LORED
2 days ago
· Drillur
0.2.45Crit Chance, Multiplier, and Rolls for Thingies will be boosted if they are below a certain threshold (just like they are for LOREDs) Added daily and weekly backup saves Can load backup saves from the Save Management window Fixed backup saves not being created Fixed the incorrect attribute being displayed for Crit Multiplier in the LORED widget0.2.46Fixed settings.cfg not savingFixed Arcade Runs being un-unlockable
In this update a button has been added for hints. A panel that gives a bit of a tutorial or description.
Patch Notes -Added a steam achievement bridge to handle steam achievements more consistently.
{STEAM_CLAN_IMAGE}/24136664/4494c51b4bf834bd68d686fec8ceed9d64c465b3.png Hey Panda Peeps! The magical, mystical, High Fantasy voting period has closed, and we’re happy to announce that Moonbeam, the fair unicorn maiden, has won! That means Moonbeam will be the upcoming High Fantasy Event’s first-ever featured girl. Yay! We’ll get to work putting the finishing touches on Moonbeam (and the High Fantasy Event) right away. Better start sharpening your swords and/or dusting off those old spellbooks you surely have lying around! It won’t be long before the portal shows up to whisk you away into a fairytale kingdom of dragons, princesses, and hawt lady-knights. Thank you SO much to everyone who voted and helped us decide which wonderful fantasy waifu to focus on first. It was a huge help! We love you so hard, The Pandas
HELLO GUYS NEW MAJ
Patch 1.1 is now live Get out there and brew some beers! Your beer packages are now quicker to be produced, and sold more quickly! I have worked on this patch to improve overal gameplay fun. I have noticed that overall process of making beer is too slow and players dont get the satisfaction of a full game cycle quickly (e.g they feel like dragging trough the game and waiting the game to brew what they have set). Try it out, and dont forget with buying every copy you support further developments. Moreover i did not loose interest in building this, so it means to me. Try it out, drop a comment if you like it. 1.1 Gameplay improvements: - increased worker movement factor from 1.4 to 1.5 - lowered power output of generator from 5000 to 3000kV - increased masher reliability from 0.8 to 0.9 - increased boiler reliability from 0.82 to 0.85 - lowered production duration of Dark Mash from 60s to 20s - lowered production duration of Light Mash from 60s to 20s - lowered production duration of Raw Stout from 50s to 20s - lowered production duration of Raw Brown Ale from 50s to 20s - lowered production duration of Raw Indian Pale Ale from 50s to 20s - lowered production duration of Raw Light Ale from 50s to 20s - lowered production duration of Started Stout from 20s to 10s - lowered production duration of Started Brown Ale from 20s to 10s - lowered production duration of Started Indian Pale Ale from 20s to 10s - lowered production duration of Started Light Ale from 20s to 10s - lowered production duration of Stout from 250s to 30s - lowered production duration of Brown Ale from 250s to 30s - lowered production duration of Pale Ale from 250s to 30s - lowered production duration of Light Ale from 250s to 30s - lowered production duration of Stout Shipment from 20s to 10s - lowered production duration of Brown Ale Shipment from 20s to 10s - lowered production duration of Pale Ale Shipment from 20s to 10s - lowered production duration of Light Ale Shipment from 20s to 10s
Hello guys new maj
Hello everyone! I've just pushed a small update to improve the audio experience in Pixel Chess Idle RPG based on your feedback. Patch Notes: New Background Music: We've replaced the synthesized 8-bit melody with a dedicated, custom background music track (bgmusic.mp3). This new track is perfectly paced for idle progression and endlessly looping without getting repetitive while you grind for gold and rebirths! Volume Slider Added: You can now fine-tune the game's volume! We've added a Master Volume slider to the Options menu (right below the Sound FX toggle). You can adjust it on the fly to find the perfect balance between the game and your own music or podcasts. Thank you all for playing and continuing to support the game! Let me know what you think of the new track in the discussions. The loop continues...
