Game Updates

Patch notes and dev posts · 15,053 Steam updates
Idle Pixel Fantasy
Idle Pixel Fantasy
125 days ago · no idea

Idle Pixel Battle is coming!

Hey everyone!I’m very happy to announce that the Steam page for my next idle game, Idle Pixel Battle, is now live! I’m incredibly grateful for all the support, feedback, and encouragement over time. With Idle Pixel Battle, I want to build on that same love for idle progression, upgrades, loot, and long-term growth, while adding a stronger focus on hero battles, equipment, and automated progression.If you enjoy idle games with lots of upgrades, heroes, loot, and progression, I would be very happy if you check out the Steam page and add the game to your wishlist. It helps a lot! FeaturesUnlock different heroes with unique weapons, stats, and abilitiesFind potions, artifacts, and powerful equipmentUnlock over 100 permanent upgrades in a huge upgrade treeEnable Auto-Run mode and let the game play automaticallyFight different enemies with special abilitiesDefeat challenging bossesExplore fantasy biomes, including grasslands, dungeons, volcanic plains, and moreCollect procedurally generated weapons with different rarity tiersEnjoy automatic battles, idle progression, and satisfying long-term upgrades Game ReleaseIn case you didn't know: This week I released my Snake-meets-Roguelite game, HeroTail: Survivors.It's free, so give it a try if you're interested: Thank you so much for your support!I’m excited to share more about Idle Pixel Battle soon. - Max
悠久之树
悠久之树
125 days ago · 迦美奈

探求者之书第38期即将开启~

◇活动时间◇6月10日 维护后 ~ 7月22日 12:00◇活动内容◇完成日常、周常任务可以获得调查值提升探求者之书等级。探求者之书到达指定等级后,可获得绚晶石、耀金星徽、星光余音、螺旋蓝图、混沌之律等丰厚奖励;通过解锁【进阶记录】可解锁进阶记录栏。进阶记录达到指定等级后,可获得焕新外观自选箱Ⅰ,使用后可从2000绚晶石或过往登场的12个焕新外观中自选1个获取!还可获得探求者之书角色自选合约、箱庭奏谱、星光余音、新叶币、老练的证明等额外丰厚奖励;通过解锁【精英记录】不仅可解锁进阶记录栏,还可额外获得调查值*3600,将直接提升24级探求者之书等级。※「新叶币」可用于【商会-集市-赏金】中兑换探求者之书限定SSR稀有度角色许愿签。更多活动详情可查看活动内详情面板。
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
125 days ago · yy295691073

The Shift of Qiankun, Stars Aligning — The Avatar System is Live Today!

Qiankun reshaped, Avatars descended! Knock On Fate:The Guardian Pusher is proud to bring you this major version update!With our Pavilion Masters pushing coins and claiming treasures day and night, the cosmic alignment within the Zhenbao Pavilion has shifted, and the constellations have begun to reveal themselves. The \ has officially awakened!Five ancient avatars of immense power are condensing from the void, waiting for worthy challengers to awaken them.🌟 Avatar Awakening: The Five Phases Descend!Five brand-new Avatars make their grand entrance, each displaying their unique divine powers!🔓 Unlock Conditions & AccessAwakening Condition: Due to the immense power bound within the Avatars, players must reach Max Level (Level 100) to master and unlock this system.How to Access: Once the system is unlocked, click the Dragon-Coiled Taiji Emblem in the bottom-left corner of the main interface to open the Avatar selection menu.🔄 Experience & Level Inheritance RulesTo safeguard the progression of our veteran players, your existing levels and experience will be transferred proportionally:Transfer Example: Players who were previously Level 50 will immediately jump to Level 83 in the new system.Peak Realm: Players who were Level 65 (previous max) will directly cross into Level 100 (New Max Level) and unlock the Avatar System.Experience Reserve: If your converted experience exceeds the Level 100 cap, the overflow experience will be safely stored in the "Pending Experience Pool" for future distribution. Absolutely no progress will be wasted!Beside the Avatars, this update brings several new adjustments and optimizations:🎰 The Flow of Qiankun (Slot Machine & Anomalies)Sequential Stop: The slot machine's three reels will now stop one by one rather than all at once, adding suspense and anticipation to every spin.Impactful Prompts: Added dynamic screen-shake text prompts (e.g., "Push Down Dragon Pearl!"). Heavy treasures landing will now shake the very ground of the pavilion.Swift Li...
武道残编
武道残编
125 days ago · 26672146

