Game Updates

Patch notes and dev posts · 14,227 Steam updates
Cell to Singularity - Evolution Never Ends

PAX West 2026

The Cells Team is at PAX West for the first time. Like we mentioned with the release of Explore: Pregnancy, players can get a special look at The Future update at PAX West. Come meet the team at Booth #653 and claim an exclusive PAX pin. We’re also giving away 25 free Darwinium cubes. Use the code PAXWEST2026 to claim yours now. How to redeem:Open the game and navigate to the Settings in the top right cornerSelect the Help tabClick on Redeem CodeEnter the code into the text box (no spaces) and click Confirm*Note: Redeem code while in the Primary Simulation. This special code is active until September 21st.Make sure to check out the other featured games at the PAX West Steam Games list here.After we’re done at PAX West, the team will go on break until September 21st.If you’re interested in influencing what we work on next, make sure to participate in the Explore Event Survey to help pick which limited-event topics we add to the simulation. The survey is live until September 21st. We’re excited to see you all at PAX West in Seattle from September 4th to 7th. Stay cellular!- Cells Team
Now THAT'S a Big Dragon!
Now THAT'S a Big Dragon!
27 days ago · [[[Alphageddon]]]

Version 1.1.0 - The all new Dungeon Artifacts feature

Hello, Slayers!Version 1.1.0 is here! This is a major release and the first of three big updates planned for Now THAT’S a Big Dragon!Part 1: The New Artifacts SystemArtifacts are rare and powerful items that can sometimes be discovered inside dungeons.Each Artifact provides unique modifiers that improves how you play the game and tackle challenges. What makes them truly special is that they persist across chapters!Defeat a chapter, begin the next one, and bring the power of your collected Artifacts with you. Every dungeon run can now strengthen your entire adventure.What’s Next?This update is only the beginning:Part 2: A new currency and upgrade tree that persist across chapters.Part 3: An improved endless level to cater to those players who want to push the limits of how high those numbers can go.Thank you for playing, sharing feedback, and supporting the game.If you’re enjoying the game, please consider leaving a review on Steam. It helps the game reach more slayers like you!🪎🪎🪎🪎🪎🪎🪎🪎
Gathera
Gathera
27 days ago · acatato

Small QoL patch and bug fixes

Patch Notes:Added ability to use materials from near chests when crafting.More space in chests.Added Day/Night Brightness settings.Added UI Sound setting.Coal Generator uses 30% less coal.Fairies are easier to defeat and they no longer spawn near torches.Chat bubble is darker now.Major and small bug fixes.
UNHUMAN
UNHUMAN
27 days ago · hachirita

Deep Burn

Deep Burn Fire finally scales into the deep Abyss, Infinity Fragments go to +5, and the loot filter can count affixes and abilities. Plus a new legendary, grids for rigs and backpacks, and knives that can pick their element. Burning now deals % max HP Burning used to tick a flat 3 damage per stack: 3 to 5 damage on enemies with trillions of HP. It now burns 1% of max HP per second per stack, hard cap 5% per second. CONDUIT scales it: Status Power raises the burn, Stacker adds stacks, Lingering Effects keeps it going, Elemental Pressure still boosts your hits per stack. Bosses, Wardens and the Underlord take half (cap 2.5%/s). Fire resistance still applies. Low-HP enemies keep the old flat damage, so early game is unchanged. Infinity Fragments go to +5 Merge chances: +1 15%, +2 10%, +3 5%, +4 4%, +5 3%. Cost still 10B x target level. Failure destroys both stones, as before. Every level keeps scaling the stone: Power x(2+L) damage and +5 headshot mult per level, Time and Space +100% damage per level, Reality +5 snaps per level (+5 = 30 snaps), Soul and Vital grow faster per kill. +3 unlocks a power. Space: Blink Burst, every blink detonates on landing, weapon damage to up to 4 nearest enemies. Time: Time Rift, raid start, a rift opens on a random enemy and erases up to 5 enemies around it. Power: Moonfall, raid start, the moon lands on the densest pack, 30% max HP to everything in the crater (bosses and Wardens excluded). Raid-start powers fire instantly on deploy. +4 and +5 are Mastery: +50% damage per level above +3, on every stone (a +5 stone is +100%). Tooltips show it line by line: Mastery, base effect, power. Reality snap at high levels no longer stutters (only the first 5 enemies play the dust effect). New legendary ability Eternal Frame (weapons): the weapon never loses durability in raids. Rolls from the legendary pool. Built for players pushing depths where sustain was the only wall left. Mythic grid Rigs and backpacks now have a mythic grid. Right click a m...
Fish Game
Fish Game
27 days ago · Ryguy

