Game Updates

Patch notes and dev posts · 8,023 Steam updates
Feed the Reactor
Feed the Reactor
242 days ago · Adam Travers

1.05 Patch and Trading Cards are here!!

WHAT'S NEW??1.05 PatchFixed a bug that prevented the resolution selector from working. Adjusted the options UI so it is not cut off on certain resolutions, such as on steam deck.Fixed the info display for the fuel PUMP button to correctly read 20%, also fixed the calculation for the display of total and pumped fuel to read correctly (the effect is unchanged). Feed the Reactor Trading CardsTrading cards are here!!5 cards to Collect: Flubara, Dice, Thermidor, Glooble and Vulcan.There are also 3 profile backgrounds and 5 emoticons!! Thanks for playing! And of course, huge thanks to those who sent in bugs and feedback!! AND Thank you for 35,000 players!!! I am truly humbled by the response to the game and all the kind words. -Adam
Insomnia: Theater in the Head
Insomnia: Theater in the Head
242 days ago · 君倾朝野

Our New Game, We, Junk Artists, Is Joining Steam Next Fest!

Long time no see. How have you been lately?From February 6 to March 2, our new game, We, Junk Artists, will launch a brand-new free demo, and will be joining the February Steam Next Fest!During this demo, we've prepared a batch of new content to bring a little freshness and more fun to your creations.Word List Updates Three new word lists are available.New Materials, Stickers, and Features Discover more materials and stickers as you play, and try the new Quick Match feature to join a game with just one click.New Themed Creation Event As Valentine's Day is approaching, the Community has prepared the limited-time #My Companion Themed Creation event. We hope it brings to mind those small, lovely moments of companionship in your life.About We, Junk ArtistsTurning a rolling pin into Pinocchio's long nose, mineral water bottles into Dumbo's ears, and an old wooden comb into a steed's mane...In this game, you become a junk artist who collages ordinary items into wildly imaginative artworks. The controls are simple: drag, rotate, scale, flip... Whether you can read each other's minds and instantly get each other's wild creations, that's the real test of chemistry. This game is inspired by a simple idea: to create a community for wild creations where there is no judgment or competition, only the freedom to unleash imagination, appreciate and cheer on one another.We believe the desire to create exists within everyone as a small, warm spark; our goal is to fan it into a blazing fire. Whether this is your first time meeting We, Junk Artists, or you've been with us since A Perfect Day and Insomnia, we're truly happy to see you again around the bonfire. It's time to find moments of warmth, ease, and creativity!Perfect Day StudioJoin Our Discord !X - PerfectDaySTUYouTube - We, Junk Artists!TikTok - we_junkartists
The Dream Globe
The Dream Globe
242 days ago · roamingolh

Community Items is on

Hello everyone, the community items for the game are now available, including six collectible cards, six exclusive Globe emotes, three backgrounds, and various level badges. After being online for a period of time, trading cards can be dropped. Once all six cards are collected, they can be crafted into a badge, while exclusive emotes and backgrounds will also drop simultaneously. Here are the minor updates to the game content:Quests will now be sorted by region.Chickens in the coop will be sorted first by gender (male/female), then by value. An extra warning message will no longer appear every time when manually selling chickens.
Miners Settlement
Miners Settlement
242 days ago · dfurman

Build 6.19.1 - Last major update before Marshlands opening

Hi everyone,This one is mainly about stability and preparation. We are polishing core systems, improving Steam-specific behavior, and getting the game ready for the upcoming Marshlands update.Introducing:Fix for Steam paymentsSteam loading optimizationPreparation for the Marshland UpdateNew blacksmith screen with quantity selectionBug fixesAs always, thank you for playing and for the reports. If you notice anything off after updating, drop a note in the discussions with your OS, GPU, and a short repro.
Pachillinko
Pachillinko
242 days ago · Lv.1 Crook

New game released

Hey everyone! Small announcement here.I just released a new game. If you are interested, feel free to try it out and drop a review :) Idle Breakanoid is an idle/incremental game that combines the satisfying block-breaking action of classic Breakout/Arkanoid with the addictive progression. No paddle, no control, no-loss. Just chill and enjoy! :)Thank you!
JAMs
JAMs
243 days ago · maplesyrupghost

JAMs on Apple macOS!

