Hello Universe Architects,In the wake of this new era, structure becomes king. Inventors offer life-changing solutions in the name of progress, advancing human ingenuity at record speeds. The everyday worker can now travel further distances in less time, factory output is more flexible, and fashion is a luxury most can afford.Let’s get to work and build……the new and improved Industrial Revolution.Watch the trailer here.Trust the ProcessAs the conveyor belt cranks, new features file one by one into the simulation. New modes of transportation are more commonplace, with other technologies becoming everyday staples for convenience and human connection.Propel the means of production with 12 enhanced Technology Nodes, from Rubber to Garment DistrictUnlock 10,100 metric tons of industrial wrought iron with the new Eiffel Tower glitch nodeAll Aboard!Brick by brick, the Modern Civilization garden comes together. Peer through the chimney smoke and take in the beginnings of a city skyline. Things are always bustling in this moment of historical progress.Step aboard the updated Industrial Revolution train and journey across the railroadGaze at the glory of an unlockable 3D Eiffel TowerDisplay newly purchased premium items on red carpetsWhistle While You WorkNew Darwinium and Logit prizes are ready to bolster your simulation.Add the Model T, Difference Engine, and Big Ben to your Modern Civilization garden through the Darwinium and Augmentation storesImprove simulation efficiency with the Zeta Module CardsChoo choo! Make way for three new secret achievements. Can you find them?Civilization: Industrial Revolution is available to play now on Steam and will be available on iOS and Android by 04/22/2026 at 11:59 PM ET.March has been full of in-person events for our team! A portion of us flew to California for GDC, while players found our booth at PAX East.On April 2, Mesozoic Valley was run amuck by mischievous raptors! They stole and hid some dinosaur eggs (just in time for Easter)...
Endless Mode is finally here. We know this update took longer than expected as it was originally planned for a couple weeks ago. Thank you for your patience while we worked to get it right. This new mode lets you push your limits and see how long you can survive against endless waves. Unlocked after the game is completed, it gives you the chance to try all possible skills and combination in a single save slot. As always, thank you all for supporting Ash Warden.
Hey Station Managers! Quick patch for you today - a few targeted fixes to keep things running smoothly. Boss Fight Fix boss fight freeze/crash that prevented completing prestige cycle related to rage shrine and boss taunt chat bubbles Quality of Life Remove fire safety joke from tutorial step 4 crew hire message Remove "your station AI" from Aria's intro line Bug Fixes Fix tutorial hire button highlight persisting after scroll Fix rush hour triggering on new game and Next Goals panel starting expanded Thanks for playing Starbrew Station and for all the feedback - it genuinely shapes where this game goes next. If you run into any issues, drop a note in the discussions or leave a review. It really helps! Brew on, Commanders! - David McHale (HeartCoded) & the Lost Rabbit Digital team Discord · Steam
The game is finally out!Launching with a 30% discountThank you to everyone who wishlisted, gave feedback, and who will be buying the game : )
Simultree is finally here! 🔬 Grab your lab coat, your magnifying glass, your petri dish and your pen (important) and become the best scientist the world has ever known! 📄 What to expect - 3-4h of gameplay - 10 genetic traits - 50+ stats to upgrade - Endless Mode - A short incremental game made by a solo dev
fix bug where teeth doesnt drop for first time players
Well, I decided to take a couple days off after uploading the last patch and of course everyone immediately found a game-breaking crash. Sorry for that... This hotfix should make the game stable again. Here's the full changelog:Fixed a common crash that occurred when zooming out while the Dowsing effect is active.Fixed a rare crash that could occur when zooming rapidly in and out on the Upgrades screen.Fixed a bug that prevented Sanguine hexes from functioning on the Hexology board.The status of submenu tutorial tabs is now saved per-world.Thanks for playing, and thanks for your patience. I'll stick around to make sure this patch doesn't break anything.
To the Heir:You have finally arrived. The long-silent manor has opened its doors to you at last.3D Escape Room: Cursed Legacy is now officially available on Steam.To celebrate the launch, the game is also available with a 🎁20% launch discount for a limited time.The gates of the manor are open, and you are about to face a trial that is yours alone.The curse still lingers, and its secrets remain buried in the shadows. The mechanisms have awakened, and the puzzles await your hand. And the inheritance that belongs to you may be more than mere wealth.Now, step into the manor and claim what is yours. —if you can bear the truth.
To the Heir:You have finally arrived. The long-silent manor has opened its doors to you at last.3D Escape Room: Cursed Legacy is now officially available on Steam.To celebrate the launch, the game is also available with a 🎁20% launch discount for a limited time.The gates of the manor are open, and you are about to face a trial that is yours alone.The curse still lingers, and its secrets remain buried in the shadows. The mechanisms have awakened, and the puzzles await your hand. And the inheritance that belongs to you may be more than mere wealth.Now, step into the manor and claim what is yours. —if you can bear the truth.