Weekly Aquascaping Challenge

NEW AQUASCAPING CHALLENGE - "Little Town"This town ain't big enough for the two of us! Seriously, it's so small.Here's a tank from one of our devs from last week's challenge: Artificial tank!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to ⁠#aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
Stellar Odyssey
Stellar Odyssey
27 days ago · Stellar Odyssey Game

v1.1.2

Your squadron now has a Discord bot There is a new Discord bot you can invite into your own server, separate from the one in the official server. It brings 18 commands covering your squadron, the market, timers and the leaderboards, and it answers about your own squadron even before anyone configures it. Bind a channel with /setup and squadron answers there become public for your members. Subscribe a channel to squadron events with /subscribe, and pick whether it pings the channel with @here. Different channels can take different events. New /exploration command: systems discovered by each squadron member in the last 24 hours, with exploring and Voyager counted apart. Squadrons with 8 or more active members can request a private channel in the official Discord server with /channel-request. /squadron, /leaderboard, /timers, /status and /market now live in the new bot, so the official server needs it invited to keep answering them. Two new wiki articles cover all of it: the official server and the squadron bot. Additions You can now search the whole wiki from the sidebar, and results take you straight to the section that matched. The battlefield map can be filtered by boost type, minimum bonus and tile status. Crafting pet food now grants crafting XP. The public API now returns the bodies of each system on /systems and /journal, and the journal supports paging. Bugfixes Fixed a bug with wiki links opening the First steps article instead of the one they pointed at. Fixed a bug with the battlefield Upgrades tab not loading. Fixed a bug with the chat input being covered by the keyboard on mobile. Fixed a bug with the item description adding up the catalysts of every profile into a single number. Fixed a bug with the quantity in the pet food workbench showing Max: NaN. Fixed a bug with catalysts found by Voyager expeditions and solo dungeon runs not being stamped with the name of who found them. QoL The pet food workbench now has a Max button and a numeric quantity input,...
Wuwei Cultivation
Wuwei Cultivation
27 days ago · 玻璃猫

《无为修仙传》1.1.4版本更新日志

1. 新增绝品装备“玄黄不灭铠”。初始防御力为1,穿戴时每承受10次攻击,防御力永久增加1点,最高提升至1000点。 2. 轮回灵锁新增“玄黄不灭铠”项目,消耗10000轮回点解锁。解锁后立即获得,且每次轮回都会重新出现在行囊中;装备无法出售,成长进度不会因轮回清零。 3. 优化轮回灵锁界面,为各个解锁项目增加对应图标。 4. 大境界突破增加5秒突破进度。筑基成功率为100%,后续境界逐步降低,最高境界成功率为10%;突破失败会消耗对应突破丹,但不会损失现有修炼进度。 5. 重做“聚气丹”效果。装备后,每次与新敌人开战时自动消耗1枚,使对该敌人的整场战斗攻击伤害提高40%;连续战斗会在刷新敌人时再次自动使用。
Autodelve
Autodelve
27 days ago · tamazusa1939