Got the macOS build done and it's working good! Spent a couple days trying out macOS and getting my system to run decently, very annoying to work with but I have it at a point now where I can easily patch the game so we should be good. This covers all of the currently possible operating systems on Steam now, hopefully soon we get Android support and I can put a build for that online as well. There's currently one game that has an Android APK up but that system may take years to mature, too early to consider now. But the first moment we should, I will!Let me know if anyone has issues with the macOS build let me know, it should work for everyone though (Intel or Apple silicon) but it has yet to be tested on anything other than my macOS Sonoma here. I'll try get more test-systems of different OSX versions going in the coming months to experiment farther in case there is any difference. For me here it was as easy as clicking install and then running it, you can even pin it to the dock and click directly on it and it launches no problem.Next step for JAMs is probably a new minigame of some kind!
Eldor'idle
Eldor'idle
243 days ago · Julien Swann

Welcome to Eldor’Idle! (Demo out now!)

Hello there!I’m solo dev Nautlander and this is Eldor’Idle, an incremental RPG about becoming a billionaire!! Everyone has fond memories of smashing pots in video games to earn a coin, gem, rupee, etc… My goal was to take this to numbers-go-up extremes. Here’s the first trailer :D You are an ordinary hero looking to make your fortune. Fate brings you to the quaint town of Eldor’Idle, where you must follow these three simple steps:Step one: Click on a pot to break itStep two: ???Step three: Become a billionaireThere may also be some extra steps involving investment banking, or mining for ore, or bartering with ghosts, or training lazy gnomes… but at the end of the day there’s only one thing that’s important, and that’s GETTING RICH. I really hope you enjoy the demo, feel free to share your thoughts with me here and if you have a lovely time in Eldor’Idle then please wishlist it and tell all your friends as well!That’s all for now, I’ll see you again soon for more exciting updates!YoursNautlander
海蓝星之梦
海蓝星之梦
243 days ago · Ciallo~(∠・ω< )⌒☆

"Dream of BluePlanet" v1.1.0 Update

Dear Players,We are pleased to announce that "Dream of BluePlanet" v1.1.0 is now live! This update fixes several important issues and brings comprehensive performance optimizations.——————————————————Engine Upgrade · Game engine upgraded to Ren'Py 8.5 · Optimized core game code for improved stability and performance · Optimized memory management, reduced resource usage——————————————————Bug Fixes · Fixed screen flickering on high refresh rate displays · Fixed crashes when launching via Steam in certain scenarios · Fixed Steam achievements not syncing properly · Fixed accidental triggering of built-in screenshot function · Fixed compatibility issues with certain graphics drivers · Fixed display issues in some scenes · Fixed various text errors——————————————————Mac Platform · Updated Mac support, improved macOS experience——————————————————Tips · If you encounter any issues, please verify game file integrity in Steam · Update your graphics drivers for the best experience · For bug reports or suggestions, feel free to leave a message in the Steam Community!——————————————————Thank you for your continued support!Enjoy the game! "Dream of BluePlanet" Development TeamFebruary 5, 2026
Buttons Up!
Buttons Up!
243 days ago · Jestercraft

Incremental Strategy RPG - Dune Rancher is OUT!

Did you enjoy Buttons Up? Because if you did, you may be interested in my latest creation: Dune Rancher.Dune Rancher is an incremental strategy RPG where you collect resources, build your Dune Ranch and fight against the intruders. Just like in Buttons Up! - It's stress free. The least that can happen, is when the intruders steal your resources.Other than that, it's a calm and relaxing small game about automating your ranch with machines, factories and even by growing plants.CHECK OUT THE STEAM PAGE BELOWHere is the trailer for you to check out:
Mosaic of the Strange
Mosaic of the Strange
244 days ago · Divide The Plunder

Update 1.1.02040 - Drawing Mode Improvements!

