Dear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:US Eastern Time (EDT): May 18, 10:30 PM – 11:30 PMUS Pacific Time (PDT): May 18, 7:30 PM – 8:30 PMAffected Regions: Asia-Pacific & NA/EUMerge ScopeNA/EU Region:1、 Server S27(Server S27) Server S28(Server S28)Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於5月19日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖4服 烈火62服2、江湖77服江湖78服3、江湖79服 江湖80服
Bug Fixes- Fixed an in-game shop inventory sync error.- Fixed an issue where the gacha machine animation rotation value was being reset upon gacha execution.
Hello, Commander. This is the Panoptyca Operations Team.Panoptyca Hotfix - Ver 1.1.0.4 has been applied.The following bugs have been fixed in this hotfix.■ Bug FixesFixed an issue where the boss would not spawn at the start of a boss battle.Fixed an issue where the Legendary effect of a specific class was being applied to other classes as well.Fixed an issue where the Legendary effect of a specific class would not disappear and instead continue to stack even after the item was unequipped.Fixed an issue where the "Auto-retry setting after clearing the Shadow Temple (or Ruins)" was being reset.Mitigated an issue where 3 characters would enter the same map simultaneously.Fixed an issue where the Foundation's debuff effect "Monster HP Increase" was also being applied to characters.Fixed an issue where the Foundation's debuff effect "Monster Movement Speed Increase" was also being applied to characters.Mitigated an issue where characters would get stuck in corners in certain battlefields.We sincerely thank you for always enjoying Panoptyca and for sending us your feedback.If you encounter any bugs or have additional feedback, please contact us at help@tesse.co.kr or through our Discord channel.Thank you.
Here are the main updates in version v0.6.02: System Adjustments: Added experience display for the manor hub Added countdown and repair progress display when breakthrough fails Alchemy no longer refreshes the interface, which previously caused recipe materials to revert to default Unified sorting of alchemy and artifact crafting recipe categories Allowed quantity selection when selling items Adjusted manual click cooldown interval Nerfed monsters in the open world map, and fixed the bug where attack speed was too fast Adjusted pill cultivation stage restrictions – lower-stage cultivators can now take pills meant for higher stages Extended movement speed affixes to all magical treasures Added explanations for advanced attributes (affixes) in the guide Added a small amount of movement speed when breaking through to a new stage Enhanced Body Cultivator skills and increased attack frequency Adjusted seed quality and corresponding gameplay mechanics Bug Fixes: Removed affixes for unimplemented magical treasure advancement attributes Fixed text description errors (Spell Cultivator basic attack, detoxification, seeds) Fixed bug where items did not display their required cultivation stage Fixed bug where year count reset after exiting the game Fixed bug where pill toxicity was not applied during the Golden Core stage Save File Notes: If the computer crashes or the game process is closed during saving, save file corruption may occur. A new save backup feature (saves_backup) has been added to prevent cloud saves from being wiped. If you encounter save corruption and cannot start a new game, you can first enable Steam offline mode, then manually delete the save files in the saves folder, and copy the save files from the saves_backup folder into the saves folder to attempt a repair. Save file location: Press Win+R on your keyboard, enter the following path, and press Enter: %USERPROFILE%\AppData\LocalLow\skyblack games\IAmTheDao\userData\saves Reporting Bugs or Questions: You c...
Thank you for playing Chill with You: Lo-Fi Story.We have released the Ver 1.6.0 update today.This update introduces a new feature called "Offline Mode." Please see the details at the end of this notice.Update Details- Added a new track: "Across Time And Space"- Gifted Sunglasses to players who participated in the April Fools' event- Added "Offline Mode"- Fixed an issue where the display position of notes would glitch when switching between them- Improved translations and text display- Other minor bug fixes and quality-of-life improvementsAbout Offline ModeIn this game, once you link an account, your save data will be stored on the online server. This behavior continues even after unlinking the account. We received reports of issues occurring when playing on previously linked devices under unstable network conditions. To address this, Ver 1.6 introduces Offline Mode, which allows you to play without syncing to the online server. This effectively returns the game to its pre-account-link state.How to Enable Offline Mode1. Open "Settings" → "Account Link"2. Select "Go Offline"3. Select "Go Offline" again in the confirmation windowPlease Note: By enabling Offline Mode, all account links associated with this save data will be disconnected.For example, if the same account is linked across your smartphone, tablet, and PC, enabling Offline Mode will unlink the account on all of those devices.This update focuses mainly on bug fixes. Since the app is becoming more stable, we’re looking forward to introducing new types of updates soon. Please stay tuned for the next release!
