Game Updates

Patch notes and dev posts · 14,864 Steam updates
山上那个猴儿
山上那个猴儿
62 days ago · 19378370

v1.0.26版本更新内容

1.开放地图虎啸林,同步更新悬赏和灵宠探索 2.新增套装-金瞳裂云 3.新增技能-穿云破土,被动效果为增加穿透属性 4.新增灵宠-寅拂衣,详细属性参阅灵宠图鉴 5.开放土地庙的建筑升级,效果为增加仙器和灵宠掉落 6.调整属性窗口的攻速显示方式 7.新增ctrl+鼠标右键批量使用消耗品的功能 8.优化显示消耗品的使用提示信息
Path of Idle: Old Gods Rising
Path of Idle: Old Gods Rising
62 days ago · zangmingrui

[Demo] Version 0.3.4.0 Update

从多语言表取出当前已校对的英/繁译文给你。English\ Version 0.3.4.0 Update\Added Build Recommendations; more will be added later.Added 12 basic Equipment appearances.Added new Equipment \.Added new Equipment \.Added Mythic Equipment \.Added some building Renovation icons.Added Temple building animation effects.\Improved the skill info UI display.Improved Forging and Blessing multiplier toggle buttons.Forging and Blessing now remember the selected multiplier.Improved resource display overflowing the UI.Added feature descriptions to the Worshiper UI.Improved the building Renovation list display.Added feature descriptions to Storage.Forged Equipment now sells for a higher price.Renamed All Attributes affixes to Primary Attributes to avoid confusion.\Strengthened the effect of Legendary Equipment \.Adjusted the effect of Legendary Equipment \.Modified the effect of Unique Equipment \.Cleric Specialization \ gained a new effect.Cleric Specialization \ gained a new effect.Cleric Specialization \ gained a new effect.Cleric Specialization \ gained a new effect.Mercenary Specialization \ effect increased.Legendary Equipment \ Legendary effect slightly reduced.Mythic Equipment \ Mythic effect slightly reduced.Mythic Equipment \ Mythic effect slightly reduced.Mythic Equipment \ Mythic effect slightly reduced.Temple Baptism probabilities slightly adjusted.Temple Blessing chance to gain Talents slightly reduced.Skill Mana Cost scaling with level slightly increased.\Fixed some UI text overflowing its bounds.Fixed Health Tenacity attribute text display.Fixed Preferred Skill incorrectly affecting Baptism.Fixed an error caused by changes to Legendary Equipment \.Fixed UI lockups caused by dragging.Fixed incorrect building Renovation names.Fixed Godsworn detailed attribute display.Fixed several multilanguage localization issues.
Idle Spiral
Idle Spiral
62 days ago · idle.system.company

Idle Spiral Major Update: Public Beta Now Available

Hello everyone, We are opening an opt-in public beta for the next major version of Idle Spiral. This update rebuilds significant parts of the game's internal infrastructure, including save data, account systems, UI, localization, and the shared PC and mobile foundation. Because of the scale of these changes, we want to test the update with volunteers before moving it to the default branch. Your feedback will help us identify problems and bring the update to every player as soon as possible.What's Included - Hanoi Tower, a new endgame feature unlocked at Tornado Prestige Tier 100 - Major UI redesigns and an ongoing migration to Unity UI Toolkit - Performance improvements to startup, rendering, battles, automation, and saving - A new validated JSON save format - Improved backup, recovery, and save Export/Import tools - Google account linking - The new Idle Mileage system - Numerous bug fixes and usability improvementsAccounts And Cloud Saves Google account linking and the shared PC and mobile save format are now included. Legacy Steam Cloud synchronization is temporarily disabled for safety. Account-based cloud save synchronization is not enabled at the beginning of the beta. We plan to enable and test cross-platform synchronization gradually during the beta after completing the necessary safety checks. Local saves, manual backups, and save file Export/Import remain available.Important Save Notice This beta officially supports migration from the current public v2.7.7 release. Existing saves will be migrated automatically on first launch, and the original pre-migration data will also be preserved automatically. After launching the beta: 1. Open Settings > Data. 2. Select CREATE BACKUP. 3. Use EXPORT SAVE to keep an additional copy in a separate location. Beta saves are not guaranteed to be backward-compatible with v2.7.7. If anything appears missing or incorrect, do not overwrite the save or use Hard Reset. Close the game and report the issue first.How To Join 1. Right...
Crazy Oddballs: Idle RPG
Crazy Oddballs: Idle RPG
62 days ago · st.store