Thank you!I hope you’re having a wonderful start to your May! We recently hit 200,000 players… a number that I truly can’t even imagine. This game has changed my life and will allow me to keep making games and following my passions. A black hole sized thank you to everyone who has played our game, left a review, and shared it with a friend or two. If you haven't already please leave us a Steam review, it really helps us a lot!Roguelike Mode:This patch has been a long time coming and we’re excited to announce that Roguelike Mode is now live! Thank you to everyone who helped us test the various prototypes, shared feedback, and reported bugs. This is by far the most unique game mode we’ve released today and required a lot of changes under the hood as well as net new development for the user interface. This mode takes about 20 min to win, but we think it will take you a few tries so hopefully this at least another hour or 2 of fun for you (if not more). Please let us know if you have any more ideas.You beat this mode by simply growing the Black Hole 20 times. Each time you grow the black hole you'll be taken to an upgrade screen where you get to pick 1 of 3 randomly generated upgrades. Each time you grow the Black Hole you'll need to feed it more! And yes.. there’s endless mode once you beat the mode.Let us know what you think of this mode, we had a few constraints based on the core of how this game works and we're pretty proud of what we cooked up.New Custom Music:I've always dreamed of having a composer create custom music for my games, but as a self funded indie game dev I never had the budget. Until now! With the success of this game I've been able to commission a new soundtrack for Black Hole. We tried our best to keep the vibes of the previous music while also leaning into the style of our composer. I'm incredibly happy with the results and I'd highly encourage any game dev's to reach out to Dexter to commission some music. Our Composer: Hey! I’m Dexter, I am an A...
We can't believe it — Get Rid Of Those Corners has just hit 100 sales, and none of this would have been possible without you.We launched with a single goal: create something chaotic, geometric, and addictive. Seeing that 100 people trusted that vision means the world to us at Physical Salad Studios.💬 Help Us Grow — Leave a Review!If you've played Get Rid Of Those Corners, you'd be doing us a huge favor by leaving a review on Steam. It doesn't have to be long — every single opinion helps us:Reach more players who might enjoy the gameUnderstand what to improve in future updatesKnow what you loved so we can keep going in that direction👉 You can leave your review right here on the store page: Get Rid Of Those Corners on SteamWe're still hard at work making the game better. Thank you for being here from the start.
{STEAM_CLAN_IMAGE}/29347222/88dacac52cd98cfea0be849a7f31fb5318eb814f.png Born into the royal family of Celene, he assumed the simple name of Melf eschewing a life of comfort as a noble to study the arcane arts and train as a swordsman. He delved in the dungeons of Castle Greyhawk, the Lost Caverns of Tsojcanth and many other harrowing places honing his skills, knowledge and amassing powerful magical items. Melf sees himself as a weapon of weal hurtling toward the heart of the darkest evils in the realm. He is opinionated and has a touch of conceit that he is blissfully ignorant of possessing.. Melf is receiving a major update arriving at the start of the second week of the Great Modron March. Lets take a look at the new-and-improved Melf! Melf {STEAM_CLAN_IMAGE}/29347222/9d2fb8fa547a80ff8907def0ee34b914c1159966.png Melf NAME 12 SEAT 2.5% CRIT CHANCE 100% CRIT DAMAGE Male (He/Him) GENDER 210 AGE Neutral Good ALIGNMENT 5 OVERWHELM Elf (High) SPECIES Fighter / Wizard CLASS Support / Speed / Debuff ROLES None AFFILIATION STR: 17 DEX: 15 CON: 14 INT: 19 WIS: 11 CHA: 10 TOT: 86 Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until May 13th, 2029) Abilities Basic Attack Zagyg's Needle(melee) - Melf leaps out and attacks the nearest enemy with his magic spear. If he has any Minute Meteors active, he fires one at a random enemy as well. Formation Abilities Melf's Custom Support Spell - Melf creates a custom spell to assist the formation. It increases the damage of adjacent Champions by 400%, and will be augmented based on the specialization you pick for Melf. Melf in the Middle - Melf increases the range of Melf's Custom Support Spell by 2 and the effect of Melf's Custom Support Spell by 400% if Melf is in the column in the formation with the most Champions. In the event of a formation with multiple columns of the same size, Melf can be in any of them. Melf's Righteous Determination - Melf knows exactly what evil is. Whenever an enemy spawns, or is attacked by Melf, it h...
