Game Updates

Patch notes and dev posts · 2,347 Steam updates
Lakeside Bar
Lakeside Bar
5 days ago · Bitcover

🍂 Lakeside Bar joins the “Companion Falls for You” Fest!

Hi everyone! ^^🍁🍁 We’re excited to share that Lakeside Bar is now participating in the “Companion Falls for You” Fest! 🎉It’s a great way to enjoy some cozy autumn vibes and get ready for the upcoming Autumn Sale, which is just around the corner! 🍁🍂Thank you so much for your continued support of Lakeside Bar! ❤️ And don’t forget to follow our BITCOVER developer page to stay updated on our upcoming games, events, and exciting news: https://store.steampowered.com/developer/BITCOVER️🎯 And one more thing! If you enjoy cozy games, don’t forget to try the demo of our new game, Seaside Wash! Clean, repair, and restore ships in this cozy pixel-art job simulator. 👉 Try the Seaside Wash Demo: Thank you for being part of the Lakeside Bar community, and we’ll see you again soon with more exciting news! 💙
Captain Whiskers: Incremental Seas
Captain Whiskers: Incremental Seas
5 days ago · 蜗爷

🎉 Our New Game Is Out! Happy Universe Bundle Available Now!

Hello everyone! It's an exciting day, our new game Meow Squad: Incremental Fishing is finally out! A 25% launch discount is now live for 14 days!At the same time, all games from Happy Universe Studios are on sale too. You're also welcome to grab our bundles for extra savings!Casual fishing plus arcade-style boss battles, two modes in one, double the fun!You're the one at the helm. There are plenty of deep-sea secrets waiting for you to uncover!Join our discord: Discord
WinMon
WinMon
5 days ago · mutltsnhongoc

Winmon 1.0: Out now!

Welcome to WinMon Inc. Where cute meets quota.Feed your adorable little monsters, put them to work, and watch the numbers go up. No breaks, no unions, no mercy. But here's the catch: what you feed them doesn't just keep them alive — it changes them. Overworked and overfed, your once-tiny laborer will swell into something a lot bigger, and a lot less cute.What's waiting for you: 🔨 8 jobs — Seeder, Waterer, Lighter, Miner, Lumberjack, Builder, Engineer, Alchemist 🏭 ~30 machines and buildings to construct, including a Fusion Core to fuse WinMons into "ultimate lifeforms" 🧬 94 unique forms across 31 evolution lines, 8 elements, 5 power tiers, 4 quality grades, and 19 personality traits 👑 A secret superform (the GORILLA) for those who push production a little too far 📈 80 skill nodes across Prestige and a Revolution endgame system, where the Pig King finally turns on your workforceBuild your monopoly. Grow your empire. Try not to think too hard about what "growth" really means here.🎮 Launch price: $4.49 (10% off, intro offer ends October 7) Get it here: Check out all my friends too: And big thank for:
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
6 days ago · gameguruchris

Mastery Variants Updates & Sept 2026 Batch

{STEAM_CLAN_IMAGE}/29347222/d6827caee1d81eaed5337aacebd0ac1b1aa4772a.png About two months ago, we began rolling out Mastery Variants. Since then, we've been listening closely to your feedback. Based on what we've heard, we're making some changes! As we roll out the September Mastery Variants batch today, we want to share some updates on how Mastery Variants connect with other game systems, as well as a preview of what we're working on to help players tackle their challenges. Our goal for Mastery Variants is to create challenging, aspirational content that tests your Champions, formations, and game knowledge. They're not intended to be content that every player can immediately complete as soon as they're unlocked, but your feedback has highlighted ways we can improve the experience around that challenge. We're addressing some of those areas today, with more improvements to come. TodayWe're making several changes to better establish Mastery Variants as their own form of aspirational content and reduce the pressure players feel to complete them immediately. 1: Increasing the Adventure requirement When Mastery Variants launched, they became visible after completing 100 Adventures & Variants (along with the first three Variants of the associated Adventure). We missed the mark there. 100 Adventures & Variants is also when players can unlock Vecna: Eve of Ruin, but the power required for Mastery Variants is considerably higher. Moving forward, Mastery Variants will become visible after completing 400 Adventures & Variants, to ensure players' progression is commensurate with the challenge. For players with the Bastion enabled, in Version 655, there is a new level for the Guild Hall to unlock after completing 400 Adventures & Variants to unlock access to the Mastery Variants. For players who have previously completed a Mastery Variant, the Guild Hall upgrade is available even if you haven't yet reached the 400 Adventures & Variants threshold2: Separating Mastery Variants fro...
Schedule Store Simulator
Schedule Store Simulator
6 days ago · Eiseno

Darkgarage & Car Thief Update – Leave Us a Review!

