd really appreciate it if you can leave a review if you enjoy You Know The Drill! We will also be on the lookout for any feedback on the Steam Discussions forum. BundlesWe have also set up a bunch of bundles with other developers and amazing games for you. Check out the list of bundles from the link below and don't miss out on the extra 10% discount on the bundles! https://store.steampowered.com/bundlelist/3833760Thank you all so much for being part of the development journey and we hope you have a great time with You Know The Drill
A new version of Idle Slayer is in development — and Version 7.0.0 is our biggest update ever.This update introduces a massive amount of new content, major system expansions, visual improvements, balance changes, and quality-of-life upgrades across the entire game.New FeaturesMaterial RefiningGolden Random BoxesNew ContentNew Village ContentNew Minita OutfitNew CharacterNew Enemy EvolutionsNew Stone of TimeNew UpgradesNew Ascension UpgradesNew Upgrades of TimeNew EX Boss Fight and Armory ItemNew QuestsNew Craftable ItemsNew MaterialsNew Dark DivinityImprovementsAdded Idle Screen ResultsUI scaling settings addedSoul Upgrades can now be upgraded up to 5 timesVillage Quest Board now shows all story branches when activeQuick Tool Belt can now be rearranged via drag & dropItems can be removed using a new trash iconMAX label added to Stone of Time when fully upgradedLoadouts5 new empty Custom Loadout slots addedArmory Items can now be manually assigned per slotGraphical ChangesVillage graphical overhaulAscending Heights visual reworkNew effects for Upgrades of TimeImproved Stone of Time and Soul Upgrade effectsReworked King GoblinReworked Toxic Gas and Poisonous GasUpdated Mega Horde iconPeter looks sadderBalance ChangesNinja reward system completely redesigned → now grants Scrolls of TimeOffline kill calculations now scale with player damage vs enemy healthReduced requirements for several achievements and buildingsHyper Slash Blade damage reduced (40% → 20%)Large Soul Barrel cost reducedMinor ChangesIntro cutscene is now skippableImproved rarity adjustments for several charactersFirst-time player bonuses adjusted (mobile)Bug fixes for offline rewards and timersRandom Event modifiers are now multiplicativeUpdated portal reward formulasWorm evolutions renamedAdded confirmation toggles for high-impact actionsMisc. UI and tooltip improvementsVersion 7.0.0 represents one of the largest expansions to Idle Slayer to date, bringing together new systems, content, reworks, and imp...