- Bug fixes
Wooo! Other Pixel Games is Proud and incredibly excited to announce that today, the Kingdom Klicker Demo% has gone live, and is available to play right now!!!“Gr3at, mor3 wh3lps to try and k33p me contain3d. I WILL NOT B3 CONTAIN3D!”This Demo% allows the player to experience the first 9 buildings and up to the end of first round/legacy of the game’s story mode.“Ha ha ha ha! you wont 3v3n g3t the opportunity to s3al m3 away! Thi$ i$ my chanc3 to e$cap3!”In this demo% you will be able to find:9 buildings153 upgradesAnd over 100 narrative events.“That’$ not n3arly 3nough to $top m3! Not 3v3n half what'$ in the full gam3, Ha! You $tand no chanc3”Thank you so much for checking it out.If you have any feedback please share it here:Survey“I doubt anything you $har3 will h3lp you b3at m3 in the 3nd. H3h, fool$.”James (of Other Pixel Games)!“and-" \ "wait- NO!!" \
* Additional balancing to diminish multi-hit effects against the Aeon boss. NOTE: The Aeon boss may have his MAX HP modified to accommodate changed damage output.
Sludgineers to feature in the Frosty Games Fest / Summer Games Fest @ 8am AEST / 10am NZST, Sunday June 7th - 3pm PDT, Saturday June 6th!🎉 We're proud to announce Sludgineers - our cozy pollution cleaning active incremental game - will feature a new Release Date Announcement trailer in the Frosty Games Fest as a part of the Summer Games Fest! Mark your calendar and tune in to check out all the cool games included in the festival! 👀But wait there's more...👷 To celebrate Frosty Games Fest and in preparation for the upcoming Steam Next Fest we have updated the Sludgineers Demo! Thank you to everyone who played the original demo and provided valuable feedback and critique to help us make improvements! ❤️A small sample of what's included in the update;A whole range of gamepad controller improvements to tool use, map and upgrade tree navigation.Multiple bug fixes for cursor, control, music and sfx issues.Multiple improvements to interface, presentation and gameplay tweaks.Balance improvements to overall progression, difficulty, upgrades and economy.Cool new stuff like the Magnet power up and Multi-barrel load upgrades with new Quests!View the Full Update Notes here: https://steamcommunity.com/app/4073860/discussions/1/836124807123850350/Thanks again to everyone who has wishlisted, played, reviewed and provided feedback - appreciate it ❤️Andy & Aaron
The weekly co-op Aeon Boss arena, entered from the Daily Dungeon gate, gets a big refinement pass: • Fairer contribution: damage is rebalanced so newer and smaller players make a far more meaningful dent. The gap between top and new contributors is dramatically reduced. • See your standing: claiming rewards now shows your rank, percentile bracket, total contribution, and how many bosses you fought. • Know before you go: the Aeon tab now shows your live projected rewards, so you can see what playing more will earn you. • New leaderboard: a Lifetime Aeon Contribution board has joined the in-game leaderboards. • Fairer ramp: harsh elemental immunities now appear later in the tier climb, so newer players are not locked out early. Each boss now fights in its own themed arena. • “He Knows” now reveals an enemy’s immunities and dangerous traits, not just its HP. • Many fixes: high-tier boss HP display, boss sprite sizes, a UI lockup, the loot panel, Vivify auto-cast now respecting your toggle, cross-device reward claiming, and number-formatting cleanups. Thanks for playing!
Thanks for playing WorldShaper Idle! This patch has just a few small bug fixes: - Three Steam achievements didn't work, but now do - A late game tile bonus description has been fixed If you spot more bugs, please let me know on my Discord or the Steam forums and I'll fix them asap!