This update makes some significant improvements to the drawing mode: Fixed performance hitches when opening and closing the panel. Notes now stay visible when the panel is closed. Added keyboard shortcut (Tab) to toggle the panel open and closed. Colour selections are now persistent between different scenes and gameplay sessions. Fixed an issue with the drawing tool defaulting to a bright red after switching scenes. Files for drawing mode are now deleted from disk when you press clear all. Fixed an issue with the cursor moving erratically when zooming in and out with the mouse wheel.
Keep on Mining!
Keep on Mining!
244 days ago · EEGames

Keep on Mining! - Worlds, the sequel to Keep on Mining!, now has a store page!

For the last few months, I've been working hard on the sequel to Keep on Mining! I did mention a while ago that I was considering making a sequel, and after a lot of planning and brainstorming on whether to keep expanding KOM! with updates/DLC's or go all in on a sequel, I landed on a sequel. The sequel keeps the core gameplay loop from KOM!, but adds a LOT more content. The biggest addition (as you can probably tell from the name) is more worlds (levels). The skill tree is larger, meaning more upgrades. There are more pickaxes, and now you can both craft and upgrade them. There are also more artifacts, featuring four rarity tiers, plus even more cool stuff!The price and release date aren’t decided yet, but keep an eye out for a future announcement! 🙂Check out the store page and give it a wishlist!Remember to Keep on Mining!
Idle Monkey Theorem
Idle Monkey Theorem
244 days ago · ozymandiasgamestudio

📢 Patch Update: Ergonomic Upgrades & Hard-Working Monkeys!

Hello Supervisors!I've just deployed a small but meaningful Quality of Life update to make your word-harvesting experience smoother. Our monkeys have been attending focus training, and I've upgraded your office supplies.Here’s what’s new:🖱️ Improved Feather Pen Controls Say goodbye to hand cramps! You no longer need to hold down the mouse button to use the Feather Pen.Click to Pick Up: Simply click the pen once to grab it.Auto-Release: When you're done collecting words, just return the pen to its holder, and it will automatically snap back into place.🙈 Background Productivity (Alt-Tab Fix) The monkeys now understand that just because you aren't looking at them, it doesn't mean they can stop typing!Always Running: The game will now continue to run, generate resources, and type works of Shakespeare even when you Alt-Tab or minimize the window. Perfect for true idle gameplay while you work on other things.🎮 Demo Extended & Settings UpgradeMore Words: I've increased the Demo word limit from 200 to 500 words, giving you more time to test your monkey workforce!Quit Button: Added a proper "Quit Game" button to the Settings menu for easier exiting.Happy harvesting! 🍌
Midnight Ramen
Midnight Ramen
244 days ago · mizuokami

🍜"Midnight Therapy" Store Page Now Live + Midnight Ramen 40% OFF !

Good evening to all the Midnight Ramen stall owners.It has been a while since we first met on that late-night street corner.In Midnight Ramen, we warmed the hearts of many lost souls through the heat of our food.But have you ever wondered, in this universe where "Prometheus" exists, what happened to the wounds that a bowl of ramen couldn't heal?Today, I am honored to introduce Cointinue Games' latest work:This is not Midnight Ramen 2, but it takes place in the same world, continuing the same warmth but exploring a deeper darkness.In this new title, you will play as Pyrra Gray, a seemingly elite and polished therapist who is actually a "fake" with no powers left.Facing lonely souls in a bustling city, you can no longer use magic to simply "delete" their pain like before.This time, you must use your words, observation, and what remains of your faint power to dive into their mental worlds and break through the high walls of "Cognitive Dissonance."A Familiar StrangerDo you remember the red-haired apprentice, Homura? In this game, she has come into her own and become a mysterious ramen stall owner.This time, it is her turn to teach the protagonist how to "read the human heart."A New Visual ExperienceWe have upgraded from 2D to a 2.5D stream-of-consciousness style. We are attempting to visualize psychological trauma in a more concrete and immersive way.A Deeper NarrativeIf Ramen was about "Farewell," then Therapy is about "Honesty." We will explore the very real anxieties and regrets of modern people.🎉 Celebration & An InvitationTo celebrate the launch of the new page and to welcome new friends to this universe:1. Midnight Ramen Limited Time 40% OFF!If you have friends who haven't experienced this story yet, now is the perfect time to recommend it. This is currently the historical lowest price for the game.2. Join the Journey of Midnight TherapyDevelopment on the new title has entered the sprint phase.Adding the game to your Wishlist and Following it is not only the best ...
Microcivilization
Microcivilization
244 days ago · Ondrej Homola