Fixed the logo in the toolbar since it didn't appear correctly.
Sporulation Update Following feedback from our beta testers and early community comments, several players let us know that runs were starting to feel too similar over time. We took that seriously, and this update is our answer. 100 runs. None alike. The Sporulation system has been completely rebuilt. Every time you sporulate, a unique modifier changes the rules of the game from the ground up. Across the first 100 sporulations, every run plays out differently. Sometimes your passive production is cut off and only your clicks matter. Sometimes it is the opposite, the keyboard is useless and only time works for you. Sometimes five organisms are locked and you have to make do with the five that remain. Sometimes production is inverted and the Hypha becomes more powerful than the Mycelial Singularity. A few examples of what awaits you: Perfect Balance requires you to own exactly the same count of every organism type, or your production is halved. Silent Productivity multiplies your production by 8 as long as you do not touch anything. The first click resets it all. Harmony of Ten rewards you with ×5 if every organism type you own is a multiple of 10. Manage every purchase to the decimal. Bitter Spore doubles your Primordial Spores at the end of the run, but the threshold increases by 5% for every spore already in your collection. The further you progress, the harder it gets. Quantum Hypha gives every click a 1% chance to produce ×1000 nutrients at once. Normal clicks are only worth half. And after the 100th sporulation, mutations become random: any of the 100 can appear. There is no ceiling. Events that demand your attention. Alongside this, ten types of sporulation events now appear during your runs. Some are opportunities to seize within seconds. Others are threats: bacteria converging on the heart of your network, a toxic spore with a visible countdown, or the Cosmic Mycorrhiza demanding 15 clicks in 10 seconds. Thank you to everyone who took the time to share their f...
Fixed:"Brick Crafting Technology" required incorrect resources. (Thanks to the player for their feedback.)
The world of BitCraft Online is calling, and there's never been a better time to answer. From now until May 18, 2026, you can get BitCraft Online for 30% OFF! Step into world of Starfell a sandbox world where your imagination is the only limit:Build & Craft: Shape the very landscape around you.Forge Claim: Rise from a lone traveler to a powerful ruler.Unite & Conquer: Join a Empire and leave your mark on history.Join the Community: And at its very core a truly incredible community.Don't wait this deal ends on May 18th! Start your journey today.
buffed the logo's speed and fixed some minor issues
1. Increase the growth coefficient of all magic-based skills2. Fix the bug where Rage contains the Fire Damage by default3. Fixed bugs related to abnormal skill values4. Modify the Layer requirement for the Bounty Board's Wasteland
NEW AQUASCAPING CHALLENGE - "Famous Art" Define famous? From the Mona Lisa to the Hankler Fish, you decide in your aquarium.Shout out to @Kestrel and @CertifiedAuraFarmer for their Waterfalls tanks from last week's challenge!@Kestrel@CertifiedAuraFarmerYou can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
We’re happy to announce the release of Lost Little Things, a cozy hidden object adventure inspired by Japanese folklore. Explore peaceful hand-drawn locations, discover tiny hidden secrets, and meet a bunch of cute and quirky characters along the way.If you enjoy relaxing games with charming details and a calm atmosphere, we hope you’ll love stepping into the world of Lost Little Things. 🌸
Step into a cozy hidden object adventure inspired by Japanese folklore, filled with peaceful places to explore, tiny secrets to discover, and a bunch of cute and quirky characters waiting to meet you.Take your time, relax, and wander through hand-drawn scenes full of little details and charm. Whether you enjoy hidden object games or simply want a calm and comforting experience, we hope Lost Little Things feels like a small magical escape.Thank you so much for supporting us.🌸
Fixed a text bug after unpausing the game. The camera no longer moves with the left mouse button — only with the right and middle buttons. Added playtime display in the pause menu.
- click input patch
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Fixed an issue where save data could be lost.
Local backup of cloud save Clear favs button Shift + Click = Quick fav Block the new round shortcut in the feedback form / pause screen