Added the function to count controller inputs
Collect cards as you play to earn badges, emoticons, custom backgrounds, and more! Plus, check out the Points Shop for exclusive animated content and other awesome rewards!
Nous sommes ravis d’annoncer que la localisation française a désormais été ajoutée au jeu! Les joueurs peuvent profiter de l’expérience complète du jeu en français, ce qui rend l’aventure plus accessible et agréable pour notre communauté francophone.Merci pour votre soutien continu, et bon jeu à tous!We’re excited to announce that French localization has now been added to the game! Players can enjoy the full game experience in French, making it easier and more fun for our French speaking community to dive in.Thank you for your continued support :)-Sockhouse
https://www.youtube.com/watch?v=71UzpnLOH7U Updates and DLC To Add New Lords, Customisation and More! Good Day, Sire! Stronghold Crusader: Definitive Edition is now less than two weeks from launch, so what better time than now to share all there is to know about the game's post-release plans! Following the positive reception of the two public demos and in keeping with Stronghold: DE’s post-launch, we're announcing two major post-launch content updates for Crusader: DE. These will take the form of an Autumn and a Winter Update, both releasing this year alongside two paid DLCs. https://clan.akamai.steamstatic.com/images/32942208/8f40990ce7a71421b643639197584c99a4027f26.png The free initial Autumn Update will feature a series-first economic campaign as well as a brand new CPU commander. Five missions will challenge players to complete a series of economic objectives, leaning heavily into our city builder gameplay mechanics. The new computer-controlled character can meanwhile also be played as friend or foe, selectable in the game’s offline skirmish and online multiplayer modes. Last but not least, three new maps will also be added, one for skirmish, another in Free Build mode and a balanced multiplayer battlefield. Following this content drop, the game’s free Winter Update will add perhaps the greatest player request so far... The ability to customise CPU opponents, castles and campaigns! Players will be able to create the rivals or allies of their dreams (or nightmares), design their defences and then place all of this into custom mission scenarios created by the community. https://clan.akamai.steamstatic.com/images/32942208/5313cab036a111f6c5b495987e9b8564aad4fdd7.png If that wasn’t enough, the Winter Update continues this community-first trend with the addition of a second co-op trail of missions. The 10 missions found in the first co-op trail not enough for you? Well, dare to brave the challenges of this new trail and you just might come out victorious. Once again ...
Fixed incorrect base damage display value for Spirit SagesLocked blessings that are not in the next row to be unlocked will have their descriptions hiddenAdded row selection highlighting for Dragon AbilitiesFixed some rare cases when Druids and Sorcery spirits would disappearFixed issue where at a certain point you would get too many totemsRemoved use of Unicode in the Cosmic Wall health descriptionThe game will now create a secondary backup file every time it is saved (located under C:\\Users\\ \\AppData\\Roaming\\Godot\\app_userdata\\Tower Wizard\\)Fixed skills not updating immediately when numeric notation was changedAdded a requirements button to The ObservatoryChanged file extension of import file button to *.res
Hey guys! Just a small little event I made today for our American friends! I'm still hard at work on bug fixes and patches, this was just something I did to relax after work :) More updates to come! Thanks for playing, and being such a great community
I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917 https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png
I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917 https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png
I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917 https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png
I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917 https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png
A few small but important tweaks in this update:Increased the time the end-game quote stays on screenFixed the description for the Commander skillAdded dedicated Linux build supportThanks for playing and for all the great feedback and bug reports.Cheers!-Sockhouse
We've been quiet for a while, but for a good reason! That's right... we're releasing SOOOOON. How soon, you ask? July 22nd soon! The Swords & Souls Legacy Collection will be coming out in less than 3 weeks. Get 5 amazing, classic games from SoulGame Studio for the low, low price of $9.99. Get 10% off if you already own Swords & Souls Neverseen (or buy the 2 games together)! The 5 games: Swords & Souls, Rogue Soul 1 & 2, Soul Driver, and The Gentlemen, are ported from Flash via Adobe AIR and are HD-ified from 4:3 to 16:9, have increased audio quality, (some) bug fixes, cloud saves, and achievements. Wishlist to get notifed when it launches later this month!
