Game Updates

Patch notes and dev posts · 7,892 Steam updates
Lured In
Lured In
109 days ago · Big Boy Games

Lured In v0.4.4.1 Hotfix

This very small patch fixes an issue that caused the tank notifications to stay visible, even without the research. Also the issue where tanks are always dirty after ascension is now corrected.FixesFixed an issue where tank maintenance icons would be visible without the tank sensors researchFixed an issue where new tanks purchased after ascension would have algae
Elemental Master: Heroes Assemble
Elemental Master: Heroes Assemble
109 days ago · Brother Chun

Element Heroes: Heroes Assemble Free Demo is Now Available!

Hi strategy players,The free Demo of "Elemental Soldiers: Heroes Assemble" is now officially live! This demo features the first two chapters – welcome to experience it first!🎮 Demo Core Gameplay 【Construct Hundreds of Build Types】: Choose from four major elemental factions and distinctive heroes. Combine heroes, equipment, arcane arts, and runes to craft your own core build: 【Basic Attack Build】, 【Critical Damage Build】, 【Abnormal Build】, and more.【Glory War】 Dungeon: Say no to mindless map pushing! Face multiple difficulty levels that test your hero placement, resource management, and build limits!🚀 July Official Version Outlook In the future official version, you will experience the complete game content:Job Change System & Relic System: Unlock deeper growth paths and achieve qualitative strength gains.Clash of Heroes (3V3) & Demon Tide Invasion: Deeper gameplay mechanics with more challenging secret realm battlefields.📢 Player Support & Feedback As an independent small team, your support is our motivation to survive: 1、Add to Wishlist: If you like this work, please click 【Add to Wishlist】 on the store page – this is crucial for us! 2、Bug Feedback/Suggestions: Please join our official player group; we'll be online around the clock to collect everyone's voices.
Lured In
Lured In
109 days ago · Big Boy Games

Lured In v0.4.4.0 Released

Lured In has been updated! I've gone back through and cleaned up some stuff ahead of next fest. This update includes some new research for the fishpedia and your tanks, as well as lots of fixes and rebalancing of systems. Also the ability to exit out of a menu by clicking on the side.Let me know if you have any issues over on the Steam forums, or on Discord. Can't wait to see you guys during Next Fest tomorrow!ChangelogAdditionsAdded the ability to close out of menus by clicking on the rightAdded the field reports research, which lets you see more info on undiscovered fish in the fishpediaAdded the tank sensors research to enable you to receive notifications for tank maintenance (cleaning and food)ChangesDecreased the research cost of the fishpedia from 200 to 30Increased the cost of the weather station research from 50 to 60Made it so the weather station now requires fishpedia (instead of the other way around)Increased the default zoom level of the research and ascension menusFixesFixed a couple of reeds in the pond clipping into the edges of the waterFixed an issue where you could sometimes spend more money than you had if you had a spontaneous lag spikeFixed an issue where the playtesting prompt would show up if you had the "skip main menu" option on, and would brick your gameFixed issues where clicking out of a menu in the fishing region would cause you to be unable to castFixed an issue where picking up your crab pot while inside of your keepnet would cause your list of fish to duplicate (only visual)Fixed an issue where focus of your decorations was not followed on controller
Clicker Ore
Clicker Ore
110 days ago · Tiny Depth Studio

First Update Released!

ChangesIncreased the cost of Suit upgrades.Increased the impact of Temperature on gameplay.Increased Pickaxe unlock requirements.The batch processing panel in the Pickaxe and Clothing menus is now pinned to the top.Adjusted Skill durations and cooldowns.Corrected the Task Reset Timer description.Lowered Prestige requirement thresholds.Updated the UI/UX design.FixesFixed the "Beginnig of Life" typo. It now correctly displays as "Beginning of Life".New FeaturesAdded a preview panel displaying the next unlockable Pickaxe.Added a shake effect when hitting ores.Added a stat preview showing the percentage increase provided by the next upgrade level.A floor transition panel will be added.
Guilds of Mountgate
Guilds of Mountgate
110 days ago · Dr. Asi