1.Fixed some bugs
Thank you for enjoying Sill Cats. Thanks to your support, many players are now taking care of cats on their desktops. At the same time, we have seen indications that fake versions of Sill Cats may be circulating in some places. At this time, Sill Cats is released only on Steam. We do not distribute Sill Cats on any other platform or website. Any version of Sill Cats distributed outside Steam is not provided or authorized by us, and we cannot take any responsibility for its quality, safety, or behavior. Unofficial copies may contain viruses, malware, or other unauthorized programs. Please do not download them under any circumstances. If we release Sill Cats on any platform other than Steam, we will make an official announcement. Official announcements will be made through the SQOOL website and other official channels. Please consider anything not announced through our official channels to be an unauthorized product not associated with us. Currently, only the Steam version of Sill Cats is the legitimate version. To all cat lovers: please enjoy taking care of your cats safely. If you have any questions or find anything suspicious, please contact us through the Steam discussions or by email: dev@sqool.co.jp Thank you for your continued support.
Hello fellow gooser,The Tingus Goose Number Goes Up(Hell Yeahhhhh) bundles are now officially live!Tingus Goose x Scritchy Scratchyhttps://store.steampowered.com/bundle/75473/_Tingus_Goose__x_Scritchy_Scratchy/Tingus Goose x Keep on Mining!https://store.steampowered.com/bundle/75474/_Tingus_Goose__x_Keep_on_Mining/Also, Tingus Goose is now at its historical lowest price, with 30% off on Steam:By picking up Tingus Goose through either bundle, you can get an extra 10% off on top of the sale.If you love watching numbers and powers go insane, or you just want something cozy, weird, and satisfying, this is the best time to jump in!Sweaty Chair Studio
1. The Plague and Thunder effects in the Wasteland no longer directly consume HP and now deal normal damage.2. Ancestral Banner can now properly benefit from the \ buff.3. Fixed an issue where the Hellfire passive skill could not be triggered in certain situations.4. Fixed an issue where character appearance could not be changed in the character creation screen under certain conditions.5. The effect of the Ring of Seals now also applies to its own Chaos affixes.
V0.12.1 -- May 17Added new art to the Dream Shop for Attribute specific itemsFixed an issue where the Dream of the Open Ledger could not be completedFixed an issue where the Dreamers Guild could erroneously be selected to host an Expedition
Hello, this is Dotori Doguldan.An in-game shop inventory sync error that occurred at launch has been fixed. Thank you for your patience.As compensation, 30,000 seeds will be distributed to all players. Please note that some placement data and seed sync may be partially reset as a result. (One-time only / All owned items are saved in your storage and will remain intact.)We sincerely apologize for the inconvenience.Bug FixesFixed an issue with save data (stickers not appearing or Developer Pack not being distributed).If the issue persists, please delete your local files. Your existing items are saved in your Steam storage and will remain intact. The placement positions of owned Haessi and stickers may be reset.Local file path: C:\\Users\\PC\\AppData\\LocalLow\\Dotori Doguldan\\Hamster's Sticker BookChangesIf the in-game Steam server response is delayed, the shop will now switch to a 1-minute timer mode.Improved the shop lever animation to match the actual motion of a lever turning.If you find any bugs, please let us know via the Hamster's Sticker Book Bug Report Form — your reports help us fix issues quickly.Thank you,Dotori Doguldan
Based on player feedback, this update includes several quality-of-life improvements and stability updates.Main changes include:Added a notification in dungeons to indicate when you have enough Crystals to PrestigeUnidentified Artifacts are now temporarily saved immediately upon pickupThis helps prevent Artifacts from being lost due to unexpected crashes or accidentally returning to the title screenLimited dropped Artifact effect rendering to a maximum of 20 at onceAdded a limit of 150 dropped Artifacts existing simultaneously in a dungeonThank you to everyone who helped by reporting issues and assisting with testing. We’ll continue working on further improvements.
- improved connection - players should no longer experience interruption
5月18日 2.1.2版本更新1.修复九州秘境中怪物buff不能正确附加的问题。2.优化反伤机制,我方魔法类攻击不触发反伤。3.修复鸿蒙秘库兑换衍天妖魂的错误。
5月18日 2.1.1版本更新1.修复自动挂机情况下,诛仙剑吞噬和自动回收不稳定的问题。2.新增宗门建筑-灵兽山等级提升后,灵兽破壳有概率直接孵化二级神兽。3.修复周天星图点击提升后等级不变化的问题。4.优化反伤机制,反伤的伤害计算由攻击方对敌方造成的面板伤害改为自身通过抗性、防御等抵消的部分。 鼓励玩家去堆血量和防御以及减伤,抵扣的血量越多,反给敌人的越多。5.优化修仙界面UI显示。6.修复自动托管气运中系统不起效的问题、
Maxed prestige upgrades now move to the end of the list
Fixed an issue where it was possible to grant more levels to a talent than should be possible using the loadout editor.
Fixed: The queue no longer gets stuck when a task is missing materials. It once again skips that task, moves on to the next entry.
Fixed a bug that making "Rapid Fermentation" upgrade not working properly.Fixed an issue that makes Cursor's sprite invisible.