Update 1.3.0 — Ascension

Update 1.3.0 — Ascension A fifth prestige layer above Genesis, a seventh party member, a level cap that finally moves, a reworked Golden Cave, and a batch of fixes from your reports — Steam Deck included. Ascension Reach depth 1,500 to Ascend: reset Genesis and below for Sigils. Spend them in the Ascension Tree — 18 permanent nodes that raise caps, carry more through every reset, turn the Great Abyss into real income, and automate Genesis. Ascension Waypoint starts runs as deep as 1,100 after an Ascension. Apex of Axiom adds a seventh party member. Vessels — the level cap moves Uncapped upgrades stop at level 1,000,000,000, and late in an Ascension cycle that ceiling was what stalled your income. The new Vessel nodes make every level of your uncapped Legacy and permanent upgrades count more — up to ×2 each. Effect and cost scale together, so your buying pace is unchanged; tier n unlocks on your nth Ascension. Genesis & Farm New Genesis nodes: Abyssal Contraction, Primordial Vessel, Alchemy Limit Break. Several caps raised. New Farm nodes: Guardian Nest, Mycelium Memory, Root Memory. Higher plot tiers gated by Great Abyss layers. Golden Cave rework Depth cap raised from 50% to 100% of your Abyss record — but enemies and traps are ×32 there. Essence payout doubles per floor below your start, capping at ×64. Golden Vessel (Genesis) and Golden Apex (Ascension) raise that cap up to ×2^22. Result: the Abyss sets records; the Golden Cave is the high-risk, high-reward way to farm ground you've already covered. Combat & AI Deep floors bite back: enemies gain evasion and percentage damage in stages. Regeneration works in the Great Abyss; trap density there is back to normal. Fixed four exploration stalls (retreating after minor damage, circling, loot/explore flip-flopping, room bouncing). Fixed long-running saves wiping in the low Great Abyss layers. UI & fixes Steam Deck: larger text at low resolutions; forced fullscreen when the window can't fit (fixes the unclickable Legac...
Gods of Angling
Gods of Angling
27 days ago · EarthBounder

Gods of Angling v1.3 is Now Live!

Luck Primary ClassesFour new classes have been added to the game who use Luck (LCK) as their Primary Attribute. LCK based classes are 'Advanced' classes, that unlock based on pre-existing quests. Make sure you come prepared!LCK based classes do not gain ATK/DEF from LCK, but have unique starting passive skills to work aroundLCK now grants a small chance to Shred Armour (ie. to ignore enemy DEF) and to Deflect (ie. to reduction incoming damage, irrespective of your DEF)Because of the improvements to LCK, races/classes (ie. Aristocrat, Fairy, Harpoonist) which previously had LCK growth of +2 now only have +1 More details at the Wiki, if you want to see information here first rather than in-game; https://godsofangling.com/wiki/ The Dragonborn OracleThe Goblin Cannon Master The Ghoul Drunkard The Ravenfolk JesterGame BalanceSlightly increased the damage of the Monk mid-game skills Whirling Kick and One Inch Punch
Eldara
Eldara
27 days ago · Bo Jangles

Patch #26

The Ascension Update The Rebirth journey has been expanded, and a powerful new class of equipment has arrived in Eldara. Rebirth Expanded The maximum Rebirth level has increased from 10 to 20. Existing Rebirth 10 characters will retain their progress and can continue toward Rebirth 11. Rebirth bonuses now continue scaling through all 20 cycles. No save migration or character restart is required. Ascended Equipment Ascended items now unlock at Rebirth 1. After unlocking Ascended equipment, one in five successful Shiny gear rolls will become Ascended. Ascended chances scale alongside all Shiny-luck upgrades while always remaining one-fifth of the successful Shiny rate. Ascended equipment provides +100% base stats. Ascended items feature unique celestial-purple borders, effects, names, and symbols throughout the inventory, bank, equipment tooltips, Codex, and other item interfaces. Ascended equipment can form its own enhanced set bonuses when a complete Ascended set is equipped. Shiny Equipment Rebalance Shiny equipment now provides +50% base stats. Shiny items retain their familiar golden visual treatment and set identity. Fixes and Compatibility Shiny and Ascended equipment now always inherit the exact equip requirements of their original item. Fixed certain variant accessories displaying a requirement one level lower than the normal version. Normal, Shiny, and Ascended equipment now remain consistent across tooltip and equip validation. Ascended and Shiny variants continue to count toward their original Collection Log entry rather than creating duplicate completion requirements. Thank you for continuing the journey through Eldara. The path beyond Rebirth 10 is now open.
Myriad Realms: Ascend to Sage
Myriad Realms: Ascend to Sage
27 days ago · Aran

