Hi shop managers! Quick update Hotfix v1.0.0.0.28 is now live. Today’s patch is all about high fashion for our void-eyed workers—10 brand-new Bombay Cat exclusive outfits have been added to the Daily Idle Drop Pool: 🎩 T1 Mortal Tier Outfits (Standard Drops) Chronometer Wooden Vest Jewel Beetle Wing-case Shawl Terra Incognita Chart Shawl Anti-Radiation Lead Apron Platinum-Iridium Prototype Collar (To prevent our pitch-black Bombay cats from blending into the dark cosmic void completely, we have weighed them down with solid mahogany timepieces, heavy lead shielding, and iridescent beetle shells). ✨ T3 Rare Tier Outfits (Rare Drops) Royal Brass Orrery Harness Prism Refraction Collar Crookes Radiometer Formal Wear Pyritized Ammonite Harness Curator's Crimson Velvet Cushion (When equipped with the Orrery Harness and Crookes Radiometer, shaking boba no longer just makes tea—it now mechanically simulates the orbit of the solar system and measures photon radiation pressure). The drop pool mapping has been refreshed. May your idle drop boxes tonight be blessed with rare purple light! Please restart your Steam client to apply the update.
优化调整:1.道友界面内,查看属性与装备的叹号说明界面现在可以点击界面外任意地方来进行关闭了2.灵兽界面内,查看属性的叹号说明界面现在可以点击界面外任意地方来进行关闭了3.现在领取灵脉宝箱获得对应法宝时会立即进行一次数据存储(以免出现存储不及时导致法宝不见的情况)4.大神界面新增PG大神的最新力作:全低命元道友所组成的【普攻异常流】(详细攻略可进群查看具体的攻略文档)Bug修复:1.修复了扣血与回血同时触发的buff有几率导致倒地的角色还会被回上血的Bug2.修复了击杀敌方阵营圣剑有可能会出现报错导致战斗卡住的Bug
v1.1Beta 1.0.50 - 1.0.50.15New FeaturesNew: Upgraded the project to Unity 6.4.12.New: Added Vulkan as a selectable graphics API option.New: Added spending entries to the balance sheet, including repair costs and purchases of new items.New: Added Service Requests to the computer.New: Added a counter for completed Service Requests in the top-left UI.New: Added Router devices.New: Added Firewall devices.New: Added Equal-Cost Multi-Path (ECMP) support. Multiple paths to a server can now be active at the same time. Previously, one path acted as active while the other remained passive. If one path is shorter, meaning it passes through fewer active devices, the shorter path will be preferred. This update also includes major changes to the pathfinding system.New: Added the DMZ area.New: Added Save and Load options for colors in the color picker. These color presets are system-wide and are not tied to a specific save file.New: Added malicious packets from the internet. Every 10 minutes, your network is checked. If a malicious packet can reach a server, that server will be shut down.New: Added router and firewall instructions to the tutorial menu.New: Added localization support for the new content.New: The game now keeps the two most recent autosaves.New: Asset Management now displays IP addresses and VLANs in the device list.New: You can now open the edit window for each device directly from Asset Management. From there, you can relabel devices, turn them on or off, and change their configuration.ImprovementsImproved: Improved keyboard and gamepad navigation in the hire screen.Improved: The fullscreen toggle has been changed to a dropdown for clearer display mode selection.Improved: Improved formatting for total XP and money values so they no longer use scientific notation.Improved: Improved performance in scenes with many devices. The rendered vertex count has been reduced by roughly 2x to 3x or more in large setups.Improved: Usable objects now add or remove FixedUpdate log...
Hey everyone! 👋 First of all — THANK YOU for playing MyBiz: Pomodoro Desk Tycoon during Steam NextFest. Your feedback meant the world to us, and we've been listening carefully. 🎨 A Complete Visual Overhaul is Underway We're doing a full, manual redraw of every single in-game graphic asset — furniture, characters, tiles, walls, decorations — everything. Pixel by pixel. No shortcuts. The goal: make MyBiz feel more alive, more detailed, and genuinely cute in a way that matches the cozy, focused vibe of the game. 🚀 We're Preparing for a Proper Launch All of this work is part of our preparation for the full launch. We want the game to look and feel polished — the kind of game you're excited to open every day during your work sessions. The gameplay loop you loved is staying. We're just making sure it looks as good as it plays. Stay tuned — more updates coming soon. We're working hard, and we can't wait to show you the finished result. — The MyBiz Dev Team
Fixed after revive in combat no more loot drop.\ Greatly reduced data package sizes, should improve connection stability.
