Game Updates

Patch notes and dev posts · 5,760 Steam updates
BitCraft Online
BitCraft Online
87 days ago · CL-Lutra

Patch Notes - Movement overhaul, new dungeons, hunting, UI improvements, fixes

Added:Ability to Transfer watchtower ownership to another empire, can only be done when not currently being sieged, the receiving empire must accept watchtower transferSprint ChangesRemoved the ability to toggle sprint mode, instead the character will always run (at nearly the previous sprint speed)Running at the default move speed will no longer deplete staminaAdjusted the speeds of moving and swimming to compensate for these changesAdjusted the stats of roads to match or exceed the speed you would reach before while sprintingAdded the ability to toggle “RP Walk” which will cause you to move at a fixed low speed for roleplay purposesAdded a default ability (Sprint) to gain a boost of speed for a short durationAncient Overgrown Mine Profession Dungeons (Carpentry + Masonry)Carpenters: Gather Hexite Infused Roots, Saw them into timber and Deliver them to the minecart depositMasons: Gather Ancient Slabs from brick piles, Repair Archways to keep the path open for traversing the dungeon quicklyThis more active activity gives improved EXP for both roles and items which can be used in crafting to obtain more desired materialsHexite Wood Fragment can be used to craft amber or increase output of planksAncient Mortar can be used to craft gypsite or increase output of bricksDungeon icons are currently missing from the in-game map. While a fix is on the way, here are the coordinates for the dungeon locations in the meantime.R7 - N 3683 E 3814R8 - N 4096 E 6541R9 - N 4031 E 9115R12 - N 6344 E 3459R14 - N 6440 E 8526R17 - N 8895 E 3973R18 - N 8754 E 6578R19 - N 8584 E 8979New Prospecting Ability for T3 HuntingTrack down and hunt the Swift Cervus.It’s damage reduction scales with more playersYou must complete a certain amount of prospecting steps and damage to get lootSlayer, Tamer, Construction, Sailor level 40 outfits rewarded from lvl 40 Achievement (automatically unlocked if you already completed the achievement)Uggo can now be placed as a decorative building and can be inter...
Sporbs
Sporbs
87 days ago · Who Nose Studios

Sporbs Demo Major Update v1.0.9

Sporbs Demo Update v1.0.9 This one's been a big one! I've focused on polishing the feel of the game, adding more content and squashing some nasty performance issues. NEW: Two New Areas + 3 Unique OrganismsTwo New Areas: I've added two new areas to the demoThree Unique Organisms: Introduced gradually over the course of the five areas, giving you new things to encounter as you progress (previously the coloured egg variants) - these variants will have unique abilities to unlock in the full gameLocked-for-Demo Skill Nodes: Added locked skill tree nodes to give you a small taste of what's coming in the full gameBalancing Improved the balancing and pacing across the demo for a smoother overall experience Visual Overhaul I finally got some time to give the game a full visual pass and I'm really happy with how it's looking now! CRT Filter: Added a CRT post-processing filter to give the game a distinct visual identityUI Post-Processing: Finally figured out camera stacking and got post-processing on UIEgg Destruction VFX: You can now see visual effects when an egg is destroyed - much more satisfyingFuel Factory VFX: Added visual effects to the fuel factory showing the fuel cell being producedBeam Polish: Polished the harvesting beam so it looks and feels betterFloating Damage Text: Improved the clarity of floating damage text so it's easier to readCustom Cursors: Added custom cursors for both the general UI cursor and the harvesting cursor PerformanceMemory Leaks Fixed: Tracked down and fixed memory leaks - general performance has been improved massivelyOrbs Particle System: Transferred orbs over to a particle system instead of sprites, which is a huge performance win AudioEgg Variant Sound Pass: Did a full sound pass on all new egg variants to make harvesting them more satisfying UI & Quality of LifeSkill Tree Tooltip Clarity: Improved skill tree tooltips to show your current value, the next value you'll progress to, and the percentage increase - on a per-upgrade basis where...
Reviver
Reviver
87 days ago · 肥皂泡

Before Fate launch on April 14, 2026 at 10:00 AM (UTC+8)