Patch 0.2.0.5 – Next Fest preparation

Patch 0.2.0.5 – Next Fest preparation and server maintenanceHello everyone,Patch 0.2.0.5 is now being prepared as the final polish update before the upcoming Steam Next Fest and is available at June 15th, 12 AM CEST.This update focuses on cleaning up the current demo, improving some rough edges, and preparing Guilds of Mountgate for the next larger step in development.Server maintenanceDue to preparations for Steam Next Fest and the release of v0.2.0.5, the Guilds of Mountgate servers will be unavailable for around one hour.The maintenance is planned for:June 14th, 11 PM CESTDuring this time, the game servers may not be reachable.What changed in v0.2.0.5?Patch 0.2.0.5 includes a range of smaller fixes, balance changes and content additions.In broad terms, this update improves the early demo experience by fixing several UI issues that appeared after the recent visual redesign, reworking the NPC conversation UI, adjusting some early progression, and adding a few more quests and NPCs so that every currently implemented skill is properly represented at least once.The update also improves travel events. Their XP curve has been adjusted, and their rewards now scale better with the player’s skill levels. For example, players with higher Mining levels can now find more fitting ore rewards during travel events instead of being limited to only the earliest materials.There have also been several smaller changes to quests and NPCs. Osric’s questline has been adjusted so the player receives the hammer at the beginning of the questline, the placeholder quest in Mountgate has been removed, the Old Sailor has been reworked, and Quartermaster Brann now has his missing NPC portrait.Crafting unlocks and whetstones also received some tuning. A bug where whetstones affected the wrong items has been fixed, and the basic whetstone bonus has been slightly reduced to leave more room for future whetstone variants.Another important change is the updated death system. Players now lose their ca...
Desktop Raid
Desktop Raid
110 days ago · yingkui

Version 1.1214 Patch Notes

1. Fixed a lag issue caused by the Black Goat's infinite summoning. 2. Fixed a bug where the Berserker's damage could be lost after a certain period of time. Additionally, the cooldown for "Blood Rage Awakening" is now stabilized at 0.5 seconds when there is only 1 attack skill equipped. Note: This is not affected by cooldown reduction. 3. Fixed a bug where clicking the button to lock equipment caused the icon to change incorrectly (the previous update fixed this issue for the Ctrl key lock).
Gaiadon: Eternal Quest
Gaiadon: Eternal Quest
110 days ago · Nadukkons

Update 0.9.8910

- New: 2x Celestium Trial Marks Drop buff event added. - New: 2x Celestium Favour XP server buff event added. - Expeditions were causing a freeze/lag spike when all heroes were turning in loot every min., adding a delay (0.3s) between each hero seems to have improved it. - Apotheosis discipline xp tooltip now correctly shows the total disciple xp gained (it was not showing the + All Discipline XP stat). - Relic lootbox drop chance will now be slightly boosted by the floor you are on. - Generous will roll less but will always drop resources (not relic/lootbox) based on the rarity, at max divine will drop 11 times the resources. - Reduced the chance for an affix to be rolled on an enemy to a max of 55% based on the floors from 80%. - Fixed a bug that made celestium enemy affix Bomber roll more often. - Fixed offline gains not working for some. - Added Relic Fragments to the bottom currency list in inventory window. - Changed upgrade cost display in relic upgrade, from cost/amount you have -> amount you have/cost. - Fixed an issue where new relics when viewed through mausoleum did not remove the yellow dot (new item indicator) from inventory. - Fixed a typo in Relic destroy label. - Fixed an issue where Relic tooltips did not display the updated floor after upgrading a Relic's floor.
The Last Good Boy
The Last Good Boy
110 days ago · kaike