武道残编16.0 大版本更新内容

本次版本对地图成长曲线、装备系统、伴侣系统及挂机逻辑进行了全面优化,同时新增高阶装备内容,提升后期成长体验。 一、地图成长曲线调整 二、装备系统重构 三、装备内容调整 四、伴侣系统调整 五、自动挂机优化 六、优化后期成长体验。 七、提升装备获取与培养流畅度。 八、优化整体数值衔接与游戏节奏。
Keine’s Terakoya: A Schoolhouse in Gensokyo

Update 0.6.2: Bug Fixes and Experience Improvements

Hello everyone!A Schoolhouse in Gensokyo has now been updated to Version 0.6.2. This update mainly focuses on bug fixes and quality-of-life improvements. While it does not add major new content, we’ve improved a number of details to make the overall experience smoother and more polished.Main changes in this updateAdded sound effects to almost all buttons in the game, improving feedback and overall polish Since there are many buttons throughout the game, some sound effects may continue to be adjusted in future updatesFixed several issues related to classes and item effects This includes problems where multi-stat bonus items did not apply correctly in multi-stat classes, as well as an issue where two teaching tools could not be used at the same time in certain casesImproved several English display issues This includes end-of-demo / end-of-Early-Access popups that could not be closed properly, as well as unnatural word wrapping in tooltipsPolished and adjusted several UI screensWe’ll continue fixing issues and improving the game based on your feedback. Thank you as always for your support of A Schoolhouse in Gensokyo!
RuneClick
RuneClick
125 days ago · Vosk

Update 2.3.0

Smithing, rebuilt The midgame Smithing grind was the worst offender in the game, and this update tears it down. Metal bars no longer need logs as fuel. You smelt with ore, plus coal from steel on up, and nothing else. Forging tools, weapons, and armor no longer needs planks at all. If you want a chestplate, you need bars, full stop. No side trips through Woodcutting and Crafting just to start smithing. On top of that, smelting a bar is now a single action and grants far more experience, so it is finally worth doing on its own. Start to finish, the smelt and forge loop is several times faster than before. Faster across the board Cooking, Crafting, and Woodcutting all had their experience rates raised to sit in line with the rest of the skills, so no single skill feels like a slog next to its neighbors. Cooking also burns less food while you are still learning a new fish, so more of your catch makes it to the plate. Cook smarter, not harder Cooking no longer eats a matching log for every single fish. Instead you choose which log keeps your fire going, and a higher tier log burns far longer before it needs replacing. A single elder log now fuels dozens of cooks. Your woodpile goes much, much further, and a new readout on the skilling bar shows the log you are burning and how many cooks it has left. Arrow shafts Fletching arrows now starts with arrow shafts, carved from whatever logs you have on hand. A better log yields more shafts per cut. It is a cleaner supply chain, and it means arrows no longer demand one specific log tier. Pick your wood, cut your shafts, fletch your arrows. A new rune, and a new spell The Astral rune joins the Runecraft altars at level 54, filling the long stretch between Nature and Death with its own animated altar. It powers Vengeance, a new passive that turns part of every blow you take back onto your attacker. Keeping a passive active now also trains your Magic as you fight, so the runes you spend in combat are never wasted. The character co...
万词破 - 单词女友
万词破 - 单词女友
125 days ago · 157134335

June 7 Update

1. Optimized the world map UI and added hover tooltips for certain interface elements. 2. Fixed an issue where some achievements were not triggered immediately upon meeting their requirements. 3. Added keyboard shortcut hints to certain buttons in the clothing store. 4. The text size setting for Daily Word Study now also applies to example sentences displayed in word hints. 5. Fixed an issue in battle scenes where selecting words faster than character animations could cause the "Instant Mode Off" setting to stop functioning correctly.
Retro Manager
Retro Manager
125 days ago · retromanager90