Dear Researchers,The final timeline has been set.Before Fate will officially launch on April 14, 2026 at 10:00 AM (UTC+8).Before Fate is a retro sci-fi survival RPG.Amid a constantly collapsing timeline, you will explore anomalous zones, gather resources, and uncover the hidden truth.In the days leading up to launch, we’ll be sharing more about the game’s core structure and final trailer.If this timeline interests you,add Before Fate to your Steam Wishlist now!It is the most direct way to support us.Thank you for your testing, feedback, and support.Cotton Game
BattleCry: World At War
BattleCry: World At War
87 days ago · geethu

Easter Sale is now LIVE in Battlecry!

Easter Sale is now LIVE in Battlecry! 🐣🔥Recruit powerful captains and boost your forces:⚓ Captain Trench Hunter+139 Attack | +161 Defense✈️ Captain Sky Bloom+168 Attack | +122 Defense🪖 Captain Iron Braddock+140 Attack | +160 DefenseLimited time only. Hire now, power up your army, and rally your forces to victory with these elite captains!
Let It Consume
Let It Consume
87 days ago · mirandablascoaidan

📢 Let It Consume Official Release Date: April 9, 9:00 AM UTC

I'm happy to announce that after a lot of work, Let It Consume is officially releasing on April 9th!For those who've been following this journey: thank you. Seeing so many of you play the game, break things, and share your feedback has been incredible. What started as a simple tech demo after I fell down the rabbit hole of incremental games has now, after months of solo development, become something I'm truly proud of.Here’s what you can expect:Settlement Management System Select what and when to build to optimize your growing cultNew Resources & Creatures There are now 6 distinct resources and new creatures to summon during your harvest150+ Upgrades Over 150 upgrades and 7 branches in the new and improved upgrade treeChallenge Mode Looking for something tougher? The new challenge mode introduces unique conditions where you must plan your upgrades carefully if you want to beat your previous recordMissions & Unlockables Complete missions to unlock new backgrounds and achievementsVisual Improvements I've polished the graphics across the board to make everything feel smoother, clearer, and more immersive.The game will be available for $4.99 with a 10% launch discount for the first two weeks.- Aidan
Profit Sea Incremental
Profit Sea Incremental
87 days ago · hellomonkeycube

Hotfix Update v1.0.1

Update: Achievement Fixes & Quality of LifeThanks to everyone who has picked up the game and shared their feedback, we really appreciate your comments! Here are the latest changes:End-Game Nodes: Added new nodes to help with the achievement grind once you reach the end.Fish Count Fix: Fixed the counter to ensure every catch properly tracks toward achievements.Node Highlighting: Nodes are now highlighted when you have enough gold to buy them.Scaling Fix: Resolved an issue where scaling would break when hitting multiple fish.Quadrillion UI: The gold display now supports Quadrillions.Enjoying the game? Please consider leaving a review! It is one of the best ways to support us and help other players find the game.Thanks for all the support!
Mithril & Mud
Mithril & Mud
88 days ago · Stryker

🗺️ What's Next for Mithril & Mud

🗺️ What's Next for Mithril & Mud We've shipped 8 patches since Early Access launch — over 60 bug fixes, expeditions, offline production, automation, a full soundtrack, and a mountain of balance tuning. That's all in the first three weeks — and we're not slowing down. Mithril & Mud is a passion project built by a tiny team, and we're pouring every spare hour into making this the best dwarven mining game we can. When you drop a bug report in Discord at midnight and see it fixed in the next patch — that's us hunched over a keyboard with too much coffee and a stubborn refusal to ship broken things. We want to be straight with you — we're working on this game every single day. You might notice updates slowing down compared to the rapid-fire patches at launch. That's intentional. Instead of pushing a bunch of small fixes every few days, we're shifting to larger, more impactful updates that each bring meaningful new content and systems. The quality bar is going up, and we'd rather take the time to get things right than rush something half-baked out the door. Your feedback has already reshaped major systems. Expeditions, offline workers, the automation suite, the entire balance curve — those all came from conversations with you. We read every message, every review, every "hey this feels off." It matters more than you know. So — what's coming next? 🔓 Progressive Automation Unlocks Right now, the automation panel opens all at once. That's changing. Automation will become part of the progression system itself. Individual capabilities — auto-assign workers, auto-buy upgrades, auto-delve deeper, auto-convert resources — will be unlocked as upgrades you earn through gameplay. Early depths are hands-on. As you progress, you unlock the tools to let the mine run itself, piece by piece. Automation won't just be a convenience toggle — it'll be something you work toward. 👑 Dwarven Heroes & Kings A brand-new system: named dwarven characters with unique passive bonuses. Each hero brings ...
Revolution Idle
Revolution Idle
88 days ago · Oninou