21 New Achievements for the Demo

Hello everyone! - AchievementsAs the title says, I just added 21 new achievements that you can complete for free just by playing the Demo.Lumberjack - Chop 10 Trees.A guy from Minas Gerais (trust me, it makes sense in pt-br) - Mine 10 Rocks or Ores.I know that smell - Fish 10 fish.Pretty Rock - Use the Stove to smelt Copper Ore into Copper Bar.Woods and Apples! - Get 20 resources from the woodcutting mini-game.Did you really save time by doing that? - Get 40 resources from the woodcutting mini-game.A bomb spawned under your mouse, didn't it? - Get 20 resources from the mining mini-game.Come on, you just got lucky. - Get 40 resources from the mining mini-game.I can smell it!. - Get 10 fish from the fishing mini-game.What a memory. - Get 30 fish from the fishing mini-game.That old wooden table. - Craft one item from the crafting table.Shiny Metal. - Craft one item from the anvil.Juicy Juices. - Make 50 juices using the blender.Juicy, juicy, juicy juices. - Make 500 juices using the blender.That's way better now 01. - Use an equipment orb in one of your gear pieces.That's way better now 02. - Use a tool orb in one of your tools.That's a good start. - Kill 50 of the same monster.Okay, that's a good number. - Kill 200 of the same monster.For real now, that's a lot. - Kill 500 of the same monster.You got so lucky. - Drop five items in sequence.What did the Frogs Say? - Kill the Miss Anders Toad (the frog). I can't wait to see if you can complete them all!
Path of Idle: Old Gods Rising
Path of Idle: Old Gods Rising
110 days ago · Zang

[Demo] Version 0.2.18.3 Update

\ Added mini window mode. Added a keep option to Golem Reforging. Added tutorials for some Stele tasks. Added some Stele tasks that unlock new features. \ Adjusted the positions of some building renovations. Adjusted Soul Shard production and consumption. Restricted drops of class-unique equipment for classes that have not been unlocked. Restricted equipping two identical legendary weapons at the same time. Chosen Ones now start with Life on Kill, which grows with level. Entering the game for the first time no longer opens the season selection screen. Lowered the required quality of runestones for the Vault, while increasing the required amount. Golem Reforging no longer randomizes all mastery levels together. \ Optimized the selectable resolution list. Stash favorites now display equipment level. Optimized tutorial step text display. Optimized protagonist animations and outfit changes. Optimized mouse wheel scroll distance. Added mouse hover descriptions for town resources. Sorting can now merge items into small pouches. Equipment can no longer be sold after resources reach their cap. Shifted the chest-opening display to the left. Increased the number of times the Golem tutorial is shown. The mouse wheel can now switch stash pages. Added number display for chapters. Core building renovations now display their level. \ Fixed some English localization issues. Fixed some Traditional Chinese localization issues. Fixed some pouch-related checks.
Kin and Conquest
Kin and Conquest
110 days ago · The Fox Knocks

0.6.0

Hello! Hope you're all doing well.This is mostly a patch to address some balancing issues, bug fixes, and translation errors. Here's the changelog:Added: Traditional Chinese language support.Added: When launching the demo, you are now asked which rendering device you wish to use. I recommend the default option unless your game is having problems.Changed: Rebalanced weapon damage and enemy health. The previous model felt terrible when entering a new Floor until you obtained a recipe for a weapon from that Floor. This makes balancing a bit softer, so that the increase is very nice to have, but not completely mandatory to progress.Changed: Buttons that link to Steam now open the Steam app directly instead of on your browser.Changed: Updated localization for Simplified Chinese, Japanese, and Korean.Changed: Ferret Exploder radius has been increased by 100%.Changed: Dashing enemies now continue dashing for a brief duration after reaching their destination.Fixed: Chain Lightning blessing is now properly preloaded, solving the issue of it lagging the game when it's first used.Fixed: Chain Lightning blessing now properly jumps from target to target, as long as a target is close enough.
FEED THE AI
FEED THE AI
110 days ago · WeirdKidGames

Demo 0.40v – 4k Wishlists and Next Fest!