Server Merge

Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): Aug4, 10:30 AM – 11:30 AMUS Eastern Time (EDT): Aug 3, 10:30 PM – 11:30 PMUS Pacific Time (PDT): Aug 3, 7:30 PM – 8:30 PMAffected Regions: Asia-Pacific & NA/EUMerge ScopeAsia-Pacific Region:1、Cultivation Server 119 Cultivation Server 1242、Cultivation Server 128 Cultivation Server 1323、Cultivation Server 262 Cultivation Server 2634、Cultivation Server 264 Cultivation Server 265NA/EU Region:1、Server S53 Server S552、Server S61 Server S633、Server S62 Server S64Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Beast Market
Beast Market
62 days ago · 殺人-SATSUJIN-

Beast Market Playtest is Now Live!

Beast Market Playtest is Now Live!Hello Hunters!The Beast Market Playtest is now live on Steam!This playtest is focused on testing gameplay, game balance, and overall stability before the official release.During the playtest, you can:Hunt monsters and gather materials.Craft equipment and experiment with different builds.Help improve the game by sharing your feedback.Please NoteThe Steam Market is disabled during the playtest.All playtest progress will be permanently wiped before the official release.No playtest data will carry over to the live servers under any circumstances.As this is a test build, you may encounter bugs, unfinished features, or balance issues.If you find any bugs or have suggestions, please let us know on our Discord.Your feedback is invaluable and will help us make Beast Market even better.Thank you for your support, and happy hunting!If you enjoy the playtest, please consider adding Beast Market to your Steam Wishlist. It really helps support the development!Download the PlaytestLearn More About the Gamehttps://wiki.beastmarket.monster/Your feedback is invaluable and will help us make Beast Market even better.Thank you for your support, and happy hunting!If you enjoy the playtest, please consider adding Beast Market to your Steam Wishlist. It really helps support the development!
Bubbly
Bubbly
62 days ago · VorteX

Bubbly v0.7.0.2

NewNeutorino bubbles now show a countdown number.The Project Poltergeist has an options button right in the game HUD, so you no longer need the Escape key to reach the menu.ChangesThe Genie Lamp and Bottled Wish are now unlocked by the Bubble Terminator achievement instead of being available from the start to be more balanced for the new playersThe Eye's XP gates have been eased - a gentler start for new players.The empower glow now fades out smoothly when it expires instead of vanishing on one frame.The arcade high-score board shows "LOADING..." while it fetches, instead of a list of empty numbered rows.FixesFixed leaderboard names not appearing for some players. Names now fill in on their own as Steam delivers them, instead of leaving rows stuck on dots until you refreshed the board.Fixed the golden giant shrinking partway through its life. Any bubble-size effect starting or ending.Fixed powers found through Something and Mirror skipping their pickup celebration. Vampire Dies, Gold Mine and CO-myst now play their full intro no matter how you got them.Fixed the Mirror reveal card showing the wrong charge count in the arcade. It now shows what you actually have left, with a FREE USE tag so it is clear the wrapper is paying for it.Removed the red full-screen flash on Catty Strike.Fixed a sound-routing issue in the arcade machine that could have sent future positional sounds to the wrong place.
Unnamed Space Idle
Unnamed Space Idle
62 days ago · Sylv

Version 0.81.1.7

Fixed some edge cases on fleet battles not recognizing matching stats for previous clearsFixed capital synth not unlocking in some casesFixed powercells displayed loops being wrong on Reintegration or RetrofitFixed highest distance stats if it was effected by the previous bugFixed Titan honing not resetting visually on defeatFixed Triple One Shot achievement to work with global shield ColossalsFixed name of late game core upgrade
Idlepunk - Ghost Link
Idlepunk - Ghost Link
62 days ago · Crave

Looking towards Early Access

Hello Everyone, IDLEPUNK - Ghost Link is entering Early Access and will soon be available for everyone to try.I wanted to take the opportunity to thank anyone that will play it and/or takes the time to leave feedback.I started working on this project back in 2024, when I wrote a few stories set in a cyberpunk world. Seeing those stories evolve into this little game fills me with joy, and I’ve had a lot of fun throughout the entire process.I can't wait to keep working on it and adapt more of the stories and add more fun mechanics (hopefully).--Lorenzo IDLEPUNK Games
eclone-station
eclone-station
62 days ago · E.Clone