Sudoku Studio v1.1 Update includes:New modes: Difference Sudoku and Killer SudokuNew content: Image themes and multiple color schemesImproved: Window mode experienceImproved: Draft (notes) displayAdded: More keyboard shortcuts and controller supportImproved: Operation instructionsImproved: Number hint displayFeel free to share your feedback.
Yay! Just 16 more wishlists to go until we hit 3000 :D Big thanks to all of you for your amazing support! ❤️ Love, UB & Estu PS: Just dropped Pictective 2 last week! Anyone interested can check it out here ^^
Surprise Slayers,I am proud to announce that Slay All Bosses: Idle is out now! I decided to release it a few days early because the waiting was driving me crazy. Be sure to take advantage of the limited 20% off launch discount! Thanks for all of the feedback and support, I hope you all enjoy playing the full version and please submit any bugs, issues, or even feature requests and I will get to them as soon as I can.Happy Slaying,-Xelzoros
Fishing Inc is now officially released. We had some reports on the passive income not working properly and some localisation issues. Localisation Reset Fix - The game was booting up in English even if you've changed the language. Now the game will remember your selected language Passive Income Fix - Passive income was not calculated properly so now it is displayed properly and added to your total money - Big Bonk Studio
* Workshop support Added a way to upload, update and subscribe to community mods. Please see workshop for a mod example. * Fixed a bug with ctrl+plus hotkey not working correctly on certain systems * Minor translation fixes
Our game launches on May 11th, 2026! ⏰We are happy to announce that the full release of Greenhearth Necromancer is just around the corner! You will be able to claim your own balcony, grow and care for plants living and (un)dead, meet your neighbours, and vibe to a stacked lo-fi soundtrack in just under a month from now.Be sure to wishlist the game to get notified of the launch, and check out our demo if you haven't yet for a preview of what's to come! To celebrate the launch, we'll have streams, events, a couple of surprises, and more, so keep an eye out for more details soon.We've been hard at work on this game for a few years now, and we can't wait to have you join the Greenhearth co-op. A new personality quiz has arrived! 🌤In Greenhearth Necromancer, you can choose from four times of day to garden and play. Morning 🌅, Noon ☀, Sunset 🌆, and Night 🌃 offer four different vibes, and can be freely swapped between at-will. However... what time of day is the best for you? Take this quick quiz to see when you bloom, aka, what time of day do you thrive in? Which is most productive? And most importantly: when do you feel most like yourself?Take the quiz here!If you want to share your results on socials, or just want a preview of what the results are, take a peek at our social graphics:Take a listen to our official soundtrack! 🎵When Greenhearth Necromancer launches, you'll have access to a radio that is placed on your garden balcony - and it is the perfect thing to help set the right tone for your plant care.The full game will have over forty tracks across four radio stations, that each cover a different lo-fi vibe. These tracks are composed and created by our in-house composer, Devin Vibert, who you might also recognize from the Glitchhikers soundtrack! (The radio is also a white noise machine, and lets you layer in nature & other vibe-y sounds to create your perfect soundscape!)Click here below to check out all of our track previews so far! And that about covers all the n...
Hello everyone, an update to address suggestions and bugs I have gotten on Discord and here on Steam. New Features Item Wiki Stat Toggle: For all weapons and gear, you can now toggle between viewing base stats and effective stats with your current multipliers applied. 1-Click Bank Sorting: Once you choose a bank sorting method, it will be saved! You can now simply press the refresh button on the left to re-sort. (Switching between different sorting methods still requires the dropdown). Updates & Balance Prayer Altar Buff: Reduced the amount of bones required to reach Diamond Tier. For example, Massive Bones have been reduced from 50,000 down to 37,500. Red Pearl Expansion: Red Pearls now drop from 5 monsters (up from 2). Other drops have been adjusted to accommodate this, so check your collection logs! Monster Info: Added small question mark icons in the monster stats popover. Hovering over these will give more detailed info on what the stats means. Prayer Book Drop Rates: Rare prayer book drop rates have been lowered from 1/1,000 to 1/2,500. They were becoming a bit too common! UI & Window Scaling (Steam): You can now scale the UI all the way up to 200% from 150%. The game will now attempt to save your window size and position across sessions. Let me know if it behaves! Fixes Token & Connection Issues: Implemented an improved token system to address the "forbidden: you dont have permission," "User not found," and random kick-out errors. This has been a tricky one to fix, so please report if it persists. Expert Achievement: Fixed a bug where completing the Expert achievement would grant 2x loot and XP. Smithing Adjustments: Changed the loot multiplier for all Diamond gear in smithing. General Polish: Fixed several diary bugs, spelling mistakes, and adjusted the drop rates of bark and berries from baskets.