Global Reminder: Goblin Invasion Event will be starting on Jul 7th 2025, 12.01 PM UTC and will end on Jul 11th 2025, 6.59 PM UTC.Improved Template windows for Mercenaries and Researches: now you can ADD or EDIT template strings manually from the interface. Buttons and template rows size increased.Limited Wish had production and non-production effects swapped unintendedly, now fixed and adjusted values accordingly.AN5 no longer applies a hidden spell cast count more effectFixed descriptions for R58 and R220 powersR58, R70 & R115 power no longer check for R power 1 instead of their correct R power upgradeFixed ELP6, FCP6, C520 and a few other upgrades being always active unintendedly.Fixed D13125 effects.Fixed DJC4 tooltip now showing the active effect in the first 88 seconds.\Fixed interactions between DGCU and GBP1. Now NU gets their bonus when the NU effect is active, and they get the U bonus when that is active.Fixed S135, S180, A50 formulas.UDP4 now counts this R stats as intended.Fixed autocast presets clickthrough on mobileUnique buildings (from Dragons onward) now unlock research as intended.Blood Frenzy from Demon Bloodline now applies spell effects to all intended buildings.MCC1 no longer prevents R powers based on matching bloodlines to work.
Improved small explain texts in all menues (hopefully not so blurry for some people anymore) Improved help text of character menu Added a "Use all" Button for shattered crystals Buffed Succubus Skill (Now 120% instead of 100% Dmg and Heal) Notification pop-up now closable by right-clicking or clicking on the "X" When hovering over an equipment and you also have one equipped, the pop up of the equipment now has a text at the bottom, which says "(Equipped)" to make it more clear.
1. Custom quotes and soundsAdded support for uploading custom quotesAdded support for uploading custom soundsYou can now control the cat's behavior and disable specific features like quotes2. New animation added when petting the cat3. Added the ability to update existing Workshop items if you are their owner.To update an existing Workshop item, enter its SteamID in the publishing window.You can find the item's SteamID in the URL on its Workshop page.Other changes:💤 The cat now jumps before going to sleep🖥️ Removed the black Unity screen on game startup🧼 Fixed various UI issues🐱 Fixed a bug where the cat was not appearing above other windows
https://clan.fastly.steamstatic.com/images/40472260/db4205175d4daa882fb6ebda9721c665362d4592.png ⛱ SUMMER SALE!!!☀️ Farm Manager World -25% Farm Manager World Soundtrack -33% Farm Manager 2021 -80% Farm Manager 2021 Soundtrack-63% Farm Manager 2021 - Floriculture DLC -57% Farm Manager 2021 - Agrotourism DLC -64% Farm Manager 2018 -90% Farm Manager 2018 - Brewing & Winemaking DLC -80% Feudal Baron: King's Land -80% Feudal Baron: King's Land Soundtrack -55% Check out all the special offers now! https://store.steampowered.com/developer/simfarm
White noise optimization, seamless loop optimizationAdded Goldfish Coin to Tomato conversion feature1000 Goldfish Coins = 50 TomatoesMultilingual translation updates
Increase the auto-save interval and create a backup save file when saving to prevent permanent corruption of save data due to power outages or blue screens.
Hey! New update for Monolith is live! Enjoy and thanks you all for reports ongoing work: - translations for most of the languages are in the process! - we are investigating premium and crash issues on mobiles - low memory warning would now show early added: - 4 new options for other settings. To preload some in-game assets for smoother gameplay, in a cost of more RAM usage. If you experience crashes - you can try to turn it off. On mobile and devices with less than 3GB of ram it's disabled by default now - autosaves setting. If you experience crashes on low end device - try to turn it off - graphs setting. If you experience crashes on low end device - try to turn it off - background for genes - new window after you press "restore purchases" with info about premium from evil computer - new buildings and boats for fairies - zombie sprites for all new units - world language tab shows % of completed translation fixed: - (!) monolith is not affecting humanoid mobs - mark of becoming can appear randomly - subspecies ascension/mutation could result in empty genes and soft crash - acid blobs spawns without fission - baby turtles always bright green - twitter text showing wrong text at first - bottom left tile not rendered - most of new animals can't turn to mush - repeated text for onomastics group tooltips - onomastics glyphs added right away, before showing tooltip - ufos spawn units when die outside of map - default subspecies traits wasn't randomized for some species - zombie sprites for new zombie units being too dark - added limit of showing icons for unit tooltip. To prevent showing thousands of icons when unit is a hodling - soft crash related to golden brain - clicking on ui elements with ".," could sometimes bring errors - soft crash related to plot to end war - some debug options bring errors - tumor monsters could get pyromaniac trait when they grow up - clan chief didn't clear when unit "forgot" his clan - items not added to city storage when unit dies in city ...