Wanjie v5.6 Update Announcement

Ladies and gentlemen, friendly: My second idle game, "One Hundred Nights of Alchemy", has opened its Steam store. I would like to request a wish list. Thank you. 1. Fixed the issue of abnormal display of exclusive divine power values for Ancestor Yangmei, with the highest value for Folding Void being 50%. 2. Comprehensively optimize the issue of combat lag and add object pools for special effects and projectiles. 3. Add Dark Gold Equipment Endless - Hongmeng Drop Exclusive: 1. Hongmeng Kaitian Axe (Weapon) Special Effect "Harm Breaking the Boundary": Heroes ignore the target's 20% critical strike resistance, dodge resistance, and bloodsucking resistance in their normal attacks and critical strike settlements. For every 5 cumulative attacks, an additional 250% real damage of attack power is added (ignoring defense). 2. Hongmeng non dyed robe (breastplate) Special Effect 'Lingtai Unbreakable': The effects of the 'Mana Burning' and 'Mana Suppression' entries with guaranteed HarmonyOS difficulty are reduced by 60%. Simultaneously restore 3% of maximum mana per second. 3. Hongmeng stepping shoes (boots) Special effect "Hongmeng Daoyun": Get 1 layer of "Daoyun" every 7 attacks, increase damage by 8% and attack speed by 4% per layer, and stack up to 5 layers at most. When damaged, lose 1 layer and refresh attack speed. When stacked in 5 layers: damage+40%, attack speed+20%. Endless - Return to the Market Drop Exclusive 4. Guixu Bone Loss Blade (Weapon) Special Effect "Returning to the Ruins and Losing Bones": Apply the "Losing Bones" effect when attacking and hitting enemies, reducing the target's defense by 5% per layer (multiplication and stacking), lasting for 5 seconds, with a maximum of 6 layers. After stacking 6 layers, the target receives an additional 30% of damage. 5. Guixu Town Soul Crown (Helmet) Special effect "Guixu Soul Armor": automatically gains an absorbing shield every 25 seconds, which can absorb damage equivalent to 30% of maximum health for 5 seconds. ...
Streaming Race
Streaming Race
27 days ago · mirandaddiego

New update

Bug Fixes Singles not receiving reviews Different currencies not working on the Philanthropy page New Features Chinese Charts (Streams, Sales & SPS) Difficulty system when starting a game: Easy, Normal, Hard, and Impossible. Old saves will automatically be set to 'Normal' Daily live attendance for Festivals Other Changes Tuningfork history and statistics page New Social Media layout (Birdly) kCharts & Chinese Charts added to the Artist Tracker page Adjusts on Streamify Monthly Listeners New map for the Tour Card
Project P.I.T.T.
Project P.I.T.T.
27 days ago · Froke