Hotfix 1.0.1–1.0.2 Update Notes

Hello, this is the developer of EClone Station. Hotfixes 1.0.1 and 1.0.2 have been released. Coins and Progression Earning XP now also grants the same amount of coins. The existing level-up coin bonus remains as an additional reward. The starting balance for new players has been increased from 100 to 500 coins. Existing saves will receive a one-time 400-coin adjustment. First Launch and Starter Environment The tutorial now begins after the game language selected through Steam has been detected. The initial tutorial now includes color settings for hair, eyes, and the researcher outfit. The starter furniture and character placement has been rearranged. Existing rooms that have been edited by the player will remain unchanged. Controls and Multiplayer Furniture direction can now be changed with the E key while placing it. Multiplayer names and messages are no longer obscured by furniture. Room hosts can now remove participants from their room. If you encounter a problem, please let us know through the Steam Community Discussions. Thank you.
Void Salvage
Void Salvage
62 days ago · myradann

Pre-launch Update

This will be the final regular update before launch. From this point forward, development will focus on testing, stability, and critical fixes to reduce the risk of introducing new problems before release.Expanded Laser and Augment SupportThis update significantly expands laser weapons, giving beams continuous damage, clearer stats, and compatibility with several powerful augments.Lasers now deal damage throughout the entire beam duration instead of only dealing damage on first contact. Their weapon panels now display Beam Duration and Damage Interval, making their damage output easier to understand.Lasers can now use:HomingOrbiting ShotsSpiral ShotsPiercingWall TrailSplitterHoming Lasers initially fire according to weapon accuracy, then correct toward their target.Orbiting Shots now perform their regular attack and orbiting attack at the same time across all compatible weapons. Higher tiers add more rotations and increase laser beam length.Spiral Lasers continuously rotate forward instead of performing a normal beam sweep. Higher tiers increase their rotation speed and beam length.Piercing Lasers retain their full beam length until all available pierces have been consumed.Wall Trail Lasers leave behind damaging ghost beams.Splitter is now rolled once when the weapon fires instead of every time damage is dealt. Its activation chance begins at 75% and can reach 100%. Higher tiers create additional child attacks.Split laser beams remain attached to the enemy they originated from and disappear when that enemy is destroyed.Rebound projectiles now always bounce from screen boundaries. Higher tiers add more bounces, and their interaction with Spiral Shots has been improved.Flak projectiles now use randomized Broken Wings visuals.All ships and drones now briefly flash white when hit.Clearer Weapon and Loot InformationAugment cards and tooltips now show which weapons they support.Loot cards use weapon abbreviations, while tooltips display the full weapon names.Weapon cards ...
eclone-station
eclone-station
62 days ago · E.Clone

Coin Income Adjustment and Upcoming Updates

Hello, this is the developer of EClone Station. The current coin income rate is too low, making it difficult to access furniture, character customization, and other customization features. A hotfix scheduled for release today will adjust the system so that whenever you earn EXP, you will also receive the same amount of coins. This is the first improvement being implemented. A future update will also introduce additional ways to earn coins independently of EXP. I am continuing to monitor and address the various issues and inconveniences currently being reported. The following additions and improvements are planned for upcoming updates: New furniture and customization options New character expressions and poses Character and furniture interactions Quality-of-life and stability improvements EClone Station is the main application of the EClone Universe—a small station where travelers can pause and rest for a while. I will continue maintaining and updating it while preserving that identity and working toward a more stable and comfortable experience. I apologize for the inconvenience caused by the parts of the application that were not sufficiently polished before release. If you encounter a problem or have a suggestion, please share it in the Steam Community Discussions. I may not be able to respond to every post individually, but I will continue reviewing what you share and improving the areas that need attention, one step at a time. Thank you.
Clicker Ore
Clicker Ore
62 days ago · Tiny Depth Studio

