Game Updates

Patch notes and dev posts · 15,251 Steam updates
BiColor - Lazy Eye Game Trainer
BiColor - Lazy Eye Game Trainer
256 days ago · BinaryBrainGames

BiColor v1.1.1 Update – Stability & Settings Fixes

🛠️ BiColor Update 1.1.1 This update focuses on improving stability, reliability, and clarity in game settings and mini-games.✅ Fixes & ImprovementsFixed an issue with game duration sliders not behaving correctlyResolved a problem where mini-game settings were not saved properlyAdded a native display resolution indicator in screen settingsFixed timer behavior in the Duck Runner and Paint mini-gamesMore improvements and new content are coming!
Rescue Dash - Management Puzzle
Rescue Dash - Management Puzzle
257 days ago · Victoria S.

To the Rescue

Ready to take on a thrilling challenge? To the Rescue Events offer an adrenaline-filled experience that will test your skills and endurance. Conquer five challenging levels and you'll be rewarded with an exclusive prize – but if you fail, you'll have to try again! Get ready for an unforgettable adventure – it's time to put your skills to the test! The time of the event is based on the time on your PC, and the duration may vary slightly from the duration of this announcement. {STEAM_CLAN_IMAGE}/43402314/3ed884e56d9d5b84cf2f380d8fbf71048603f673.png
ARC Aquarium
ARC Aquarium
257 days ago · perverance

UI and Small Changes

Hello dear aquarium enthusiasts,Changes made;The feed button has been removed. You can now feed by right-clicking anywhere you want. You can hold the right mouse button. Food is now free and unlimited.Level-required items in the store will now appear locked. (Done to create curiosity.)The game can now run in the background.New sound effects and settings have been added. Purchase and sale sounds have been added. We're not adding too many sounds to avoid disrupting the relaxing atmosphere.Most importantly, the entire UI has been changed to a softer structure.Menu button positions and colors have been slightly changed.Updates will continue. Keep making requests in the comments.
Identifile: Desktop Dungeon
Identifile: Desktop Dungeon
257 days ago · Calipao

Upcoming plans and updates

Hello, Identifilers! It has been an incredible journey since our EA launch in November last year, and we wanted to take a moment to provide an update on what is happening behind the scenes. First and foremost: we hear you. Since our last update, we have been busy collecting every bit of player feedback, bug reports and quality of life suggestions you've sent our way. We are currently in the process of analyzing and implementing changes based on your feeback. The first big patch will include balancing, EXE reworks, UI refinements and quality of life changes. Content updates are also on the way like new cursors and items. We're planning to create a beta testing branch for Identifilers that would like to play and give feedback on the update before we release it to the general public. Our Discord channel is the best place to know when this will be out so please feel free to join! You can also stay updated on our progress, suggest new features, report bugs and chill with the devs :D Join the Discord here! Your insights are the most valuable tool in our development process, and we can't thank you enough for being so vocal and passionate about Identifile. A little about us: Hey we're Calipao and Sylver, we're two fresh graduates passionate about creating games, and Identifile is our very first commercial release. It's been an incredible learning experience and we know there's plenty of room to keep improving the game. As a self-funded studio, we have decided to shift our development part-time so we can build up enough resources to continue creating great games for you. Right now, we're splitting our workload between Identifile's journey to the 1.0 release and an exciting unannounced title that Sylver is cooking in parallel. If you would like to be the first to find out what he's making you can follow @sylver_dev on X! We've been taking care of ourselves too. After an intense development period, we took some time off to recharge and focus on our health. Now we're back, refr...
Excremental Game
Excremental Game
257 days ago · Nic

Excremental Game: DEMO RELEASE!

Hey everyone!tl;dr: The Excremental Game Demo is now live on Steam!Nearly two months ago, we had this very dumb idea: make an incremental game about poop and call it Excremental Game. It started as a dumb little joke project - something we worked on for about a week before uploading it to itch. But a surprising number of people played it, enjoyed it, and shared a ton of helpful feedback. That’s when we decided it deserved a bit more love.Alongside launching the Steam page, we also ran a public playtest here on Steam. Over the past 20 days, it’s seen far more players than we ever expected, which helped massively with identifying balance issues, squashing bugs, and even rethinking some core design decisions.Now the game has reached a state we're genuinely happy with, and the demo has officially launched.If you already tried the playtest, there’s still plenty of reason to jump back in. Beyond general polish and bug fixes, the skill trees have been expanded with new upgrades that encourage more active play.And yes, the demo includes Steam achievements too!Thanks so much to everyone who’s played, tested, and shared feedback so far. The game honestly wouldn’t be what it is today without that support, and we're super excited to finally share this demo with you all.
Rock and Stone
Rock and Stone
257 days ago · Pinecone Studios

🏮Lunar New Year Event Drop is Live!