Update Notes First of all, thank you to everyone who has shared feedback — please keep it coming! The biggest support you can give us is leaving a positive review on Steam. That means the world to us. Darkgarage application has been updated. New missions have been added. A new achievement is now available. Numerous bugs have been fixed. With Car Thief, you can now steal car parts and deliver them to customers. Employees have been improved — they now work smarter. Motorcycle handling is smoother. A trash disposal mini-game has been added. Quality of Life improvements implemented.
Aim Clicker
Aim Clicker
6 days ago · 4Tins Studios

Major Update - Aim Manager Beta is Here!

AIM MANAGER BETA IS HERE! One of the biggest Aim Clicker updates yet is now live. Aim Manager is now available in Beta, bringing a full esports management experience directly into Aim Clicker. Create your own organization, build a roster, develop players, manage your finances and fight your way through leagues, tournaments and the global rankings. CREATE YOUR OWN CLUB Build your organization from the ground up. Create and customize your club Choose your team name and tag Build your starting roster Manage your lineup and bench Assign team roles Players have their own strengths, weaknesses and natural roles, so building the right team is about much more than simply signing the highest-rated players. BUILD AND DEVELOP YOUR ROSTER Manage every part of your lineup. Assign players to roles such as: IGL Star Entry Lurker AWPer Support Role Fit helps you understand how well each player fits the position you give them. Train your players, develop young talent and shape the team around your preferred playstyle. TRANSFERS & SCOUTING Search for new talent and rebuild your team throughout your career. Transfer market Contract negotiations Free agents Transfer windows Scouting Academy prospects Player development Every signing can change the future of your organization. STAFF & CLUB DEVELOPMENT Build more than just your roster. Hire and improve staff across multiple positions, upgrade your organization and invest in the systems surrounding your players. Staff members can be developed up to Level 100. TACTICS & MATCHES Prepare your team before every match and make decisions that can change the result. Team tactics Map pool management Opponent scouting Pistol rounds Eco, Force and Full Buy decisions Economy management Live kill feed Plant and defuse situations Overtime Your roster, preparation and economy decisions all influence how your team performs. LEAGUES, TOURNAMENTS & WORLD RANKING Take your club from the bottom to the top. Aim Manager includes: League seasons League tables ...
Orebits
Orebits
6 days ago · Upgraded Studio

UPDATE 1.1 // XENO TECH

Mining Operators!Since launch, we've been reading your reviews and feedback, and one thing came through loud and clear: the later parts of Orebits needed more meaningful progression, more variation and more things to work towards.We agree and since we want Orebits to be a great game, we've spent the time since launch working on exactly that.Update 1.1 // Xeno Tech adds a whole new layer of alien technology to the later game, with new Upgrades, Xeno Mining Tools, a new Deployable, better idle progression and improvements throughout the game.If you enjoyed Orebits but dropped off later, we'd love for you to give it another shot. With everything we've changed and added, we recommend starting a fresh game to experience Orebits 1.1 from the beginning.Prefer to continue your existing save? No worries. All new progression and Xeno content will automatically unlock based on your current progress, even if you're already deep into the later Sectors or Interstellar.And if you've already left a review, please consider revisiting it afterwards. Whether your opinion changes or not, we'd like your review to reflect the game as it is today. So, let's dig in!Xeno TechnologyThings get weirder from Sector 07 onwards.8 new Xeno Upgrade slots Fill 8 extra slots in the roguelite Upgrade Tree for extra mighty builds. The first upgrade is unlocked using a Xeno Chip. Further upgrades use common or rare ore.7 new Xeno Upgrades Discover a new Xeno Upgrade in every Sector from Sector 07 onwards. We're not spoiling them in this post. 4 Xeno Mining Tools Every 25 Extraction Points, permanently transform another Mining Tool into its Xeno variant. Xeno Tools deal 2x base damage and charge your Xeno Meteor.New Xeno Meteor Deployable Yes, you can now throw an asteroid into an asteroid! When you transform your first Xeno Tool, a completely new Deployable + meter unlocks that is charged by your Xeno Mining Tools. Idle mining got betterFor those of you who prefer watching the machines do the hard work:...
CRETA: Taskbar Fishing
CRETA: Taskbar Fishing
6 days ago · PrensCin