The demo is here!Our 6 months of work and playtesting has all built up to this moment, and now everyone can play the demo! Explore 5 different fishing zones, 36+ fish, tons of upgrades, research, and more! This launch also comes alongside a new update, v0.4.2.0, which includes a ton of new QOL, rebalancing, and fixes.Thank you everyone for your continued support and help with playtesting, translating, and more! We've still got so much more in store for Lured In!ChangelogAdditionsAdded more supported fonts for languages with non-latin alphabets (japanese, chinese, arabic, hebrew)Added a slider to modify your UI scaleAdded font glyphs for VietnameseAdded tutorials to each minigame, giving a tiny description on how they work (also includes new options in the options menu)Added catch rate percentages to fish in the fishpediaAdded a languages tooltip to the languages buttonAdded a panel background to the weather icon in the travel menuChangesMade it so fonts no longer use your system font as a fallback. This was done so we can spot any broken characters, and make sure things will display properly on webChanged the stats inside of the fishpedia to be in their own little boxes nowChanged the weight indicator inside of the keepnet list to be in a separate boxMade it so the research and ascension buttons now show locked tooltips when hoveredUpdated the customer icon to fit with the game's art style betterIncreased the size of the research icon in the shop stats panelMade it so the fishpedia tab now shows that it requires a research to be unlockedRebalanced every fish value and passive income to use a new automatic systemMade it so the FPS slider now shows an infinity symbol when it reaches 0 (unlimited FPS)Updated all translator credits and translationsFixesFixed an issue where buttons weren't wiggling anymoreFixed an issue where the UI shader would break on webFixed an issue where there was missing font glyphs on webFixed an issue where the 2x bite rate text was not transla...
✨ Focus Grove Releases June 1st, 2026 ✨We’re incredibly happy to announce that Focus Grove officially launches on June 1st, 2026.What began as a tiny idea – one Woodling and a small carrot patch – slowly grew into a cozy productivity experience built with love, calmness, and balance in mind 🌱Thank you for being with us throughout this journey. Whether you joined us days ago or have followed development for months, your support, feedback, demo playtime, reviews, and kind messages helped shape this grove into what it is today.In Focus Grove, you’ll be able to:👩🌾 Grow your own cozy forest farm⏰ Stay focused with pomodoro sessions✅ Use productivity tools like to-do lists, habit tracking, notes, and mindful prompts🧘♀️ Relax with ambient nature sounds🎨 Customize your Woodlings, decorations, and your workspace🐰🐻🦊🐢🦉 Build a calmer daily rhythm alongside your tiny companionsWe truly cannot wait for you to experience the full game and see everything the grove has to offer 🌿Thank you for helping this little world grow. See you in the grove on June 1st 💛Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider adding it to your Wishlist - it helps more than you know. Let's all grow together!Your Little Lanterns
Hey folks! We are thrilled to bring you a ton of new updates. A total of 17 of new updates to the Grandpa's Bee Haven Steam Demo. We’ve been listening closely to your feedback, and this patch focuses on making the game deeper and smoother, and at the same time more relaxing. Here is everything new in today's build:New Helper companion added who let’s Grandpa and Grandma restNew bee stats: Honey Production, Swarming Chance, Need For Inspection, Plant bonusNew bee plant bonuses: Resource based bonuses, bee speed, production speedAdded Brazil localisationNew more user friendly toolbar that has Remove, Move, Scale Up, Scale DownBees have gathering animations when they land on plantsGame BalancingNew Water Resources with maintenance and 3 different water levelsNew tools UI and Menu button moved to the top for easier accessNew Trees logic and removed double treesNew decorationsNew visuals for Solar Melter and Honey ExtractorGrandpa’s house and Windmill are moveableNew starting setupMaps menu addedTranslation updates for all languagesNew nature sounds background audioWe still have some bugs to fix and things to improve, but I feel we have an amazing team behind the game who are going to make this game even more special and get it ready for the Steam Next Fest! Just 4 guys doing this as a side project next to their full-time jobs and schools. ːsteamhappyː