The Lunar New Year celebration has begun! Prepare for special festive drops available only for a limited time. Between January 31st and March 3rd, you’ll have the opportunity to obtain two exclusive, Lunar‑New‑Year‑themed items.Rare BackgroundA rare Background inspired by Lunar New Year traditions and symbolism.Epic PickaxeAn epic pickaxe infused with auspicious motifs, providing fixed bonuses.Note on ExclusivityEach year will feature different limited‑time items. Once the event window closes, the only way to obtain these specific items will be through purchasing them from other players on the Steam Community Marketplace.
Rock Bottom
Rock Bottom
257 days ago · Zachary

Patch Notes: Demo Hotfix

Hey miners,We've just pushed a small update to the Rock Bottom demo to address some common technical feedback and ensure a smoother onboarding experience for new players.Default Settings: The game now defaults to 1080p in Windowed Mode on the first launch (previously 4K Fullscreen) to ensure better compatibility across various monitors.Fullscreen Toggle: Fixed a bug where the fullscreen setting would not toggle correctly in the options menu.Tutorial: Fixed an issue where the tutorial would occasionally fail to progress, allowing you to get straight to the mining.Thank you so much for checking out the demo! Your feedback is vital as we continue to refine the descent.-Zachary :)
Zavod
Zavod
258 days ago · Gendocik

FACTORY REPORT №5: Regarding the Second Episode of the "Zavod" Visual Novel

🎨 Architectural & Design Bureau: • Backgrounds (70%): Changes have occurred in the production process. Both our lead and new artists have stepped down for personal reasons. We have found replacements: artsam has taken on one background, and two more were drawn by an active subscriber (huge thanks for your help!). The search for additional hands continues. • CG Artwork (70%): This is our current priority, so most of our forces are concentrated here. To speed up the drawing process, an additional artist has been brought on board. • Sprites (30%): Temporarily on hold—we will return to them immediately after the CGs are finished.💻 Technical Department: • Code (30%): The process is ongoing but slower than we would like. The programmer's primary job is taking up a lot of time.📢 ATTENTION, VACANCY! We urgently need a scripter with experience in Naninovel. If you are ready to speed up the release of the episode, please DM the group or email us at: visualnovelzavod@gmail.com🎵 "Bright Sun" Music Club: • Music — 100% (Complete!) • Sound Effects — 60% • Voice Acting — 70%📝 Archive №9 (Scripting Workshop): • Script & Editing — 100% (Fully ready!) • English Translation — 20%Support the factory shift! The latest "behind-the-scenes" news is available to our donors on VK Donut and boosters on Boosty.The work continues! 🛠
Cooking Live - Italian Kitchen Simulator
Cooking Live - Italian Kitchen Simulator
258 days ago · Victoria S.

Cooking Strike Challenge

Jane’s been asked to shoot a TV program called “Cooking Strike” to show off her incredible cooking skills, and she needs to complete five levels in a row to make sure she’s ready! While you complete the levels to get ready for the show, the TV crew will bring some more professional equipment. If you fail a level, your progress will be reset and you’ll have to start from the beginning! You can try as many times as you want. The TV show’s paying for the food, so you won’t be using yours up. When you finish the fifth level you’ll receive a big reward that includes booster parts, Coins, Rubies, and blog points! If you don’t complete all the levels before the event ends, don’t worry. You aren’t losing anything, and there’ll always be another TV program! {STEAM_CLAN_IMAGE}/43157681/5f5034b3f100d8caec2c8de661c8612f384f1aba.png
The Interdependent View-Dimension: Zena
The Interdependent View-Dimension: Zena
258 days ago · jiezankeji

