* Inventory items can be locked with the middle mouse button * Dice + Harbor inventory items can be locked now * ULC crash fixed * Seeds buy max fixed * Game Options are now saved before loading a cloud save * Slots play cost fixed
Achievements - 20 of them! We've finally added achievements to Campoca due to popular demand - and we're so excited that some of you already started collected them in our Beta! 🥳✨ Meet the team ✨Emma creating 3D meshes and our beautiful 2D art 💕David creating the minigames, animations, rendering and making it work 🍫With a bit of help from the wonderful 3D artist - Elsa 🍿 and the 2x title tracks from Viktor! 🎺Next MilestoneCampoca will always be a free game on Steam - even with updates - because of our love of creating games. We love your interactions and it's truly fun to find people playing Campoca online 🤗 Campoca is something we build on the side and it limits the time we can spend developing the game. Our next big milestone will be to release a paid version that you can play on your mobile phone to truly embrace the Travel-sized Happiness of Campoca ✨
Greetings Ranchers!We've just delivered an update for Dune Rancher addressing the following issues:The game is now available for Linux!Some of the users experienced problems in save games, we delivered an update to try and fix the issue. (Since the problem is only for some users, this is an experimental fix to see if it helps)Field of view increased to 70 (from 60)Some achievements were not obtained as expected, should now be fixedWhen pressing esc to open menu, the cursor did not appear for some users: Should now work as intendedPlease keep reporting any issues that you may find and we'll do our best to fix them as soon as possible!PS: IF you have any suggestions for new features, game modes or anything: SHOOT!Purchase and play Dune Rancher today with 20% DISCOUNT
Fixed raw resources not being cleared from the transport platforms when sold by the sell portals
Desktop Fishing Cat has officially launched!Play now and try it out today! 🎣🐾
Greetings Ranchers! I just delivered an update where I'm addressing the following issues: - I've still been unable to replicate the bug of save games not saving properly: I delivered an update to test if the issue would be resolved by changing how we save the game. I hope this resolves the issue! - Field of view increased to 70 from 60. (Unfortunately, there is currently no support for changing the field of view on runtime on the game engine I'm using) - Factory achievements were only retrieved when repairing the factory, now they should unlock when building it for the first time - The game is now available for linux as well!
Hey everyone!I've released a small update today focused on polish and player experience.What's changed:• Removed a handful of achievements that required an unreasonable amount of time to unlock — I want achievements to feel rewarding, not like a chore• Updated themes throughout to better align with the library themeNo gameplay changes are included in this update.If you had already unlocked any of the removed achievements, you'll keep them on your profile.Thanks for your continued support!—DaZeSTRAY
Hello!Starting today, the Spring Steam Sale has begun.As mentioned in our previous post, the base game is now available at a 25% discount for the first time, and the DLC will be discounted by 10%. This sale will run for one week starting March 20 as part of the Steam Spring Sale, and after a one-day break, it will continue for another week starting March 28.Along with the sale, Version 1.7 has also been released.You can find more details in the link above. A summary of the updated content is provided below.Update Summaryv1.7The Retriever can now wear costumes just like the Maltese. Once a costume is unlocked, both the Maltese and the Retriever can wear it without needing to purchase it again.New decorative item that emits particle effects such as water droplets, steam, and flower petals have been added.Spring-themed costumes for the Maltese and Retriever, as well as new staff hats, have been added.New spring-themed decoration items have been added, including wallpapers, floors, window frames, and tables.Thank you to all the players who continue to support us. We hope you have a warm and wonderful spring!
The Windows, Mac, and Linux clients now present a 'Close Game' button in the bottom right when you activate Windowed Fullscreen mode. Additionally hitting 'Escape' will bring up a menu with a close option. I didn't mean to hold you hostage, browser games just don't normally need a "Close Game" button! This also adds Ctrl +, Ctrl -, and Ctrl 0 (or CMD on Mac) hotkeys to allow zooming the entire interface in/out or resetting it with Ctrl 0.
