Universe 2 There is now a 1000 cell Mega-Spire at Z300 with lots of rewards, unique mechanics, and tons of story messages Added a new Heirloom tier with a new mod each for Staff and Shield Added 2 new crit tiers Added new World story messages leading up to Z325, with conditional messages based on Spire progress Added 4 new Scruffy abilities Increased Scruffy's damage scaling starting at level 25 Added 3 new purple Mutators Added 2 new blue Mutators Added new achievements for highest Zone, speedruns to the new Spire, Seeds, and a new Melting point speedrun The bonus from Glass to Radon now caps at Z400. The bonus from 175-400 still applies above 400, but no longer increases per Zone. Spire Assault Added 3 new items Rings now gain a third slot at level 30 Increased enemy level cap to 160 Enemies between 150 and 160 now have a complete immunity to one damage type per level Capped SA bonuses Radon and Stats to level 50, capped Scaffolding to level 18 Defeating the enemy at level 160 sets Radon and Stats bonuses to level 52, Scaffolding to 20, and grants the option to Seal the Spire Bloodstained Gloves are now capped at +160% attack bar fill (equivalent to level 28) Universe 1 AutoStorage is now unlocked from the first U1 Void Map completed at Z20 or above, down from Z40 Adjusted Heirloom drop breakpoints to line up better with the ends of repeatable Helium challenges UberHouse now drops from Z28 instead of Z29 UI/QOL Completing a U1 Z250 Void Map now unlocks a toggle for AutoUpgrade where it buys everything but Coordinations. This will already be unlocked if you've previously cleared a Z250 Void Map Added an 'M' icon to the bottom of the Mutators screen to show some info about Blacksmithery, Hyperspeed, Liquification, and Overkill Zones in a tooltip The left column of the Heirlooms Screen now gains a scrollbar if the screen size is too small to fit everything Added Atlantrimp to Map at Zone Time Warp is so much faster now that I've added a slider to limit speed for anyo...
Hey everyone! Time Is Honey now has Steam Trading Cards! 🎉 You can now collect 7 trading cards, craft a badge, and unlock 5 emoticons and 3 profile backgrounds! Thank you so much for supporting Time Is Honey! Hope you have fun collecting! ✨
Improvements: Progression Balancing Performance Enhancements New Additions: Prestige Guide: Added an in-game guide to help players understand the prestige system. Follow Reward: Players now receive a reward for following the WBG. Bug Fixes: Various minor and major bugs have been addressed to improve overall gameplay. Settings Fix: Resolved an issue affecting audio and resolution settings. Text correction : Dices -> Dice and others
{STEAM_CLAN_IMAGE}/39798409/05b80b9b9a8406cec8fed991297216239935ea1a.png 🚂 TrainClicker Idle Evolution – Idle Fest Update 🚂 Big changes have arrived! This update brings a major art overhaul, improved level design, better balance, and smoother gameplay for a more relaxing and rewarding experience. 🆕 What’s New? 🎨 Complete Art Overhaul – A fresh, cozy, and vibrant new look! And more to come! 🏗️ Level & Balance Improvements – Smoother progression, fairer boss challenges, and better rewards. ⚡ UI & Performance Upgrades – Cleaner visuals, better flow, and improved performance. 🐛 Bug Fixes & Optimizations – Smoother gameplay, fewer issues. 💬 More improvements are on the way! Thank you for your support – keep the feedback coming! 🚆 Update now and enjoy the ride! 🚆✨
https://clan.fastly.steamstatic.com/images/33025535/882e035e13feb4b45c5177af6447127f0327395d.jpg Hello fellow followers We have just launched 💀DeathOmen💀 DeathOmen is a short psychological horror game that challenges players to maintain their sanity over the nights in a mysterious house that hides mystery and fear. It’s a journey of constant change, full of disturbing events and jump scares. Now you can get DeathOmen for a short period of time with a 20% discount. Don't wait then, get it now: https://store.steampowered.com/app/1842470/DeathOmen/ If you want to get the game even cheaper, check out our bundles https://store.steampowered.com/search/?term=deathomen+bundle Have a great time playing, CreativeForge Games
Language update Patch 2.053 adds support for the Norwegian and Danish languages on PC and Mac. This brings the game's language selection to 15 languages! Idler Fest Steam is currently hosting Idler Fest, celebrating everything idle and incremental! We're often cited as one of the games that popularized the genre, first launching for web browsers in 2013. As such, we couldn't afford to miss out on celebrating with everyone. Cookie Clicker is 66% off on Steam until February 10th! That's a historical low! It's the perfect time to gift Cookie Clicker to a friend or foe who could stand to see their productivity plummet. Spread the good word! Send it to your northern friends and single-handedly lower Norway's GDP! Don't forget to check out all the other games on offer for Idler Fest too! There's some really good ones in there and we couldn't be prouder that some of them mention us as an inspiration. What's next We're still making progress on the dungeons minigame, UI overhaul, and QoL changes. Stay tuned!