Hi everyone!We are excited to announce that Budgie's Bug Shop is releasing on May 25th, which is in just one week!We've been hard at work on lots of new features for the full release, including new bug mutations, mythical areas with legendary insects, interns you can hire to work for you, shop customization, and much more!Full localization in 11 languages!We're also thrilled to announce that we'll have full localization in French, German, Italian, Spanish, Brazilian Portuguese, Russian, Polish, Simplified + Traditional Chinese, Japanese, and Korean.We're preparing screenshots and an updated trailer that'll give you a sneak peek at some of the new content, so keep an eye out for those on our Steam page later this week!We hope to see you all building your very own bug-selling empires on May 25th :)- Moon Lagoon
Patch v0.946 Is Here!Hey everyone!There are 10 new uniques being added into this patch!See the details below!NewUnique - Enhancer's Cube: Increases the amount of Enhancements that can be active by 2. Enhancements increase Mastery by 25% depending on it's element.Unique - Enhancer's Belt: Increases the amount of Enhancements that can be active by 2. Increases Base Stats by 10% per active Enhancement.Unique - Rope of the Warlord: Reduces Power by 25%. Increases Enmity by 100%.Unique - Amulet of Shadows: Reduces Resistance by 25%. Reduces AoE damage received by 65%.Unique - Burst Ring: Increases Speciality by 400%. Receive a Debuff when triggering a Status Burst that prevents triggering Status Bursts.Unique - Master's Humility: Increases Force by 1% per current TP.Unique - Master's Guard: Increases Resistance by 0.5% per current TP. Diminishing returns after 100 TP.Unique - Amulet of Echoes: When using Technique skills, if there is enough TP remaining, use the skill again.Unique - Infuriation Band: When this character hits an enemy they provoked, trigger a Status Burst called Infuriate.Unique - Pacifist's Choker: Reduces Prowess by 50%. Increases Endurance by an amount equal to Prowess.Unique - Pacifist's Band: Reduces Power by 50%. Increases Resistance by an amount equal to Power.Unique - Pacifist's Girdle: Reduces Force by 50%. Increases Armor by an amount equal to Force.Unique - Pacifist's Book: Reduces Power, Force, and Prowess by 15%.Special Effect Burst - Infuriate: ChangesRune Knight's passive now increases amount of Enhancements that can be active by 4 (down from infinite). This is to make way for Enhancement cap to be a mechanic instead of Rune Knight being a requirement.FixedFixed a crash that occured when you hover over elements of Light's Call skill.Fixed a bug with Azazel skills.What is being worked on?Hardcore Mode & Roguelike ModeTraining DummyMore Glossary informationTranslation Improvement, especially Chinese, Japanese, & Korean.If you have any questio...
Hello, dear Aquarists!😌🐠 To celebrate the May sale ☀️🐝, we have the new Aquarist update 🐟 Check our trailer 🎬 🆕 What's NEW? 💎 A tablet has been added to the game, allowing players to return to side-quest locations (where they can freely decorate and look after the aquariums and the fish inside them), so the number of places where players can set up their own aquariums and breed fish is increasing. We will be making these locations available in future updates. Currently, the ability to return to the TV studio location and the flat with the kitchen island converted into an aquarium has been restored. The next update will include an art museum exhibition location and a jungle/beach location. 💎 An option to skip the initial tutorial has been added to the game if you have already completed it (in which case you can start straight away from the moment you reach the shop in the basement) 💎 A new icon has been added next to the fish in the in-game shop, which informs you at the time of purchase of the minimum number of fish required to keep that species happy 🔹 We’ve changed it so that if a player fails to complete the task of breeding fish from species discovered by scientists (which appear in 4 different levels), they will now receive new shipments of these fish after a few in-game days have passed, and players can try to complete the task again 🔹 We’ve further optimized the Aztec level; there should no longer be any FPS drops or crashes on it 🔹 The shop where you buy items has been slightly redesigned; items now appear in 5 columns, making it easier to find them and improving readability 🔹 Fixed a bug that could, in rare cases, cause an ice block with a fish to disappear in the Arctic level 🔹 Fish get hungry a little more slowly, so you’ll need to feed them a little less often 🔹 It’s now practically impossible to push an item underground in the aquarium so that it can’t be retrieved later 🔹 It is slightly easier to complete the final quest in the Japanese DLC 🔹 Fixed a b...