Happy spring, creators of tiny worlds! As everything outside begins to bloom again, maybe it’s time for your terrarium to get lively too.In Bugtopia, you’re not just an observer—you’re the creator. Watch as little critters wander through the soil and plants stretch their roots under gentle light. Your screen can become the coziest, most healing corner of your day.This spring, our Guide has brought a special discount for everyone! From now until March 27, the game is at its historical low with 30% off, now only 4.19 USDWhether you’re an ecology enthusiast or simply looking for a moment of calm in a busy life, the bugs are waiting to be fed. Come build your own tiny, breathing piece of nature right on your desktop.
The Steam Spring Sale is here! All IEH2 DLCs are now 27% OFF until March 26! Also, all items in the Epic Store > Ambition tab are 20% OFF until March 31! And if you haven’t picked it up yet, All IEH1 DLCs are also available at 74% OFF during the sale! Alongside the sale, IEH2 \ is now live, with several QoL improvements, better Idle Mode accuracy, and bug fixes. I’m also currently working on World Ascension Tier 3 for the next major update, so please look forward to that as well! Thank you as always for your amazing support. I’m truly grateful that I can keep improving IEH2 together with all of you :DFull Patch Note: IEH2 \AdditionsAdded a new Expedition Milestone at #8000: "Skill School rewards now count toward each Hero's Skill Triggered #." As a result, all existing milestones from #8000 onward have been pushed back by 100 levels.Added "Input All" and "Apply to All Heroes" options to Auto Rebirth Tier Switching.Added a new Epic Store item \ in the QoL5 tab.Added a new Epic Store item \ in the Rebirth 1 tab.ChangesWA Milestones and WA Upgrades now appear as separate entries in the stat breakdown. As a result, the EXP Gain bonuses from WA2 Milestone \ and WA2 Upgrade \ now stack multiplicatively.Increased the purchase limit for the Ruby Shop \ talisman.Increased the hard cap for Town Research Power.Bug FixesIdle Mode calculations are now more accurate.Fixed a bug where Auto Area/Dungeon Progression could get stuck when changing the difficulty of an Area/Dungeon during progression. This issue has been difficult to reproduce, so I cannot guarantee it is fully resolved yet. If you notice anything unusual, please submit a bug report.Fixed other minor bugs and typos.Steam Spring SaleAll IEH2 DLCs are now 27% OFF — the biggest discount ever — until March 26! If you've been thinking about picking them up, now is the perfect time. Thank you as always for your incredible support!Until March 31, all items in the Epic Store > Ambition tab are 20% OFF!A new bundle \ has been a...
Added 1 new perk - Harder Races, which makes racing much harder but also grants double the reward of gold or frogsAdded 1 new decorationAdded 1 new milestoneRemoved requirement for tank space when racing frogs, you can now race regardless of tank space (it just means you won't be able to claim a race pack reward)Removed hard limit of 4 clones and replaced with maximum available capacity in the tankRemoved pack openings for cloning (who would have guessed opening packs that only contain the same frog is not fun hehe), cloned frogs now immediately appear in the tank after cloningI hope you enjoy these minor improvements :)- Jackhttps://discord.com/invite/xXdbrQJdrk
Ever played a game and thought, "this is great, but I want to tamper with it immediately"? Maybe you wanted stronger weapons. Maybe meaner enemies. Maybe a ship that should not exist. Maybe you just saw one stat and took it personally.Well, Update 0.9.0.0 introduces mod support, so now you can poke at the game's internals without needing to politely accept the intended experience. A growing list of systems now supports mod integration, including enemies, weapons, loot, quests, ships, POIs, core upgrades, and localization. In other words, the toolbox is open. Please use it responsibly. Or don't. Honestly, I know how this goes.Update 0.9.0.1CHANGESCore upgradesAdd Socket, Drawback Remover, and Repair Equipment, now requires Command Core upgrade tooBUGSFix Save/Load not creating a new slot and overwriting previous saveFixed Node identify bugDamage floats appears in damaged ship positionAugments: no melding, add socket, drawback remover, and repairSpace station Only appears on jump 8, Sector 5 and beyondConversion credits x 0.05 = xpFixed Weapon store cardsUpdate 0.9.0.0MODS SupportMod integration for modders to play around withREADME.md text files included in mods.zip.Currently supported for mods:EnemiesWeaponsLootsQuestsShipsPOICore UpgradesLocalization/FontsNEW POI STUFFSpace Station POI Expensive services in one POI, available after Sector 4.Ordnance: Change Weapon systemIncrease/decrease weapon proficiencyCore UpgradeMarket tier 4 itemsConverter Convert Credits / XPPOI Identification now gains XP USER INTERFACE UI sfx now have separated volume sliderLocalization integration for some spanish interface & dialogsENEMY DRONESCan be targeted like regular enemy ship, dies with parent ship, orbits around parentRepair drone, repairs parentShield drone, iframe parentAssault drone, attacksDecoy drone, player cannot target parent ship while decoy is activeSalvage drone, steals your creditsNEW ENEMY TACTICSELITE/BOSS TACTICS Regain shieldBypassing shield shotReflecting damageS...
