Game Updates

Patch notes and dev posts · 700 Steam updates
Eldara
Eldara
18 days ago · Eldara

Patch #21 (Hot-Fix #29)

☄ The Luck Meteor & the Full Hunting Board NEW — The Luck Meteor Once you've maxed every skill (1700 total level), a meteor is no longer wasted XP — it becomes a realm-wide luck storm instead. When one strikes, roll for an hour of boosted drop rates across the entire game: 75% chance → +50% drop luck 25% chance → +100% drop luck (the rare "Radiant Luck Meteor") It shows as a green countdown chip under your header. Late-game farming finally has a reason to keep going. NEW — Hide Completed toggle The Quests, Achievements, and Upgrades panels each get a Hide completed switch in the header. Flip it on to tuck away finished quests, claimed achievements, and maxed upgrades so you only see what's left to do. Toggle it back any time — nothing's lost. NEW CONTENT — 12 Hunting contracts Every material-dropping monster in the realm now has a hunting contract, so grinding one for its loot banks Hunting XP, Hunting Points, and a guaranteed material cache on top of its normal drops. From the Rustbite Scavenger (Lv3) to the Crystalfang Ravager (Lv75) — logs, ores, gems, cloth, herbs, fish, all covered. FIXES Collection log now counts full stacks. A drop of 100+ (arrows, etc.) credited only +1 to your collection — it now records the real amount. Stolen Sigil & Pickpocket's Charm tooltips now correctly show "Active" when the trinket is carried in a backpack (the bonus already worked — the label was lying). Malzareth's Greaves (and all armour) now show their damage increase on the refine screen, not just defence. The Rebirth confirmation no longer claims gathering tools are kept — they reset, and the popup now says so. Gear level reads the same everywhere — the Blacksmith, gear tab, and item cards all show your true refinement level in sync. The Hunting board is sorted by level again — no more contracts jumping around the list. Ammo slot's upgrade pip no longer overlaps the arrow count.
Vespera
Vespera
18 days ago · Thade

PATCH 0.11.1 - WORLD BOSS

⚔️ World Boss Launch 🔸 Four launch battles will begin at 00:00, 06:00, 12:00, and 18:00 UTC 🔸 Registration closes 5 minutes before combat, and each character can participate in one battle 🔸 Combat Level 20+ players receive a launch registration notice directing them to registration or Factions 🔸 All four battles have 1.5x Legendary chance 🔸 Every eligible participant receives the normal reward chest and independently rolls for Legendary gear—there is no shared winner limit 🔸 Factions now previews the next World Boss gear even when no World Event is active 🎒 Inventory & Loot 🔸 Every new and existing character receives 10 additional Inventory slots 🔸 Added optional Loot Notifications with batching, dragging, and remembered positioning 🔸 Dismantling equipment containing socketed Gems now requires confirmation 🛠️ Crafting & Production 🔸 Shard Crystallization now unlocks at Crafting Level 40 🔸 Flawed Topaz now costs 5 Vesper Shards instead of requiring a Vesper Crystal 🔸 Gathering and Crafting now include Pause All 🔸 Pause and Resume can transfer production priority without deleting queue orders or progress 🔸 Queue Amount controls are now grouped into one compact panel
Age of Clicks
Age of Clicks
18 days ago · Alph

Age of Clicks - Roadmap Is Here!

First of all, thank you to everyone who has already joined Age of Clicks. We've spent the last day carefully reading your reviews, bug reports, suggestions, and discussions. Every piece of feedback is being reviewed by our team, and our goal is simple: make Age of Clicks the best game it can possibly be. Today we're sharing our development roadmap so you can see what we're working on! 🔧 HotFix I (Coming This Week) Our first major hotfix is planned for Friday and will include a large number of improvements and fixes, including: - Clicker & Army mixed mechanics- Smarter AI behavior- Peace conference fixes- Tutorial improvements- Major bug fixes This is only the beginning. What's Next? 🛠️ HotFix II - August - UI & UX improvements- Technology balance- Resource adjustments- Gameplay improvements- Additional bug fixes 💰 Economy Update - Q3 - More detailed cities- Trade overhaul- Building improvements- Budget management- Economy balancing 🍎 Mac & Linux Release - Q3 - Native Mac support- Native Linux support 📜 Events & Multiplayer Update - Q3 / Q4 - Historical events- National focus trees- MultiplayerCommunity content tools- More immersive gameplay 🏛️ Internal & External Policy Update - Q4 - Rulers & leaders- Expanded diplomacy- Internal politics- Foreign policy improvements- And much moreYour feedback is incredibly valuable and directly influences our priorities.If you have ideas, suggestions, or discover issues, please join our Discord server and share them with us. We read everything and will continue improving the game together with the community.Finally, if you're enjoying Age of Clicks, we'd really appreciate it if you could leave a positive Steam review. It helps the game reach more players and allows us to continue supporting it with even more updates.Thank you for being part of this journey. ❤️See you in the first hotfix on Friday!
Vespera
Vespera
18 days ago · Thade