Patch 1.0.12

Hello,i've released a small patch. Main reason was the button hotkey regression fix caused by previous update. But I've added a bunch of other bugfixes next to that.1.0.12Hotkeys on units and workshops now working againFixed a bug in controls menu which prevented saving of changes when a key conflict dialog was confirmed.Social crisis now spawns with either Massive or Furious perk instead of always Furious.Leonidas and Saladin unit icons now represent currently researched units.Cost efficiency traits now correctly get mutated towards other units when other civilizations are taken. (e.g. -20% Fort cost becomes -20% Archer cost for Crescent civilization)Smallpox heavy attack now dealing correct damage instead of 1Oracle magnification cost now same as for other wondersCollecting Beastly recipe via merge should no longer crash the game.Fixed wording of the Devotion pledgeReduced Scenario 2 time trigger delays in the second halfFixed music start after loading gameHave a nice day,Ondrej
Farmer Against Potatoes Idle
Farmer Against Potatoes Idle
244 days ago · Oninou

Hotfix V1.05-2

• Some gems now use a new formula that scales linearly, providing better bonuses early on. For these gems, milestones have been disabled for the first time. • Outpost drop chance has been slightly increased for T1+. We are closely monitoring both changes and will apply further adjustments if needed. • Mining Pow gem gain has been slightly increased. • Fixed an issue where, under certain conditions, Ascension > A20 could cause perk resets. • Offline gem drop rates have been reworked and should now better reflect online gains. • Residue gems now drop in earlier areas and floors. • Fixed an issue where incorrect gems could drop in portals. • Fixed an issue where MP bonus calculations were lower than intended. • Printer functionality has been expanded and now boosts MP bonuses more effectively. • Fixed an issue where gem bonuses could remain active longer than intended.
Idling Gears
Idling Gears
245 days ago · guilemus

22nd Minor Update

Here is the patch that was teased on the latest patch notes, here is what's new:Added Steam Rich presenceAdded smooth transitions in game menusFixed some issues with certain characters when creating and uploading Blueprints to the workshopThat's it for now, let me know if you find any issues or if you have any suggestions for the game!
Earth Must Die
Earth Must Die
245 days ago · ZxAxify

First update since launch!

Hi everyone! We've been listening closely to your feedback & thoughts since we launched Earth Must Die, and we're very happy to be dropping our very first update, with some bug fixes & quality of life changes! Here's what you can expect: Fixed an issue where opening the main menu while dialogue choices were being displayed could cause them to be off-centreAdded the ability to control VValak's interaction UI with the right stick on controllersIncreased the size of the Simplified Chinese font atlas to fix missing glyphsFixed an issue that could cause the cursor on the Map to stop showingFixed some hyperlinks in the Milkipedia entry for PhysusTweaked some timings in the puzzle where the Mayor drops his grotty novellaThanks for sending over your feedback & reports, we wouldn't be able to lock down these changes as fast otherwise! Please keep sending over anything you might find, or just general feedback too!We'll see you soon!
Gothic Clicker
Gothic Clicker
245 days ago · Yashzur

0.9.1 Druidic Pentagram

Added a druidic pentagram that allows you to upgrade rings of power for plants, mushrooms, and minerals, as well as rename them. Druids perform their rituals during thunderstorms. The answers can be found in the stormpass.Added the ability to destroy spheres in weapons one at a time or all at once.Added , which allows you to remove all spheres from weapons.When using ambrosia, the hero no longer freezes due to zero stamina.When leveling up a skill by multiple points at once, if fewer points are required to reach the next level of mastery, only the points needed to reach the next level of mastery are distributed.Fixed a problem where a sphere with the number 0 could remain after inserting spheres.<Strong-willed> no longer drains stamina. The strength increase per perk level has been adjusted.The slowdown from heavy armor has been slightly reduced.Translations of inscriptions in the pentagram of power have been added for some languages.The perk now correlates with the island where the hero is located.The base damage of attacking runes has been increased by 5 times.</strong>
EraClicker
EraClicker
245 days ago · EDU