Idle Medieval Tavern is proud to be part of this event, bringing the charm of medieval tavern management to the world of idle gaming. Set up your bustling alehouse, serve patrons, upgrade your establishment, and watch as your tavern thrives even while you're offline. Whether you're a hands-on innkeeper or prefer to let the gold roll in on its own, this Fest is the perfect time to dive in. Don’t miss out – join the fun and grow your medieval empire today!
Haven't started your factory yet? Now's your chance! For a limited time, Sixty Four is 50% off during Steam Idler Fest! Build, upgrade, and automate your way to full factory efficiency in this evolving idle-ish adventure. Don't miss out—grab it now and start your journey toward a fully optimized factory! Get Sixty Four now at 50% off before the sale ends!
Hi everyone! MergeCrafter will be part of Steam Idler Fest from February 3 - February 10 ! {STEAM_CLAN_IMAGE}/42565413/3bae1481cb26e7bbb554822b6a0aea20c2adc483.png If you're new, or an existing player and you haven't joined our official Discord server yet, come join us at discord.gg/mergecrafter
Celebrate the Steam Idler Festival with Incredible In-Game Deals! We're excited to bring you exclusive offers to mark the Steam Idler Festival—available only until February 17, 2025! Exclusive Discounts: Enjoy special price cuts on select items in our in-game shop. Free Gems: Use the coupon code festival in Clicker Guardians to claim 100 free gems. Gem Sale: Stock up on gems at a 30% discount, making it easier than ever to power up your heroes, unlock upgrades, and push further in your adventure. Bundle Sale: All Special and Cosmetics bundles are also reduced by 30%.
{STEAM_CLAN_IMAGE}/36589458/5a5a848887f27ab79f341906976d21b282417a64.png Hi everybody! ːPhhelperː The Golden Fish is now live ːPfishː The Golden Fish is a spawn that will appear at level 5 or higher and has a base value of 100 coins for catching it. It will roughly spawn once every minute (though its spawn rate is also affected by your level, so at higher levels it can spawn much faster). Your garden expansions also determine how many can exist at the same time (like with regular fish). The Golden Fish is much more prone to jumping, so it should give you ample opportunity to catch it, and even if you miss it, it will turn around and come back to continue swimming in the waters until you do. ːPdolphː Let me know if there is any issues or problems with the new update! ːPufoː You can also follow my Steam Developer Page to get automatically notified of any of my releases! ːPcatː {STEAM_CLAN_IMAGE}/36589458/c90cc1bac1863a29bd2218f12a18628b2a2711a1.gif {STEAM_CLAN_IMAGE}/36589458/83bad3c6de8b08b70ab96eb803e297d48c71b729.gif ːPhelperːːPpigːːPhenːːPsheepːːPcowːːPdogːːPmagpieːːPfoxːːPbunnyːːPwolfːːPhhelperːːPcatːːPduckːːPgoatːːPllamaːːPfrogːːPunicornːːPdolphːːPfishːːPufoː https://store.steampowered.com/app/1091920/Plantera_2_Golden_Acorn/
{STEAM_CLAN_IMAGE}/42524872/02cc85ac08986b8ead38a4cde2215f80adbd2120.png Hello everyone!! Hope y'all are doing alright - I'm doing a short stop today to announce the start of the Idler Fest discount. Was hoping to put out a Kiwi Clicker update out today as well, but it didn't quite make it and we didn't want to risk putting it out there and breaking someone's save file on such a joyful date (today is the worldwide day of cheaper Kiwi Clicker). Here's a sneak peek - hover down here to see what is happening behind the curtains: yup thats me, you're probably wondering how i got here {STEAM_CLAN_IMAGE}/42524872/fbb8d45d3bbfbf50ed7a18ed134d2930efd2e3de.png I've worked quite a bit on rewriting the whole code of the original Kiwi Clicker from scratch between December and January, and it has reignited my desire to make this old pal shine! that's right, the ratio balancer is going down Either way, it's supposed to change a lot (pretty much everything you didn't like, and also everything I didn't like), so I'll need to get back to it for now so that it can eventually come out! {STEAM_CLAN_IMAGE}/42524872/f5cfff6d53c474d71eae70a9a5c52d6c22319ea6.png
