Game Updates

Patch notes and dev posts · 14,748 Steam updates
Closed Circuit: Recursive Idle
Closed Circuit: Recursive Idle
49 days ago · kealsoft.games

Closed Circuit: Recursive Idle - Hotfix 3

Hotfix 3 - v1.0.4Changes:Game will now save on quit.Way is prepared for Cloud Saves. They should now properly sync between devices.Small additional text added to "Auto Save Frequency" to better communicate what unit of time saves are made in.Please make sure to leave any feedback or bug reports in either the discussion section on Steam or on our Discord! I am actively working to address any and all concerns.
Closed Circuit: Recursive Idle
Closed Circuit: Recursive Idle
49 days ago · kealsoft.games

Closed Circuit: Recursive Idle - Hotfix 2

Hotfix 2 - v1.0.3Changes:Added Quit Button to Pause Menu. Also renamed other buttons to be more accurate.Firmware tooltip reworked to be less confusing.Newly implemented I/O Caps removed.Auto-Sort should no longer set nodes outside of bounds.Auto-Sort now sorts in a way that attempts to maximize the efficiency of your current board.Efficiency is now properly explained via tooltip.Game should no longer start in full-screen regardless of how the game was last played.Maximum Values for Multipliers have been raised significantly.By default, Vsync will override any custom frame rate. Game now locks fps cap option while Vsync is enabled to help illustrate this.Fixed issue where Borderless Windowed option overflowed. Now just says Borderless.Please make sure to leave any feedback or bug reports in either the discussion section on Steam or on our Discord! I am actively working to address any and all concerns.
Snt Plan
Snt Plan
49 days ago · Sn兔子

V0.030 Update Announcement

The early-game New Player Guide is still being improved. If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq The battle client protocol has been upgraded to V0.030. To prevent battle data from different versions from being mixed, please update the client before entering battle. Older clients cannot access battle features. 1. Improved battle-room entry and refresh. Entering a room is now a separate operation that can be retried safely. Refreshing the preparation page only reads the current server state and will not create or replace another room or reset ready status. Retries after network interruptions reuse the same request, reducing cases where players enter the wrong room or member state falls out of sync. 2. Strengthened battle-start and command reliability. Repeated clicks or network retries cannot start the same battle twice, reserve the same items twice, or execute the same command twice. Skill buttons now strictly follow the current battle, latest progression, and server-provided availability. Manually cast skills continue advancing on the server over time and no longer require another player click to finish. 3. Improved the handoff from team preparation to battle. The server rechecks party members, the leader, and every member's ready state immediately before starting. If the realtime connection is temporarily interrupted, party members can still retrieve the created battle through low-frequency state synchronization and enter the same runtime, reducing cases where the leader has started while members remain on the preparation page. 4. Consolidated terminal battle, reconnection, and settlement flow. Death only opens revival waiting, while a normal terminal state only opens loot settlement, so one battle cannot open both routes. Responses from an old battle, old request, or earlier revision cannot overwrite the current page. Auto Battle handoff and...
Demon Queen's Hero Act
Demon Queen's Hero Act
49 days ago · Z.Q.T

Thanks for playing! Show us your Demon Queen

It has been two days since launch. Thanks for playing! This is a game where the numbers keep climbing while you just leave it running, so some of you have probably hit the point where the digit count looks broken. Those are exactly the screens I want to see. ■ How to post a screenshot On the Steam version, press F12 (Steam's default key) during play to take a screenshot. An upload window appears when you quit the game, and posting from there puts your shot on this hub's "Screenshots" tab. If you play the browser version, or F12 does not work in your environment, you can also capture with Windows (Win+Shift+S) and upload it directly from the "Artwork" tab. Either way is very welcome. ■ What I would love to see Stat screens with an absurd number of digits Your favorite boss fight moment The decisive frame where the "acting" is clearly beyond believable ■ Requests and bug reports welcome There is a "FAQ & Request" thread on the forums. Bug reports, requests for additional languages, anything at all. Write casually. X.com works too. The base game is completely free, and you can reach the ending without buying any DLC. The DLC is more of a tip jar, so if you feel like it, a purchase would make me happy. If total sales reach 500,000 yen, I plan to make Episode 2. Look forward to it!
Idle Knight
Idle Knight
49 days ago · Probably

Idle Knight - Update v1.2.1

Front-end - Anti-cheat warning message has been revised and is now more readable - Added a warning about the anti-cheat system to the tutorial - Fixed a typo: "move first" → "moves first" in the ghost battle Back-end - A new detection method has been added to further improve the anti-cheat system General - Maximum Dungeon Keys storage decreased from 60 to 45
Hypnophobia; From Your Shadow
Hypnophobia; From Your Shadow
49 days ago · Clancey

2 new languages are now available!