Buffing Shh's Chip duration, when activated!
We're participating in the Steam Spring Sale, and Outhold will be 25% off for its entire duration. This is the perfect time to jump into the game if you've been waiting, and we recently expanded the game with more content!Two incrementals at a discountWe have a great bundle together with the talented people who made A Game About Feeding A Black Hole, check it out if you want to enjoy two different flavors of incrementals during this sale:
Hey all,Just a little announcement that Legends of Dragaea is 20% off until March 26th for the Steam Spring Sale! Please be sure to review the game as that helps us immensely and report any bugs, suggestions, or comments in the discussion forums or join us on discord!If you have heard already we're hard at work on the Gods of Dragaea free expansion. We'll have some news to share on that really soon!Until Next Time!
Hey all,Just a little announcement that the full game of Legends of Dragaea is 20% off until March 26th for the Steam Spring Sale! Please be sure to review the game as that helps us immensely and report any bugs, suggestions, or comments in the discussion forums or join us on discord!Remember that your saves and progress transfer to the full game!Until Next Time!
🌿 Major Update: Achievements & Progress Goals Are Here!Your cozy world just got a little more rewarding. This update introduces a full Achievement System to celebrate every milestone in your farm’s journey.Whether you're unlocking new trees, expanding animal islands, or collecting massive harvests, there’s now a badge waiting for you.Sit back, relax, and watch your progress grow. 🌱🏆 New Feature: AchievementsWe've added 30+ achievements to track your journey across the game.These achievements reward exploration, progression, and long-term farming.🌳 Tree DiscoveriesUnlock new seasonal and rare trees:Sakura TreeWinter TreeApple TreeBirch TreeAutumn TreeGem TreeDiamond TreeEach tree unlock marks a new step in your world’s growth.🐑 Animal Island ProgressionFully upgrade each animal island:Sheep HavenCow PasturesGoat MeadowPig SanctuaryChicken ParadiseUnlocking all of them will grant:Master of Animal Islands⚡ Skill UnlocksDiscover powerful abilities and automation:Ray of LightBlinding RadianceAuto CollectorAutomation ExpertRainbow TouchThe Final AxeThese achievements track your mastery of the game's mechanics.📦 Resource MilestonesYour farm now celebrates major production milestones.Examples include:5,000 Eggs5,000 Bottles of Milk5,000 Wool5,000 Diamonds5,000 Pig Gifts5,000 CarobsAnd the bigger ones:50,000 Diamonds50,000 Eggs50,000 Milk50,000 Wool50,000 Pig Gifts50,000 Carobs🍎 Apple Farming AchievementsFor dedicated orchard keepers:1,000 Apples100,000 Apple OrchardThe trees truly love you.✨ Why Achievements?We wanted to add long-term goals while keeping the relaxing nature of the game.Achievements gently guide players toward:exploring new islandsupgrading animalsunlocking late-game skillsreaching big farming milestonesAll without interrupting the calm gameplay.🧡 Thank YouThank you for playing and supporting the game. More cozy updates are on the way.Stay relaxed, and keep growing your tiny world.