Clicker Ore — Development Roadmap

Hey miners, I wanted to open up the workshop for a moment and show you what's coming next. Below is everything currently on my desk, roughly in the order I plan to ship it. One thing worth saying up front: Clicker Ore is made by one person. That shapes this roadmap in two ways. Things get built one at a time instead of in parallel, and I'm not going to hand you dates I can't actually hit. What I can give you is an honest order — and the promise that the list below is what I'm genuinely working toward, not a wishlist. The further down an item sits, the less locked-in it is. The top section is what's happening right now. The bottom section is where I'm exploring — those ideas are real, but they aren't promises yet, and some may change shape or move around along the way.🔧 In Progress — Stability PassBug fixing across the entire game. Before anything new goes in, I'm going through Clicker Ore end to end and fixing what's broken. Every system, every screen, every edge case I can reproduce. This isn't the flashiest thing I could be doing, and I know it. But a clicker game lives or dies on trust — if your numbers behave strangely, if a save doesn't load the way you left it, if an upgrade doesn't do what it says on the tin, nothing built on top of that matters. So I'm clearing the foundation first. If you've hit a bug, now is the single best time to tell me. Reports that come in during this pass go straight onto the list I'm actively working through.🌍 Next Up — LocalizationClicker Ore in your language. Right now the game is English-only. That's a wall for a lot of players, and it's the next one coming down. I'm building a proper localization system into the game rather than patching translated strings in one screen at a time — which means once the groundwork is in, adding a new language becomes a matter of translating text instead of rebuilding menus. Every piece of UI text, every upgrade description, every tooltip goes through it. I'll share the language list once the syst...
Grim Reach
Grim Reach
62 days ago · Adhavar_HFS

Patch #3 - New Haven - (0.3.0) Build your Camp!

Grim Reach Patch 0.3.0 - New HavenNEW FEATURE: NEW HAVEN, BUILD YOUR SETTLEMENTThe Reach finally has a place that pushes back. New Haven is your own settlement: 15 different buildings, each with 3 ranks, and every single one gives you a permanent passive bonus. A few examples:- The Watchtower extends your offline progression, from 8 hours up to 11 at max rank- The Smelter and the Smokehouse work while you are away. They slowly smelt ores and cook food on their own, even while you are offline- The Shrine strengthens your weekday blessing effects- The Storehouse adds bank space, and the workshops speed up your gathering and crafting skillsBuilding costs gold and materials, and your work crew needs real time to finish. The first buildings go up in minutes, the final ranks take up to two days. Come back tomorrow and the hands will have worked.You can manage everything from a simple list view. If you like it visual, switch to the 2D map and place your buildings wherever you want, without restrictions. You can also scale and mirror every building freely, so the settlement looks exactly the way you want it to. In the evening (from 7pm local time) the map shifts from day to night.Every bonus is honest and visible: wherever a New Haven boost applies in the game, the tooltip shows you exactly what comes from your settlement.This version is the base. I have more ideas for New Haven that I can't share just yet, and I want to expand on this feature over the coming updates.WOODCUTTING FINALLY MATTERS!To support the settlement, Woodcutting got a real purpose. You now use it to craft dedicated building materials, and higher settlement ranks require them. If you ignored the skill so far, there is finally a good reason to train it.COMPLETE UI OVERHAULThe UI is going through many changes over the course of the next updates. I am always learning, and I want the game to feel cozy, immersive and cohesive. A lot of pages had their layout completely reworked: Companions, Shop, Bank, Quests...
Kin and Conquest
Kin and Conquest
62 days ago · The Fox Knocks

Hotfix 1.0a

- Fixed: WASD movement was mapped to the actual keys, not the physical location of the keys on the keyboard, which made things tricky for non-QWERTY keyboard users.- Fixed: Some languages had text that went off-screen.
Community Button
Community Button
62 days ago · RecursionSplash

Boost Bottle Usage QOL Improvements | v5.0.72

Boost Bottle Usage QOL Improvements | v5.0.72 Boost Bottle usage has been updated to provide more control and convenience. Usage Multiplier Using a Boost Bottle will now consume the quantity displayed in the multiplier label located at the top-right of the Boost Bottle area. The default multiplier has been reduced: 4× → 2× This means Boost Bottles will now consume 2 bottles per use by default, rather than 4. Preference Saving The game will now remember your selected Boost Bottle multiplier when reloading. Once you choose your preferred usage amount, you will no longer need to set it again each time the game is opened.
Junkyard Builder
Junkyard Builder
63 days ago · Muaddib

