Game Updates

Patch notes and dev posts · 1,895 Steam updates
Milk Can Clicker
Milk Can Clicker
6 days ago · Shoninya

# 🥛 Update v0.94.1 – New Prestige Menu

The Prestige system has been completely redesigned for improved clarity and navigation. ## ✨ New Prestige Hub Prestige resets, the Prestige Shop, and purchased benefits are now combined in one central menu. The hub contains three tabs: • Overview • Prestige Shop • Purchased The Overview displays the current season value, the next Prestige Point threshold, the expected reward, season time, and everything that will be reset or kept. ## 🗺️ New Shop Structure Prestige upgrades are now grouped by game area: • General • Farm • Dairy • Village Market • City Each category only displays upgrades related to that area. Upgrade cards show their level, effect, cost, purchase status, and unlock requirements. ## 📊 Progress Display Each category now shows progress such as `3/5`: **fully purchased upgrades / total available upgrades** Completed categories are also visually highlighted. ## 🔧 Additional Improvements • The separate “Prestige Shop” menu entry has been removed. • Purchased upgrades are displayed separately from the active shop. • The Prestige Hub now closes before opening the confirmation dialog. • The confirmation dialog therefore always appears in the foreground. • German and English texts have been fully reviewed. Prestige costs, upgrade effects, and calculations have not been changed. Existing save files remain compatible.
Milk Can Clicker
Milk Can Clicker
7 days ago · Shoninya

Milk Can Clicker – Patch Notes v0.93.0

New Save Feature Added two separate manual save slots. Autosave remains completely separate from manual saves. Manual saving first uses an empty slot. When both manual slots are occupied, the older save is replaced automatically. Each save slot has its own local backup. Existing save files are migrated automatically to the new save system. English Localization The complete English interface has been reviewed and revised. Remaining German text in menus, buttons, prestige, quests, achievements, upgrades, tutorials, tooltips, and hover text has been corrected. Dynamic text and status messages now also use the selected language correctly. City Orders Ready café, restaurant, and hotel orders now show their required resources when hovered. Money and reputation rewards are also displayed in the tooltip. Requirements remain visible even when the player does not yet have enough resources. Quest Menu The quest menu is now positioned consistently in the bottom-left corner on every map. The inconsistent position on the dairy map has been corrected. “NEW” Markers Previously viewed menus and submenus are no longer marked as new again after prestige. NEW now appears only for content that has actually been unlocked for the first time. Viewed states for maps, menus, submenus, and prestige upgrades persist through prestige. Quests and Upgrades All prepared quests were checked for triggers, progress, rewards, and repeated completion. All active upgrades on the farm, dairy, village market, and city maps were checked for costs, levels, and actual effects. Prestige upgrades were checked for retention, multipliers, unlocks, and offline progress. Additional regression tests were added to detect future issues in these systems earlier. Technical Changes Savegame version increased to 97. Save operations continue to use atomic writes. Local backup files remain excluded from Steam Cloud synchronization. No parallel hotfix, patch, or override systems were introduced.
Isles of Silence
Isles of Silence
7 days ago · Josayah @ lonelyfrontier

0.6.03 - Hotfix

CHANGES: - Increased odds of getting rarer Cryite in the Cluster, to hopefully speed up story progression FIXES: - Fixed a bug where unlocked equipment could not show up in the Reinforce tab after a reload - Visual cracks in the Crystil Cluster should now go away permanently after a while, instead of resetting when you change tabs - Rarity sparkles on the Crystil Cluster Spire now go away when the Cryite is removed
Idle Kitty
Idle Kitty
7 days ago · 狮子

《挂机猫猫传》常规更新,第16次

💻补加全屏模式功能(暂不支持带鱼屏、竖屏等特型屏幕喵)个人制作游戏如坐井观天,恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评,狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品——— 20260801.1 ———————————— #紧急修复上述版本一个错误
Riftborne
Riftborne
7 days ago · Reckoner

11.75 + Patch Notes

- Added cumulative resource costs to manage construction queue page - Added Intercept missions to combat simulator - Added multi-copy buildings to combat simulator infrastructure - Cleaned up some combat simulator formatting - Cleaned some incorrect Codex sections and Keystone target text - Added 20 more slots to multiplayer server - Added a 'host via linux server' option
Milk Can Clicker
Milk Can Clicker
7 days ago · Shoninya