Updated Patch 0.11.0 — Production Improvements

⚙️ Gathering & Crafting Improvements Gathering and Crafting queues can now be paused and resumed without losing orders or progress Paused production queues remain fully editable Entering a Dungeon automatically pauses production and resumes it after the final run ends Crafting ingredient shortcuts now clear conflicting searches and filters, ensuring ingredients such as Umbral Gemstone open the intended recipe Clicking Missing Materials now lists exactly what is unavailable Improved Crafting performance when switching categories, recipes, searches, and filters 🏹 Combat & Class Fixes Fixed Farwatch Lens, Moonleaf Brand, Pale Quarry Sign, Gravebloom Mark, and Verdant Reckoning to grant their intended Dexterity bonuses Updated the Dexterity tooltip to explain Warden auto-attack and ability scaling Mercy Seal now displays green healing numbers and has its own healing recap Mercy Seal now triggers correctly when HP crosses below 50% 🛒 Shop & Progression Reduced the Bank Crafting Seal requirement from Combat Level 75 to Level 50 Wayfarer’s Pack Deed is now a one-time 40,000 Gold purchase that grants exactly 10 Inventory slots The deed disappears after purchase and no longer increases individual Inventory-slot prices 🖥️ Interface & Character Improvements Character creation controls now remain accessible on small or highly scaled displays Added Fit to Screen, Windowed, and Reset Zoom recovery options to character creation First Steps now remains visible while AUTO and its setup panels are open Restored Skip First Steps to its compact style with red text Offline progress is now tracked independently for every character, so switching characters no longer overwrites another character’s time away
Vespera
Vespera
18 days ago · Thade

⚔️ Patch 0.11.0 — Gathering, Crafting & Automation

### ⛏️ Gathering & Crafting 🔸 Gathering now remembers your selected **Resource View**, including **All Resource Areas** 🔸 You can add, remove, reorder, and clear Gathering orders while Crafting is active 🔸 Gathering begins automatically after the full Crafting queue finishes 🔸 Crafting checks materials before each individual item begins 🔸 Orders without enough materials are skipped so the next craftable order can begin 🔸 Completed crafted items remain pending when your Inventory is full ### 📖 Tutorial Improvements 🔸 **First Steps** waits for Welcome Back and other dialogs to close before continuing 🔸 The **Skip First Steps** button is now larger and easier to find ### 🍖 Offline Combat 🔸 Offline **Auto Food** now respects your configured HP threshold 🔸 Auto Food’s enabled or disabled setting is now respected offline 🔸 Food is not consumed during **No Food** encounters ### 📝 Patch Notes 🔸 Every patch-note day now has its own visible patch number 🔸 The current update is **Patch 0.11.0**
Vespera
Vespera
18 days ago · Thade

Patch Notes 1

## Vault Transfers, Smoother Travel & Clearer Gear ### Account Vault & Storage - Deposit All and repeated withdrawals now automatically consolidate matching items into stacks. - Matching stackable items can now be combined by dragging them between Inventory, Bank, and Account Vault. - The Account Vault now lets you transfer items directly from either Inventory or Bank. - Eligible Inventory and Bank items now have a Send to Vault option in their right-click menus. ### Gathering & Travel - The active-Gathering travel notice now appears only once per character instead of interrupting every area change. ### Gear & Inventory - Iron Swords and Iron Shields are now clearly marked as Barbarian gear, preventing other classes from crafting equipment they cannot use. - Gem quantity badges now stay fully inside their Inventory tiles. ### Presentation - Interface text now displays consistently on Steam and while playing offline.
Age of Clicks
Age of Clicks
18 days ago · Alph