New languages: Polish - Thanks to Risu ♔German - Thanks to Cleo HIf you want to help with a translation, join the Discord server for the details~Reminder about broken savefiles error: Go to the game's root folder and delete Hypnophobia_sf.sav and Hypnophobia_tyranno_data.savReminder about the Artbook:You can find a free artbook serving as a epilogue in the game's root folder, then inside "Artbook" sub-folder!
Closed Circuit: Recursive Idle
Closed Circuit: Recursive Idle
49 days ago · kealsoft.games

Closed Circuit: Recursive Idle - Patch 1

Patch 1 - v1.0.2Changes:Token multiplier now properly doubles token generation output instead of doing things in +0.7x increments.Fixed name text overflowing into description on tooltip for nodes with long names.Firmware Menu has been fixed and now properly distinguishes which upgrades are purchasable.Firmware Menu now includes distinct markers to inform player of what "era" they need to progress to in order to access them.Slider Numbers on Menu Volume Settings are no longer cut off.Bulk Buy Hotkey has had instructions made more explicit.Chain Bonus Description has been updated to be more clear.Added Auto-Sort Button for nodes (Just auto spaces them. It is not pretty, but it can help make newly added nodes more easy to perceive where they are in the loop).Balancing adjustments to help ease concerns about progression being far too slow.Other small fixes.Please make sure to leave any feedback or bug reports in either the discussion section on Steam or on our Discord! I am actively working to address any and all concerns.
Bahast
Bahast
49 days ago · FC Tech Labs

Bahast 1.3.0 — Hunt, Writs, and the Making of a God

Bahast 1.3.0 rebuilds the endgame around things you can find, keep, organize, and deliberately risk. Hunt no longer sends you back to repeat a fixed contract map. It can now appear naturally in eligible campaign routes and Divine Writs. Kill the marked monster and the capture is yours immediately—even if the run later fails. Your Captured Monsters live in a dedicated eight-tab Hunt Stash until you choose exactly eight for Bahast's Harvest Hunt. That Harvest Hunt is now the city's major public battle. You decide the release order, collect each monster's loot as it falls, and save the strongest risk for the Final Release, which carries increased Item Quantity and Item Rarity. Defeat all eight within the death limit and Bahast adds a concentrated regional reward package to the spoils. Divine Writs are now real items. Each one has a visible Region, location, exact Monster Level, Writ Tier, rarity, Affixes, and reward bonuses. Store them by tier, craft them before opening, and drag them into a 40-slot Queue when you want Bahast to keep running them in order. The Queue preserves the actual items and stops after a failed Writ unless you choose otherwise. Zhoron has also taken an interest. His harmless Lucky Emissary may interrupt an ordinary Divine Writ and leave behind Zhoron's Wager, a Unique Writ with six challenge Affixes. Complete it to reveal four exact rewards. Take the set—or destroy all four and pay Gold to make Zhoron deal again. Finally, the four Pinnacle fragments now have a purpose. Bring Quarryheart, Wildheart, Oathfire, and Stormheart together to open the Skybound Crucible and challenge Helegion, the Self-Exalted. His attempt to force divinity into his own soul breaks down across three combat states, with new attacks, a two-part score whose organ-led emergency movement strikes at 50% Life, three authored Unique items, item-level-105 God-Touched rewards, and eight attempts to finish what he started. The update also adds opt-in Automatic Respawn from Death Rec...
Yuki-Onna Checker
Yuki-Onna Checker
49 days ago · Yamimiya

続編:電気女ちゃんチェッカーが9月1日にリリース!

雪女ちゃんチェッカーを遊んでいただきありがとうございます!続編:電気女ちゃんチェッカーが9月1日にリリース!↓こちらからウィッシュリストに追加「電気女ちゃんは強い電気が大好きだよ。パソコンをフル活用して、電気女ちゃんを喜ばせてあげよう!ゲームや作業のお供にもおすすめのデスクトップマスコット」CPU/GPU稼働率や充電率に、元気いっぱいリアクション61%以上でとても喜ぶ31~60%でとても楽しむ30%以下でとても怒る雪女ちゃんは陰キャだったのですが、電気女ちゃんは陽キャでリアクションが元気いっぱいです!お得なバンドルも公開予定雪女ちゃんチェッカーをお持ちの方は安く買えるバンドルを公開予定です!デスクトップに二人とも置いてあげると、動きがシンクロして可愛い。ということでお知らせでした!
Stellar Odyssey
Stellar Odyssey
49 days ago · Stellar Odyssey Game

v1.0.6

Additions The wiki is now readable on the website, with no account needed, in English, Spanish and Chinese. Bugfixes Fixed normal catalyst merges failing when the preview promised a 100% success chance. Fixed normal catalyst merges charging Quantum Cores for a protection that should be free. Fixed the blueprint auto scrap doing nothing unless the item auto scrap was enabled too. Fixed the rename never answering when the name was already taken. Fixed the premium store showing a negative number of laboratory queue slots to players without a laboratory. QoL The wiki got a full pass. Squadrons now has its own pages for members, buildings and the armory, and the market, premium store, pets, laboratory, crafting and inventory pages were rewritten against what the game actually does. Now you can set the dungeon tax rates while you create a squadron rank, not only when editing it afterwards.
IGNOBLE
IGNOBLE
49 days ago · ScaV4T

