Hello everyone! 🐾This is a big update for Tiny Paws, bringing new systems and important fixes to make your experience smoother and more rewarding. Here’s what’s new in v0.0.7:New FeaturesPlaytime Drop System: Every 4 hours of playtime, you’ll now receive a Tiny Paws Token. This new system adds a fun layer of progression and rewards for spending time with your pets. (I've set up a system to prevent looting and bots. We always stand by good players against abuse. 🙌 Certain conditions must be met.)Fixes & ImprovementsAnimal Economy: Adjustments have been made to balance the in‑game economy for your pets.Hunger System: Animals now get hungry less often, making care more manageable and enjoyable.Movement Stability: Previous movement issues have been resolved, ensuring smoother navigation and fewer interruptions.Canvas Scaler: A new type of canvas scaler has been tested to help players who experienced monitor scaling problems.What’s NextWe’ll continue refining the new systems and listening closely to your feedback. Please share any bugs or issues you encounter through Discord — your reports are incredibly valuable.Thank YouThis update marks another big step forward, and we couldn’t do it without your support. Thank you for playing, reporting, and helping us shape Tiny Paws into the cozy, polished experience we all want it to be.Stay tuned — more exciting updates are on the way! 🐕🐈✨
We’re excited to share an important update about the future of our game.Starting soon the game will transition from a paid title to free-to-play. Our goal with this change is to make the game accessible to a wider audience and allow more players to experience and enjoy it.If you are currently considering purchasing the game, we kindly recommend waiting for about one more week as the game will soon be available to everyone for free.We would also like to sincerely thank everyone who purchased the game before this change. Your support has been incredibly valuable to us and played a direct role in making this project possible. The support you provided will continue to help us develop and improve our future games and for that we are truly grateful.In addition, we want to extend a special thank you to everyone who took the time to report bugs, share feedback and help us improve the game. Your reports, suggestions and constructive criticism have been invaluable and directly contributed to making the game better.We deeply appreciate all early supporters who believed in the game and backed us from the beginning. Thank you for being part of this journey.
各位雏草姬们大家好,我们发现之前主菜单中的小菲表情没有正确变化,在1.1.5补丁中我们修复了这个问题。我们正在制作小菲镇的下一个更新内容,还请大家关注我们日后的公告。再次感谢大家对小菲镇的支持,谢谢!小菲镇v1.1.5改动说明:新增功能增加了联系我们的按钮。问题修复修复了主菜单小菲表情不会改变的bug。修复了重复进入主菜单可能会出错的bug。修复了偶像菲缺少表情的bug。效果展示:
Fixed an issue in the time spent report for AFK gains where one extra tick would be assigned to traveling. The tooltip for speed now correctly takes into account Gaielle's minimum search time reduction. Fixed an issue where the core stat conversions were not working for large numbers.
Hello everyone! We’re excited to announce that an all-new Idle mode has been added to Nano Neighbors! As of right now, you can play either the original Nano Neighbors mode or the new Idle Mode that a lot of you have suggested.In the Original game mode, you’ll need to complete jobs to unlock all the items, earn money, and progress. While in Idle Mode, the pressure of getting a job is off! While jobs still provide random items, they won’t give you money. Instead, apartment decorations will grant more passive income, and item purchases are no longer tied to job level requirements. This new Idle Mode is for all of you who wanted a pure idle-only experience. We heard your comments and reviews and we hope that this new mode is exactly what you were after. And as always, thanks so much for all your suggestions, comments, and feedback. We’re making this game all for you, so keep them coming! Until next time,Your friends at Studio BitDot and UNIKAT Label
FixesFixed timer overflow for Protection and Fear flags.Fixed an issue where heroes who missed the tournament were stuck in the training camp until the next one started.Fixed an issue causing hero icons to duplicate in the tavern after resurrection.The save system for learned items in the forge and magic shop has been redesigned.Fixed severe undercalculation of points earned on map 14 due to building losses.Fixed a bug where resource gatherers spawned resources instead of harvesting them.Fixed a bug preventing placement of an attack flag on the enemy warriors' guild.Fixed a bug allowing passage through the ruins of a destroyed tower.Fixed an issue where building paths would show up during construction after loading.Fixed one of the issues causing the next level to remain locked after completing a level.Fixed a bug on map 3 where heroes couldn't reach the island and got stuck at the portal.Fixed a bug where the survival mode chest could spawn in an unreachable area.Balance and ImprovementsPort defense upgrade now costs 500 gold.The speed of builders has been increased so that building repairs no longer take too much time.