First of all, thank you so much for all your positive reviews! This is what keeps me going and helps other players discover this game. I genuinely read every single one, and your support means the world to me! Thanks to your valued feedback and suggestions, here are the changes in this update:Purchase Mode UpgradesAdded x50 and x100 purchase optionsUpgrade your heroes and skills much faster without endless clicking! Auto Skill Purchase – Now Smarter!You can now set a max level cap for each skillNo more wasting gold on skills you only need at level 1–2! Animation ControlAdded option to hide level transition animationPerfect for speedrunners and 5x speed players – no more screen blocking!Mage BalanceAdvanced skill (deals 2 extra damage types):Damage bonus: 50% → 40%Trigger chance: 100% → 50% chanceFull stack requirement: 200 → 350(Mage is still powerful, but more balanced for late game)Prestige Panel ImprovementYou can now view total runestones spent at the prestige panelBetter tracking for your progression planningYou can now prestige into different dungeon types,Start at a much higher level and farm runestones even quicker!Unlock requirement: Must reach certain progression milestones (to prevent getting stuck due to lack of damage)Auto Prestige UpdatedAdded option to choose which dungeon type to prestige intoSet your preferred dungeon and let the automation handle the rest!Lastly, thanks so much for playing this game. I cannot be more happy to see so many of you playing actively every day and giving me such incredible feedback.If you're enjoying the game and these updates, I'd be incredibly grateful if you could leave a positive review! It genuinely helps other players discover this game and keeps me motivated to keep adding content.More updates & content are coming! Sit tight, and happy gaming!
Lightning can now maximum only deal 50% of a bosses max hp as damage. Fix Knights to correctly respawn after resetting game.
Greetings!We’ve rolled out a new hotfix focused on improving gameplay flow, balance, and overall performance. Here are the changes included in this update:Gameplay & Improvements:Instant Prestige Flow: After prestiging, the Prestige Upgrade panel will now open directly.Max Buy Toggle: A toggle has been added to enable or disable purchasing the maximum available amount.Economy Rebalance: Bubble production and money income values have been rebalanced for a smoother progression curve.Bug Fixes:Fish Cooldown Fix: Resolved an issue where Eel and Swordfish would enter cooldown while still active on the screen.Also; There was a bug with the “oxygen remaining until next prestige point” display that we couldn’t reliably fix yet, so we’ve removed it for nowSettings & Performance:Visible Bubble Count Setting: A new setting has been added to limit the number of visible bubbles, helping reduce bitrate usage.Oxygen Toggle: You can now enable or disable the oxygen visibility from the settings menu.We will continue refining the game based on your feedback.Have fun!The Pupple Pop Team
This update addresses a few issues: - Temporarily fixed the bug where windows and doors can remain highlighted red after being placed - Adjusted certain props dimensions - Fixed some props having a flying behavior when being placed or afterwards You can also report any technical issues in our Discord server
Hey galactic defenders!Holding Pattern releases on April 22.Prepare to defend your galaxy in this minimal incremental game! Collect powerful moons and purchase unique abilities to help protect your planet from incoming enemies.Holding Pattern will release with 3 game modes!Incremental: you can ascend 6 times, playing through 7 galaxies as you discover new moons that power your galaxy in unique and interesting ways.Roguelike: how long can you survive when you only have 1 life? In this spin on the game, choose from skills as you build out your constellation. But will you risk taking a cursed blessing when you're given the chance? Roguelike offers some exclusive skills, so be sure to check it out!Unlimited: hate having limits on skill upgrades? Want to see how much money you could make if the shackles were taken off? Unlimited gives you endless stages and upgrades, it's up to you how far you go!
-Steam integration: Achievements unlock through Steam when you play the Steam build. -Retroactive credit: Progress is checked when you load a save and when Steam finishes connecting, so goals you already met (including before this update) should unlock without replaying everything. -Speed challenges: On the Chest tab, your current challenge goal can appear as a short hint you can dismiss so it is clear what you are racing for. -Miscellaneous bug fixes and small improvements.
Changelog: Cleaned up some UI elements, more clarity in the Fish Lab Made quick scan 3X faster when scanning consecutive already-unlocked cards Performance improvements in the late-game (more to come) Added another cannon upgrade to make sardinos less scarce Note: There is an unlabeled hotfix before this one - traits got hidden on the fish cards. I noticed it right after pushing the patch, so it was only live for a few minutes. If you see that issue, make sure you update :)
This update fixes a couple of minor issues: Fixed several typos Fixed VSync setting not persisting between sessions
Loot Loop is officially available on Steam!As a solo dev, seeing this go live today feels like a dream come true. Thank you all for the incredible support!What to expect:• 3 hours of gameplay• 4 unique characters: Knight, Archer, Mage, and Healer, all fighting together as a party you manage• Each character has their own unique ability• 6 visually distinct maps, each with different enemies and bosses• A skill tree and perk system with synergies to discover• A Prestige system that significantly speeds up your progression• 15 Steam Achievements• Full localization in 9 languagesOn the length — I intentionally aimed for a shorter, condensed experience. I wanted every upgrade and ability to feel meaningful rather than stretching the game with filler.Thank you for giving Loot Loop a chance!Patryk