CRETA Major Update — Cubes, Labyrinths, Racing and the Giants of the Mediterrane

Hello, anglers!In this major update for CRETA: Taskbar Fishing, we’re expanding our workshops, opening the door to new stories, and preparing for the toughest catches the Mediterranean has to offer.The journey begins with the Creta Cubes, Labyrinth, and Creta Racing systems, then continues into special bait production, new collection cards, and the offshore challenges of Impossible Takes Time.Here’s what’s waiting for you!🧩 Creta Cubes: Your New Production JourneyWatch cubes perform real movements and solve themselves inside the Mirabello Workshop as you produce solved CRETA Cubes.Expand your workshop up to 30 cubes.Unlock permanent 2×, 4×, and 10× speed upgrades.Automate fuel management.Track your total cubes produced and your currently available stored cubes separately.The cubes you produce are also used as fuel for the Labyrinth and Creta Racing workshops. This means progress in one workshop helps you advance through the others.🌀 Ierapetra Labyrinth WorkshopMeet automated explorers searching for the exit through trap-filled labyrinths!Track labyrinth progress, your best results, and exit probabilities while expanding your workshop up to 30 labyrinths and increasing its operating speed all the way to 100×.This system runs on Creta Cubes and also includes automatic fuel management. Speed upgrades make attempts faster while preserving the rules of each run.🏁 Creta Racing: This Time, Pick the Fish That Won’t Win!Six fish enter the race. Your goal is to choose one fish and have it not win for 101 consecutive races!If your selected fish wins, the streak ends and a new one begins. You can track the progress of every racing station separately and upgrade up to 30 stations with 100× speed.Every new race brings another chance to extend your streak.🎣 Tiered Rewards and Special Bait ProductionThe Labyrinth and Creta Racing systems now feature a three-tier reward structure.At the end of a run or streak, you receive a reward based on the highest tier you reached. Lower-tier re...
Idle AI Factory
Idle AI Factory
6 days ago · kabreetgames

Patch to fix some bugs

thank you all for the amazing feedback and support I really appreciate it, an I am doing my best to make this game meet your expectations this is a small fast Patch fixing some errors in the game Fix a bug with loading save file Minor improvments and bug fixes
Desk Top Racer
Desk Top Racer
7 days ago · Thiago Ortega

Update 1.0.6 — VIP System and Fixes

⭐ NEW VIP SYSTEMSupport the project by becoming VIP and enjoy exclusive benefits! You can now buy 30 days of VIP through Steam and receive:+10 crate slots in the Depot.+10 Inventory slots.+10% chance to get crates.Point reallocation in the Mastery Tree: reclaim points from one node to use in another, keeping at least one level.+6 hours of offline earnings, up to 12 hours with the Mastery upgrades.+20% Credit and Mastery, both online and offline.To buy it, open the Garage, click the VIP icon and select Buy 30 days. Confirm the purchase in Steam and your VIP will be activated automatically!You can also buy more periods to stack VIP time, with no automatic renewal.🔧 FIXES AND IMPROVEMENTSNew Mastery window with description, costs and confirmation for every action.Upgrade or reclaim several levels without reopening the window.Interface, translation and time display adjustments.Optimizations in the communication between the game and the server.💙 THANK YOU FOR YOUR SUPPORT!VIP offers more comfort and benefits for those who want to support the project. Desk Top Racer is developed by a single person, and every bit of support helps keep expanding the game!We are holding more than 2,500 players online at the same time — a result that exceeded our expectations. Thank you so much to everyone who plays, shares and sends suggestions! It is a joy to watch this community grow.We keep working at the update pace you already know, often every two or three days. And we are not stopping anytime soon!Over the next few days we are already working on the new TrackCards system, daily missions, new game modes, new ways to compete, rankings and much more!Thank you for being part of this story! 🏁
MR FARMBOY
MR FARMBOY
7 days ago · MrDboyDev