Version 1.4.4 Gear Presets:- Increased max presets from 10 to 20 (gold price won't increase after the first 10)- You can now give each preset up to two icons to allow any combinations to build them- Added a new lock icon in case you just want to use a preset to lock items AdventureNew Events@laluzii- Werewolf in Camp- Creatures of the Night@sokolvip - Gathering Expedition Event- Merchant of Mirrors@snakeater117- Nautical Adventure event chain- Healing Springs Event@midna1387 - The Chained Pegasus- Singing Mermaid Encounter@novcair - Goblin Raid Event- Young Herbalist Event Adjusted Events- Changed Tinkerer's Camp event so that it no longer picks a ranger player for all outcomes, only the intended ones- Adjusted troublesome tavern luck dice roll from 20 to 18- Denounced and Diplomatic are now contradicting effects too (when one gets applied the other one removed) Other- Moved Steel Toed Boots from light to heavy armor (only applies for new generated ones)- Added glossary entry for adventure event monsters: Werewolf, The Captain, The Kraken, Siren & Pegasus
As pointed out by a player on steam, the Dagger Stab Skill Crit functionality didnt work as intended and the player actually dealt less damage when dealing a critical hit. I was able to reproduce, locate and fix the error. Also fixed an error in the damage display at the top, showing double of the actual damage of the weapon. Im working on and making progress on 0.10. The scope might become a bit smaller than initially thought, but i feel like i finally have a much more well defined and more achievable scope for 0.10 I hope you are all doing well/getting better. Keep it up.
My interpretation "That Evil Farming Game" is finally out! I tried to do everything to make the atmosphere as oppressive as possible, I hope I succeeded.We did not find the game, but I hope my interpretation will please the community at least a little.
Hello fellow humans and human like things!It's been about a year since Yolk Heroes came out and honestly the support and the love for the game has been pretty incredible. I mean, people have played it, are still playing it, and many of them don't even hate it.We still have more we're trying to ad to the game, but as i said last time, no time table specifics on that, it's going well, but also the team working on it is doing it part time while working full time jobs!Also, there are other games kinda like Yolk Heroes out there. At least cool pet raising games. You can check out one of those, NANOMON! (Or is it Na-no-mon?) I think it's a pretty cute and you can check it out. We're doing a bundle with them cause you know, pet raising sims need to stick together? Also, it's fun and a pretty good companion game. It sits in the corner of the screen and it's got some pretty spiffy pixel art.Also it's the summer sale! General summer sale! Wooo! Everyone spend money or something? Eh, if you see anything good, grab it, and may that game bring you joy. Yolk heroes is on a 30% discount for the summer sale and that technically combines with the discount from the bundle, so overall, it's like... I think together the two games are more than Yolk Heroes would be alone, but you get yolk heroes at less... than you normally would......? *Squints.* Yes... I think that's right?There is also another event going on that we're a part of!https://store.steampowered.com/sale/g-fusion2025The G-fusiongamefestival. (I don't see any spaces in that log, so I'm not using any!) Honestly it's got a lot of cool games in it from China and you should check it out. It's worth a look.Um, other than that.Thanks again for checking my game out or even just taking the time to read this update. You're pretty great.-AlwaysMatthew Ritter
With the opening of steam summer Promotion week, Xiao Mang's three games open at the same time with a historical low discount! Direct purchase of Xiaomang's portfolio bundle, enjoy ontology discount * bundle discount = maxfold ! https://store.steampowered.com/bundle/49102/__Author_of_all_games/ https://store.steampowered.com/app/2776450/_/ https://store.steampowered.com/app/1649730/_/ https://store.steampowered.com/app/2423620/_/