Age of Clicks is Out Now! 🚀

To celebrate the launch, the game is available with an exclusive 25% discount for a limited time. If you've been waiting to start building your empire, now is the best time to join We're also hosting a live developer stream where we'll be playing the game, answering your questions, and talking about our plans for the future 🎉 Don't forget to join our Discord. It's the best place to share feedback, report bugs, discuss strategies, and communicate directly with the developers and the community 💬 This release is only the beginning. We have many updates already in development, including new content, mechanics, quality-of-life improvements, and more. We'll also be sharing our official development roadmap very soon, giving you a clear look at everything planned for the future of Age of Clicks Thank you for your support. See you in-game! ❤️
Age of Clicks
Age of Clicks
18 days ago · Alph

Age of Clicks is Out Now! 🚀

To celebrate the launch, the game is available with an exclusive 25% discount for a limited time. If you've been waiting to start building your empire, now is the best time to join We're also hosting a live developer stream where we'll be playing the game, answering your questions, and talking about our plans for the future 🎉 Don't forget to join our Discord. It's the best place to share feedback, report bugs, discuss strategies, and communicate directly with the developers and the community 💬 This release is only the beginning. We have many updates already in development, including new content, mechanics, quality-of-life improvements, and more. We'll also be sharing our official development roadmap very soon, giving you a clear look at everything planned for the future of Age of Clicks Thank you for your support. See you in-game! ❤️
Journeybound Idle
Journeybound Idle
18 days ago · Journeybound Idle

Journeybound Idle Releases August 7th!

Journeybound Idle launches soon! The guild doors open on August 7th, 2026. You arrive in a new world with nothing but your name and a guild card. What happens next is up to you!For those who have not read my message on the store page, I'm Nick, the solo developer of Journeybound. I've worked on this game for so many hours that I almost don't want to think about it, but I'm also very happy with how it turned out. It's my first game, but I've put a lot of care into making sure it is as bug free and polished as possible. I think I may have set a record for the most QoL ever put into an idle game (the desktop widget was a real battle to get working how I wanted it). I sincerely hope you enjoy the game as much as I enjoyed making it. What's waiting at launch17 skills, including three combat styles, Fortitude, Gathering skills, Crafting skills, Sanctum, Farming, all going from level 1 to 99, ensuring you have plenty to do for a long time aheadClimb the guild ranks from a fresh Rank F recruit to the heights of Rank S. Each Rank comes with its own quests and storylines, fresh items, new enemies, companions to recruit, relics, artifacts to make, and lots of content! Gauntlets to farm and dungeons with bosses, loot tables, and a bestiary to fill. Defeating enemies will reveal their stats, attack types, speeds, resistances, special attacks, and loot in the bestiary. Are you a min-maxer that likes optimizing your builds or xp/hr? All the details in here are for you! Quests and discovery chains that uncover the story of the world that summoned you. I did my best to ensure the rewards from every quest feel worthwhile, whether it be a new relic, rescuing a companion, new abilities, or new zones for content. The vast majority are entirely optional, but all are worth doing Companions, farming, and a Keep of your own to build up. Companions are our main offline progression system. You'll recruit your Companions through the tavern to start, but will meet, help, and rescue many more th...
Terraforming Titans
Terraforming Titans
19 days ago · Thratur

Steam workshop

Good Tuesday! As promised in the previous announcement, I wanted to enable the Steam Workshop for this game. As part of this update it is now available. After the update, launching the game will now go through a very light launcher first, where you can manage your mods order. I also included 8 mods on the workshop. 7 of which are AI translations. I expect them to be awful. However, someone motivated enough could take one of these mods, fix it and make their own translation out of it. The original language files are available in the game files and look exactly the same if you need a reference point (there are tools for comparing two JSONs files out there). The 8th mod is a mod that adds a new research, a new resource and a new building. It's a great template to add many more resources, researches and buildings if you wish. For example, it should be possible to add an "Ore" resource, modify the ore mine to produce ore instead of metal, add a new building for sorting ores into, say, iron and copper, add a building to produce steel, change the electronics factory to consume copper, etc. At the moment we are starting small with mods, only allowing modification/addition of parameter files. Later on I will also allow custom classes. Changelog - New light launcher that enables mod support. Also allows selecting a different save for loading, which could prevent hard locks. - No balance changes but a light antimatter battery rework to make it more stable which can result in a small nerf at a high framerate. - Drop downs have been completely redone for compatability on some setups. - Auto pause settings. - Added UI scale 80%. - Added nanobot cap on the resource sidebar. - Added a log to script console output. - Space mirror facility advanced oversight can now use fractional assignments. - Many misc bugfixes. - Fixed a rare crash.
Cultivation Idle
Cultivation Idle
19 days ago · oldfish

v1.0.11 Update Notes

Added batch use for food items in the backpack Ancient Boss exclusive materials now always drop when defeated Fixed the charm AFK cap display Added an “Exit to Desktop” option in-game Fixed resolution settings not taking effect Right-side logs now keep up to 200 entries to reduce lag during long idle sessions
Delvegg
Delvegg
19 days ago · fourfoldcompass