Hey!We just hit 4,000 wishlists on Steam ❤️Thank you so much for all the support, feedback, ratings, comments, videos, and wishlists. It's honestly crazy to see how far FEED THE AI has come over the last few weeks.Changes• New capsule art. Looks pretty cool, right? • Added Russian localization • Fixed a few bugs • Small balance tweaks and general improvementsAnd that's it for the demo!We're now heading into Steam Next Fest, so keep your fingers crossed that everything goes well 🤞If you'd like to help the game, simply playing the demo during Next Fest is one of the best things you can do. Demo plays are a big factor during the event, especially during the first two days, when Steam seems to decide which games get more visibility.Thanks again, and see you during Next Fest ❤️
Forage Wizard
Forage Wizard
110 days ago · Lost Maxim

Release Version 1.2.0

🧱 New Buildings 🧱We have added three of the most requested buildings to the game.Fountain: generates aqua automatically.Self Pruner: generates leaves automatically.Mythdrill: generates mythril ore automatically.You can buy all of these in Frogal's wizard tower.There are also a few new upgrades related to these buildings.🔮 Other Improvements 🔮These two features were requested commonly by the top automation players.The bin now has a low transfer priority in the pylon system, which means it can be used to easily separate and destroy excess unwanted elements.While making links in pylon mode, irrelevant links are dimmed to make things clearer.✏️ Other QOL ✏️A few more things...The Spanish translation has been updated and improved.A setting has been added to allow you to hit anything you're hovering over, so you don't need to click or press anymore if you find it tiring.A few odd map and building collision boxes have been cleaned up.If you find any bugs or have any thoughts on this update, please inform us on Discord here.Have fun,VSDebtor
We Need More Humans!
We Need More Humans!
110 days ago · Matt

🛸 Demo Tree Expansion!

Hi, everyone!I decided to add one more section to the skill tree that unlocks once you beat the demo! You should go check it out if you've already completed the demo :) There's a total of 13 new upgrades to grind through. I also added a small list to the "Game Complete" screen of things coming to the full game as some people have been asking. These things are:More upgrades, more locations, more evolutionsGame modesCustomisation Cheers,Matt
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
110 days ago · rimmindgame

New Feature: Temper & Reincarnation Bottle Cap Store

Buy powerful upgrades using your Bottle Caps in Temper & Reincarnation Bottle Cap Store!Reinforcement Points: Spend Bottle Caps to obtain Reinforcement Points equal to the total XP required for your last Reincarnation.Minor Reinforcement Points: Spend Bottle Caps to obtain Reinforcement Points equivalent to 1/15 of the XP required for your last Reincarnation.Celestial Wrath Weapon Upgrade Pack: Spend Bottle Caps to get the upgrade pack. It increases the base attack power of all Celestial Wrath weapons you loot afterwards. Stat label: New Celestial Wrath Weapon Attack Bonus | Unit: %
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
110 days ago · yy295691073

Experience Optimization

This minor update includes the following:Added skill tree illustrations for Vermilion Bird, White Tiger, Azure Dragon, and Black Tortoise. When the corresponding avatar is selected, animations will play in the relevant gameplay scenarios.At White Tiger avatar level 14, four-pattern combinations will now also trigger the "Tiger Roars the Cosmos" animation effect.The level 2 Dragon Gate's capacity now only counts the dragon balls it carries, removing calculations for other treasures.Added an experience value display function. Hover the mouse over the experience bar UI to view details.Supplemented some missing localization text.Add an achievement for reaching level 100.
Swish Ball Clicker
Swish Ball Clicker
110 days ago · Broad Street Indie Games

Swish Ball demo gameplay

Hey everyone, I'll be streaming Swish Ball Clicker Demo throughout the entire Steam Next Fest! If it's not showing up on the main store page, you can watch it on the demo page: https://store.steampowered.com/app/4761200/Swish_Ball_Clicker_Demo/If you've been curious about the game, this is the perfect time to jump in. Stop by anytime during Next Fest—I hope to see you there! If you like what you see, please consider wishlisting...Happy balling! 🏀 Ps. The game received a major update just before the Steam Next Fest. For existing players, this would mean starting from scratch. The good news is that the current leaderboards are kept. No worries.
xiuzhen idle
xiuzhen idle
110 days ago · 天野小茫