Version 0.1.7 Update

New FeaturesOutfit Testing – Socks Edition! In the Preferences > Outfits menu, we’ve rolled out an early version of the outfit system for community testing! For now, you can choose whether Zena wears socks: → Click the sock icon on the right to put them on. → Click the equipped sock slot on the left to take them off. Give it a try and let us know what you think!Inventory Visibility The Items menu now correctly displays all items currently in your inventory.Announcement System Added A new in-game announcement feature has been implemented to keep you updated on news and events.Cloud Save Support (Beta) Cloud saving is now available—but please note it may still have occasional issues as we fine-tune the system.Optimizations & FixesFoot Visual Refinement We’ve continued improving Zena’s foot rendering—her feet now appear smaller and more aesthetically pleasing from the front view.Taskbar Icon Toggle Fixed The “Show Taskbar Icon” option in Settings now correctly reflects its enabled/disabled state.Text Corrections Fixed minor typos and wording errors in several menu entries.
Farmer Against Potatoes Idle
Farmer Against Potatoes Idle
258 days ago · Oninou

Hotfix V1.05-1

Previously implemented but undocumented hotfixes • Fixed an issue where the IR rating was higher than intended. • Fixed an issue where Subclass Talents remained active after Transcendence. • Fixed an issue that allowed Subclass Talents to be selected even when their unlock conditions were not met. • MP navigation buttons have been temporarily removed. • The drop rate of Gems in expeditions has been slightly increased. Patch Notes • MP point bonuses have been reworked to provide smoother progression and to prevent extreme outliers. Unlocking these bonuses is now tied to Ascension rather than directly to points, allowing better alignment with the Transcendence system. • The functionality of the Cockade Printer has been adjusted and reworked. As this is a significant change, a one-time refund code has been added to refund the Soulshop upgrade Cockade Printer: RefundPrinter • The Soulshop upgrades for Potatoes/swp, Skull/skp, and Class EXP did not grant their intended bonuses and have been fixed. • Ascension could grant too many Ascension points under certain conditions. Ascension perks have been reset once to restore a correct and consistent state. • Ascension levels 6 and 9 did not properly refund Ascension points for Potatoes/Skull Take Away as intended. This has been fixed. • Fixed an issue where the Anniversary Pets pity chance continued to increase even after the pet was already owned. • Gems have been slightly rebalanced. • Expedition gem drops have been rebalanced to smooth out randomness and improve rare gem availability. • The event start screen text has been corrected. The new event code is available exclusively via Discord. • It is no longer possible to move the Generator slider. • Fixed an issue where the save system did not function correctly on iOS devices. • Several minor issues have been fixed that could cause incorrect behaviour in new games or NG+. • Some typos have been corrected. • Missing translation got added.
Scritchy Scratchy
Scritchy Scratchy
258 days ago · Stidsholt

Demo Update – v0.7 is live!

First of all, thank you for your patience. We’ve been heads-down tuning and adding new content, and today we are ready to reveal some of what’s been simmering.Demo Update – v0.7 is live!The demo just got its biggest update yet. Here’s what’s new:Major FeaturesNew Progression System Progression is now based on money earned instead of tickets leveling upSuper Jackpots After hitting a jackpot, there’s now a small chance to trigger a Super Jackpot for even more money and JP Challenges Think the game is too easy? Unlock challenges from the Prestige Panel and see if you can beat them. There’ll be 2 challenges in the demo and more coming in the full game.Achievements & Badge Collection Complete achievements to earn tokens, then claim them in the badge collection.Night Market Spend your tokens at the Night Market to customize your gadgets.Scratch Strength Upgrade Reworked You now use a coin to scratch tickets. Buy stronger coins and upgrade their size to scratch more efficiently.Wrist Protection Modes This game contains a lot of scratching, so we’ve added multiple wrist protection modes, selectable at the start of the game or anytime from the settings menu.Small AdditionsMain menu addedCredits can be viewed from the main menuOnboarding improvementsChangesWe’ve changed which prestige upgrades are available and added a few new onesYour first prestige now grants a free permanent upgrade to speed up future runsFixesFan dialogue now shows up correctly when you unlock itFixed crashes at game start or when first scratching the plateFixed an issue where the trash can sometimes wouldn’t appear after purchaseNew Languages AddedScritchy Scratchy is now available in:Simplified ChineseGermanRussianBrazilian PortugueseJapaneseFrenchKoreanSpanishPolishScritchy Scratchy Is Joining Steam Next FestWe’re super excited to announce that Scritchy Scratchy will be part of Steam Next Fest this February! That means more players scratching tickets, and more feedback to help us make the game even bet...
All About Luck
All About Luck
258 days ago · Flow Universe