Kibble Cats launches soon! Please look forward to the game, and I am pleased to announce it will be available in several languages at launch aside from English. Specifically: - Simplified Chinese - Brazilian Portuguese - Spanish - Japanese
Idle: Doodle Realm is now live in Early AccessLaunch ContentCommanders: Two commanders at launch, each with a unique talent tree.Gear & Builds: Dozens of randomized gear pieces with special effects, plus runes and runewords to build around.Relics: Dozens of relics, some with unique mechanics that can interact with gear and race synergies.Units & Race Synergies: Dozens of units across roles such as fighters, assassins, tanks, ranged attackers, and casters. Each race has its own synergy mechanics.Loot Filter: A flexible equipment filter, with sensible default settings ready to use.Achievements & Codex: A full collection system that unlocks naturally as you play.Update RoadmapEarly Access is expected to last about six months. During that time, we plan to keep adding:New relics, gear, commander and runewords.Endgame bosses for Endless floors 90 and 100, plus new stages.More build archetypes and ways to play.Bug fixes and quality-of-life improvements.Additional game modes.Developer's Note As an indie developer, I'm always happy to talk with players and shape future updates based on feedback. Feel free to stop by the Steam Community discussions or join our Discord.
Thank you for playing this game. We will close the demo on June 30. The full version will be released on July 1. We look forward to your support.
Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): June 29, 10:30 AM – 11:30 AMAffected Regions: Asia-PacificMerge ScopeAsia-Pacific Region:1、 Cultivation Server 40 Cultivation Server 422、Cultivation Server 46 Cultivation Server 523、Cultivation Server 86 Cultivation Server 914、 Cultivation Server 90 Cultivation Server 945、 Cultivation Server 96 Cultivation Server 986、 Cultivation Server 124 Cultivation Server 1257、 Cultivation Server 126 Cultivation Server 1278、 Cultivation Server 128 Cultivation Server 1299、Cultivation Server 130 Cultivation Server 13110、 Cultivation Server 132 Cultivation Server 13411、 Cultivation Server 133 Cultivation Server 13512、Cultivation Server 136 Cultivation Server 13713、 Cultivation Server 138 Cultivation Server 13914、 Cultivation Server 140 Cultivation Server 14115、 Cultivation Server 142 Cultivation Server 14316、 Cultivation Server 144 Cultivation Server 14517、 Cultivation Server 146 Cultivation Server 14718、 Cultivation Server 148 Cultivation Server 15019、 Cultivation Server 149 Cultivation Server 15220、Cultivation Server 151 Cultivation Server 153Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於6月29日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖43服 江湖47服2、江湖63服 江湖67服3、江湖69服 江湖75服 江湖81服4、江湖85服 江湖87服5、江湖89服 江湖90服6、江湖97服 江湖102服7、江湖103服 江湖104服
增加装备强化16-20功能,所有装备都可以强化至20。具体说明在主界面 - 扩容 - 说明里最下面查看 新增扩容背包2-9和一个存放强化装备消耗专用背包,具体在主界面 - 扩容 - 说明里查看 新增夏称号【金沙碧海】【清风荷影】【浅夏安然】(葫芦,幸运商店、盲盒等渠道出产) 新增夏2026头像1-3和背景1-3(葫芦,幸运商店、盲盒等渠道出产) 葫芦出产里增加宝箱,开启葫芦时几率获得1个随机宝箱 每日兑换里增加每日灵币兑换灵露 每周门派总分成仙币提升1倍 门派厢房增加可以升级至10级功能,具体可以在门派- 建筑 - 升级说明里查看 门派 - 商店里增加贡献兑换修为功能 挑战增加了新的层数
v0.2.11 - QoL and Stability Patch New FeaturesRegrade Station upgrade (Business Level 4, $8,500) - adds a Crack & Regrade button directly to your recently graded cards. One click cracks the slab and resubmits to the same company instantly. Button is styled per grading company and disappears once the card is no longer yours as a graded slab. Mod Manager moved to the sidebar - Mod Manager now lives in the sidebar under Tools with an on/off toggle. No more digging through Dashboard Settings to find it. First-time enable still shows the experimental warning. Market sort in Inventory - the Profit sort has been replaced with a 3-way Market sort. Click once to sort by highest market trend first (green), again for lowest (red), again to turn it off. Works with mod and event trends. Bug Fixes Fixed a crash when publishing or updating large mods to the Steam Workshop Fixed a crash in the Workshop subscription scanner that could cause large subscribed mods to silently disappear from your mod list Fixed "failed to parse mod file" errors when importing large mods that contain cards with no art Fixed the Chaos Grading Module firing on every submission instead of as a 30% chance - it now correctly forces grade 10 or 1 as a wildcard, matching its upgrade description Fixed the chaos badge showing on nearly every graded card when the module was active (caused by the same bug) Fixed chaos badge text saying "Grade dumped to 1" on cards that weren't graded 1 Fixed "Update Workshop" / "Publish to Workshop" button appearing on mods you imported but didn't create Fixed base-game card variants (e.g. black parallels) still showing visual overrides from a disabled mod Fixed rarity sort in Inventory sorting alphabetically instead of by actual rarity order Fixed "Jump to" links on the Dashboard appearing for pages you haven't unlocked yet Fixed the Dashboard inventory count being higher than the sidebar badge Improvements Damaged slabs in the recently graded list now show crack lines and a cent...