V1.03 - Bug Fixes and Optimizations

Bug Fixes: Fixed a display bug on the surface. Fixed a bug where ores would sometimes hover in mid-air. Optimizations: Added some new bosses. Increased the bonus reward probability for small-stakes gambling. Added a prompt when there are too many ores on the field. Added some additional tips. Added independent icons for building function buttons. Further optimized the newbie tutorial.
Absolute Legend
Absolute Legend
19 days ago · Asruan

2026.7月11日的更新

添加角色图鉴 修复了快捷更换第二把武器时实际上更新的是第一把武器的bug 修复了静音也会导致音效泄露、循环战斗时静音恢复的bug 为附魔商店的批量售卖添加了锁定功能,鼠标左键点击目标装备就可以锁定了。 赛季商店也同步了批量售卖功能。
DeepSeaIdle: Infinity Abyss
DeepSeaIdle: Infinity Abyss
19 days ago · highkickstudio2026

Deep Sea Idle: Infinity Abyss Launches Today!

At last, Deep Sea Idle: Infinity Abyss launches today on Steam!Upgrade your fish-shaped submarine, strengthen a variety of weapons, and enjoy satisfying chain attacks that gradually fill the entire screen.We sincerely thank everyone who has been waiting for the release and everyone who played the demo.The dive into the abyss begins today at 12:00 AM PT / 4:00 PM KST.We hope you enjoy your journey into the infinite abyss. Your support, feedback, and reviews would mean a lot to us.
Keypress Express
Keypress Express
19 days ago · nitzangamesLLC

Minor fixes

- Blurry menu fixed (menu surface tracks window DPI — especially Windows) - Tutorial can't get stuck — the buy-cars step now guarantees you can afford the required Log Flatcars - Menu is discoverable — stats HUD on by default, with a prominent, always-visible MENU button pinned to the strip's bottom-left corner
Age of Clicks
Age of Clicks
19 days ago · Alph

Age of Clicks Launches Tomorrow!

After months of development, Age of Clicks officially launches on Steam! 🎉 To celebrate the release, the game will be available with an exclusive 25% launch discount for a limited time. ❤️ Thank you to everyone who wishlisted the game, played the demo, shared it with friends, and supported us throughout development. 💬 Join our Discord to share your feedback, discuss strategies, report bugs, and be the first to hear about future updates. See you tomorrow!
Cosy Space
Cosy Space
19 days ago · Ben.

Deep Reach — v1.0.2

This one is almost entirely built from your reports and suggestions from launch week. Thank you, keep them coming! EMBER FIELD REWORK The Ember Field forced you to babysit the hull and retreat every ~3 minutes, which is not what a background game should do. Three changes: - Hull Reinforcement now extends your stay much more per level: roughly 2.5 minutes per level before the emergency retreat, up to 12.5 minutes at max (also applies to Deep Pull, and debris impacts in the Wreck Belt are dampened more too). - The Shield Generator is no longer a secret: it now shows up (locked) in the Hull tab as soon as you reach the Ember Field, with its requirement visible. Install it and hostile sectors become fully idle-able. No more guessing whether a solution exists. - Hull Reinforcement prices got a serious trim (top level ~19,300 instead of ~51,900 credits). BALANCE - De-Icer Coils are cheaper (540 / 1,350 / 3,375 instead of 720 / 2,160 / 6,480). They arrive in the second biome, and the old prices were out of reach that early. FIXES & QUALITY OF LIFE - The isopods finally have their legs back. A build-only bug meant their leg sprites never loaded in the released game (everything looked fine in the editor). Full leg glory and their little walking wave are now live. We are so sorry, little crawlers. - Ship attachment modules (cargo pods, boosters and friends) now take visible scorch damage along with the hull, and heal clean again too. - The window no longer shrinks while you're reading the log tablet. - New option "Window frame" in the settings: draws a thin teal outline around the otherwise frameless window so it stands out on your desktop. Off by default. - Button hovers no longer spam the log file with harmless errors. - Two Steam achievement descriptions were fixed earlier this week (a leftover placeholder and a wrong hour count).
Vanya Online - Idle MMORPG
Vanya Online - Idle MMORPG
19 days ago · Dragon Wielki