{STEAM_CLAN_IMAGE}/45770720/3ef6cb3ce55bb82779d3cb8f2a08745dbbcf1f8c.png ❗ Today at 17:00 UTC, the first closed playtest goes live! ❗ Everyone who hasn’t signed up yet can do so here ⏰ The playtest is designed for 30–40 minutes of gameplay. What we’re testing: Stability of Steam client authorization UI clarity and usability Bugs and errors Content available in this build (early and limited): Building, gathering, and crafting Quests and notifications Player inventory Early version of the marketplace 🐧 We’re looking forward to seeing you in the playtest!
YOU!Thank YOU for your support! Today’s update is here~Before we begin, we warmly invite YOU to join our community! Share your feedback directly with the developers, or just come chat with everyone~Discord:https://discord.gg/7DqjZMznuNContent AdjustmentsIncreased material rewards for all random ordersIncreased the fishing speed of the “Turbo Rod”Optimized depth value descriptions of flowerpots and fishing rodsAdded category labels to products in the production listMoved up the timing for YOU to unlock the room on the right side of the bakeryBug FixesFixed an issue where dialogues would trigger at incorrect timesFixed display errors for Star Cat Treat recipes and some material recipesFixed an issue where a money symbol was incorrectly shown before Like counts in the rep exchange screenOnce again, thank YOU for your support! Feel free to join our community and share your feedback—we’ll keep updating the game!
📋 Feature Adjustments:The wage multiplier cap has been increased to 25, and wages can now also accelerate the time between battles. (This change is not available in the Beta version.)The time interval for earning gold through blacksmithing in towns has been shortened. (This change is not available in the Beta version.)Tutorials related to filtering have been disabled.The staff "Ribcrusher" now has an additional attribute of maximum damage +65.📚 Balance Adjustments:The socket attribute for the assassin weapon "Tooth of Darkness" has been adjusted to 1–2 sockets.Purification Aura now also grants immunity to freezing effects.The reduction in fire resistance per level from the Molten Core effect has been adjusted from 3% per level to 2% per level.🛠️ Bug Fixes:Fixed an issue where the life steal mana regeneration effect was not working properly.Contact us: Email - send your problem to feedback@gleamerstudio.com, we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community
Hello everyone!Second part of the Winter Update adding:1 new location - A beautiful mountain hike ❄️1 new playlist - Cozy Lofi beats for winterFixes the Summer Vibes playlist now works
1. Some logic was updated, which led to an improvement in performance; 2. The vertical synchronization issue was fixed: the frame rate was limited to an appropriate level. Training your intelligence level, you might not be able to handle these challenges!👇👇👇👇👇👇👇👇👇👇👇👇Wish you a pleasant gaming experience.
Hey Lightbearers! It is finally time to lift the veil on this little project of ours:Emberlands: Desktop Village, an idle game set in the same world as our cozy roguelike Into the Emberlands!You can now do what many players of the original Emberlands asked for: design and create your very own knack village, right there on your Desktop while you work, play, type, or whatever else you do on your Computer.✨ What to look forward to in Emberlands — Desktop Village:🏘️ Place and arrange tiles to design your own floating village 🪵 Unlock new tiles and upgrades with the resources that the Knack gathers for you while roaming your screen 🔭 Discover themed collections (over 60 tiles across multiple sets at full release) ✨ Upgrade your Knack to improve resource gathering and unlock more options 🔥 Collect your favorite buildings and characters from Into the Emberlands and make them part of your village and the best thing, Emberlands Desktop Village is out NOW! 🥰 So grab your little knack companion and start building your own cozy village!If you encounter bugs or other issues, or just want to give us some feedback for the game, you do so here on Steam oooor just join our Discord server to chat with us directly!~ the Tiny Roar Team