Whats that sound? ... Something's a little suspicious. The free Among us Collab for Berserk B.I.T.S is now live! Includes: New Playable B.I.T 5 New collectable Chips Among Us themed Decorations New Biome General bug fixes What's next?: The winners from the Bubble Event will be selected in the coming days! so please keep an eye out for that! Full Launch Trailer: https://youtu.be/Ex-q-B6kv_0
Whats that sound? ... Something's a little suspicious. The free Among us Collab for Berserk B.I.T.S is now live! Includes: - New Playable B.I.T - 5 New collectable Chips - Among Us themed Decorations - New Biome - General bug fixes What's next?: The winners from the Bubble Event will be selected in the coming days! so please keep an eye out for that! Free Among us Collab for Berserk B.I.T.S is Out Now!
Dear Ranchers,The crowdfunding campaign for Tiny Pasture has officially come to a successful end! A huge, heartfelt thank you to the 654 amazing backers who supported us on this journey. This was our very first time running a campaign, and while we had a lot to learn along the way, we truly appreciate your patience, understanding, and company.While the physical merch was limited to Mainland China due to shipping rules (we are so sorry to our global fans!), the digital rewards belong to everyone. All the in-game rewards unlocked during the campaign are now available to ALL players for FREE! Just update your game to claim 4 brand-new decorations and a brand-new BGM! Speaking of the new BGM, we specially invited the composer from Maltese's Fluffy Onsen to create it! It features a gentle, cheerful melody that perfectly captures the cozy feeling of having these little animals keeping you company on your desktop. We really hope you love it!Thank you again to every single Rancher for your support and encouragement. We hope Tiny Pasture continues to bring a little slice of happiness to your everyday life! 💗 Grab the discount & start your Tiny Pasture!
Hey guys, we're proud to announce that TURBOZOD is coming to Steam this summer. But the Demo version is coming soon!Come chat with us: https://discord.gg/T48a2Y5
Idea Fix is now 100% translated to Spanish. Thank you, zaaKun!Our composer has finished remastering the OST, which should be available soon, featuring all the tracks from the game plus a bonus track, inspired by Idea Fix. We've been quite busy with things outside the Machine lately. As soon as we figure them out I hope to release a small gameplay update, a small standalone adventure in the world of IF. How are you doing these days? - Zuit, the idea guy Want to talk? Found a translation error? Contact us here: Email: zuitlabs@gmail.com Discord: https://discord.gg/tgqzUKVeKg
Today is our largest discount since its release in celebration of the Steam Spring Sale event. Alongside the sale, we added new content today.Bundle FriendsWhy play one game when you can play more than one? We've bundled with the awesome folks behind Outhold to offer you a bundle discount on their game as well.
Hello there, Ariano here, I have a few updates for you today. Before I jump into the new content and the 1.1 update, I want to say two things: 1.) Thank you for playing, for being part of the community, for your help, your kind words, your Steam reviews, and for the trust and hope you have in me as a developer and in the game. It truly means a lot! 2.) Unfortunately, Craftlings did not sell enough to cover all the costs associated with development and running a small company, and also the consequences of the termination of my publishing contract last year make it even harder. Honestly, it’s kind of a wonder I managed to launch the game at all with these circumstances, the stress level, and the limited time and resources after that. I’m not allowed to talk about the details and could get into serious trouble if I do — that’s how contracts for indie developers are often structured these days. If you’re interested in what happend, I wrote all I could here. Money, Money, Money ... Speaking of money, let’s dive into the new update and the new map: “Shark of Wall Street.” In the 1.1 update, I’ve added a new section called “Scenarios.” This is something I’m really excited about — it gives me a place to experiment more with new maps, but also with different game modes and rule sets we haven’t seen in Craftlings before. Expect more variety, more challenges, and some unusual ideas going forward 👀 {STEAM_CLAN_IMAGE}/41281037/d5fdb0d5bfa42a6286585e89b59a4f92a45d87b1.png The first scenario is the brand-new map: “Shark of Wall Street.” This one is all about building wealth and playing smart with your economy. Your goal is to reach 15k coins and invest them into a bank — which might sound simple, but it really isn’t. You’ll need good planning, a solid settlement setup, and a bit of strategy to get there. The twist? Every coin you invest generates interest over time, so if you play it right, your money starts working for you. It’s a bit of a different vibe compared to the usual gam...