* Various formatting updates and fixes.
Qol enhancements Pop up reward notifications are now click through - you can now click the buttons behind A huge thank you to user 葉っぱさん did so well & who earned so much since game being published & ran into a bug, fixed this as well - see in Discussion forum. No endgame player will face this issue thanks to this user. Added in an epilepsy warning (in case is needed) in the store & manual Have a great day! /LaVonne
This update releases next week!New Feature & ContentTier 16Another year, another spring. As the weather softens on this side of the realm, it would have been as any other season… if a meteor hadn’t crashed near the Kingdom! This cosmic event foretold by Evelyn during her Stardust research brought about a new load of exotic resources and interstellar threats and the means to combat them!That’s right, a new Tier is here! Tier 16 is finally here and there are 36 new mainline blueprints, six new chest blueprints and one new blueprint for Mundra to discover and craft! Thanks to the aloof (and aloft) Xzyurnip, new fearsome weapons such as the Paradox Entity, elegant attire like the Worldshaper Robe and the morbiulicious Vegan Glorb are now available to all!Of course, such exquisite new crafts can only be made using the highest quality materials. With Evelyn’s most recent discoveries, the exotic Stardust.StardustTier 16 items require the new Stardust resource in order to be crafted. As this resource has just been discovered, there’s no worker in charge of it! You’ll have to roll up your sleeves and do it yourself! Plop down the new Stardust Grinder bin in your shop, and feed it a few components of your choice. Over time, they’ll be ground down into the Stardust resource you can use to craft this new tier.New Quest & Timewarped ComponentsVenture into the Meteor Zone to face invaders from outer space! The Xzyurnip and its offspring (the Xzyurnippies) guard the crash site, but amidst the rubbles of the landfall, new exotic materials have been identified: Xzyur Claws, Xzyur Eyes and Alien Bulbs. Webbed Wings, Precious Gems and Overgrown Vines exposed to the otherworldly scenery have also been known to Timewarp into Wing Nexus, Paramount Gem and Hybridized Vine.The new Meteor Zone quest can be unlocked starting at Merchant Level 68 for 30 billion (30G) Gold or 6000 Gems.New Lost City of Gold BlueprintsWith Tier 16 upon us and every Platinum item released and looted, it’s time f...
Added Spanish, French and German language support. Added playable German, French, Spanish and Italian leagues.
* Hotfixes for the Aeon Boss Mode
NEW: Aeon Boss — a weekly cooperative global boss event! Team up with all players worldwide to take down tiered bosses, climb the contribution leaderboard, and earn shards, tributes, frames, and rare chase rewards each week. Improvements: • Potion Shop now sorts by type • Translation updates Fixes: • Vivify infinite-trigger exploit • Omniline Higher Universe exploit • Buffs incrrecty loading into facets/challenges
🌍 3 new countries and 9 new leagues Italy, France and Spain are now playable — each with their own 1st, 2nd and 3rd division (18 leagues total instead of 9). Over 170 new league teams, 240 cup amateur teams and ~26,000 new players. 3 new domestic cups plus country-specific referees and 120 new sponsor brands. 🌐 New language picker with flag grid Completely redesigned language panel: 8 columns × 6 rows with flag + language name in its own script, full UI live-update on every language switch, touch-scroll also on small screens. 9 new languages added: Chinese (中文), Japanese (日本語), Korean (한국어), Hindi (हिन्दी), Vietnamese (Tiếng Việt), Traditional Chinese (繁體中文), Bengali (বাংলা), Tamil (தமிழ்), Telugu (తెలుగు). 47 languages total now available. 🌐 Existing translations improved Numerous improvements to existing translations — more natural wording, correct football terminology and consistent style across all 47 languages. 🏟️ Stadium editor redesigned Tidy layout with three clearly separated sections (Build / Roof / Convert), compact stadium stats panel and touch-scroll across all cards. The VIP-box card now shows “⭐ 5–8× revenue per match” as an investment tip. When an upgrade is locked, a toast explains why. 🤝 Sponsor bonus filter Sponsor offers now show only bonuses your team can realistically reach — no Champions League bonuses for third-division teams, no cup-winner bonuses for amateurs, no tiny bonuses under €1,000. The list is cleaner and more honest. ✨ UI improvements for Mobile Country selector 2-row with flags, cup and country filters scrollable on mobile, language picker as 8×6 flag grid with live update on every switch. ⚡ Faster game start Team selection screen loads only the chosen country — about 6× faster start. No more full 6-country preload. Thanks to user feedback from the Anstoss Jünger Forum, the following content and bug fixes have been implemented: 🔍 Extended player search — The "Buy Player" transfer screen now has an advanced search with filters for ...