Hey melon farmers! A brand-new way to keep your daily melon grind fresh has arrived. Here's what's new: 🗓 Daily Challenges (NEW!) - A fresh challenge waits for you every single day! - Complete it to earn a juicy coin reward - Track your progress with a handy new panel — just tap the DAILY button at the top of the screen - Come back each day for a new challenge and new rewards ✨ Polish & Fixes - Various UI improvements and under-the-hood tweaks
Guilds of Mountgate – Update v0.2.0.9Greetings Adventurers,v0.2.0.9 is primarily a major quality-of-life update. We've continued refining many of the game's existing systems, resolved numerous UI issues, and improved several gameplay mechanics to make the overall experience smoother and easier to understand.One of the biggest highlights is the overhaul of the durability system. Tools, weapons, armor, and jewelry are now handled as individual items instead of stackable objects. Once an item reaches zero durability, it is destroyed, making repairs far more meaningful and equipment management much more intuitive. Existing items are migrated automatically, so no manual action is required.The Journal has also received another major upgrade. Recipes now link directly to their required items, making information much easier to access, while the introductory questline now teaches new players to use the Journal as one of the game's primary sources of knowledge.Quest progression has also been improved significantly. Instead of simply displaying "Objective Complete", the quest log now always shows every active objective, making it much easier to follow your current progress.The user interface received another large round of improvements as well. The login screen has been redesigned, logging in with the Enter key is now supported, usernames can be remembered, and processing interfaces such as Crafting are now much more convenient to use. Floating texts for experience and items have also been completely reworked, allowing rewards to appear instantly without cluttering the screen.Several gameplay systems have become more robust, too. Activities now immediately stop whenever a required tool is missing or breaks, damaged equipment is sorted more intelligently inside the repair screen, and crafting large batches now automatically simulates banking whenever the inventory becomes full, making AFK and offline sessions much more enjoyable.As always, this update also includes numerous bug...
Hello, Chroma Engineers!The effort to make this game better continues.This is a minor patch in preparation for the big Stage 10 release that will soon come. My own deadline is to release it in two weeks, but I'd rather have a solid game than rushing :) Patch Notes - Version 1.9.7GlobalAdded: Null Infusion - a new Null Store upgrade that permanently increases all production. It keeps scaling, giving Null Essence a lasting use beyond Time Warp.Fixed: The High Yield automation target list now orders colors to match the production graph (top-to-bottom, left-to-right) instead of its own internal order.Fixed: Rebuilt High Yield automation around a conservative feeder-surplus solver so production chains remain non-negative and cannot stall.Improved: The Prestige tab now shows effective total ethereal multipliers on resource-specific bonuses, making Scarlet Light and Golden Ray differences easier to compare.Fixed: The Null tab now shows a scrollbar when its controls overflow the interface panel.Improved: Void Hunt and Void Dive now offer visible Hold/Toggle cursor-follow controls to reduce click-and-hold strain.Fixed: The Reset View button (Star Chart, Fractured Void, Realm map, Home World) now sits higher above the Feedback and Discord buttons, so it no longer hides behind them on smaller screens.STAGE 1Fixed: Run Compression now slows mixer input consumption together with mixer output, preserving normal production efficiency at higher compression levels.STAGE 2Added: Star Chart stars now show hover tooltips with status, cost, and known bonus details.STAGE 3Added: Realm Primus now has an Auto-Stab Reclaims toggle, letting Auto-Stabilize also reclaim reachable corrupted Fractured Void source sectors.STAGE 4Added: Assault Low Detail Mode (LDM). Toggleable performance mode for Realm Operations that disables shadows, particles, and animations. Recommended for players experiencing low FPS. Toggle in Settings → Visuals or directly inside the assault via the LDM button.Added: Fog...