Update — Build 23605721

Steam Workshop — browse, subscribe, apply, and publish database patches and country packs6 new countries — Belgium, Brazil, Netherlands, Poland, Portugal, TurkeyMatch telemetry — richer stats, narratives, and new achievementsIntel Mac support — Mac Steam build now runs on older Intel MacsFix — match exit when transfer window closes with pending deals
Waifu
Waifu
125 days ago · ララ

Event (Holo) + FREE ITEM

https://i.imgur.com/D5i6s3M.gif From June 7, 2026 to December 7, 2026 Send a trade with 15,000 coins to earn ★ SSR | Clever Wolf (Holo)! https://i.imgur.com/qptrcYf.png Add me or message your trade link on the community Discord. FREE https://i.imgur.com/uKzEbdm.png From June 7, 2026 to December 7, 2026 Obtained by opening the game once you have 100 hours on record.
JudgeSim
JudgeSim
125 days ago · Blazer

Our New Game Space Savory Demo Is Now Available!

We’re excited to announce that the demo of our new game Space Savory is now available on Steam. You can play the demo for free during Steam Next Fest.If you enjoyed JudgeSim and would like to support our next project, we’d be very happy if you try the demo, share your feedback, and add Space Savory to your wishlist.Your comments and suggestions are very important to us while we continue developing the full game.Play the free demo and wishlist Space Savory here: Thank you so much for supporting JudgeSim and DelusionArt Studio.
The Last Good Boy
The Last Good Boy
125 days ago · kaike

[Steam Next Fest] Major Demo Update + Spoilers about Full Game

Hey everyone! It has been a while since my last update, but I come with good news. This post covers a lot of ground, from reworked mechanics to brand new features. Also, The Last Good Boy will be participating in Steam Next Fest from June 15 to 22! Wishlist the game and don't miss it. -> The Blender! -> New Item Attributes. -> New Combat System. -> + New Items. -> In-game Wiki -> Quests Reworked. -> New Minigames! -> News about the Full Game The Blender is a new crafting station that processes items into Juices and Essences. Juices fuel the Combat Portal, and Essences are merged into Orbs to enchant your gear. - Equipment Essences: Obtainable by processing any Equipment. - Tool Essences: Obtainable by processing any Tool. - Green Juice: Obtainable by processing Woods and Fishes. - Gray Juice: Obtainable by processing Rocks, Ores, and Bars. - Purple Juice: Obtainable by processing any Monster Drop. -> Previously: All weapons shared the same attack stat; choosing between melee, ranged, and magic felt pointless. Gear drops were also underwhelming since a duplicate item was always identical to the one you already had. -> Currently: Combat now has three attack types and three defense types: Melee attack / Normal defense Ranged attack / Magic defense Magic attack / Evasion Each attack type counters a specific defense, so your weapon choice actually matters now. We also introduced Equipment Orbs and Tool Orbs. Merge 10 Essences to craft one, and apply it to any item to randomly add up to three new attributes. Every drop now has the potential to be better than what you already have. If you have played Path of Exile, think of it as our version of the Orb of Alteration. -> Previously: The Combat Portal used items as fuel, converted into time. This caused a balance problem since higher-level monsters required the same resources to summon as lower-level ones. -> Currently: The time mechanic and fuel slot are gone. In their place, we added 3 new Item types called Juices and a ne...
Sludgineers
Sludgineers
125 days ago · Funk

Frosty Games Fest now live!

Frosty Games Fest, as part of the Summer Game Fest, is now live! 8am AEST / 10am NZST, Sunday June 7th - 3pm PDT, Saturday June 6th🎉 Join Frosty Games now for a celebration of video games made in Australia and New Zealand. You'll find 'Frosty Scoop' world premiere reveals, the coolest upcoming games, and fresh demos to check out across a wide variety of genres! 🍦 Curator Event Link: https://store.steampowered.com/curator/45423962/sale/FrostyGamesCelebration2026👀 Watch Live on Twitch: or Youtube:▶️ Play the Sludgineers demo:
Project Chromata
Project Chromata
125 days ago · arboraeternum