ARTIFACTS UPDATE IS LIVE!

Dear Demons, You’ve been waiting for it for months… and finally, the update is here! The second major part of Tarot is now live. Challenges and Artifacts await you. SACRIFICE SPECIAL MINERALS 💎 Sacrifice your special minerals, each one strengthens your build, and once all types are sacrificed, you’ll unlock a new resource. https://cdn.discordapp.com/attachments/1290400248975458376/1488961623975530526/SM_SACRIFICE.png?ex=69ceaf12&is=69cd5d92&hm=a3f7d8d980e2ddcfa3d3750f5a29a6dfb657c9de156064188ef8ce58483fdf02& TAROT CHALLENGES 🃏 Step into unique Tarot Challenges. Face intense debuffs, reach objectives and unlock powerful upgrades for your cards. The deeper you progress, the stronger your cards become, with Arcana Challenges even granting permanent effects and massive boosts. https://cdn.discordapp.com/attachments/1290400248975458376/1488961680690905331/CHALLENGES.png?ex=69ceaf20&is=69cd5da0&hm=12ad6472f32ca27d8e726c9445763de6fb541517a8cc890b0619a4d6fbd8947a& ARTIFACTS 🧿 Harness the power of Artifacts by converting your Tarot Resources into their golden form. Time your actions carefully to maximize your gains, build artifact parts, and unlock powerful bonuses that will reshape your progression. https://cdn.discordapp.com/attachments/1290400248975458376/1488961725871952132/ARTIFACTS.png?ex=69ceaf2b&is=69cd5dab&hm=6b4be61c00122a9f18b5a3ef8c4e0ff676fa72b7c59d9bbea6376068fea8a10d& NEW DAILY REWARD 🗓️ Yes… more passive Souls income! 👀 We've significantly increased the amount of Souls earned from daily rewards. On top of that, a new streak system boosts your rewards for each consecutive login (up to 10 days). Don't forget to read the little info box for extra information ℹ️ https://cdn.discordapp.com/attachments/1290400248975458376/1488961777474605137/DAILY_REWARD.png?ex=69ceaf37&is=69cd5db7&hm=0d86b35e69b7d2d8d0f72128596ba0a679ffbacfa6ed8b036b380620c4064549& SOUL SHOP AJUSTEMENTS ⚖️ We’ve reduced the cost of Minerals and Tarot Local Game Speed boosts. If already purchased, ...
Idle Demon Summoner
Idle Demon Summoner
88 days ago · chrioyles

Version 1.1.1 - Achievements!

Achievements now have been added in version 1.1.1! All achievements have been integrated and tested, so there should be nothing breaking. However if you find a bug, please let me know. Also, if you think any achievement is totally off, let me know aswell. Have fun hunting for achievements!
Coloring Voxels
Coloring Voxels
88 days ago · ToastieLabs_Lee

The Eggstravaganza has Begun!