The free demo of WorldShaper Idle has been updated with the following new features: You can now save up to five builds and switch between them You can now see how to build tiles in the tile journal The smugglers' port has been rebalanced to be less overpowered A "Tile Count" button has been added to the tile journal If you enjoy the demo, please wishlist the game to support it and get a notification when it's released! Thanks!
Hello Clicker Guardians Community! To celebrate the new update, you can use the coupon code update182 to claim 100 free gems! Balance Adjustments We've made some changes to address unintended interactions with the Additional Attacks mechanic. Previously, these attacks could chain endlessly, causing unintended damage spikes and allowing players to achieve extremely high challenge stage completions. This was not intended and led to an imbalance in the game. We apologize for any inconvenience and appreciate your understanding as we work to ensure a fair and balanced experience. Because of this change, there will also be a leaderboard reset for the challenge keys. Patch Notes 0.18.2 General New Bonus Stats! Rings, Amulets, Weapons, and Shields now have a chance to roll an additional bonus stat that increases the rank of a specific skill This bonus can only appear on Epic or higher rarity items Balancing Additional Attacks can no longer trigger extra Additional Attacks to prevent unintended infinite chains Ascension Skills Adjustments: Highlander, Magical Timing, and Restless Hunter now scale linearly to better align with other ascension skills Blood Lust: Increased Click Damage gain Bugfixes Fixed an issue where equipping a ring would not swap properly with the selected slot
It's been a while! I'm working on the mobile version of the game and have added an essential mobile feature that I also want to bring to the desktop version: background progress. Now, when you open the game, everything that happened while you were offline (up to 8 hours) will be simulated until a complete stop or a major event. Offline time also counts toward the "Need a break?" achievement! Additionally, I've updated the game shell version to try and fix a rare bug that caused crashes at certain points in progression on some computers. I also updated the Czech translation, thanks to Kryštof Kubík.
Someone probably find this build more stable, tell about all what not works, added system sound visualizer to items.
Translation to Simplified Chinese has been reworked Thanks Liano for the help!
New Content - 10 new Prestige upgrades - New Ship based Upgrades - Ability to filter the Hiring pool by increasing the minimum tier and selecting worker jobs you do not want to generate. - Added Sound effects to a few locations and a Sound effect mute button (volume controls to come soon) - Added more Background music and gave dungeon types their own themes. Bugfixes - Fixed issue with upgrading worker weapon skill - Additional tweaks to Shift system - Fixed issue with some timers not initializing on new game
Fixed bug causing the tutorial to crash and repeat "Mister" over and over.
New Content - Added a new world map screen the the Adventures menu Bugfixes - Fixed an issue with Shifts not re-assigning workers intelligently if the Bench would be full.