Update 1.1.1 + MR MAGEBOY + More

If you haven't already please leave me a Steam review, it really helps me a lot!Also please submit your feedback - google formsV1.1.1 - More updates will follow!Added Clouds! Finally!On by default, can be disabled in Settings > Game, if performance issues.(Developer Note: While working on MR MAGEBOY, I’ve been bringing some of the new tech and features I develop back into MR FARMBOY)Requirements for the 1M Gold/Animal Drops Achivements have been lowered to 250K.(Developer Note: After gathering a lot of community feedback, I’ve decided to lower these requirements. I understand this may be frustrating for players who have already put a lot of time into reaching the original goals, and I really appreciate the effort you’ve put in. I’ll keep this feedback in mind when balancing similar achievements in the future.)Added a Feedback Button, so you can submit feedback directly from the game.Fixed an issue with Game Mode settings not loading properly, also the upkeep is now hidden in Cozy Mode.Improved VRAM optimization.Added a Universal Mono Font as a fallback for operating systems that are missing certain fonts.Controller polish continues:Navigating Advancements should feel better now.You can now use LT/RT to switch tabs.Various tweaks and minor bug fixes. What’s Next for MR FARMBOY?I’ll continue listening to your feedback and making improvements to MR FARMBOY.Let’s keep making the best version of MR FARMBOY we can together! Developer Questions for the CommunityI’d also love to hear your thoughts on a few things:How do you feel about Silver Crops? Do you like how they currently work, or is there anything you would change?I’m considering making a Desktop Game Mode so MR FARMBOY could take part in next year’s Steam Desktop Companion Fest. Do you think the game would work well as a desktop companion? Is that something you’d be interested in?Is there anything currently in MR FARMBOY that you think needs more attention or improvement?Nintendo Switch UpdateWork continues, optimi...
Code Blue Idle
Code Blue Idle
7 days ago · Sinisterblow

Code Blue Idle is out now

Code Blue Idle is available now Code Blue Idle is out on Steam for Windows. It's 13% off through September 29, then returns to $7.99. You start as a solo clinician treating patients one at a time. Hire staff, buy upgrades, research new protocols and unlock departments until your hospital runs itself, then prestige and do it again with a bigger empire. What's in the game 70 patient cases across 8 care settings, from the Outpatient Clinic to the ICU 7 clinical skills, each with 99 levels and individual case mastery 47 upgrades, 15 staff types and a 31-node research tree 30 event types, including patient surges, VIP patients and health inspections A 7-level prestige system that ends with the Chief of Staff win condition Up to 24 hours of offline progress 30 Steam achievements and Steam Cloud saves Feedback and bugs This is a solo project, and I read everything. If something breaks or feels off, post in the Community Hub discussions and I'll respond as quickly as I can. Reviews help a small game like this get seen, so if you enjoy it, a review means a lot. Thank you for playing. Sulcus Games
Galactic Mining Corp
Galactic Mining Corp
7 days ago · Windybeard

NEW GAME FROM WINDYBEARD!

A new adventure from the developer of Galactic Mining Corp It's been a long time since Galactic Mining Corp launched, I am back and I've been working on something very different for the next Windybeard game!I'm making Oceanborne — a colourful adventure about sailing across a mysterious ocean, exploring forgotten islands, helping their inhabitants, and restoring the world around you.It's a much bigger game than Galactic Mining Corp, and I've been quietly working on it for quite a while.If you'd like to see what I've been working on, you can take a look at Oceanborne on SteamOceanborne — coming Early (ish) 2027
Astromental Incremental
Astromental Incremental
7 days ago · VisualD

Astromental Incremental is released!

The game is now live with a 20% launch discount.Build your own star systems and mine matter amid the ever-rising chaos of colliding asteroids, comets, and planets. Upgrades, Skill Tree, Abilities, Research, Perks, crits, chain lightning, burns, and more. Idle build or clicker build — you choose.Time to get Astromental... incrementally.Leave a review on Steam, please! It means the world to me!Thank you and enjoy the game!- Dmitrii
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