Game Updates

Patch notes and dev posts · 14,927 Steam updates
Guilds of Mountgate
Guilds of Mountgate
98 days ago · Dr. Asi

Update v0.2.1.0 – UI Overhaul & Gameplay Improvements

Guilds of Mountgate – Update v0.2.1.0Greetings Adventurers,today's update is another important step towards making Guilds of Mountgate feel smoother and more polished during everyday gameplay. While this isn't a content-heavy update, it significantly improves the overall user experience and lays the groundwork for future features.The biggest change is the complete overhaul of the user interface. The entire layout now uses a canvas-based system, allowing the game to scale much more reliably across different resolutions and window sizes. This should eliminate many of the UI inconsistencies that occurred when resizing the game window.We've also focused on making active gameplay more comfortable. While gathering or processing resources, you can now switch tools directly from the top bar without interrupting your activity. Fishing has also received its own bait selector, making it much easier to switch between different bait types. In addition, active tasks now feature a dedicated Stop button directly inside the activity button.The game's economy and progression have also been rebalanced. Crafting and Smithing recipes now require more resources overall, while repairing equipment has become considerably cheaper than crafting entirely new items. Cooking recipes have received a similar balancing pass to better reflect the value of prepared meals.As always, this update also includes several bug fixes and quality-of-life improvements, including a more reliable "Last Loot" system, fixes for missing sound effects and floating texts, and corrections to the death screen.The complete patch notes are available on our website.Thank you once again to everyone testing Guilds of Mountgate and helping shape the game through your valuable feedback.Known Issue:Some UI elements may appear slightly blurry in the Steam version when playing in windowed mode. This issue does not currently affect the standalone browser version or fullscreen mode. We are aware of the problem and are actively wor...
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
98 days ago · rimmindgame

New Cyber Pet: Director Xu

Director XuA mysterious scientist obsessed with researching the brains of all kinds of creatures. Thanks to his outstanding research achievements and contributions to brain science, he was appointed Dean of the SJTU Academy of Brain Science.Exclusive Dual TraitsDirector of the Research InstituteAs the head of the institute, he boasts supreme research proficiency and management skills. He will automatically invest Teeth into the research institute and assign scientists to training courses or research projects without manual input.Mad Brain ScientistHis all-consuming obsession with brain research makes him lose self-awareness frequently and spawn wild, deranged theories. All collected Brain Essence Liquid functions as institute funding for scientist training.
A Game About Making A Planet
A Game About Making A Planet
98 days ago · Acrylic Pixel Games

Little Ghosties Demo Out Now!

Little Ghosties is a cozy idle desktop companion game where adorable ghosts live inside a terrarium on your desktop. Hatch, raise, and collect unique ghosts as they grow from eggs into fully grown adult ghosts.The demo is out now!Once the deme is in a good place I'll be back over to AGAMAP to do some more game modes. I'm thinking a projectile mode of some sort!If you liked the game a Steam review would really help get us out of the Mixed review hole I seem to be in at the moment.Cheers!Chris.
万词破 - 单词女友
万词破 - 单词女友
98 days ago · 157134335

7月2日更新

1. DIY发音中增加了【官方语音包 - 第一弹】。 2. 考虑到一些玩家不怎么打怪,在进入宋敏恩主线-【词道大会】时,如果排名不足128,交的赞助费从8888降到2888。 3. 修正了部分单词的释义。
Idle Startup
Idle Startup
98 days ago · TheCandyMan

Update 6.15a — Boost fix

Fixed the free 2× boost (and speed upgrades) under-delivering for late-game players: once your tasks were already very fast, the boost was only giving about 1.4× instead of a full 2× because task speed was hitting an internal cap. Tasks now scale properly at any speed, and the $/sec readout matches what you actually earn. Big thanks to shpasic for the detailed report that pinned this down.
Idle Knight
Idle Knight
98 days ago · Probably

Idle Knight - Update v1.0.9

- Improved the mailbox interface. - The "Clear all" button now changes to "Delete" when opening a message. - Added mail expiration display. - Mail now shows either "Expires at ..." or "Never expires." - Improved mailbox localization and message counter text.
MEGACITY
MEGACITY
98 days ago · greenkamino522

MEGACITY — Bug Fix.