The marketplace feature is currently restricted, and items purchased from the in-game store are not being added to the inventory. We are aware of the issue and will resolve it as soon as possible.We apologize for the inconvenience.
One month of Fishing Inc! Massive thanks for all the support, reviews, and bug reports. We are still blown away by how many people are playing and enjoying the game Price Formatting: Replaced scientific notation in some prices with proper currency formatting-> Rarity Display in Map Selection: You can now see which rarities you've caught for each zone straight from the zones screen.-> Fish Tracker Accuracy: Tweaked the fish tracker to show more accurate values-> Fish Tracker Symbols: Removed the "~" neutral symbol as it looked too similar to "-"Accessibility-> Spinning Background Toggle: Added a setting where the user can disable the spinning background when a new fish is discoveredBug Fixes-> Map Notifications: Fixed a bug where the notification wouldn't disappear on the zone screen if the user didn't have enough money -> Fast Click Registration: Fixed an issue where clicks would not register properly when a user clicked really fast -> Achievement Unlocks: Fixed an issue where some Steam and in game achievements were blocked behind the Kraken They can now be unlocked before finishing the main game - Big Bonk Studio :)
MISHA
148 days ago
· MOQred
☀️ Summer is almost hereWe are wrapping up work on the summer outfits and are currently aiming to launch the event in the first half of June. For now, we are showing only 2 out of 6 looks - we will save the rest for a little closer to release.And as a quick reminder: today is the last day you can still purchase the limited Easter outfits.Share your thoughts on the summer looks, and if you have been looking at the Easter ones for a while, make sure to grab them while you still can 💛
🗡️ Devlog #3 — Weapon Armory & Boss Raid1 day until launch · May 19Hello, this is the developer.Last time we covered Hidden Awakenings — the fusions you discover mid-run.This is the final devlog before launch, so let's cover the two things that frame an entire run: where your discoveries go, and what you're climbing toward.━━━━━━━━━━🗡️ The ArmoryEvery weapon you unlock lives in the Armory.You start with one. By the end, there are 32 — swords, daggers, two-handers, and the trees that come with them. Each one changes how a run opens, which Awakenings show up, and which builds are even possible.The Armory isn't a shop. It's a record of what you've found.━━━━━━━━━━🔓 How weapons unlockHere's the part that ties it all together.You don't buy weapons — you earn them two ways:1. Discover a Hidden Awakening for the first time → the next weapon unlocks.2. Defeat the final boss and see a weapon's ending → the next weapon unlocks.One rewards discovery mid-run. The other rewards seeing a build all the way through. Either way, the thing you do in a run becomes a permanent option for every run after.So a run is never just a run. Even a failed one can leave you with progress you didn't have an hour ago.━━━━━━━━━━⚔️ Boss & RaidWhile the Armory grows between runs, the Raid is what you climb during one.20 boss stages. Each boss has its own patterns and weak points — even in a game where the blade fights on its own, a boss is the moment you lean in, position carefully, and watch the build you've assembled get tested.Clear a stage, move up. The deeper you go, the more the run demands of your build.━━━━━━━━━━👁️ And one more at the topReach the end of the Raid, and there's one final boss waiting — a hidden one.No hints on this devlog. You'll know it when you get there.━━━━━━━━━━📅 What's NextThat's everything.Tomorrow — May 19, 1:00 AM KST — Re:Blade launches.60 Awakening effects. 32 Hidden fusions. 32 weapons. 20 boss stages and one secret.Thank you for following along through these devlog...
Hello Everyone!First of all a huge thanks to everyone for playing. we had a huge amount of extra player with this update nearly doubling our wishlists!We just released the first patch for Major Update #3.We added 14 Steam Achievements for all you achievement hunters out there! We added 3 new skins but focused mostly on fixing addressing feedback, a bit of balancing and fixing some minor bugs.Patch Notes:- Added 14 Steam Achievements.- 3 new skins- After defeating the final boss you no longer have to go back to the main menu again if you want to continue playing.- Added an option in the settings to increase monster visibility - It darkens the background and all background elements(including giblets and effects) significantly to make monsters more clear.- You can now see your experience & experience to next level in the character tab.- We heard everyone's feedback about the Training Dummy(way too strong). All damage is done through the training dummy has 50% effectiveness now. Healing for hitting the training dummy is also 50% effective.- Reduced Ghost hammer chance overall slightly(Also too strong).- Health On Hit has been buffed across the board. This includes the upgrades and the hammer.- Added some minor missing UI SFX. - Slightly improved atmosphere in the beach level- Improved coin performance.- Adjusted some boss upgrade values.- Fixed visual artifacts happening sometimes when hitting monstersAlso a huge thanks to everyone who took the effort to send feedback & report bugs to us, this helps us out a ton!Have a great day!Brainfog Games