Update 1.0.8

Hello, interns.I'm still working to improve the global experience of the game, and fixing any issues. Here's the list of changes:The main loading should be a bit longer (especially the first one) but safer and should not crash entire machines nowThe Anomaly workbench (Cauldron) is now able to craft lessen quality anomalies with 3 of the same products, normal quality ones with 2 different products (3 total still) or enhanced quality with one of eachThe mining minigame now requires only 3 ores for each upgrade instead of all 5Spring pads should be a bit more reliable now and have more similar outcomesThe upgrade terminal UI should be less broken with wide textsThe pistons can now be moved and objects sticked to its head follow it (and they are now pickable again)Fixed the keypad keys interactionsThe update 1.0.8 is now live.After this update, I think I'll be able to focus a bit more on the content I want to add (while still fixing issues reported). Don't hesitate to suggest what you'd want for the game! I'm doing my work as fast as I can, but the quota is always higher.- Froke
Idle Fleet
Idle Fleet
27 days ago · Andy - MGG Studio

Update 0.1.91: Guild level, guild hiscores, and guild tax

New Guild level. 5% of the XP you earn also goes to your guild, on top of what you keep. Your guild levels up, and the guild screen shows the bar. Guild hiscores: level, this week, per member, and raids. One board, four tabs. Guild tax. The owner can set a cut of the credits members earn, up to 5%. Raises are announced a day ahead, and every guild's tax shows before you ask to join. If a guild owner disappears, officers can claim leadership after 28 days, members after 90. Combat targets show the enemy's stats and how the fight will go, instead of a DPS requirement. The market price graph shows real time, price range and volume. Ship slots can be emptied, so you can go back to a smaller hull. Fixed Irreversible guild actions ask twice, with a short countdown. Reclamation has its own name in French, Italian, Portuguese, Romanian, Russian and Ukrainian. General bug fixes.
Wuwei Cultivation
Wuwei Cultivation
27 days ago · 玻璃猫

《无为修仙传》1.1.3版本更新日志

1. 新增“轮回灵锁”系统,可消耗轮回点永久保留功法、杂学、道门功勋、魔门功勋、道门宝库及魔门宝库的历史最高进度。 2. 新增绝品武器“万魂幡”。解锁后永久获得,装备时每击败10名敌人增加1点攻击,最高提升至1000点,成长进度不受轮回影响。 3. 轮回资质新增“战骨”,每级提高4%攻击力;优化轮回界面、确认提示及轮回后的入口指引。 4. 优化无尽海渊,新增“自动进入下一层”选项;关闭后将在本层结算完毕时停止,设置与挑战进度均会保存且不再因轮回清零。 5. 更新无尽海渊主界面图片与轮回灵锁界面素材,优化无尽海渊奖励弹窗布局。 6. 修复旧存档及备份文件无法彻底删除的问题,并继续兼容旧版本角色存档。
Chill with You : Lo-Fi Story
Chill with You : Lo-Fi Story
27 days ago · Nestopi Terashima

Chill with You News Station Vol.2 - Airing Sept 9!

We are excited to announce that "Chill with You News Station Vol.2," bringing you the latest updates on Chill with You:Lo-Fi Story, will air on Sept 9 at 4:00 AM (PDT) / 1:00 PM (CEST) We previously teased an announcement set for the evening of September 10, but due to a schedule overlap with another event, we pushed it forward by one day. The theme is "1st Anniversary and Beyond." We’ll be sharing upcoming news regarding the 1st anniversary of Chill with You:Lo-Fi Story and what lies ahead. Packed with details on post-September updates, sales, and events, this is a broadcast you won't want to miss! The stream will broadcast simultaneously on bilibili, Steam, and YouTube, featuring English subtitles on Steam and Simplified Chinese subtitles on bilibili. Don't forget to tune in! Youtube: biliblili:https://space.bilibili.com/3690970942015560
Beat Shapes
Beat Shapes
27 days ago · 凤姿夕阳君

Spin Your Tops. Break the World —— my new game Incretop Demo is release now!