Hello everyone. After a period of research and testing, we are pleased to release update version 2.0.0 with many major changes:The raccoon character has been added.Added mouse control mode. This mode is currently experimental and is only available for one character. For certain reasons, the character can temporarily use the mouse with the left hand only. After a period of testing, we will extend this feature to other characters if you wish.Added the ability to select and customize the mouse in the game. Different parts of the mouse can have their colors changed according to your preference. More mouse models will be added to the game in the near future.Added the ability to select mouse cursors for the game. Some cursors may appear quite small; you can adjust the cursor size in Windows (open the Windows settings and search for “change mouse pointer size”). More cursors will be added soon.Added the ability to select and customize mouse pads. Similar to the features above, you can change some basic textures of the mouse pad as well as the colors of its parts.Added the ability to create custom mouse pads in the game using the Nekotype_Manager.exe application. Similar to the custom decoration feature, mouse pad textures can be uploaded to the game by users.This update took quite a long time to complete, and we sincerely hope you will enjoy it. There may still be missing features or bugs, so we would greatly appreciate it if you report them to us ːheart_eyes_yetiːːheart_eyes_yetiːːheart_eyes_yetiː
1 Reduce the material requirements for Double Cultivation Pill 2 Enhance the Ice-type Buff (Mom I want to play Ice Job)
Hey folks! Really happy to share that Grandpa's Bee Haven's demo v1.7 update is live now! • 🛠️ Total revamp of the placement system. You can now place hives in front of the house!• The bees swarm.🐝🐝🐝 sometimes. Try to catch them when they land 😉• We made the cat 🐱 & dog 🐶 10x cuter• 🛠️ Grandpa is a lot more efficient with moving built items around now• 🛠️ Better game menu interaction handler• 🐀 Rats now feel the urge to see what lies in the trapsMake sure to let us know if you see any bugs or feedback! That stuff is really appreciated!
Major update to the demo is live.Character Abilities: Each character now has a unique ability. Collect power drops from enemies, click the portrait to activate. Adds more to do during runs than just watching numbers climb.Reworked: Bosses fight back now. Health bar is split into segments, gold drops when you break one. Should feel like actual fights instead of waiting for a big health bar to empty.Auto-attack Unlocks before the 5 minute mark now. Lets you focus on collecting and using abilities instead of clicking manually.Fixed issues with collection hitbox. Active play now rewards bonus currency.Improved Cursor CollectionVisual: Green Map
Hello again, ball enthusiasts!We’ve got some very good news to share today! We’re thrilled to finally be able to share this info, as we know you’ve been growing impatient lately!BALL x PIT’s first FREE major update, titled The Regal Update, launches on January 26th - that’s just one week away!This free update adds a wealth of new content to the game, including new characters, new balls, new passives, and some new features many of you have been crying out for since launch.Meet our two new treasure seekers:The Carouser, whose returning balls orbit around him.The Falconer, flanked by her two trusted falcons that throw balls.Check out the release date short video hereIn addition to the new treasure seekers joining the roster, The Regal Update will also introduce 8 new balls and several new passives.But that’s not all! We’ve got a nice surprise we don’t want to spoil just yet - but we’re sure you’re all going to love it. Stay tuned for Monday, January 26th, when The Regal Update officially launches!Thank you all for your support!PS: We were just informed that we won “Best NY Game” at the New York Game Awards! 🎉 Woohoo! So blessed to win this prize in our very own city! 💖
When I started working on this game, I honestly didn't know if anyone would care about it beyond me. But here you are 2,000+ of you wishlist the game. That means everything.Thank you for supporting this little game. Every wishlist feels like someone saying "hey, this looks cool" and that keeps me going on the hard days.I hope you all enjoy this celebration BBQ.
GLONK
269 days ago
· Loke
Hey Glonklings! We just pushed out a small glonkfix (hotfix) today that crushes a few bugs: - Ultra-wide screen support - Fixed a bug where geyser makes Glonk invincible. - Fixed a bug where numbers over 2.1 billion becomes -2.1 billion (integer overflow). - Fixed a bug where lines in the rebirth skilltree showed up when they shouldn't. - Glonk coins are now correctly formatted when over 10.000 (10k). - You now get 10 Glonk coins instead of just 5 when you have both the double glonk coins skill and 5 glonk coins from the rebirth tree. So no more text outside of the bounds of the screen when you have a huge monitor... hopefully. Thanks so much for your continued support and have a Glonk week! - The Mistical Team
Fixed: Artifacts would roll for the highest tier first before checking for lower tiers. This ended up being coded in such a way that if you were very deep into the game and still lacked lesser tier artifacts, they'd be impossible to find because you'd always be rolling for the highest tier with no fallback. I feel very dumb for this, but it's now fixed.