Project Chromata Update - Version 1.9.4

Hello, Chroma Engineers!The effort to make this game better continues.Only thanks to all your reports and feedback! Patch Notes - Version 1.9.4GLOBALFixed Bug: Fixed a white screen on startup when offline or behind a firewall.Added: A copyable error screen now appears on a crash instead of a blank screen.Changed: The Bug Hunter achievement now unlocks by opening the report window, so you no longer need to submit a ticket to earn it.NULL / VOID HUNTAdded: A Stats button on the Void Hunt start and pause screens shows your loadout, trap stats, and lifetime totals. Hover any upgrade to see what it does.Added: Depth-run achievements for reaching Void Hunt level 25, 50, and 100, each with its own icon.Added: Pulse ability in Void Hunt. It starts locked - unlock it with the Pulse Capacitor (permanent) or Pulse Bank (run) upgrade. Once unlocked, release the trap to fire a shockwave that clears nearby chaos and vents exposure. It charges over time and faster as you capture dots, shown as a ring around the trap.Added: Pulse upgrades - Pulse Bank (run) and Pulse Capacitor (permanent) unlock and bank multiple Pulses, and Pulse Range (permanent) widens the blast.Changed: The trap-size upgrade is reworked. It no longer grows the trap (which raised chaos exposure and made it a bad pick). It is now Field Tuning: +10% attraction field and -6% capture time per level.Added: Chaos evolves at depth. From level 20 chaos merge into bigger, slower, deadlier Greater Chaos; from level 30 stationary Chaos Orbs grow in place as zones to avoid; from level 40 Hunter chaos relentlessly chase your trap. Use the Pulse to manage them.Added: Chaos Nullifier - a recharging charge (Chaos Nullifier run upgrade, Nullifier Core permanent upgrade) that auto-destroys the next chaos to touch your trap.Added: Rare green Split Dot, unlocked by the Verdant Signal permanent upgrade. Capturing it instantly doubles every white dot on screen.Changed: Golden dots now circle the screen instead of vanishing off the ed...
Dwarf Eats Mountain
Dwarf Eats Mountain
125 days ago · Green Wizard

(v1.3.0.) Endless Artifacts, more QoF, Buffs and Fixes!

Added Endless Artifacts. These special artifacts can be endlessly dropped by all artifact yielding mechanics, after all non-T5 artifacts have been collected. There are 3 types: 1. gives +0.5% damage to all dwarves, 2. gives +0.5% gold value to all ores, 3. gives +1 PP. Added new T6 prestige upgrade: King Of The Spire - "Rank 1: When reaching The Great World Spire, the event now automatically starts after 10 seconds. (This was moved here from Primordial Hunger). -Rank 2: The Great World Spire no longer stops you from progressing if you're missing any artifacts. Requires Ascension Rank 1. Rank 2 requires Ascension Rank 5. Added two more ranks to the T6 prestige upgrade "Vault of Gods". Buffed Air Strike damage from 20% to 30% base (thus from 60% to 90% at T4 Nuclear Research). Air Strike rockets now use the Cannon's crit chance (it was static 5% before). Further improved how save file handling works, added a steam cloud rollback protection, and added another .sess.json save file type that keeps a snapshot of the save at session start, so that if all else fails, it at least reverts to that instead of the player losing everything. Alchemy result panel now automatically closes after 6 seconds. The "Delete Save" button and the "Begin Game" button in the prestige screen, now need to be held for a moment to prevent missclicks. Fixed bugs that could sometimes spawn duplicate artifacts. Fixed some GUI and Settings panel issues. Fixed Insatiable Guzzler sometimes working improperly after using Great Inhale ritual. Fixed other various minor issues, such as damage numbers not mirroring for wrecking ball, etc.
Void Salvage
Void Salvage
125 days ago · myradann