EraClicker 0.3.6

Hello, explorers!Visual ImprovementsUpdated UI with new backgrounds and redesigned buttonsParticle system completely rebuilt for better performanceRandom Events ReworkedNow spawn at random screen positionsPulse for 10 seconds to catch your attentionSpecial particles rain down inside the eventOptimized system for improved performanceBug FixesFixed various minor bugs---Even with these smaller updates, we're working hard to improve the game while developing the next major content update. Your feedback during this process means a lot to us!
Realm Grinder
Realm Grinder
245 days ago · DivineGames

Realm Grinder 4.3.9 [Patch Notes]

Global Reminder: Valentine Event will be starting on Feb 12th 2026, 1.01 PM UTC and will end on Feb 17th 2026, 7.59 PM UTC.Quests for second Unique Buildings now can be done by base+prestige combinations.A0 Neutral Research moved to R24.A0 Prestige Research moved to R32.Many research reqs changed for better balance.A1 Dragon upgrades cost increased.ANC2 requirements changed: Have God's Hand spell duration of at least 3 minutes.Dragon Challenge reqs increased.Fast Forward trophy reqs reduced.Spider Sanctuary quest reqs increased.Secrets of the Underworld cost increased.Fixed spoiler conditions for most artifacts.
JAMs
JAMs
245 days ago · maplesyrupghost

JAMs Linux - Proton Mode

Okay after learning that some prefer how Steam handles Windows apps under Proton under Linux, I wanted to have that as an available option for Linux. So you will now find that as a launch option when starting the game. It's a launch script for that Proton Mode, and after installing a whole bunch of Proton versions to test them out I realized how quickly you can run out of hard drive space doing that. I moved my Proton versions to a second hard drive, only for it to no longer detect it in my script... So I made an interactive Proton Setup script you can now use to configure your system. You don't have to be too specific when specifying the mount point of your Proton installations, the script is fairly robust to figure it out (let me know if you run into any edge-cases). You can specify your preferred version, or leave it blank and it will prefer Experimental. But for whatever reason if you want to try use a specific Proton version it will use those settings. You will still need to download Proton itself on Steam and move it into that drive you want to set it up on, if it differs from a default installation. If you move JAMs to some random drive, it should scan that drive's Steam common folder for Proton versions too without having to specify it. Should work!I set this up on a separate depot, so this should just remain static on the game now, when I make new versions I won't have to maintain these scripts. This way at least you can set up your game without needing to use a text editor to change the files, and if I push out an update to the scripts it won't alter your config file either.And of course, the native Linux build still is the primary launch option for Linux machines.
3D Escape Room: Mystic Manor
3D Escape Room: Mystic Manor
245 days ago · 臭屁大王平仔

The demo for 3D Escape Room: Cursed Legacy is now available!

Hello, players—good morning, good afternoon, and good evening!The demo for 3D Escape Room: Cursed Legacy is now available to download! The demo takes about 30 minutes to complete. You’ll explore one corner of the Manor, experience the core gameplay and narrative atmosphere, and get a first look at the puzzle mechanics and key story elements.Also, we’d like to share that the game will take part in Steam Next Fest this March. More information and updates will be revealed then—please stay tuned.For the full release, we plan to include the following main content:16 rooms with distinct styles All kinds of puzzles and mechanisms, with clues and records from different eras woven together. Use your observation and logic to unravel it all.Classic “eyepiece” mechanic: unlock a second visual dimension Through the eyepiece, you can see through an object’s surface, manipulate internal mechanisms, and discover mysterious clues invisible to the naked eye.Intertwined time and space: two timelines overlapping With the power of the Nameless Stone, build connections between shifting scenes and fragments of information, and uncover the truth buried by time.Mad fantasy: when reason collapses, can memories still be trusted? Step into a surreal space and experience the mad scientist’s fantasy world firsthand, searching for answers within fractured memories where truth and falsehood are hard to tell apart.Richer story progression You inherit the Manor left by your grandfather, only to fall into danger in this place full of secrets. As you overcome each crisis, you’ll gradually uncover your grandfather’s past—and the Manor’s. When everything settles, looking back, you may be able to piece together the entire chain of events.Thank you for your attention and patience—we’ll see you in the game.
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