Preview of the Major Demo Update

Dear lucky champions, thank you for waiting! The three of us have finally added the long‑awaited roguelike (meat-pigeon) content—making the early game more fun, the mid‑game more intense, and the late game even more exhilarating! Details can be found below~PS: If everything goes smoothly, we’re planning to release an “epic” demo update in February 2025. If you enjoy the game, please add it to your wishlist and help us make it even better and more fun! And of course, to bring us closer to the full release that everyone can enjoy together!If you can’t wait, feel free to join our player group 149577079 to chat and share feedback, or follow our accounts on XiaoHeiHe / Bilibili for the latest updates!Additionally, since the English version wasn't fully prepared and we couldn't gather enough feedback, we will temporarily close the English store page. However, future versions will continue to support English, as our thanks to all the players who have supported us from the beginning.Update Contents1. Visual updates for the opening story, shop, and character selection (Especially for our card‑game fans—you’ve waited long enough! Check out the new look in the upcoming version!)2. Official English translation updated3. Gameplay experience improvements: New features like Card Storage and Formation Setup give our hoarding‑loving players an epic buff!4. Difficulty selection system added Enjoy a smoother and more customizable gameplay experience.5. Illustration/Compendium System is live A hoarder’s paradise—view characters, items, artifacts, and even passive skills!6. Rebirth System officially launched· Rebirth – Economy:Increased starting goldBetter stage‑clear rewardsLower formation costAnd more—your draw count basically doubles!· Rebirth – Combat:4x battle speedDamage protectionFormation AIHigher rare-refresh chancesAll to make your challenge runs smoother than ever!· Rebirth – Fusion:100% success rate for fusion quality100% success for star‑level fusionBecome a true fusion mas...
Leaf Blower Revolution - Idle Game
Leaf Blower Revolution - Idle Game
258 days ago · cheesetor

v2.29.4

New challenge: Harbor HustleHarbor now works offlineChallenge progress is now shown in a separate menu (only shown in challenges except bingo/++)Daily bounty rewards: Complete daily quests to earn more Gems!Crafted leaf transform same property fixedMobile double tap fixedBoosters hotkey addedSlots & Claw Machine auto passive play (runs in background)Loadout selection fixedAdded more daily quests (blow leaves, curses)Increased daily quests count (gems shop, journeys)Added auto finish daily quests upgrade (gems shop)Changed default autosave interval from 30s to 5m
My Tiny Garden
My Tiny Garden
258 days ago · TrueColor Games

My Tiny Garden is Out Now! Grow cute little plants right on your desktop🪴

Hello everyone,The day has finally arrived! We're thrilled (and maybe a little nervous) to announce:My Tiny Garden is officially out now!🎉 To celebrate the launch, the game is 15% off for a limited time!Now, please clear a small spot on your desktop and plant your very first seed. I can't wait to see you all sharing your tiny gardens in the community! 🌿Thank you for being here 💚
凡人修仙传奇
凡人修仙传奇
258 days ago · tcioj7rn

资料片更新与正式发布

感谢各位仙友的支持,最新资料片已于30日正式发布,同时游戏进行正式发行环节。在游戏发布后,我们定期更新新玩法与新系统,并期待各位仙友加入官方社群,与我们进行交流沟通,参与社群活动,同时我们也会对被采纳的优化建议,确认的BUG反馈等进行奖励。官方QQ群:1067707950
Ropuka's Idle Island
Ropuka's Idle Island
258 days ago · Moczan

Soundtrack and Trading Cards

Hello! Today, we've release a full soundtrack for Ropuka's Idle Island, available on Steam:We've also enabled Steam Trading Cards and community items including everyone's favourite wallpapers as Profile Backgrounds! Available by collecting trading cards or directly for Steam Points https://store.steampowered.com/points/shop/app/3416070Enjoy! 🐸✂️🌿🌿🌿
Earth Must Die
Earth Must Die
259 days ago · ZxAxify

What choices have you made in Earth Must Die?