Patch Notes - Account Access & Gameplay Improvements

Hello, Hunters! Today’s update brings new account access options alongside several gameplay and compatibility improvements. Here’s what’s new: ACCOUNT ACCESS• Google users can now link their existing Vanya account through the Steam Client.• Steam-linked accounts can now sign in on mobile devices and regular web browsers using the official Steam login. Progress, characters, and purchases remain connected to the same Vanya account.UPDEX FORGE - LINUX / PROTON FIXFixed an issue where the item selection menu would not open for some Linux players using Proton 11. It has been replaced with a visual selection window displaying item images, names, and available quantities.GOBLIN KING & TYRANUSIncreased the Life of Goblin King and Tyranus on Abyss Bosses, allowing more players to participate and land attacks before they are defeated.DARK FOREST SAFE ZONEAdded a Safe Zone to the Dark Forest idle area on PvP Worlds. Players inside this area are protected, while normal PvP rules remain active outside it. Thank you for playing, supporting Vanya Online, and helping us improve the game. See you in Vanya! Yours Demona Vosz Team
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
20 days ago · KamelKisser

Update 1.9.3 "Restored"

⚡ Legacy of the Ark: The Long Awakening — Update 1.9.3 "Restored" Mostly about things you had already paid for that were not doing what they said. Your progress is safe — no reset, and nothing you own is taken away. Restored • 💠 Permanent Token Store boosts could go missing — the reward arrived before your save finished loading, so it was overwritten and already marked delivered. Every boost lost this way is restored automatically. This one was on us. Upgrades that were doing nothing • 📈 Fracture Notation, Survivor Accounts, Bio-Encoded Fragment — showed a bonus climbing on the card, never paid it. They do now. • 🧠 Encode the Memory — promised +10% Memory Cores, never granted it. • 🧭 Hazard Control, Analysis, Endurance, Signal Detection — required to send crews deeper, but gave nothing back. Every path now contributes. • 🎲 The four crew upgrades offering a chance at bonus materials never rolled once. • ⛏️ Exploration materials banked while you play now include every bonus you have earned — they were only applied to the on-screen rate and to offline earnings. Expect a large jump if you have invested in exploration. New • 📊 Legacy bonuses on the Statistics page. If a line reads "-", that bonus really is doing nothing — which is how the above went unnoticed. Changed • 🏁 Challenge runs now start from nothing, including ARK Cores and purchases. Yours are set aside and returned when the run ends. • 📡 Signal Watch no longer pays out when you lose. ARK Operations games now have a cooldown. Fixed • 📜 Menus no longer jump to the top when you buy something further down — worst in Legacy, where the inheritance tree reset on every purchase. • 🔊 Volume and text-size no longer reset when entering or leaving a challenge.
Absolute Legend
Absolute Legend
20 days ago · Asruan

中型更新(UI美化,一键卸下附魔石,批量售卖,手动战斗,战斗时静音等等)

功能性更新:附魔商店中可以批量售卖装备,根据装备的品质,强度,强化等级来过滤。附魔石可以一键卸下了。场景按钮增加了一圈背景窗口,删除了遮挡视野的边框UI。主界面角色的立绘与场景偏移同步。战斗优化:战斗中我方角色缩小化,看起来更像是站在战场中。添加了一键静音的按钮。开放自动战斗按钮,它默认是激活的,只要你关闭它,那么就会进入到手动操作状态。你认为有任何意见,可以在讨论区反馈。不过我更喜欢在b站的私信里沟通!↓这是我的主页,欢迎私信沟通↓超巨大战喵_正版的个人空间-超巨大战喵_正版个人主页-哔哩哔哩视频
Delvegg
Delvegg
20 days ago · HOU

Report Bugs Here!

If you encounter any bugs, display errors, or technical issues in the game, please leave a comment below this post.We will carefully verify and do our best to fix each issue. Resolved bugs will be noted in the update announcements.Thank you for your help!
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