👷♂️ 1.1.0 - New Update is Live🎮 Gameplay:Added a Scrap Catalog. You can now collect items and discover them all. From now on, hovering over an item will mark it as discovered in the Scrap Catalog, allowing you to complete the full collection and unlock an additional Steam achievement.Added the ability to sell “Other” type items in the black container. 🛠 Bug Fixes & Improvements:Fixed an issue where the crane would not pull the nearest object.Fixed unwanted shaking while driving the cart.Fixed item count tracking in the warehouse. Added a text notification when placing an incorrect item into a machine.Added vehicle lights to improve visibility at night.Added control hints for tasks.Added icons to the reset panel.Added alphabetical sorting in the warehouse and market.Added a placement preview when using the crane.Improved item removal from the cart, larger items will no longer get stuck.Improved colliders for vehicle parts.Improved translations.
-Input handling reworked -Added keybind for closing menus (Esc) -Added keybind for deselecting nodes (Esc) -Added keybind for confirming node placement (Enter) -Added keybind for opening the nodes menu (Space) -Added keybind for opening the upgrades menu (Tab) -Added keybind for saving schematic (Ctrl + S) -Added keybind for switching tabs in the nodes menu (Tab) -Fixed Fusion Reactor power output quickly alternating between on/off
I'm happy to announce WorldShaper Idle has finally been released today! You can now start building your awesome Human and Elven worlds and become a great worldshaping god!There's plenty of content to play on release, including over 250 tiles to discover and over 100 unique bonuses!BundlesThe game is also available in various bundles with other amazing idle and world building games! So be sure to check them out if you want two games for a better price! For example, you grow a happy village in the charming Weather Dragger, or a more apocalyptic one in Hexagod. Become a skeleton shopkeep in Skeleseller or build a farm in MR FARMBOY. Build a cozy island in Ropuka's Idle Island, or mine asteroids in Space Rock Breaker. Or maybe DO NOT feed the virus or DO feed a black hole! You can also get all three of my Steam games in a bundle! Check out all bundles here!Please leave a review!If you enjoy the game, leaving a Steam review helps a lot! Reaching even just 10 reviews is really important for bringing visibility to the game. I'm just a solo game developer so it really does help :)If you want to talk to other people about the game, be sure to join my Discord server!Thanks! I hope you'll enjoy the game and I'm excited to see people play it!
Hello fellow gooser,The Tingus Goose Number Goes Up(Hell Yeahhhhh) bundles are now officially live!Tingus Goose x Scritchy Scratchyhttps://store.steampowered.com/bundle/75473/_Tingus_Goose__x_Scritchy_Scratchy/Tingus Goose x Keep on Mining!https://store.steampowered.com/bundle/75474/_Tingus_Goose__x_Keep_on_Mining/Also, Tingus Goose is now at its historical lowest price, with 30% off on Steam:By picking up Tingus Goose through either bundle, you can get an extra 10% off on top of the sale.If you love watching numbers and powers go insane, or you just want something cozy, weird, and satisfying, this is the best time to jump in!Sweaty Chair Studio
Fixed a bug that making "Rapid Fermentation" upgrade not working properly.Fixed an issue that makes Cursor's sprite invisible.