Major Update Hotfix

- Blisters are now damagable by blood clones - Blisters have less hp - Blisters keep spawning enemies while they grow (without a curse) - Enemy health rebalanced for later prestiges - Blister cursed enemies rebalanced - Valkyries don't track player anymore during flight, when they enter flight they fly to players last know position at that time - Cards now have better drop chances - Skill price rebalance - More damage - Cards values rebalanced - After beating final (for now) boss, the timeline was slower, now it's corrected - Overall enemies less tanky - Improved the blood bullet ultimate, should be what it was supposed to be from the start...
Gaiadon: Eternal Quest
Gaiadon: Eternal Quest
49 days ago · Nadukkons

Patch 0.9.8920

- New: Offline Celestium, Offline celestium uses your last/current floor and recorded kpm (recording starts from this patch). Relics, lootboxes, favour xp, trial marks and grave dust will now drop offline. Offline is calculated against normal mobs only. - New: Relic Corruption - Relic drops will now have a small chance to roll with a corruption level, 3 new relic corruption levels that will boost the relic's stats. - New: 4 new expedition essences - Divinity Atk Bonus, Divinity HP Bonus, Divinity Dmg. Reduction Primary, Favour XP Primary. These will start dropping in expeditions after celestium is unlocked, they do not drop as quest rewards or from onslaught mimic boss. - New: Ahcievement Mastery VI - Gain x10 multiplier to achievement progress every 25k achievement ranks. - New: Uncommon Vulcanalia Medal rarity. - New: Mythic Hero Venus (Vulcanalia). - Favour max level raised to 30 from 25. - New Divinity rank - DOMINION - Fixed a bug where help wont open from settings. - Fixed a equipment visual bug where level max would go into a "+1 level" display loop. - Your Pets gained a total of x levels will now show in log only if any levels were gained. - Celestium Kills/Min. is reset when changing floors. - Fixed an issue where stacked Festival Potions could consume more than the max 24 hours of festival time while offline. If you have 5 days worth of festival time stacked and were offline for 4 days, only the max offline time (24 hours) will now be removed. - Expeditions will now iterate through the unlocked locations from the selected world instead of picking a random unlocked location. - Performance improvements to Expeditions.
Vespera
Vespera
49 days ago · Thade

Patch 0.14.9 - Acension & Spire fixes

🏰 Tower Ascension 🟠 Tower Ascension Fragment opportunities now accumulate daily for up to seven days. 🟠 Elites and Apex Elites guarantee one Fragment while opportunities remain. The Ascension panel now clearly shows owned Fragments, the eight-Fragment Gem cost, and remaining opportunities. 🟠 Offline Auto-Ascend now triggers reliably at unlocked gates and begins the next Tower at Floor 1. 🗼 Spire Automation 🟠 An already-paid Spire run now resumes online or offline even without spare Tower Keys. Starting a new run still consumes one Tower Key. 🎒 Storage & Clarity 🟠 Aether now uses one practically unlimited stack per storage. Existing stacks consolidate safely while preserving the exact total. 🟠 New Aether rewards and Auto-Bank correctly merge with existing stacks.
Lost Vessel
Lost Vessel
49 days ago · Zim

Company - The I.D.L.E. Companion Update

{STEAM_CLAN_IMAGE}/46096882/368e69946ec3187c192ba7bd5296be884ca2f2ad.png AUGUST 14, 2026 I.D.L.E. has left the room panel. If you have rebuilt him, he now floats over the station itself: drag him wherever you want him parked and he will hold that spot, bob in place, and keep you company while you work. He talks. He was always going to talk. He rambles on his own schedule, reacts to level-ups, forge results, crates and fresh finds, complains the moment the fuel runs out, leans in now and then to check what you are doing, and blinks exactly as often as a machine needs to, which is not often. Leave the station alone for a while and he falls asleep on the job. Click him for his menu: a Chatter switch if you want the company without the commentary, his skins, and a full power-down for the unsentimental. The new button in the top bar, the one shaped like his head, brings him back when you regret it. He also has a wardrobe now. Three outfits landed on the shop shelf: Housekeeping, a maid uniform he has strong feelings about and will share them, Fieldwork, a hat and a coat and a sudden confidence about where to dig, and Stowaway, something green that took root on his head and got to stay. One purchase dresses both of him, the floating companion and the unit in his room, and the two equip separately, so they can disagree about what to wear. Strictly cosmetic, as always. The room tab picked up its own skin picker under the robot while I was at it. The support shop got a floor plan. It opens on a homepage now: the newest drop showcased at the top, the four packs right under it, your live profile preview below that, and Drops, Gifting and Customize on their own tabs instead of one long scroll. Customize is new: interface colorway, loot burst, room skin, badge privacy and your Support Ladder all on one surface instead of scattered across the station. And when you already own part of a set, the set card now explains its price in plain words: what you paid comes off, and it says s...
Mushi
Mushi
49 days ago · Raptor Claw Games