Update v0.92.1 – Achievements, Steam Progress, and Info Section

Achievements and Steam Progress Added 13 additional achievements for the Version 1.0 content. The achievement overview now contains a total of 75 achievements. Two existing achievement conditions were adjusted to match the updated progression. Large lifetime values such as clicks, production totals, completed orders, Prestige Points, and active playtime are now prepared for Steam Stats. 14 achievements support continuous Steam progress values. Smaller, binary, and compound achievement conditions continue to unlock directly through the game. The main questline now continues from the Bronze Milk Festival through Prestige to preparing the next festival tier. Milk Stall and Prestige The Milk Stall now receives one base slot automatically when its map is unlocked. Its Prestige upgrade is now a single-level upgrade costing one Prestige Point. The upgrade exclusively preserves the second starting slot. Existing save files are migrated to the new system automatically. Info, Credits, and Privacy The previous information window has been expanded into a complete Info & Credits section. Developer and publisher information is now presented consistently under ShoninyasTube. The full legal notice can be opened through an external link. Private address details are no longer displayed directly inside the game. Music credits for “Dew Loop” have been added. The artist, original source, and CC0 license of the “Blippy Bits” music pack are now shown transparently. All new content is fully available in both German and English. Bug Fixes The Bonuses section in the right-hand game menu can once again be expanded normally. Permanent unlocks and the complete achievement overview are directly accessible again. Save Data The savegame version has been updated to version 96. Previous Milk Stall Prestige values are migrated safely and automatically to the new system. Reconstructable lifetime statistics are restored when loading existing save files.
ARC Aquarium
ARC Aquarium
8 days ago · perverance

125 New Decorations, Steam Achievements & a Critical Save Fix

125 new decorations The decoration catalogue has been rebuilt from the ground up. The old 86 decorations are gone, replaced by 125 hand-drawn aquatic species — freshwater plants, seagrasses, macroalgae, hard corals, LPS and soft corals, each with its real name in the shop. Your existing decorations will look different. They keep their spot, their size and their earnings, but the artwork underneath them is new. Nothing was removed from your tank. One new decoration unlocks at every level, all the way to 120 Prices now run from 10 gold to 1,500,000 gold, so there is finally something worth saving for late game Every decoration you already own earns at least as much gold as it did before — no income was reduced The most expensive decorations pay back slowly on purpose. They are a way to spend gold, not a money printer 26 Steam Achievements Achievements are now real Steam achievements with their own icons. If you have already met the requirements, they unlock the moment you launch this update — collection milestones, gold, levels, breeding, cleaning and feeding are all counted from your existing save. Expect a burst of notifications on your first launch. Achievement icons now also appear in the in-game achievements panel and in the unlock notification. Fixes Your save could be erased if the game closed before it finished loading. The game now refuses to write over a save it has not read yet. This is the most important fix in this update. The "while you were away" report could be overwritten by another pop-up before you had a chance to read it. Notifications now wait their turn instead of replacing each other. "Breed now" could do nothing at all with no explanation. It now tells you exactly what is missing — usually a male of the same species, or one that is still growing up. Decoration names are now shown in the shop, and fish and decoration names have an outline so they stay readable over bright artwork. Localisation The new breeding messages and the next-unlock hint a...
Lured In
Lured In
8 days ago · Big Boy Games