Here is the first patch for the game, especially for corrections of German localization thanks to Daniel da Silva, and a few fixes and QoL improvements that were needed. German localization corrections thanks to Daniel da Silva! Saved "hide max" upgrades button state across successive runs Fix for "Previous Production" text overlapping the production in several languages Fixed cases where swipe-buy squares wouldn't trigger Fixed "back to menu" text in settings Minor fixes in layout and some localized texts not appearing correctly
Hi everyone!️🎉️🎉 We’re beyond excited to share that Lakeside Bar has officially reached over 40,000 copies sold ✨🎉🎯 This is a huge milestone for us, and it motivates the whole team to keep creating even better experiences for all of you.👏 What’s next? 👏Bitcover is already working on new games, and we can’t wait to share more with you soon. Make sure to follow us so you stay in the loop and don’t miss what’s coming next: https://store.steampowered.com/developer/BITCOVER💕♥️ Thank you for all your support and for being part of this journey with us. We hope you continue enjoying Lakeside Bar, and we look forward to welcoming you again by the lakeside.With gratitude,Lakeside Bar Team
- freighters now train in their own separate lane - freighters require marketplace to train - reinforced freighters now can be used for shipping - fixed a bug not allowing cargo routes in multiplayer - fixed a bug where pressing tab wouldn't refresh building list - fixed a bug with expedition tiles not reflecting correct bonuses
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the tried the game.This patch fixes the issue, but if you had one of those broken farms they still wont be usable so you'll have to start a new farm and everything should function properly.here's some more fixes.(as of v0.93.966.10754) 🔨Here are some things that I have added/fixed/changed.Fixed first farm(for new players) being unplayable.Fixed the loading bar not being reset properly after first load.Fixed Fermentation Rock "All" & "Connected" multi-production buttons not starting the recipe on the other selected buildings.Fixed leftover objects from menu hurting performanceFixed Extra objects spawned on new farms.Fixed visual sorting issue on Tree Trunks and ShadowsFixed missing plants in the journal from the v0.93 update.Fixed issue that would break the building move mode, if it was swapped out of mid move/selection of a building.Fixed Wind & Particle settings not affecting the first playthrough correctly if never re-loaded the save.Fixed middle dirt and pond not being destructible objectsDisabled plant particles for now as they are visually incorrect.Made all building particles respect the particles setting.Fixed issue with the middle seed selector tutorial X button's collider.Fixed middle menu sliding up while trying to press the X button to close the tutorial popupsFixed first click not registering.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window...
New Features Auto Book for performances/interviews on TV Shows Random events (affects gameplay) Cherry Tunes (a new and simple chart inspired by the iTunes) Small Changes New charts design Bolivia, Israel, Nicaragua, Panama, Slovakia and Venezuela were removed from the charts South Africa and Thailand added on the Streamify and Global Charts Video Data added to the StreamOnTrack Page Option to change video thumbnail and album cover Soundtrack and Sound Effects (it can be deactivated on the settings page) Bug Fixes Cherry Music stream loss on save load Loss of streams on Streamify (especially on collaborations) Adjusts on the editor Photo Upload (Artists/Directors/Songwriters/Producers) Adjusts on Year End Chart Discount wasn't working on the US Top Song Sales Radio promotion wasn't working Random Events added: Song leak Gossips Exposing Soundtrack of brazilian soap operas Soundtrack of TV Shows Fan mobilization on Streamify Misunderstood Meme Plagiarism Accusation Public Feud Server Instability (Streamify) Creative Block Free Playlist (Streamify) Since we had removals and additions of countries in the game (including the database) and the creation of a new chart, it is highly recommended that you start a new save. Old saves may still work, but they will likely present bugs throughout the gameplay. Additionally, if you use the real world mod, you will need to import the updated version of the mod, as the country changes were also made there. If you use the original database version and encounter bugs, make sure to upload the updated files in the editor as well. You can find the files on our discord.
Reworked currencies pop up & colors based on the amount you gainPollutions gives more gum and moneyTrash gum value sklls from 10 to 5 but gives +2 instead of +1No more LMB shooting for angels, they shoot automatically and removed autofire skillEarly game faster & easierCurrencies are formatted in letter (M, B etc..) once reaching 1 millionAdded version number in settingAngels count back to 10 + angels lasers also back to 10Fixed game ui and view resolutions on steamdeckReworked wording for some skills description
Forge the future of warfare. Build a unique Artifact as you progress, granting permanent buffs afterward. How many permanent buffs can you collect? Join the community, claim nodes, craft shards and develop your very own legendary artifact!
Hello, friends of the hamsters!The Hamster Talk demo will officially come to an end on May 19, 2026, at 01:00 PDT / 08:00 UTC.Thank you so much for playing and supporting the demo version of .Thanks to all of you, our little hamsters were able to spend a very happy time during the demo period.Please note that save data from the demo version will not carry over to the full release.We look forward to seeing you again on May 28, 2026, with even more adorable hamsters in the full release!See you again soon!