Optimized skip floor logic after Rift floor 100k. Added several new challenges to mode. Fixed various bugs.
A huge thanks to everyone that has wishlisted the game and are looking forward to the release which is coming closer and closer, we are now at over 60k wishlists I never imagined people would enjoy the game so much and I cannot wait for everyone to try the full release. I want to let everyone know that although I intended for artillery miner to be a smaller project seeing the enjoyment people are having really motivated me to extend the deadline a bit and really grind out on the game, this is the new content that artillery miner includesContent:400+ unique upgrades in the tree3 new sections the furnaces, crafting and an extraction section. Replacing the cash machine.A prestige system for worlds 32 weapons16 new crafting materials to buy tree upgrades Check out the new steam page for to see the changesThe game is very close to finishing and I will announce the release very soon, just bare in mind although the game is almost finished there will be a slight month or so in release delay just because I am going on holiday and need to wait for the right time where I am able to launch and quickly implement any changes and bug fixes and so on.Please anyone that can help out with translations and playtesting join the discord here:Discord https://discord.gg/QvxAYhzBX6
Idle Knight - Update v1.0.7This update introduces new skins, shop additions, price adjustments, and rarity changes.New SkinsThree new uncommon skins have been added:- Amber Knight- Scarlet Knight- Zyron KnightShop UpdateThe following skins are now available in the shop:- Crimson Knight — €3.99- Wounded Knight — €3.99- Kobold — €2.99- Darkness Knight — €3.99Price UpdateShop skin prices have been standardized:- Epic skins — €3.99- Rare skins — €2.99Rarity Change- Darkness Knight has been upgraded from Rare to Epic.Other Changes- Added notifications for new mailbox messages.- Improved chest drop visuals and rarity color consistency.- Fixed an issue with ranked dungeon key notifications.- Made minor database improvements.- Fixed an issue where purchase notifications were not sent correctly for skin purchases.
Fighter Roster Update – New AdditionsI’ve updated the roster with new boxers:New Fighters AddedGuy HenryBootz DennisZander SayazEmiliano BargazBenny WhittackerDavid AllenAntonio VargasBillam SmythYordanis HugassMurodjan AkhmadovFillip Hero-GovichHamza SherazJack CatterwallFabiano WardleyAbdullah MaysonKeyshawn DayvisRico VerhoofenFelix TrinidadoJai OpiumVirgin Ortize JrChristy MbillieJaime MunguioRoster Regeneration or New Game required. *You can regen the roster for your existing game in the settings menu,
If you haven't already please leave me a Steam review, it really helps me a lot!Update 1.1.0 - Hotfix 1You can now feed silver crops to animals.Fixed an issue with controller on main menu.Fixed an issue with some crop prices.Fixed an issue with mouse/controller zooming.Fixed an issue that would cause unstuck character button to get you more stuck.
修复了羽月幽香技能1描述问题
The green "before → after" preview on the Company and R&D tabs now respects your selected buy amount. Previously it always showed the effect of a single level, even with ×10 / ×100 / Max selected. It now previews the real stacked result — the true income, XP, or speed you'll get for the quantity you're actually buying. Updates live as you switch between ×1 / ×10 / ×100 / Max. Thanks to IrishGoat (and the confirm) for flagging it.
Fixed Minor Issues, Changed Banana Haven 1rst Generator To Run 2 Seconds Instead Of 3 Thank you for playing LaVonne's Lemons Idle! : )
Island Update Notice | Bug Fixes & Performance ImprovementsDear islanders, this update brings a small round of care for your islands.We fixed several issues related to Catalog records and color variant visuals, and also improved performance in situations where late-game islands could start to feel heavy. We hope that as your islands grow busier and brighter, they can keep running gently and smoothly.Bug FixesFixed an issue where flower-related Catalog entries did not update automatically when loading old saves.Fixed an issue where crystal ascension was not recorded in the Catalog.Fixed an issue where Click Shroom could lose its color variant effect when changing forms.Performance ImprovementsImproved crystal transfer performance, so factory-style islands should now perform better.Improved game performance when the altar is full. Noticeable stuttering should no longer occur after the altar reaches capacity.Thank you for all your feedback and for staying with us. May every growing island keep glowing calmly and smoothly.