Demo Trailer for June 15 Steam Next Fest

Thank you for your support of Bandit Simulator TD! The game will begin a Limited-Time Test on June 15, 2026, at 10:00 AM ! This is a “Tower Defense Combat + Hideout Management + Idle ” game. It's quite different from my previous works. Here's what you need to know: The English translation of the game is nearly complete. Demo Test Content The demo includes cities: Xuchang, Luoyang, Puyang; and a wild map: Ink Forest. Corresponding basic gear, legendary heroes, spirit beasts, spirits, and recipes for the above maps are available. Hideout management features: Tech, Drill, Forge, Potion, Craft, Chop, Mine, Farm, and related annex gameplay. Hero system includes Tier 1-4 Job Change, Pills, and Set systems. Spirit Array and Realm Ascension (demo limited to Meridian Realm) are available. {STEAM_CLAN_IMAGE}/45936264/3ed1b7dcaabe81a05623fe845b8ce61029f145d5.png Content-Limited Gameplay Experience Due to content limits, many features are unavailable in the demo, which may hinder a smooth and complete experience. Especially many core “Tower Defense” features are not yet available. This includes classic TD gameplay like: wave challenges, loop defense, monster sieges, timed DPS tests, etc. These will be implemented in the full version. Special dungeons, secret realm events, official crusades, and world bosses will also be added to enrich the full experience. {STEAM_CLAN_IMAGE}/45936264/12ab81c3a06644a6a2f101ecb9116af165cb5219.png This is My Fourth Game Made Solo as “Xiao Mang” Players familiar with Xiao Mang know that each new game I make has unique mechanics and structure — no repeats! I even try to invent new gameplay, combinations, and systems. The easy & profitable way would be reskinning old games with new art and text. But that's not exciting for me... I can only work on games that I find thrilling and want to play myself! So, combining Tower Defense with management is an unprecedented impulse. With no reference or template, there will be growing pains. But those familiar w...
Meeple Incremental
Meeple Incremental
110 days ago · Simply Artizan

Meeple Incremental Demo v0.4.2

The v0.4.0 Orb Update made it too easy to get capsule tickets from minigames, so this caused capsule tickets to progress the game quicker than intended. This update should rebalance the game closer to how the demo was originally balanced.Patch NotesSwapped capsule ticket rewards and Collection Orb rewards for all minigamesReduced Collection Orb lifetime and collection speedStopwatch now doesn’t collect all rewards from previous tiersLowered Stopwatch timer from 8-12 seconds to 6-10 secondsIncreased opponent error rate and reduced Automate error rate in Tic-Tac-ToeSlowed Ball Drop slightlyFixed a bug which caused Collection Orbs to immediately collect a random tile when spawned
Lakeside Bar
Lakeside Bar
110 days ago · Bitcover

🎉 Lakeside Bar Joins Cozy Job Simulator Sale 2026!

Hi everyone! ^^We're excited to share that Lakeside Bar is participating in the Cozy Job Simulator Sale 2026🗓️ Festival Period: June 14 - June 28🤗😍 As one of the many games featured in the festival, we're truly grateful for the opportunity to be part of this amazing event.We hope Lakeside Bar can bring you plenty of cozy, relaxing moments by the lakeside throughout the event and beyond. 🍹✨👏 And that's not all... Our new cozy game launched the store page, take some minutes to check and wishlist: ▶️ Follow our developer page so you don't miss any upcoming announcements: https://store.steampowered.com/developer/BITCOVERThank you so much for your support, and we hope you enjoy the festival! ❤️Warm wishes,Lakeside Bar Team
Desktop Raid
Desktop Raid
110 days ago · yingkui

Version 1.1213 Patch Notes

1. Alleviated the stuttering/lag issue at 3x speed. Some PCs may still experience lag, but it should be significantly improved compared to before. We will continue to optimize this in the future. 2. Fixed some inventory management bugs, such as the lock icon temporarily disappearing when filtering. 3. Fixed an issue where parts of the index/gallery were displaying incorrectly. 4. Reduced the HP recovery values for certain bosses.
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