Lured In v1.1 Released + Steam Deck Verified

Our first post-launch content update is here!This update includes a lot of new changes and additions, to alleviate the most pressing issues people have had with the game. Also now with new ways to generate cash, the trillionaire achievement has returned! Very sorry for the poor handling of that on my part.I've spent a lot of time cycling back and rebalancing some things, including reworking the speed at which you accumulate ascension. I'm hoping all these new tweaks will make Lured In feel a lot more fair.What's NewSteam Deck VerifiedI've been working on controller support for Lured In from the very beginning, so I'm happy to say that we are verified for Steam Deck! I always imagined Lured In as a great game for on the go, so big thanks to everyone who has helped us get there,Deep SeaThe Deep Sea is a brand new fishing region, where you get to catch some super deep dwellers. I could have gone the route of reskinning the ocean region, but that's lame. Instead you fish out of a facility with a moonpool. Way more epic.There were a lot of fish I wanted to explore in this kind of area, so we're just scratching the surface so far! Coming updates will have even more thrown in.New AscensionsAscensions were clearly lacking during our launch, so I went through and added 6 new ones! These are a combination of QOL, bonuses, and new mechanics.You can now automate your donation collection with the Broomba, as well as trade with the new Scientist NPC to use up your research points while in end-game.I wanna thank everyone for your help on improving Lured In. I've got a lot more content planned that you all have suggested, so we'll be tackling that very soon! I plan on adding in bait, as well as a way for decorations to provide bonuses. Not to mention more fish, and the usual batch of upgrades.If you run into any issues with this update, please let me know over on the Steam forums, or on Discord. Thanks!ChangelogAdditionsAdded the ability to set a direction for some decorations, lik...
Streaming Race
Streaming Race
8 days ago · mirandaddiego

Small Update

Small Changes Small changes on Awards History colors New USAHits Album Share Cards (Top 10 and My Album Detailed Sales) New color picker tab Small changes on Tour Overview page Bug Fixes Ability to cancel the tour after all the shows have already taken place
Gamblers Table
Gamblers Table
8 days ago · Pick

New idle game about scamming people - Scam Artist

New game coming!Hey there! I'm super happy to announce another game prototype coming out. Back then, Gamblers Table started out the same way and I'm excited to know what you think of this one.Scam Artist is an idle building game where you place down slot machines that never actually pay out or sell trading card packs that never have any hits and slowly build up your riches to upgrade your apartment until it looks like the most professional scam operation ever!You can play the prototype for free in your browser over on itch.io and let me know what you think: https://greenpixels.itch.io/scam-artist-prototypeWishlist it directly here to let me know you're interested:Quick rundown of the gameplayYour scamming adventure starts in your moldy decrepit apartment - with a good old shell game. In this game you drag and drop machines, structures and more stuff that people lose their money on - and then you just collect your earnings! "Where is the ball? ... WRONG - Money gone, sucker!"But the one pulling the strings in the background is your awful landlord. Hopefully you can make enough money to give him the boot eventually.When did this guy last shower man ...You can decorate your apartment. Decoration is not just something visual. It changes the gameplay and makes everything faster, more profitable and more impressive.And don't worry: You can add on more than enough space to to fit in just about everyone.If you're interested you can show it by wishlisting the game on Steam and feel free to know of any ideas you have for the game!Thanks for reading and until then!- greenpixels
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
8 days ago · gameguruchris

New Champion: Flint

{STEAM_CLAN_IMAGE}/29347222/5453c6712cbab6e8ff712934d8cb7fa08ebdb440.png Flint Fireforge is many things - a fearless warrior, a renowned craftsman, and a loyal friend to the bitter end. He is the gruff and grumbling fatherly figure among his group of companions, fiercely protective of them despite seeming to be constantly frustrated by their choices (some moreso than others). He is swift to act when danger appears, leading the charge with fury and reckless abandon against the evil forces of Takhisis.Flint is a Support and Tanking Champion who buffs Champions in his column and the column behind him based on how many Champions are adjacent to him. He also decreases the damage Champions take and increases the damage they do if an adventure has lots of Underground areas. Once unlocked, you can find this dwarf fighter in Seat 9 (Makos). To learn everything you need to know about this cantankerous member of the Heroes of the Lance, read on! Flint {STEAM_CLAN_IMAGE}/29347222/6844ee8d5dcda125971b0a55880505decc08bd86.png Flint NAME 9 SEAT 2.5% CRIT CHANCE 100% CRIT DAMAGE Male (He/Him) GENDER 148 AGE Neutral Good ALIGNMENT 30 OVERWHELM Dwarf SPECIES Fighter CLASS Support / Tanking ROLES Heroes of the Lance AFFILIATION STR: 16 DEX: 10 CON: 18 INT: 10 WIS: 12 CHA: 13 TOT: 79 Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until August 5th, 2029) AbilitiesBasic AttackBattleaxe(melee) -Flint attacks the nearest enemy with his trusty battleaxe.Passive AbilitiesThat Doorknob Kender - Despite how annoyed and frustrated Flint can be when it comes to Tasslehoff, the two are inseparable. If Tasslehoff qualifies for an adventure restriction based on his tags, age, ability scores, etc., Flint may be used as well.Formation AbilitiesForged Bonds - Flint gains a Forged Bonds stack for each Champion adjacent to him. Flint buffs all Champions in his column and the column behind him by 100% for each Forged Bonds stack, stacking multiplicatively.Stubborn Determination - Flint reduces the d...
The First Million
The First Million
9 days ago · ehmprah

