Bug fixes: Fixed long closing of the game Tips for moving
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Hello Adventurers! This update focuses on some small changes and fixes preparing for next weeks update. Village Fixes Other players should now correctly display their equipped gear and cosmetics in the Village again. Professions And Bank Equipment with a stuck or missing infused card now shows a Remove option so players can free the card slot.Equipment affixes now show a colored tier, such as Crude, Fine, Masterwork, or Mythic, so players can better judge whether an affix is worth rerolling.The Enchanter's Table now shows the selected affix's tier ranges while rerolling, making it easier to compare the current roll against possible outcomes.Gem Cutting now shows item and Crafting XP notifications when a successful cut finishes. Farm SceneFarm scene planting, watering, and fertilizing now update tiles instantly, matching the feel of harvesting.Water and Fertilizer tools can now be brushed directly across farm scene tiles from the farm toolbar.Farm characters should stop walking in place if a click path gets stuck.Tin Ore can now appear in the Farm Mine, giving Tin mining quests and dailies a direct active source.The Journal guide now points Tin Ore players toward its Farm Mine active node source. Interface And ClientGuild panels, combat stat cards, and dungeon party ready checks now use darker Dark Mode styling so their text stays readable.Reward popups, travel event choices, offline gains, and quest dialogue panels should now stay readable in Dark Mode.Profession help popups, profession reward popups, legacy NPC dialogue popups, direct trade windows, combat result popups, dungeon chest popups, party invite toasts, party combat windows, and premium skill windows now follow Dark Mode styling more consistently.Sent mail now keeps its own history so messages no longer disappear from your Sent folder when the receiver deletes their copy.Chat now recognizes older raw equipment links like \ as clickable item links again.Character page tool tooltips now better match equippe...
Fixed bug where youth team would show under expiring contractsFixed pitch turning black on the tactics editor screenFixed lag on formations when lineup is emptyFixed outdated “assign to” bar in squad selection. Now just shows empty team positions.Added drag to swap on squad and tactics screensAuto XI improvements.Team tabs (Squad / Tactics / Youth) stay at the top when you scroll, so it’s easier to jump between them.Player profile will be easier to find from the squad list (click-to-swap stays). -Sponsor offers will show up on the hub when they’re waiting, not only buried in Finance. -5-star potential on player cards won’t hide under the portrait.Save tactics between careers, plus download/upload so you can share setups on Discord.Auto shirt color option for custom player imagesChange data column view on squad selection screenFixed transparency on the assistant dashboard headerAcademy player top up bug fixSubstitutes bug fixRemoved clear team from match day screenIncreased clickable player, team and country names across the entire UIIn match pause button renames to pause/tacticsIncreased font size in player lists on match screenAdditional filters and views on the market screenIn Squad screen/general view, contract is replaced by average rating.Financial adjustments so that lower league teams don't just hemorrhage moneyFixed interested teams where unlikely teams would be interested in top starsConrtact Negotiation Console now stands out a little better on contract tabFixed issue with loan duration and payment dropdown optionsTried to cut some assistant verbiageFix bug where DM was comfortable as AM
We’ve received quite a few requests from players asking if there was a way to get the music from Slice To Meet You separately.We’re really happy that so many of you enjoyed the game’s music, so we decided to make it happen - the Slice To Meet You Soundtrack is now available on Steam!The soundtrack includes all the music featured across the game’s 14 themed radio stations, plus additional bonus tracks that didn’t make it into the game.What's included?166 compositionsOver 6 hours of music — 6 hours, 4 minutes, and 56 seconds in total138 tracks featured in the game28 additional bonus tracks14 themed discsAll tracks in MP3 formatYou can purchase the soundtrack separately, or get it together with Slice To Meet You as part of the game + soundtrack bundle.Thank you to everyone who asked for this and let us know how much you enjoyed the music. It’s always great to see that a part of the game we put so much work into has found its own audience. ❤️Enjoy the music - even when you’re not slicing! 🔪🎵Slice To Meet You SoundtrackSupporter Edition (Game + Soundtrack Bundle)
Gameplay overview of the game ːsteamhappyː