Eggstravaganza!It's Easter! A three-week-long event in our games! Celebrate Spring and Easter in style this year with the Eggstravaganza in-game event! A calming Spring green backdrop, along with a whole variety of Easter decorations on the main menu!Make sure you have "Seasonal Events" turned "On" in the settings to take part in this spring and egg-themed fun event!The event will be running from the 1st of April all the way to the 21st every year! Play during this month to enjoy this three-week-long event!
Luckyest
Luckyest
88 days ago · Saneesh

Patch Notes: Luckyest v1.2.1

☕ New Feature: Run in Background Mode Take a break without stopping your progress! We’ve added a Run in Background mode. Now you can minimize the game, sit back, and sip a tea while your wealth continues to grow in the background. 🛠️ Critical Bug Fix: New Game Start Issue We have addressed a bug where some players were unable to start a new game. If you are still experiencing this issue, please follow these steps: Navigate to Settings. Select Reset Game. The game will automatically quit. Relaunch the game and try starting a new session. 🌍 Global Language Support Luckyest is now more accessible than ever! We have added support for several new languages. You can now play the game in: Japanese Chinese (Simplified) German French Italian Polish Portuguese (Brazilian) Turkish Russian 🔧 Other Improvements Various minor bug fixes to improve stability. General performance enhancements for a smoother experience.
Gothic Clicker
Gothic Clicker
88 days ago · Yashzur

v0.11.0 Magic of nature

Druidic AltarA place of power for the primordial elements, imbued with the dances of nymphs and dryads during days of honey and merriment.Bandits, poachers, and other shadowy figures avoid this place so as not to disturb nature's peace or incur its wrath.The blessing of the druids will find only those whose hearts are destined for the wild hunt.StaffsDesigned for mages, this two-handed weapon allows for combat at both range and close quarters, and also modifies certain magical abilities.A total of 7 staffs have been added: one for each of the four elements, a druidic staff, a magical staff, and a necromancer's staff.Changes and additions:New location and musical composition - Druidwood.New boss - Khan! He replaces the Chaos Knight in Zone 10, starting from the second island.8 runes, 2 for each element.8 shields.16 druidic blessings.The shop's inventory has been expanded.The duration of the civil war and the time between civil war appearances have been increased by 1 day.Additional work has been done to fix the issue of the cursor lagging behind mouse movement.A vertical sync toggle has been added to the options.Chests now drop the actual amount of ore and mercury.Completing a location now counts as performing a ritual.Stamina cost for the perk has been adjusted.Stamina cost for the perk has been adjusted.Restoration from the technique now scales with the island.Restoration from the technique now scales with the island.
Idle Slayer
Idle Slayer
88 days ago · matileban

Update: Reworked Locations & More!

New FeatureUpgrades of Time.New ContentNew Ascension Upgrades.New Event and Event Outfit. ImprovementsGrapple Run graphics reworked. Hot Desert graphics reworked.Mystic Valley graphics reworked.Frozen Fields graphics reworked.Added particles effect and SFX to the wall jump.Added particles effects when breaking Armory items.Different effects will play based on the item being broken.Fixed black Modern City background.Skins bonuses are now linked to the Events.This means the bonus will last as long as the Event is active. The current Location is now shown in the Portal selection menu.Characters and Outfits are now sorted by rarity in ascending order.Bug fixes.
Unfair Flips
Unfair Flips
88 days ago · HEATHER FLOWERS

THE FLIPS ARE FAIR NOW.

HEADS. HEADS. HEADS. HEADS. HEADS. HEADS.Gamers, I have heard your pain. I have listened to each and every one of your pleas. Your conspiracies that Unfair Flips is too unfair, too capricious. And frankly, I agree.Therefore, I have updated the game to fix this error. Announcing:FAIR FLIPS is the new skill-based version of Unfair Flips. For the next 24 hours only, YOU can test your true mettle in coin flipping. No more randomness; just simple skill. YOU know in your heart whether you're good at coin flipping, or whether you've been coddled by the simple ups and downs of probability. Now there is no more luck. There is only skill.And, for the top 10% of gamers, those who can TRULY NAIL that final coin flip, there's a new ending (with the exact same achievement as the old ending, but a cool graphic in-game):See how I got that in ten flips? That's because I'm the world's best coin flipper. Who thinks they can hit second place?Anyways, your current Unfair Flips saves are safe and sound, but this new version of the game has its own save slot, so you'll start from the very beginning. We wouldn't want people using luck to cheat, now would we?\Hey y'all! Thanks so much for enjoying Unfair Flips. I hope you like this alternate version, which some may call a form of psychological torture! If you'd prefer to play the normal game, you can use the beta code tailstailstails to continue your regular coin flipping experience. (Also, if you want to keep playing this significantly more toxic version of the game after April Fool's Day is over, you can use the beta code ultimategamer to continue in this doomed reality!)The two versions of the game are mechanically identical, but run on different save files, so you don't get gamer slime on your normal coin flipping (or normal coin flipping in your gamer slime)! Anyways, I've got a bunch of exciting news happening soonish. Over the past few months, a team and I have been working on a spiritual sequel to Unfair Flips. It's a very different...
Coloring Pixels
Coloring Pixels
88 days ago · ToastieLabs_Lee