Hello, friends of our hamsters!Hamster Talk is officially launching on May 28th! 🎉Thanks to the warm support and precious feedback you’ve shared since the demo, we are thrilled to finally announce our official release.In this official version, you can enjoy the new "Popo Farm" content along with an even wider variety of adorable hamsters waiting to meet you.We'll be right there with our tiny friends. See you soon!Thank you.
The Orebits Demo just launched!We are so excited and proud to announce that the Orebits Demo is now available for you to play. Let the asteroid mining begin!We (Bob and Maarten) have been chipping away at Orebits every Friday for the past 18 months! So releasing the demo is a big milestone for us.Share your thoughtsSince the playtest we have added lots of improvements and bugfixes. If you still encounter an issue or bug, please share it in our demo survey or on our discord. We would love to hear your (honest) feedback and ideas for improving Orebits. What does the future hold?From here on, we want to prepare Orebits for it's full release, adding lots of upgrades, research and a few exciting new features. More on that later! But for now, enjoy the demo!
Hello Wizards, Mining Wizards is now available on Google Play!Full game: $4.99(Optional) In-app purchase - Supporter Pack DLC: $1.99 There are currently no plans for an iOS version.Thanks for all the support, and I hope you enjoy the mobile version!
Constantly working on new features. Community feedback is essential for development.
Something terrible has happened.Mr Toilet has officially launched into Early Access today.That means thousands of players around the world are now:unclogging toiletsfighting vandalscleaning mysterious floor puddlesarguing with customers over bathroom pricesand desperately trying to stop a complete restroom collapseAnd honestly? We think you should join them.To celebrate the launch, Mr Toilet is now available in a special bundle together with Junkyard Builder, so you can grab both games at a lower price.If you ever wanted the ultimate combo of: 🎮 your game 🚽 toilet empire management 🧼 panic cleaning 💸 business optimization 🤢 smell control technology…this is your moment.Watch the brand-new launch trailer here: Get the bundle while your bathroom still smells acceptable.
Something terrible has happened.Mr Toilet has officially launched into Early Access today.That means thousands of players around the world are now:unclogging toiletsfighting vandalscleaning mysterious floor puddlesarguing with customers over bathroom pricesand desperately trying to stop a complete restroom collapseAnd honestly? We think you should join them.To celebrate the launch, Mr Toilet is now available in a special bundle together with Aquarist, so you can grab both games at a lower price.If you ever wanted the ultimate combo of: 🎮 your game 🚽 toilet empire management 🧼 panic cleaning 💸 business optimization 🤢 smell control technology…this is your moment.Watch the brand-new launch trailer here: Get the bundle while your bathroom still smells acceptable.