Hello, Pachinko Farmers! 🌱Before getting into the updates, I want to start with a big thank you.Pachinko Farm has passed 5,000 players in just 3 days! 🎉Thank you so much to everyone who gave my game a chance. You’ve genuinely made me very happy, and this has been an incredible milestone for me.Next goal: 10,000!New :Cloud Saves have been added to the game!Changes :Balls are now sold as soon as they touch the conveyor belt. This means you won’t have to wait for them to slowly make their way to the shop, so rounds should be a little faster. It also fixes an issue where too many balls could pile up at the bottom, preventing products from reaching the conveyor and sometimes even breaking the game.Pressing ESC on the Upgrades page will now take you back to the Map instead of the Main Menu.The time limit for the Double Yolked card has been increased from 15 seconds to 20 seconds.Made some small UI improvements.Made some changes to the Map to make it clearer that the game is currently in Early Access.Bug Fixes :Fixed a bug where treasure chests obtained through the Deep Digging upgrade couldn't be opened on the first attempt. Also, if you’re experiencing cursor lag or performance issues, please take a look at this: Coming NextFor the next update, I'm working on Level 16, achievements, and some general polish.That's all for now!I'm reading every single one of your Steam reviews, and I'm really excited to see more of your feedback. Thank you so much for playing and supporting Pachinko Farm! ❤️Aziz
1. 雨涵甜蜜时刻剧情更新到了第7章。 2. 优化了数据存储,降低了游戏体积。 3. 更新了词库释义、例句。
Dear commanders, together with Miya, let’s join the event!Collect M Star Coin to try the S+ Recruitment! >>>> Red Blade Guard | S+ Hero Recruitment >>> Arcane Key Season Combat Support Exchange >>> Arcane Key Bonus | Reward Increase >>> Star Coin Collection Day | Exclusive Package >>> Arcane Brilliance | Serial Package
We hope you're having a great summer! Our brand-new DLC, Tropical Paradise Pack, is now available! Bring the feeling of a tropical getaway to your aquarium with a new collection of summer-themed decorations. Update Details 1. New DLC: Tropical Paradise Pack 2. Smaller Food (Plankton) 3. New Hide Options You can now hide the default goldfish and food. This option can be changed anytime in the Settings menu. Launch Celebration EventOur Launch Celebration Event is still going on! Share your PC FISH experience for a chance to win a Steam Gift Card. 👉 Join the Launch Celebration Event Thank you for playing PC FISH! PC FISH Team
Playing the game, hunting for ultra-rare cards & hanging out with chat.
Dear commanders, the new server S168 will be launched on Aug 21, 2026. New Server Opening Time Aug 21, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Compiling the linux version with correct dependencies to work on SteamOS
Hello everyone!Daymark is now officially available on Steam.Daymark started with a very simple thought:Steam lets your friends see what you're playing.But when the game closes and we go back to working, studying, creating, listening to music, or simply doing our own thing, the Friends List usually goes back to just saying “Online.”So I wondered:What if those moments beyond games could be seen, too?That's where Daymark began.You can set a status to show your Steam friends what you're up to, while a little companion stays on your desktop as you work, study, listen to music, or simply take a break.Not every moment needs to be productive or important.Sometimes, it's enough just to leave a little mark of the moment you're in.Daymark is just getting startedReleasing Daymark doesn't mean development is finished.Quite the opposite.From today, Daymark is finally making its way onto your computers, where it will encounter different hardware, different habits, and situations I could never reproduce during development.If you run into a bug, notice something strange, or have an idea that could make Daymark better, please feel free to share it in the Steam Community.I'll be keeping a close eye on your feedback and continuing to fix, polish, and improve Daymark.Finally, thank you to everyone who took a moment to check out Daymark.Going from a small idea to something that's actually available on Steam has already been a very special journey for me.Now, it's no longer just a project sitting on my computer.Daymark is out there with you.I hope it can quietly keep you company on your desktop.And maybe someday, one of your Steam friends will notice your status and wonder:“What are they up to now?” 👀Thank you for being here.JK Studio
Fixes: Achievement 'He deserves it' Features: Reverse beep sound for trucks and buses, horn sound (H button)
Hey!We are more than happy to finally bring you Shake it Co! Hope you have some fun time while shaking the tree as well as your friends.Which looks like... shaking... It absolutely not looking like something else.Anyway, we want to bring more features to the game starting with fishing. You've got your tree, your casino downstairs and you'll be able to fish in a future update. You know there's a casino in which you can spend your hard earned gold in order to get rich quick. Or you might meet something called "financial ruin"If you wanna share your thoughts about the game, or wanna say anything, we invite you to our Discord.We'll update the game, add more features and can't wait to hear your opinion.See youEEXimium / zerotask.