The Eggstravaganza has Begun!

Eggstravaganza!It's that time of year again! A three-week-long event in our games! Celebrate Spring and Easter in style this year with the Eggstravaganza in-game event! A calming Spring green backdrop, along with a whole variety of eggs, will decorate the screen whilst you play! Make sure you have "Seasonal Events" turned "On" in the settings to take part in this spring and egg-themed fun event!The event will be running from the 1st of April all the way to the 21st every year! Play during this month to enjoy this three-week-long event!
Desktop Fishing
Desktop Fishing
88 days ago · ostendgames

Idle & Achievement Update

Hello dear Desktop Fishing community,you left us a lot of feedback under the last update - thank you for that, we really appreciate it!Also over the past months, we’ve repeatedly received feedback about the achievements being extremely hard to obtain. We want to address that now.We completely understand that the chances for the final achievements were too harsh. When we last adjusted them, we still held on to the idea of “this should be super grindy so it feels prestigious to catch the rarest fish.” What we underestimated, however, is that many players are still playing Desktop Fishing simply to complete the achievements and then move on - which is totally fair.So, long story short:The last two achievements are now achievable in around 200 hours on average. Of course, depending on luck, it may take a bit less or more. The catch X Amount of fish achievements also have been nerfed.Idle Mode ChangesWe’ve also made a change that will likely be especially interesting for new players:You can now access the full idle mode (incuding not stopping on new fish) from the very beginningThere is no rank requirement anymoreThese mechanics were originally designed to extend Desktop Fishing over time with more content and a broader variety of fish and features. Unfortunately, continuing that approach is no longer possible for us.We know this update comes late. The past six months have been quite turbulent for us. We released our second game, Frog Holm, which was on a completely different scale compared to Desktop Fishing.If you’re interested, feel free to check out Frog Holm - it’s currently on sale until April 2nd and even cheaper if you already own Desktop Fishing.TL;DR Desktop fishing is not that deep 🕊️ Everything easier to obtainribbitOstend Games
Shakes and Fidget
Shakes and Fidget
88 days ago · Playa_Acalos

Back to the Roots – The countdown is on!

The new world EU27 is already set to launch on April 10 — and this time, we're going back to our roots!Create a character with your desired name in the new world starting today and receive 25 Mushrooms if you link it to your S&F account before the world launches on Friday!Experience Shakes & Fidget just like in the old days — with the three classic hero classes: Warrior, Mage, and Scout.So don’t hesitate, secure your name and get ready for a nostalgic adventure. A visit to the Mushroom Dealer is also worth it!We wish you lots of fun,Your Shakes & Fidget team
Bongo Cat
Bongo Cat
88 days ago · Irox Games

🐁⚔️Bongo Royale⚔️🐁 [Ended]

Update after the event endedFirst things first: The mode is now disabled again (so update the game) and the Blood Splatter Skin will be granted to everyone for the next 2 days (as a small sorry how bugged it was).I know it was a mess (regarding lobbies stopped working etc), sorry for that, i think i know what happened but we couldn't test it ourselves. No matter what, this was a small test for me how people perceive such "multiplayer game modes" as an OPTIONAL thing. I know it was forced on you, but we wanted to test it with everyone and i thought april fools was a great time to do that.Do you want to see other "game modes" that you can select and enable in a lobby in the future? What type of game modes would you like to see?I created this feedback thread so you can make your voices heard
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