Spin Your Tops. Break the World. The Incretop Demo Is Out Now!Hi everyone! The demo for Incretop, an incremental game about spinning tops, is now available. Come give it a spin!It all starts with a whip. Keep your tops spinning to earn coins, then invest in upgrades, skills, and items to push things further. Go from whipping tops by hand to watching combinations of effects fill the field—all while your earnings grow and the world beneath you starts to crack.Here’s what you can explore in the demo:Spin and grow: Add more tops, boost your income, and enjoy the climb from small beginnings to ever-faster progress.Skills and items: Explore upgrades and experiment with combinations to keep your tops working harder.Break the world: Turn your growing power into destruction, shatter your surroundings, and discover what comes next.Rewind and return: Unlock new opportunities for growth through the Rewind system and take on another run.We’d love to hear how your run goes! Tell us what felt satisfying, where the pace slowed down, or whether you ran into any issues.If you enjoy the demo, please wishlist Incretop on Steam and follow along for development updates. More content is coming in the full game.Thanks for playing and supporting Incretop!Welcome to join our Discord:https://discord.gg/hUwB99VWF5
Beast Market
Beast Market
27 days ago · RelyNoir

Update v0.20260904.4 — Hunt Stability, Time Trials & Steam Market Search

Based on reports received since the previous major update, v0.20260902.2, this update focuses on hunt settlement, quest selection, equipment switching, core reward visibility, and finding items on the Steam Community Market. Hunt settlement and reward stability Fixed cases where settlement could remain pending after combinations of manual actions, Auto Progress, Proceed to Next, target changes, or reconnection. Strengthened recovery so a confirmed hunt result can be reconciled after a temporary connection loss without granting the same reward twice. Improved recovery for interrupted first-clear rewards and blueprint grants. Core displays now distinguish in-battle estimates from the amount confirmed by the server. Hunt and capture logs now retain the actual measured hunt time. Preview core contents in-game Hover over “Open All Cores” in the hunt window to see possible drops and their rates. The preview reflects the monster, hunt/capture/part-break core type, and your current Research Level. Pools containing blueprints are now easier to identify. Drop rates are displayed with enough precision to stay consistent with the Wiki. The layout stays within the hunt window and screen even when a pool contains many items. The preview can be disabled in Settings. Apex time trials Personal best and server-best times are now recorded for every Apex monster. The current server-best holder receives a crown indicator. Anyone can inspect the equipment, skills, and stats used for the server-best run, without revealing the player’s name. Validation was strengthened so records from non-production environments cannot enter the official ranking. Quests and Tactical Computer Added a choice between a visual panel view and a compact list view on the Quest screen. View mode, sorting, and scroll position are retained more reliably after reopening or synchronization. Reworked Tactical Computer equipment switching. In addition to saved loadouts, it can choose a suitable configuration from equipm...
PC FISH: Taskbar Aquarium
PC FISH: Taskbar Aquarium
27 days ago · NANOO

🎉 PC FISH Launch Event – Winners Announcement!