Hi everyone! We've loved seeing you all have a great time with Earth Must Die, especially seeing what choices you've made & all the different routes you've been taking while playing! Did you know there are some choices and dialogue which will influence some events in the game? It might be worth going back & having a replay to see what could turn out differently... Here's a few things that you might have missed: You can actually disrupt Skwid's presentation by moving Vvalak to the Skwidbot, which will disrupt the presentation & alter interaction with Skwid on his yacht later If you choose to defund the guards or drop the rebel storyline, they will not be available at The Spire & you'll unlock the chandelier puzzle, with the choice of deciding the fate of your father and changing some of the events that follow If you choose the nasty options with your interactions with Betsy, she'll try to kill you Speaking to the soldier in the tutorial, after Allus and Physus have arrived, using the communicator, will give additional dialogue in the earth attack sequence Just something to leave with you all, in case you want to go back and try some stuff again 👀 Thanks again for giving us a great launch with Earth Must Die! If you haven't already, be sure to leave us a review & let us know how you're finding it! We'll see you soon!
Tiny Isle
Tiny Isle
259 days ago · wscxr

Tiny Isle Update Log | January 29, 2026

Hello Islanders, in this update we have fixed some issues affecting the gameplay experience. Details are as follows:Crystal Price AdjustmentsIncreased the maximum limit of total Crystals from 2^32 to 2^64.Optimized the tier growth for Altar upgrades, expanding the storage growth for higher amounts of crystals.Optimized the maximum price for Crops; the cap is the price after purchasing 50 crops (if this price exceeds 1,000,000,000, it will be fixed at this integer).Compatible with old save data; if an overflow to a negative number has occurred, it will be corrected to the maximum value.Other Fixes:Fixed an issue where the Penguin would occasionally get stuck in place.Fixed an issue where Crystal overflow would cause continuous sound effects and lag.Added a tail animation to the Cat.Fixed an issue where the Friend Shroom could only produce level 10 crystals at most.Fixed an issue where the achievement "Reach the Boundary" occasionally could not be completed.
Sporbs
Sporbs
259 days ago · Who Nose Studios

Sporbs Demo Released!

Hey everyone!Super happy to announce that I just released the demo for "Sporbs" Would love to hear your feedback, feel free to join the community discord here: DiscordHope you have fun playing it :)) Make sure to wishlist the full game so you dont miss future updates! Seb
Space Warlord Organ Trading Simulator
Space Warlord Organ Trading Simulator
259 days ago · chrisslight

Space Warlord Baby Trading Simulator is OUT NOW!

Oh, hello! Space Warlord Baby Trading Simulator is HERE! We asked Xalavier Nelson Jr., the head of Strange Scaffold, for a comment on this most auspicious day. "This is one of the best games we've ever made, and I have no idea how to explain it to my newborn child. What am I gonna tell them? That it wasn't based on their life? That it was? Baby Trading Simulator isn't even out yet and it's already ruined my family." We’re incredibly proud of this game and have been blown away by the response we have got so far. If you enjoy the game, leave a little review as this first week is HUGE for how much Steam will show the game to other people. And hey, tell a friend! Get them to tell their friend! Have their friend stream it and tag us in the videos! But most importantly… SHORT THAT BABY! See you out there, - Chris @ Strange Scaffold
Cafe Cafe: Idle Bird Collector
Cafe Cafe: Idle Bird Collector
259 days ago · Emery [CHONKSOFT]

Lunar Festival

It's time for the Lunar New Year celebrations! 🎉Hi everyone! I hope you're all having fun!~ ✨We've prepared a special in-game event to celebrate the Lunar New Year! Here are the highlights that will last only for the duration of the event:Everyone can claim a free, event-exclusive 3-star accessory set! Don't miss it!~Jade, the Dragon Birb, will have 500% increased odds in the gacha!Lunar New Year-themed food takes half as much time as usual to eat!The Lunar Festival ambience is freely available for everyone!The event will last until February 27, so make sure to claim your free accessories before then!Thank you all again so much for your support! 💖 Please consider leaving a review if you like the game!~ 🙏🐦✨Emery & Rox
Dove Days : Time Flies
Dove Days : Time Flies
259 days ago · VATICOM

Update Notice | January 29, 2026

1: The question bank for level 215 has been replaced, and the function of clearing numbers has also been added. 2: Added input remapping function, allowing for custom binding of keys, such as resetting levels, etc. 3: The Jigsaw puzzle game has added an "Immediate Completion" button, which can be used to quickly achieve the achievements. 4: Sokoban Optimization
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