Multi-Weapon Loadout Update

New- Added a two-slot weapon loadout system, letting you carry and manage a secondary weapon more easily.- Added HUD weapon swapping so you can switch between equipped weapons more quickly during play.- Added clearer weapon comparison and slot selection when picking up or buying new weapons.- Added progressive upgrade tree reveal, so the upgrade screen now unfolds more naturally as you invest into each branch.- Added improved upgrade link visuals for a cleaner, easier-to-read upgrade tree.- Added better tooltip support across the UI, with cleaner wrapping and more readable popups.- Added stronger support for modded upgrades, localization, and custom visual assets.Improved- Improved the upgrade tree layout so it feels less cluttered and easier to navigate.- Improved the weapon management flow to make changing loadouts feel safer and more intentional.- Improved the stats screen so it gives a better view of your current weapon setup.- Improved HUD clarity around weapon switching and loadout status.- Improved menu and mode card presentation for cleaner readability.- Improved localization handling and fallback behavior so text displays more reliably across the interface.- Improved support for custom content and mod-driven data.Fixes- Fixed upgrade tree branches showing earlier than they should.- Fixed affordable upgrade counts not always matching what was actually available.- Fixed issues with weapon replacement flow that could make loadout changes feel unclear.- Fixed several tooltip wrapping and layout problems in UI-heavy screens.- Fixed various UI inconsistencies related to upgrade visibility, hover feedback, and weapon slot state.
IdleOn
IdleOn
125 days ago · LavaFlame2

COOKING MASTERY - New Content!

THE MASTERY IS REAL?!?!!New Content• Cooking Mastery is HERE! Unlocked via Rift 61.• New Ribbons - Rank 21~25. Must be unlocked via Rift 61.• New Research Grid - \• New Vial - uses Chapter 6 spelunking pages, and is called Canteen Read. Just sayin.• New Arcade Bonus type - go max it out while it's there!• New Salt Lick upgrade - you MUST build it via Construction. If you were in middle school when the last Salt Lick upgrade released, you'd now be in university. This is not an exaggeration.• New Zuperbit upgrade Balance Changes• Important note: The "chance for +2 rank when combining ribbons" bonus from gambit does not apply for Ribbon Rank 20+ reason being so that RNG does not have as much of a role in ribbon progression in the future.• All Salt Lick upgrades now cost salt, and cost amounts have been adjusted to account for this. Bug Fixes• Fixed the Dreadnaught rare drop from last update not being in the slab, nor properly sorted as an item.5000 GEMS winners from LAST Patch Notes are:eray89, fifolek3, vcherrykai16, oaklore, aanis, renell, Pixelpope187, lamoiroth, phantomgirl, bilobilo10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time! FEELS GOOD TO BE HOME!~LavaFlame2
Defrag Incremental
Defrag Incremental
125 days ago · polloarcadelowbit

Demo Update #1!! Pause Options, Clearer Workday Clock and UI Fixes

The first demo update for Defrag Incremental is now live.This update is mostly focused on early player feedback from the demo: making the workday easier to read, reducing friction when checking menus, fixing audio issues, and improving a few UI details.Thanks a lot to everyone who has played the demo and shared feedback. It is helping a lot.ChangesAdded pause the workday timer when opening purchase menus or selecting a new disk.The original behavior can still be enabled again from the Options menu.Changed the workday progress display into a clock.Minutes are now visible, making it easier to judge how much time is left in the day.The end of day report now waits for a mouse click before closing.Moved the Options menu to the main UI so it is easier to find.Fixed a bug where the defrag sound keep playing after the disk was no longer being defragmented.Fixed the same bug with defrag related messages in the lower message feed.Renamed "Main Menu" to "Management".Added an "Are you sure?" confirmation panel before leaving the BIOS.Fixed typos and minor bugs.NotesThe new pause option is meant to support different play styles. Some players may prefer the original version, where time keeps moving to maintain tension. Others may prefer a more background-friendly experience where they can safely read upgrades, compare disks or browse menus.You can choose the behavior from the Options menu.More demo updates will follow as I keep collecting feedback.Thanks again for playing.
Spiritstead
Spiritstead
125 days ago · Turbo Dog Games

Spiritstead is Part of Wholesome Direct 2026!

We’re thrilled to share that Spiritstead is part of Wholesome Direct 2026, alongside an amazing lineup of cozy and heartwarming indie games.To celebrate, our new demo is now live on Steam! 🙌Check out the trailer above for a fresh look at Spiritstead’s magical world, then dive into the demo to experience it for yourself. You’ll be able to explore a cozy spirit-filled land, meet charming characters, build your homestead, and begin your journey into the world of Spiritstead.If you enjoy your time in Spiritstead, we’d love for you to wishlist the game, share your adventures with friends, and join our community as we continue growing the world together.Also, check out all the other incredible games featured in this year’s Wholesome Direct showcase and show them some love! ❤️Happy adventuring, and we’ll see you in Spiritstead!
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