Update #5: New Game Modes!

Good news, everyone! After the last update buffed things all around, the game's onboarding and balancing finally feels a lot more polished now — which allowed me to add some cool new things!IMPROVEMENTSAdded a new DAILY SPRINT mode where you compete with other players to see who can get to one million the fastestBoth DAILY SPRINT and DAILY TRIAL now show the number of attempts next to the scoreAdded TRILLIONAIRE upgrade, which allows you to try and go for the trillionChanged profit cap for assets from 1m to 10mReworked the main menu layout and added buttons to abandon runsBALANCINGINNOVATOR profit increase changed from $3 to $5SURPRISE cycles changed from 1x to 2xSURPRISE cycle time changed from 30s to 60sFIREHOSE profit increase changed from $5 to $10FIREHOSE cycles changed from 5x to 10xHORIZONTAL SCALING profit increase changed from $1 to $3BUGFIXESFixed a bug where ECHO's effect would remain if the card was sold from the boardFixed the description of research cards showing the wrong amount of cycles Fixed a bug where on the way to the billion purchasing upgrades would not work properly and lead to broken gamesFixed LOTTERY still appearing in daily cardsI hope y'all like these changes. Do let me know if anything's off and I'll get back to work! ;-)Have a great weekend!Cheers,Mario aka ehmprah
MeowCraft
MeowCraft
9 days ago · MISCHIEF

Meow Craft Update 7/31

Hello everyone,Here are the main highlights of this update:Added conditional filters for auto-locking equipment in the \ interface (by level / quality / refinement effect quality / rune quality) — added shortcut key \ to switch between \ and \.Added investment tiers for basic / intermediate / advanced supplier resources, and unlock an extra employee slot when fully invested.Increased the maximum item slots in supplier shops and the Adventure Cat Guild shop to 8.Increased item slots per tier in the Guild to 3, and reduced refresh days to 2 — existing saves will trigger an automatic refresh.Added current inventory and acquisition method display in the material TIPS for Blueprint Crafting / Blueprint Improvement / Equipment Refinement / Rune Crafting interfaces.When dispatching exploration tasks for floors 21–50, any idle elite Adventure Cats will automatically fill the support slots.After the Adventure Squad's trust reaches the current max level \, the progress bar will display as 100% and will no longer accumulate trust — trust gain now also includes color differentiation.Added specific bonus value display to Apprentice skill descriptions.Bug Fixes:Fixed a display error in the blueprint full-improvement statistics.Fixed an issue where rugs could not be stored or sold.Fixed an issue where the \ object would display incorrectly when placed in the reverse direction.Upcoming Plans:Add quick-set all-type price increase / decrease levels in \.Sync improvements to existing equipment after blueprint improvement — existing saves may not update due to missing intermediate data.Reset blueprint research points.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
ARC Aquarium
ARC Aquarium
9 days ago · perverance