Thank you so much for 1000!!😻 Also we are so exited to share that we are cooking some new activities for your desktop fella🐾 so stay tuned🔦🐈💨
Hey everyone! We’re releasing a new patch! With this one some big chunks of save issues should be gone, however more testing is needed!If you spot any bugs or issues, please report them in our bug channel on our discord. Especially Save issues! Don't forget to update your game for this changes to apply to your game - Implemented automatic re-authentication when a session expires due to prolonged inactivity.- Added a new PvP leaderboard to track player rankings.- Updated the Spell Protection description for improved clarity and accuracy.- Enhanced the anti-cheat system with revised item quantity validation calculations.- Adjusted the stats of the Dragon Leather Platelegs for better balance.- Fixed an issue where player combat visual effects could appear over other menus.- Resolved a bug where players could continue receiving damage after death.- Fixed an animation issue affecting dual dagger usage in PvP combat.- Corrected attack animation issues for the Abyss Watcher and Wolf Hound enemies.- Fixed animation layering issues affecting Pixie character. We hope these fixes make your experience smoother and more enjoyable!
Hello, Adventurers!First off, a massive thank you for your continued support! I’ve been reading through all your suggestions and working non-stop to bring more content to the game.Today's update delivers two of the most requested features, but this is just the beginning—there is plenty more to come. I hope you enjoy the changes!Also, please come hang out in our community! I’d love to chat with you directly about how we can make the game even better together. 🌟 Update Highlights 🔸 High-Level Magic Cores UnlockedHigher-tier Magic Cores have been officially added to the drop pool! It's time to take your strategy to the next level and min-max those builds like never before. 🔸 Infinity Tower UncappedThe ceiling is gone! We’ve removed the floor limit on the Infinity Tower. No more boundaries for the strongest challengers—how high can you actually climb? 🔮 Future Roadmap I’ve put together a visual Roadmap to show you exactly what’s coming in future updates! (Note: Plans and timing are subject to change based on your feedback. We build this game together!)
(。・∀・)ノ゙ Hi! To all our dear Cloud Pet Owners!Thank you for loving Eggo and for your patience in reporting bugs! We are working hard to fix these issues and give you a better pet-raising experience. If you have any problems or suggestions, please join our Discord. We are here for you 24/7! ! (*^_^*)What We Fixed:Fixed lag when picking up gold coins.Fixed the issue where players could not enter the Wedding Hall.Fixed the bug where Eggos would overlap during simultaneous idle play.Fixed incorrect icons for wallpapers in the shop.Fixed the display order (layering) of Eggo’s facial features.Fixed incorrect icons in the Collection menu.Fixed the bug where you couldn't write on notes.Fixed the floating icon issue when opening save files.Fixed text being covered or blocked by dialogue boxes.Fixed the issue where beginner tasks would stop working.Fixed incorrect icons for medicine items.
Calling all Fish Bosses!A huge thank you for your continued support of Idlequarium. Your passion, feedback, and suggestions have helped this little desktop world grow into something special. We’re committed to keeping the updates coming and making the game even better—so stay tuned!To celebrate our amazing community, we are thrilled to launch our first free DLC — "Age of Mechs"!Steel your tanks—the machines have awakened! Fish have evolved, and it's time for you to enter the new Age of Mechs. 🐟Free DLC "Age of Mechs" Out Now🦈 The Mecha Invasion25 new mechanical species added.Featuring heavy hitters like the Mecha Great White Shark and Mecha Sturgeon.Raise them, collect them, and become the ultimate high-tech Fish Boss!⚙ Industrial Style Decor21 new mechanical decorations.Overhaul your tank’s look with new structures and metallic textures.Build a cyberpunk underwater world that is uniquely yours.(The DLC is free for all owners of the base game)🔥Base Game 50% OFF for a Limited Time!Idlequarium is currently 50% OFF! It’s the perfect time to dive in and start your collection!We will continue to squash bugs and optimize the game based on your reports. We read every single suggestion! Join our community channels to chat with us and find fellow players.Thank you for supporting Idlequarium. We'll keep working hard for you!