MEGACITY — Bug Fix.Four reported player issues were hopefully fixed:1. Character creation points came back after being spent Problem: The game kept a "highest ever" record of attribute and skill points, so spending them could silently give them back. Fix: Point balances are now tracked as the exact current amount, so once they are spent they stay spent.2. Nature crises kept coming back right after being resolved Problem: Resolving a wildlife or plant crisis only adjusted city-wide stats, not the actual animal or plant population that caused it, so the same crisis re-triggered shortly after. Fix: Resolving a crisis now rebalances that biome's populations and adds a short calm period, so the crisis does not immediately return.3. The whole city eventually became homeless no matter what Problem: Housing capacity only counted a few building types and ignored housing districts, and the homeless count was a percentage that maxed out at 100% once population passed that small capacity. Fix: Housing capacity now counts all housing districts plus every housing building, and the homeless count is the real shortfall (people beyond capacity). Build enough housing and homelessness drops to zero.4. Trading with settlements could be spammed for easy gains Fix: Each settlement now has a cooldown after trading. Repeat trades are blocked and the button shows "On cooldown" until it is ready again.5. Bodyguard conversations could be repeated for endless rewards Fix: Each conversation topic now gives its reward only once per bodyguard. You can still re-read the dialogue, but it no longer pays out again.Verification: Added automated tests for the nature-crisis and homelessnessfixes, and all project checks (types, tests, performance) pass. An automatedcode review approved the changes.
Desk Space: Idle Spacefleet clicker
Desk Space: Idle Spacefleet clicker
98 days ago · Shotgun Anaconda

Patch v1.0.4 "Are we there yet?"

Thank you for all the engagement and feedback, I'm reading it all even though I can't respond to everyone right away. I've collected a bunch of fixes in this patch that addresses several of the big complaints. Please give the game another chance if you previously stopped, hopefully you'll have a positive experience this time! Performance & OptimizationSkip sub-pixel stars and station variants at low zoom levels.Skip refinery/cleanser beam details and cleanser shadows at low zoom levels.Bug FixesCrashing when sacrificing ship fixed. This was happening if you sacrificed ships that killed the black hole but ships where already en route. They lost their target and looped infinitely trying to find something.Traders now correctly apply their Cargo Size when selling product. Bringing their profits way up. Previously they for some reason skipped that in the calculations making them quite useless. Expeditions reset correctly if prestige mid expedition.Black Market Contacts trade boost to +10%.Ship manifest now shows correct ship IDs on very large fleetsAuto-buyers no longer force-reactivate on level-up.Gameplay & BalancePirate Rework, I've heard you loud and clear, pirates are a money sink and not good. This is a first step just to give them a more permanent purpose. Defeated pirate ships enter a 15-second repair state instead of dying permanently.Halved Void Cleanser metal consumption rate (from 0.2 to 0.1 /s).Expedition rebalanced overall risk.Removed credit-based bounties from Signal Range 5 (SR5).Prevented refinery placement in locked signal ranges.UI & Quality of LifeMoved the Bounty Board inside the Fleet Command panel instead of being alone. Not final or the best solution but works for now. Instead of the bounty board disappearing off-screen and requiring the player to collapse the Fleet Command, player can now scroll down in the panel to see everything.Improved clarity of Void Cleanser UI buttons.Engine Overclock displays decimal values after level 40.Reworded Void C...
Little Ghosties
Little Ghosties
98 days ago · Acrylic Pixel Games

Languages!

V28 has lots of languages!Horah! I'm hoping this will attract more traffic and buzz around the game from all over the globe.I've added French, German, Italian, Spanish, Portuguese, Japanese, Korean and Simplified Chinese. As ever, a Steam review would be amazing if you are enjoying the demo. cheers!Chris.
Idle Startup
Idle Startup
98 days ago · TheCandyMan

Update 6.15 — Star-Spangled: Happy 4th & Happy 250th, America!