I can't describe how grateful I am to see so many people playing my game for hours and even finishing it! I was not expecting such a positive reception when I released the game 2 weeks ago.Thank you also for all the great feedback, especially regarding quality-of-life improvements. I'm hoping to release a first patch soon with a few of these changes.While waiting for the 1st QoL patch, here are a few (not-so-)secret features you may have missed:You can swipe-buy squares of the board! Simply hold LMB to buy a square, then drag across adjacent squares as if you were drawing on the boardYou can press B (on keyboard) to randomly change the color of the board if you don't like the current oneYou can change the transparency of the rice grains in the settings (can be helpful to keep the board visible near the end of the game!)There is a fantastic guide to solving the riddle of the demo if you played it, feel free to check it out in the Community hub!Thanks again, I'm delighted to see so many people enjoying my game, I hope you keep having fun with it!Oh, and feel free to post screenshots of your best configurations for maximum production per cycle! I heard that some people were able to reach over 100 Q / cycle but I've not seen it yet...
About the demoTheres around 30+ skills and 6 upgrades worth of content. Lasts around 30 minutes, up to 1h max. Full release will have much more content, with more ways to add pollution like the sea area and super pollutions!I fixed a few bugs that happened during launch:Graphics bug where screen would get ultra contrasted on some machinesCpu usage grew over timeIf you encountered one of these bugs on launch, please update and let me know if theres any other issues!
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I fixed some things, like the destruction of the newest added tiles, and some other things :)(as of v0.93.953.10661) 🔨Here are some things that I have added/fixed/changed.Adjusted the loading some moreAdded a loading barFixed some building destruction issues (including the decorative dirt, grass, and other small detail tiles newly added in v0.93)Fixed an issue with Fermentation RockFixed an issue that existed across all production buildingsFixed the bottom bar tool icons being desynced their actual active state(?) Fixed a building supplying issue causing fellas to stop supplying when items are still available.(?) Fixed ghost carrying(?) Fixed the issue of not being able to grab eggs from the delivery men if the egg is outside the farmable area.(?) Fixed ground re-appearing after deletionFixed Fermentation rock showing compost recipe if you happen to have not made vinegar yet at the time of placing the buildingFixed Auto-Seeder drones not fully going back into the box when done placing seedsFixed issue causing infinite errors when placing an Auto-Seeder at the edge of the farmable areaFixed Auto-Seeder paste button appearing on newly placed buildings when there isn't a copied layout from another Auto-SeederFixed other little issuesSome small optimizations to sprinklers and signs.(?) Fixed some Fella leveling issues.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window size.Visual bug where a tree when getting knocked down vibrates violently instead of falling correctlyThanks for checking out the ...
Hi everyone,We’d like to address a small oversight regarding our drop generator. Recently, the new "Bubbles" trail and its color variants were accidentally added to the drop pool ahead of schedule. These items were available for approximately 24 hours, and a few of you managed to claim them.If you have these items in your inventory, you may have noticed they are currently unusable. This is because the functional code for these trails is tied to our upcoming major update.We have been working hard on this update for quite some time now, and we are happy to say we are in the final stages of development. The Bubbles trails will become fully functional as soon as the patch goes live.We apologize for any confusion this may have caused. Thank you for your continued patience and support while we put the finishing touches on the new content!Best regards, Tidle Studio
Hello, everyone!Verde's first public demo is finally LIVE on Steam!🌿✨Verde is a cozy city building game with a focus on nature and freedom to create. Build houses for small seed like creatures and fulfill their demands. Express yourself by creating your own pretty garden town.The demo includes the following:First region of the game (30-40 minutes of gameplay)A cozy, relaxing vibeA variety of buildings, each with many variationsSimple, laidback city building mechanicsWe'd love to hear your feedback about the game, and what we can improve in the future! You can leave your feedback by leaving a review for the demo or through the following feedback form!Thank you very much, we hope you'll enjoy Verde's first demo!