Quick Loot, Dungeon Balance and Crafting Update V1.497

This update adds Quick loot, 6 new armor sets for crafting, tweaks to dungeon balance and many fixes to improve gameplay. All dungeon bosses also now have a chance to drop an extra item. - Updated Demo version to recent build 1.496.138 - Released new improved trailer - Updated quality on logotype and branding - Keelborg expansion 90% complete, (we will present a release date very soon). New trailer Patch notes Here are the patch notes (1.497.139): CRAFTING Added B-Grade plate armor blacksmith craft Added B-Grade plate helmet blacksmith craft Added B-Grade leather armor blacksmith craft Added B-Grade leather helmet blacksmith craft Added B-Grade cloth armor blacksmith craft Added B-Grade cloth helmet blacksmith craft Alchemy III is now available MISC Added Quick loot to gameplay settings (pick up items faster) Added Quick loot also speed up dungeon boss stage exits Fixed an error preventing Alchemy III to appear in learn mastery All dungeon bosses now have a chance to drop an extra item Manual target enemy trigger now disables on enemy death Manual target enemy trigger now has a small delay until activation on scene entry Manual target boss trigger now disables on boss death Manual target boss trigger now has a small delay until activation on scene entry Dungeon entrances hover UI now indicates what grade it drops Bestiary on worlmap now indicates what grade each dungeon drop Boss "Firebringer" in "Molten Forge" has a new idle and attack animation Boss "Nyxara" in "Molten Forge" now has a visual fire bed effect World enemies level 60 and above do slightly reduced damage Recovery rings now show and gives the correct amount No-Grade armor crafts now correctly shows visually when equiped in the equipment tab No-Grade helmet crafts now correctly shows visually when equiped in the equipment tab DUNGEON BALANCE Enemies health and damage has been reduced in dungeon "Deep mines" Bosses health and damage has been reduced in dungeon "Deep mines" Enemies health and damage has b...
Riftborne
Riftborne
49 days ago · Reckoner

New multiplayer server starting tomorrow! 👾

Hey everyone, pre-registration is now open for the rapid speed server starting tomorrow. Note: this server features some dramatic differences so consider it an experimental run. Hopefully it lets some of you have some fun before while we work on bigger improvements for the next slower official paced server. Server begins in 19.5 hours from this message. 1600 GMT / 1200 East Coast US. Balance Changes 80x80 MapFaster travel speeds (10x the previous server)Increased Resource Production to 500 base (plus you start with a larger cache)Massively reduced Astra building + ship costAll spawn as independents + you can form your own factions from the faction pageNerfed defensive buildingsWin condition tiles will have cheaper buildings, reduced kraken defense, and faster valor point accumulation.Fog of war with new mechanics New fog of war mechanics:Your radar now provides full visibility over all fleet movements in your vision range, even cargo routes just passing by. So keep a keen eye on your radar for any chances to intercept undefended freighters or unsuspecting colonise missions.You now have the ability to send stationed ships onwards for additional missions and intercepts. You don't need to bring your stationed ships home to send them on a mission. This means that monitoring your vision range for stationed fleets becomes important.The stronghold start is still on, but be careful, because you spawn in the middle of nowhere as independents.You will get a spy ship in the stronghold to scout the map before you colonise. Use your spy ship and colony ship to find a potential home quick before others do, using the mechanics mentioned above.
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
49 days ago · deleonora_hs

Event - Primordial Elements

🔥🌪️🌊 Get ready to ignite your senses in an epic adventure! 🎮🏆 🌟😄 "Primordial Elements" is here to amaze you with a mythical twist! Join us for an extraordinary experience where dragons bring you beers and the elements come alive! 🐉🍺 🍺🔥💧 Immerse yourself in a world of wonder as you journey through realms filled with fire, water, earth, and air! 🌎✨ 🎮🏆 Mark your calendars for an unforgettable quest! 🗓️ Don't miss out on this epic adventure – join us and be part of something truly legendary! 💪💎
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