🎉 PC FISH Launch Event Winners Thank you to everyone who participated in the PC FISH Launch Event! We loved seeing you share your aquariums, fish collections, reviews, and experiences with communities around the world. After reviewing the entries, we’re excited to announce our 37 winners! Email addresses are partially masked below for privacy. 🥇 $100 Steam Gift Card — 1 Winnerpe***bu@​g***​.com 🥈 $50 Steam Gift Card — 2 Winnersoo***09@​g***​.comfu***10@​g***​.com 🥉 $25 Steam Gift Card — 4 Winnersho***17@​g***​.comre***07@​g***​.compr***me@​y***​.co​.jpdg***04@​g***​.com 🎁 $10 Steam Gift Card — 10 Winnersns***27@​n***​.comho***st@​y***​.co​.jpwi***80@​g***​.comTN***78@​g***​.commy***ye@​g***​.comra***40@​g***​.comch***rs@​g***​.comsy***yu@​g***​.comma***im@​g***​.combl***oo@​g***​.com 🎁 $5 Steam Gift Card — 20 Winnersad***in@​n***​.topsu***n3@​g***​.comit***17@​g***​.comfe***37@​g***​.commi***15@​g***​.comts***12@​g***​.comun***sh@​g***​.comsa***85@​g***​.comza***ta@​g***​.com71***34@​q***​.com4a***l0@​g***​.comsn***10@​g***​.comj***1@​y***​.co​.jpha***87@​g***​.comvi***eu@​g***​.comei***66@​g***​.comla***oo@​g***​.comng***45@​g***​.comju***11@​g***​.comro***lp@​g***​.com📧 DetailsWinners will receive a notification at the email address submitted with their entry. If your masked email appears above, please check your inbox and spam or junk folder.Please reply within 7 days of receiving the winner notification email. If you do not reply, your prize will be canceled.If an issued Steam Gift Card is not claimed within 30 days, it will be canceled automatically.The actual value delivered may vary depending on the winner’s country or region.Congratulations to all the winners, and thank you again to everyone who participated and shared PC FISH!We hope you’ll continue raising, collecting, and enjoying life with your fish. 🐠PC FISH Team
Desktop Pals 2
Desktop Pals 2
27 days ago · AdamsDev

1.1 Update - Trading support, packs rework, new pals.

The 1.1 Update is here and it brings a large number of changes and additions:Trading Support - You can now purchase a Trading Carrier in the store, which you can place your pal card in to trade it or sell it on the community market. I opted for adding the trading carrier instead of just making all items tradable, as it will protect the economy from bots flooding the market.Packs (Crates) Rework - I disliked the old crate system, as it felt too "gambling-like". I have replaced the crates with a pack system. The packs drop 3 cards from each opening (instead of 1) and do not include the roulette system.Gold Drop Rework - You can now see how much gold you got from each drop, and I have improved the mechanics so you only need to click on it.Inventory Update - The inventory now displays each item separately.Bug fixes:Fixed some pals not registering clicks at some points.Fixed Hoot having some broken animations.Code improvements.As always, I will be looking forward to your feedback.Join our discord to join the discussion.~Adam, the dev
Memory of Memorie : A Chill Story
Memory of Memorie : A Chill Story
27 days ago · bx_Huckleberry

A Sneak Peek at What’s Coming in the September Update!

Thank you for playing Memory of Memorie : A Chill Story.The Ver.2.0.0 update is scheduled for September 11 (JST).Today, we’d like to give you a quick look atsome of the exciting new features currently in development! Images show content currently in development and may differ from the final version. To-Do ListWe’re planning to add a new To-Do List feature that lets you organize and manage your daily tasks. It works with the Pomodoro Timer, helping you tackle your to-dos one by one while focusing together with Memorie.The Calendar is also being updated alongside the To-Do List. You’ll be able to check completed tasks by day and look back on monthly stats, such as the number of focus sessions and completed tasks, in graphs. Daily Achievements That Make Every Day CountWe’re also planning to add Daily Achievements that track your daily focus sessions. You’ll be able to feel your day-to-day accomplishments and the progress you’ve built by staying focused over time. Keep building your record little by little together with Memorie.Memorie’s new spell, “Weaving Magic,” is also planned. If you have enough Weaving Mana to cover the days you took off, it will automatically keep your focus streak going the next time you launch the game. New Hairstyles for MemorieMemorie dresses up when she goes out, too!Two new hairstyles inspired by life in Elmana Village are planned. Here’s an early look at one of them. New OutfitsIn addition to the new hairstyles, two new outfits for Memorie are also planned.Once unlocked, outfits can be freely changed from the Style menu. Here’s an early look at one of them. New Animations and MusicWe’re also planning to add new animations for Memorie while she is working and taking breaks. More animations will become available as she grows, making your time with Memorie even more enjoyable.Two new tracks, “Lucia by starlight” and “Field in bloom,” are also planned. We’re working on many other additions and improvements based on the feedback we’ve received....
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