Game Updates: 1. Added the new Bow Spirit and Gauntlet Spirit characters, along with their corresponding Bow Spirit Re-forge and Gauntlet Spirit Re-forge pages. 2. Added new challenges against the Bow Spirit and Gauntlet Spirit bosses. 3. Added Reflect mechanics for player characters against enemies. 4. Fixed an issue where exchange items in custom exchange categories were not properly separated from type-based categories. Editor Updates: 1. Added two new random ranges. The original generic random option has been removed, while backward compatibility is preserved. 2. Added mod support for weapon Blueprints. In the Item Editor, simply choose the Blueprint type and select its unique linked weapon; recipe materials are edited in the Weapon Editor. ---------- Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
Hey everyone!Can you hear that? That's the bubbling of ramen behind the counter of a small noodle shop, and the boiling of a coffee pot somewhere in the afterlife! We're launching a joint bundle of two cozy (each in its own way) simulators.While Leon is serving noodles to peasants, samurai, and yokai on your desktop in Ramen-ten "Heart Abyss," you can restore a ghostly cafe and pour exquisite drinks into the mugs of gloomy patrons in My Little Cafe Nightmare.Get your bundle with a 10% discount and become a dining legend in both worlds!With love,The HEART ABYSS Team
Hello all,My newest game, Tiny Towers, now has a public playtest available as of right now. It's an active incremental game with tower defense elements, where you defend your tiny fortress from hordes of tiny mobs. I'm sure it will be fun to everyone who enjoyed Progress Racer RPG, as it has the same "number-go-up" DNA within it, but ofc you can try it out and let us know yourself.The full game will release later this year.Thank you so much for reading,- Dave
Let's dive right in with the upcoming features and changes that are slated for late June!PropsSome of you might have played a much earlier version of Lazy Train Game that included props that you could decorate with. I had removed them at one point to make sure I could focus on the core gameplay. Now that the game is in a pretty good place, it seems like a good time to add them back in. They will also be scattered throughout the game as collectibles.Image courtesy of Bublets Gaming. Check out his channel on YouTube!Updated ScenariosSince there are more collectible items, it only made sense to make some of them challenging to get to! All three scenarios have been updated with new track placement locations and challenges. Thanks again to Bublets Gaming for giving some awesome ideas and finding some good locations to hide some of the collectibles.Key BindingsSeveral people asked for this, and I know it's important to many people. So, here it is!Nerfed Auto CollectorsAuto collectors used to simply collect resources and store them in any storage unit. Some people brought this up in Steam Discussions, and even I thought this was pretty goofy to do this, but didn't have time to change it before release. Now how auto collectors work is they will only auto collect resources for storage units that are connected to the auto collector, or each other, as long as they continue to be the same resource type. So, if it's a wood collector and it has a wood storage next to it, and if that wood storage unit had another wood storage connected to it, then it will auto collect for those two storage units. If there is a non wood storage unit at any point it will break the chain and anything beyond that will not auto collect.Curved Storage Tracks!This feature has also been requested by several people. With the change to auto collectors, this seemed like an obvious next addition. You will also be able to have fabricators in much tighter areas without running out of room to place storage units...
The 1.1 update is finally ready! Here's what I've added:New meta upgradesNew non-meta upgradesSuper upgrades that are like meta META upgradesAn auto-fire featureHats for your balls!Thanks to everyone for your support. I'm glad that the game has been received so well. Thank you for playing, and have fun with the update.-Vincent Poteet
Hey, everyone! We from Antimeta Studio are excited to announce that we are releasing the first demo for Verde on May 13th, just 2 days away!About the Game 🌱Verde is a cozy city builder where the buildings you will build are plants. We made this game with a focus on freedom in designing pretty garden towns, perfect for gamers who want to sit back and relax!What to Expect from Verde🍃Cozy, Relaxing Vibe: We made this game for people to who wants to relax after a long and busy daySimple and Laidback Gameplay: No complicated city building mechanics! This is a game to be played to turn your brain off.Freeform Creativity: Between the lax mechanics and the number of buildings and variants, Our goal is to make a game where the player can flex their creative freedom to create their own look in Verde!The upcoming demo will feature some early content and a space big enough for players to design freely!We hope you are excited as we are for the release of the upcoming demo. Thank you!
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!