This update focuses on bug fixes, relic and weapon balance adjustments, text/display improvements, and several late-game resource systems based on recent player feedback. It also adds a new Item Level System and Black Market.New FeaturesAdded the Item Level System.Added the Black Market, where players can exchange resources for ores.Balance AdjustmentsLucky Star is now capped at 3, and its trigger chance has been reduced.Treasure Hunter can now trigger only once per robot per round.Cluster Bomb count increased from 1 to 3, while damage has been reduced by 50%.Relics that reduce the number of rounds required for upgrades now have effect caps.Barbed Wire upgrades now use a threshold-based system instead of chance-based triggering. Related descriptions have also been updated.Added a maximum quantity limit for Steel Plates.Bug FixesFixed an issue where relic icons were not displayed on the results screen.Fixed an issue where Golden Egg would sometimes fail to trigger.Fixed an issue where battles would occasionally fail to end after all enemies had been defeated.Fixed an issue where Boomerang could attack in the wrong direction after being reset.Fixed inconsistent Boomerang icons in certain interfaces.Fixed an issue where Refinery could cause Poison Clouds to disappear.Fixed an issue where upgrades could sometimes be purchased without consuming ore.Fixed an issue where objects would continue to be loaded after the object pool had reached its limit.Fixed an issue where weapon damage statistics could display negative values.Fixed the position of the tooltip showing which weapons a relic applies to.Fixed untranslated English text when unlocking Nitrogen Gloves.Fixed untranslated English text in the Lubricant buff.Removed remaining debug functions bound to the ESC, F, G, and H keys.UI & Text ImprovementsWeapon target counts will no longer display decimal values.Critical hit chance is now displayed to two decimal places.Updated the description for Barbed Wire.Added a text pro...
Hey guys, this is a QoL patch focused on the leaderboards and UI, here are the things added/fixed: Added your Steam avatar to the leaderboard button Added your rank on the leaderboard button, updating as you climb Added gold, silver and bronze for the top 3 Your rank now updates a few seconds after leveling up instead of taking minutes The leaderboard now remembers where you were scrolled Friends view now scrolls to your own position Fixed the leaderboard stuttering when opening it Fixed the settings menu closing when clicking during the window mode cooldown Fixed the window position not saving correctly Bigger, easier to read resolution options Fixed UI elements overlapping on 4:3, 3:2 and square resolutions That's all for now, open to more QoL suggestions, just let me know!