The Multi-Tank Update — 4 aquariums, offline earnings, weekly goals

The Multi-Tank Update Your aquarium just became four aquariums. This update adds multiple tanks, offline earnings, weekly goals, booster packs and 14 new backgrounds — plus a rebuilt progression curve so the full collection lasts. Multiple Aquariums Unlock up to 4 separate tanks from the new Tanks tab in the store Each tank keeps its own fish, decorations and background Switch between tanks instantly from the bottom bar Move fish and decorations between tanks whenever you like Each tank has its own fish capacity, so a new tank genuinely means more fish The Showcase tank is a display case: it holds your whole collection, and fish there never get hungry or sick and it never gets dirty Offline Earnings Your decorations now keep earning while the game is closed. Come back to a "Welcome back" summary showing what you made. Previously, being away only meant hungry fish and a dirty tank — now there is something waiting for you. Booster Packs Two packs — Freshwater and Reef — each give 3 random fish for less than buying them one by one. Species you have not discovered yet are more likely to appear, so packs help complete the collection instead of handing you duplicates. Daily & Weekly Quests Three small daily goals and one weekly goal, shown in the top-right corner. They reward EXP, and there is no streak to lose — miss a day and nothing breaks. The list hides itself once everything is done. Fish of the Week Every week one species is featured and sells for +75% once fully grown. The same fish is featured for everyone, so it is worth comparing notes. 14 New Backgrounds The background collection grows from 9 to 23, and all of the existing artwork has been redrawn at full resolution. Share Your Aquarium Upload a screenshot of your aquarium to the Steam screenshots section. The nicest 5-10 aquariums, chosen by players and by us, will be added to a "Best Aquariums" gallery inside the game, credited to whoever built them. Progression Rebalanced We simulated thousands of playthrou...
Focus Grove
Focus Grove
9 days ago · Dan The

Update 1.0.49 - Rotatable Activities & Better Minimization

Today’s update is a small one, but it brings a few useful improvements!Start menu fixWe fixed an issue that could prevent some players from starting the game because the Continue, Load, and New Grove buttons on the start screen could not be clicked.This should help players who were previously unable to get past the initial menu. Rotatable activity spotsYou can now rotate Dance Spots, Telescopes, and Trampolines, making it easier to fit them naturally into your grove. New minimization optionsWe added more control over what happens when Focus Grove is minimized. You can now choose to minimize the game:to the Mini Pomodoro Timer,completely to the system tray,with tools,or without tools.The new without tools option was added because some users experienced the Windows taskbar appearing automatically. Previously, keeping the tools available required part of the game window to remain displayed. Choosing the new option now hides Focus Grove completely. Woodling improvementsWe also made a small improvement to Woodling behavior. A Woodling should no longer get stuck after finishing a build when several of them are working on the same object, such as a Chessboard. That is all for today’s small update - but a much bigger announcement is coming very soon! :)
Data Center
Data Center
9 days ago · Waseku

Evaluation real improvements, Co-op fixes, MacOS cloud sync v1.1.6

Fix: Evaluation improvements - After receiving problematic saves from other players I could pin point problems in evaluations on specific setups and improve the speed about 50x-100xFix: Server and switch config canvas did not show correct power state on the button when first openedMacOSFix: Cloud sync for saves in path ~/Library/Application Support/Waseku/Data Center/savesCoopFix: Check if host and client use the same versionFix: SFP modules disappear if switch was picked up by other player
拖拖拉拉小菲镇
拖拖拉拉小菲镇
9 days ago · Luzhang

拖拖拉拉小菲镇的社区物品与点数商店物品现已正式推出!

各位雏草姬大家好!我们很高兴地宣布,拖拖拉拉小菲镇的社区物品与点数商店物品现已正式推出!这次更新包括社区物品:5个等级和一个闪亮版小菲头像的Steam徽章8张各种小菲样式的Steam集换式卡牌3个Steam个人资料背景9个小菲Steam表情和一个菲球表情。点数商店物品:1个动画个人资料背景和1个迷你动画个人资料背景4个小菲镇主题Steam个人资料头像边框10个小菲动画贴纸6个Steam动态头像感谢小赤薯条制作了闪亮徽章、集换式卡牌与个人资料背景。感谢GedBlack制作了动态贴纸、头像边框。感谢逆转逆转再逆转协助制作动画个人资料背景。再次感谢各位雏草姬对永雏塔菲和拖拖拉拉小菲镇的支持,这些物品能够成功推出离不开大家的支持和热情!感谢大家!另外,我们还在给小菲镇开发更多更新,敬请期待!(图片中内容为早期开发阶段,实际内容以最终上线为准)
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