Cyberpunk Fest with Cyber Farmer 1.0

Cyber Farmer has officially launched!We're excited to announce that Cyber Farmer has officially left Early Access and is now available as a Full Release on Steam!Version 1.0 brings the complete Cyber Farmer experience, including a brand-new Implant System that lets you customize your character with powerful upgrades. Equip implants that slow down Hunger, Thirst and Fatigue depletion, or increase your carrying capacity to adapt your playstyle.To celebrate the launch:🌾 Launch Discount – Get Cyber Farmer at a special launch price for a limited time.⚡ Steam Cyberpunk Fest – Cyber Farmer is participating in Steam's Cyberpunk Fest, making now the perfect time to start your futuristic farming adventure.🎁 Bundle Available – Looking to expand your game library? Cyber Farmer is also available as part of a special Steam bundle, giving you an even better deal.If you've been waiting for the full experience—or simply enjoy simulation games with a unique cyberpunk twist—now is the perfect time to jump in.
Aquarist
Aquarist
63 days ago · Muaddib

Cyberpunk Fest with Cyber Farmer 1.0

Cyber Farmer has officially launched!We're excited to announce that Cyber Farmer has officially left Early Access and is now available as a Full Release on Steam!Version 1.0 brings the complete Cyber Farmer experience, including a brand-new Implant System that lets you customize your character with powerful upgrades. Equip implants that slow down Hunger, Thirst and Fatigue depletion, or increase your carrying capacity to adapt your playstyle.To celebrate the launch:🌾 Launch Discount – Get Cyber Farmer at a special launch price for a limited time.⚡ Steam Cyberpunk Fest – Cyber Farmer is participating in Steam's Cyberpunk Fest, making now the perfect time to start your futuristic farming adventure.🎁 Bundle Available – Looking to expand your game library? Cyber Farmer is also available as part of a special Steam bundle, giving you an even better deal.If you've been waiting for the full experience—or simply enjoy simulation games with a unique cyberpunk twist—now is the perfect time to jump in.
Community Button
Community Button
63 days ago · RecursionSplash

Boost Bottle Balancing | v5.0.71

Boost Bottle Balancing | v5.0.71 Boost Bottles are receiving adjustments to both their availability and functionality. Drop & Reward Changes Daily Boost Bottle rewards have been reduced from 3 of each bottle to 1 of each bottle. The click-drop rate for each Boost Bottle type has also been reduced to approximately 1 in 25 million clicks. Additional daily, weekly, and monthly reward systems are planned for the future, providing more ways to earn items through regular gameplay. Duration Increase To offset their reduced availability, the duration of every Boost Bottle has been increased: 15 minutes → 30 minutes Why This Is Changing These adjustments will significantly reduce the number of Boost Bottles entering the economy while making each individual bottle more useful. As marketable item functionality continues to be tested, maintaining a sustainable supply is important for protecting the long-term value and purpose of these items. The goal is not to remove the value of daily Boost Bottles, but to create a healthier balance between availability, practical usefulness, and long-term economic sustainability.
Vespera
Vespera
63 days ago · Thade

Patch 0.14.1 — Subclass Identity Fix

Patch 0.14.1 — Subclass Identity & Sustain This update builds on 0.14.0 with further targeted changes to restore subclass identity. All values below are per rank. 🗡️ Nightblade Duelist * 🟠 Perfect Measure: Confluence now grants +1.5% Attack Speed and +5% Buff Duration. * 🟠 Answer in Kind: Confluence now grants +1% Double Damage Chance. * 🟠 Aegis Step: Initiation now grants +4% Dodge Chance. * 🟠 Aegis Step: Discipline now grants +1.5% Attack Speed. * 🟠 A fully invested Duelist regular tree can now reach 28.5% Dodge Chance, increased from 16.5%. Venomshade * 🟠 Night Garden: Initiation Lifesteal increased from 1% to 3%. * 🟠 Night Garden: Confluence no longer grants generic Defense and now grants +1% Lifesteal. * 🟠 A fully invested Night Garden now provides 12% Lifesteal, increased from 3%. 🔮 Arcanist Frostbinder * 🟠 Winter Clock: Confluence now grants +1.2% Crit Chance and +5% Buff Duration. * 🟠 Stillpoint: Initiation now grants +2% Dodge Chance. * 🟠 Borrowed Second: Confluence now grants +1.2% Crit Chance and +2.5% Ability Power. Voidcaller * 🟠 Siphoning Dark: Confluence now grants +3.5% Shadeflame Damage. * 🟠 Hex Reservoir: Discipline now grants +2% Mana Cost Reduction and +1.5% Shadeflame Damage. * 🟠 Folded Current: Discipline now grants +1.2% Crit Chance and +5% Buff Duration. 🏹 Warden Stormstrider * 🟠 Gale Step: Confluence now grants +5% Buff Duration. * 🟠 Eye of the Gale: Discipline now grants +2.5% Damage. * 🟠 These changes strengthen Stormstrider’s mobile buff rotation without reducing its existing damage or Lifesteal.
Noun Town: Learn & Chill
Noun Town: Learn & Chill
63 days ago · Jacktionman

Feedback update!