DORTS v1.1 — August 2026 First off, thank you to everyone who has played the game and reported bugs - really appreciate it! It's been a busy week of gameplay additions and a big round of career mode fixes. Three new upgrades, a rebuilt pause menu, a gentler alternative to bounce-outs (I heard you loud and clear, T0O MANY BOUNCEOUTS!!), and career mode's tournament flow has been reworked. New Upgrades Ghost (Uncommon) - your first dart each visit turns into a ghost if it lands in a treble or the bull. Later darts pass straight through it — no bounce-outs, no deflections. Master Out (Rare) - you can finish on a treble as well as a double or bull. Max checkout extends to 180, and checkout hints will suggest treble finishes when they save you a dart (e.g. 60 → T20) HellyFire (Rare) - trebles set their segment on fire for the rest of the leg, and the fire spreads to a neighbouring segment at the start of every visit. Any dart in a burning segment (single, double or treble) earns +50% performance score - leg score and checkouts are untouched, so it's all about the run score. Deflections Half of all shaft-collision bounce-outs now become deflections - the dart lands slightly displaced and scores where it lands instead of dropping out for 0. Net effect: roughly half as many bounce-outs as before New DEFLECTED! popup in the same style as the bounce-out popup AI opponents get the same 50% deflection conversion. Butterfingers is unchanged Pause Menu Rebuilt layout: your upgrade cards sit at the top with the menu directly beneath so you can easily see what upgrades you have + their descriptions Cards are static with the description always visible - fixed the flickering tooltips on hover New left panel with your performance score, hot tier, and your stat levels (Accuracy, Sway, etc.) with short descriptions - so you can see what your upgrades are doing to it New right panel with the active leg mutator and any live disruptions, using the same mini cards as the HUD, with descripti...
游戏将于8月22号上午11点发行游戏,后续区服也是该时间点开放
🧩 The Passage series continues! Passage 5 is set to release in 2026 – the new installment brings fresh puzzles in the familiar relaxed Passage style. Thank you for being part of the journey! Good news: Passage 5 is already listed on Steam. Add it to your wishlist now so you don't miss the release: https://store.steampowered.com/app/4559730 Also, join our community on Discord – news, discussions, and a behind-the-scenes look: https://discord.gg/jMeZzZ3aM We look forward to the next Passage with you!
FIXES: - Fixed the infinite objectives loop that could trigger after an Isle 3 event
Hello, interns.I’ve been reading your feedback around Phase 3, especially from players who spent hours building automation setups only to have their production lines heavily damaged by the scripted event.That was frustrating, and I get it.A fix is now live. The event has been removed.The Maw still hungers. The workplace is still unsafe. But your factory should no longer be punished for being a factory.Thank you to everyone who reported this, left feedback, or explained clearly where the frustration was coming from. It helped me identify the problem quickly and get a fix out.Please keep sharing your thoughts!Back to work.- Froke
Small update focused on the leaderboards and on making text readable on Steam Deck. Leaderboard changes: your rank in the bottom left now updates while you play (it used to stay stuck on whatever it was when you launched the game) your rank bounces and flashes green when you climb, red when you drop ranks 1, 2 and 3 are now painted gold, silver and bronze, both in the leaderboard and on your own badge the leaderboard now opens on your position instead of the top of the board loading is now a single step instead of two, so it no longer flickers while it fills in the "me" button now says TOP when pressing it will take you to the top of the board Readability (Steam Deck): the settings, stats and credits buttons now resize to fit the language you are playing in, instead of shrinking the text until it is unreadable the dice tier names in the buy bar are bigger the highscore labels are shorter so they fit properly in every language And some fixes: fixed the settings menu closing when clicking any option during a window mode change cooldown the cooldown indicator now also shows on the resolution options fixed two settings (leaderboard refreshing and individual dice results) swapping places every time you restarted the game fixed the scientific notation setting not being saved between sessions That's the update, hope you enjoy it. If you find any issues or think of any QoL, I'm all ears.
Patch Notes — v1.055This update focuses on progression, skill tree polish, balance, audio, and dialogue fixes.Main ChangesSkill tree and UI polishExpanded the skill tree background and frames to support outer upgradesAdded tooltips explaining the unique traits of each characterAdded a Hard Mode tooltipBalance changesRebalanced the armor and healing combinationRebalanced enemies and progressionAudio and dialogue fixesFixed music disappearing after restarting a run too quicklyFixed incorrect placeholder dialogue appearing before the intended textFixed several mismatched dialogue lines