Screen resolution fix. All screen resolutions should now be supported with display resolutions being detected. Added awards for Firm Season Rankings. Awards will be awarded to members of firms that finish 1st, 2nd or 3rd in the Season Rankings (Profit) for each season.
New Content 2 new dungeons have been added 14 new relics have been added. 3 new Blueprint mods have been added. Additional reputation bonuses have been added A few new retirement upgrades have been added, and 2 NYI tagged ones have been implemented Minor Changes Relic drops will now pop up and notify you when they happen. You can toggle this off. Sound effects are now their own toggle separate from music. Sound effects have been added in a few places. All Achievements except the Discord and Steam ones now have Steam tags, so they'll have associated steam achievements once the storefront changes replicate. A few more achievements have been added. Filled in some additional information for some things that had none existing. Bugfixes Some values were being truncated while determining item price and power, Items should be worth more. Some issues with the old notification system have been fixed, though many are currently toggled off regardless. Minor balance Early game materials recieved a slight boost in default production speed Misc Backend changes A few values have been upgraded to BigNums from Doubles or Ints in the game and editor tool, and a few optimizations have been done to balance out the slower processing speed of bignums. Game data editor has recieved a facelift and added a few more features that should speed up adding content Discord bot account linking functionality improved and tested (game implementation not included)
Release v1.6.18: + Balance changes + Performance improvements + New "immediate" Autoplay speed mode + Bugfixes and improvements
{STEAM_CLAN_IMAGE}/36589458/40f2a66609a87a005c776f42a494049dfdd01a16.png Hi everybody! ːPhhelperː It has been a while, but I wanted to make a small update to the game by adding a new spawn: The Golden Fish (Thanks to Plantera Mellow on Discord for the idea!). ːPfishː Currently, this update is in the beta branch of the game and is planned to be released publicly on Feb 3rd (instructions on how to activate the beta earlier will be at the bottom). If you opt in to the beta, please report any potential issues or bugs in this new update. ːPfoxː The Golden Fish is a spawn that will appear at level 5 or higher and has a base value of 100 coins for catching it. It will roughly spawn once every minute (though its spawn rate is also affected by your level, so at higher levels it can spawn much faster). Your garden expansions also determine how many can exist at the same time (like with regular fish). The Golden Fish is much more prone to jumping, so it should give you ample opportunity to catch it, and even if you miss it, it will turn around and come back to continue swimming in the waters until you do. ːPdolphː To switch to the beta version (or switch back to the normal one): 1 - In your Steam library for Plantera 2: Golden Acorn, click on the cogwheel on the right side and choose "Properties." 2 - In the Steam panel that opens, click on the "Betas" tab. 3 - To the right of "Betas Participation," there should be a drop-down menu (currently set to "None"). Click on it and choose "Beta - Golden Fish v1.1.8." 4 - Close the Steam panel, and the game should update to the beta (it will display "beta" to the right of the Play button when installed). 5 - To switch back to the non-beta version, you can follow the steps above but choose "None" in the Betas tab. Let me know if there is any issues or problems! ːPufoː You can also follow my Steam Developer Page to get automatically notified of any of my releases! ːPcatː {STEAM_CLAN_IMAGE}/36589458/c90cc1bac1863a29bd2218f12a18628b2a2711a...
Hey everyone, it's been a long time! I recently bought myself a Steam Deck and was feeling inspired so decided to do one final update on Oraxum Trials, which adds controller support and fixes a couple things that were preventing the game from running on Steam Deck. This will be the last update to Oraxum Trials (barring any critical bug fixes) so if you're reading this, thank you for playing! I'm planning on releasing a new game this year, so join the Discord server and be the first to hear updates about that: https://discord.gg/pf22PYr Added Controller support (joystick = mouse, A button = left click, B button = right click, see new help article for complete list of bindings) Support for SteamOS (using Proton) and Steam Deck Endgame screen that pops up when you buy the final Oraxum Size talent level Changed Update engine to Unity 6 Fixed Removed non-functional "Spend Points" button on Acclimations panel