- Added night mode! - Added setting to turn off clapping sound - Added tooltips to menu options - Added option to turn off tooltips - Updated Rapid Learning to feature only words you've learned (after you've learned 10) - Removed some words that shouldn't be there (lexibot) - Added genre to music tracks - Added preview option to music tracks - Added info about individual music tracks - Added "play genre" button for music tracks - Fixed issue with Rapid Learning click areas - Fixed sizing issue of Popscile, Coffee, Duck and Can
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures
63 days ago · SQRT Games

[0.3.106] Patch Notes

Patch Notes \Bug FixesFixed a crash that could occur when collecting a reward from an encounterFixed an issue with searching for items in warehouses during deliveryFixed localization issues in the RulebookImproved stability during extended play sessions. This issue could occasionally cause the game to crash or the process to terminate. Such situations should now occur less frequentlyContentAdded a journal that records encounters discovered at sea on the global mapAdded a Tier 3 Igloo that increases child productionImprovementsRecipe requirements are now visible in the Elemental NexusThe ship warehouse list now displays your custom ship names and their loading status instead of system-generated namesShips now have additional icon indicators that display their current statusUpdated the icons for random events on the mapBalanceThe Book now has a duration of 14 minutes instead of 4Some basic types of random events at sea now require less money to resolve through payment
Upgradia
Upgradia
63 days ago · Remy

Day 1 Hotfix 0.0.1

Day 1 Hotfix 0.0.1 Attempted Fix - character rename/name reclaim issues for launch players whose desired names were blocked by unused pre-Steam website starter accounts. (Please contact if a name change is still required)Fixed defeat/death continue flow so confirming the defeat panel returns the player to camp/farm again. Fixed broken noticeboard in the farm scene.Fixed broken farm shop in the farm scene.Fixed village well interaction circle.Fixed village well action incorrectly showing as “Fish”.Fixed additional problem when speaking to the Fisher.Fixed farm/village typing issues:Chat typing should no longer make WASD move the player.Village send button should work, not just Enter.Profession auto stability improved.Fixed Farmer / foraging quest “10 Water / 10 Fertilizer”Fixed active fishing / Should now warn properly when inventory is full.Fixed tooltip clipping on character equipment UI. Aware of progression issues with Rogue Quest II. - Should be resolved for tomorrow. Aware of some travel issues - Should be resolved for tomorrow. Thank you so much for the incredible Day One support. Your bug reports, patience, and feedback have already helped make Upgradia better, and I’m genuinely grateful to everyone playing, testing, and cheering the game on while we smooth out launch-day issues.
Farm RPG
Farm RPG
63 days ago · magicandwires

AUGUST CONTENT UPDATES

AUGUST STARTER PACK IS AVAILABLE- The August Starter Pack is now available and includes 200 Gold and 2x Lorn's Expedition Kit- Lorn's Expedition Kit is packed with useful items, including the brand new Temple Voucher, Cranberry Juice, Travel Vouchers, a Protein Bar, and many other valuable items and resources- The Temple Voucher allows you to reset a Sacrificial Chain in the Temple of Reward after you have already used your free reset for the day- The monthly Starter Pack is a great way to support the game, but you can also earn all of its items for free by completing your daily chores throughout the month- Look for 'Support the Game' to grab it today!AUGUST CONTENT UPDATES- There is a new mailbox to grab at the Mailbox Shop- Buddy has a new Buddy Doll to trade with you- There is a new Raptor type to hatch- You can get Inferno Peppers during August by growing regular peppers- Milk Carton and Toilet Paper can once again be crafted this month- The \ has been updated with new stock- Yellow Watermelon (from Watermelon) and Hornworms (from Tomatoes) are still possible to obtain this month- Cecil's Curios has closed for a bit, but we suspect he will reopen again in the futureOTHER FIXES- Thanks to feedback from Support, canceling a Supply Voucher will now restore it to your Inventory- We also applied this same behavior to Spooky Pie if none of its charges have been usedVENT NEWS COMING SOON- We will have an event mid-month, so stay tuned for updates!
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