2026 marks America's 250th birthday — the Semiquincentennial — so we're throwing a little party in your startup. Our first-ever holiday update brings a festive new look, a full set of patriotic tunes, and fireworks over the office. New "Star-Spangled" theme A deep-navy night sky with firecracker-red, liberty-blue and gold-star accents. Flip it on under Menu ▸ Theme. While it's active, subtle background fireworks drift across the side panels — a distant show behind the daily grind — and an AMERICA 250 badge flies in the top bar. Holiday music playlists — real patriotic songs Your soundtrack now comes in playlists. Keep the everyday Chill Vibes, or switch to the new Star-Spangled set — full-length lo-fi renditions of: The Star-Spangled Banner America the Beautiful Battle Hymn of the Republic Yankee Doodle Every note arranged and synthesized in-house. Grab them under Menu ▸ Music & Sounds — now with a seek bar so you can see each track's length and scrub through it. Two festive achievements Star-Spangled — switch on the July 4th theme Rockets' Red Glare — crank the holiday playlist Also in this update A music seek/progress bar (drag to scrub) "New" notification dots that point you to fresh content, then disappear once you've checked it out More holiday themes are on the way — tell us which holiday we should do next! 🇺🇸 Thanks for playing, and happy Fourth.
Riftborne
Riftborne
98 days ago · Reckoner

11.64 Patch Notes (Multiplayer server prep)

The game should no longer "swallow" scrolling when holding ctrl, so you can zoom in/out on map again Fixed the bug where the "incoming" in colony screen shows the same number for all colonies Some more enhancements to bots for advance time speed up Removed all multipliers from travel speeds on multiplayer, so speed changes are all exclusively baked into ship stats Prepared server spawn flow for next multiplayer
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
98 days ago · KamelKisser

Legacy of the Ark — Update 1.3.2: Advanced Storage

🚀 Legacy of the Ark — Update 1.3.2: Advanced StorageA major new system has arrived aboard the Ark.🔋 NEW: Advanced StorageOffline time is no longer something you immediately cash in and lose. With Advanced Storage, your time away now charges five dedicated battery banks, giving you more control over when and how you use your stored progress.The new banks are:Cryo — stores offline EnergyTemporal — stores offline Time ShardsArchival — stores offline Memory CoresExpedition — stores offline Exploration materialsLegacy — stores offline Legacy currenciesInstead of being forced to collect everything at once, you can now cash out your stored time on demand, when it makes the most sense for your progression.Advanced Storage FeaturesProcedural Bank Upgrades Improve your banks with upgrades that enhance capacity, efficiency, and more.Threshold Bonuses The fuller your banks are, the more they can boost your live production.Supply Caches Claiming from your banks can uncover bonus resource hauls.Emergency Reserve Lock Set a protected minimum so you never accidentally spend more than you want.⏰ Improved Welcome Back FlowThe Welcome Back screen has also been improved.It now shows exactly how much time you banked while away and helps guide you directly into the Advanced Storage tab so you can immediately decide how to use it.🎨 UI OverhaulUpdate 1.3.2 also brings a broad visual refresh across the game.Included in the UI overhaul:A game-wide reskin with fresh colored panel frames across every screenA cleaner, more organized Settings menu, now split into:DisplayData & AccountCommunityDestructive reset options have been moved into safer locationsA new Developer Site link under Settings ▸ CommunityIn portrait mode, a new full-width Ship Status panel now appears directly under the core🧹 Changes & FixesThis update also includes a variety of cleanup and polish improvements:Removed the tap-spark click effectFixed the Goals / Events text flickerAdded numerous portrait-mode layout, framing, and...
Loot Dungeon
Loot Dungeon
98 days ago · Glinnor11

Patch Log v0.130

Patch Notes — v0.130This update focuses on combat feel, tutorials, progression, loot, UI clarity, and bug fixes.CombatCombat feels faster and clearerFaster encounter transitionsBetter synced movementImproved Mighty Blow timing and feedbackAdded screen shake for Mighty Blow, crits, and hitsImproved weak point clicking and attack readabilityTutorialsUpdated Knight and Duelist tutorialsDuelist first-run tutorial now appears correctlySkipping tutorials now saves properlyUI ReadabilityImproved enemy attack UI and hover statesCleaner gold, essence, heal, damage, and armor popupsFixed cursor issuesMeta ProgressionAdded skull currency from bossesSkulls are shown during runs and in the upgrade treeImproved upgrade layout, descriptions, colliders, and highlightsAdded/adjusted character-specific upgradesLoot and Merchant FixesLoot rooms now give better guaranteed rewardsSell prices now scale with item levelFixed item loss, stuck sell prices, potion refill, and merchant bugsEquipped items can no longer be sold directlyRings and enchantments improvedFixed crit ring exploitImproved ring tooltips, colors, VFX, and stat formattingRebalanced enchantmentsBalance ChangesRemoved hidden character damage bonusUpgrades rebalancedRebalanced armor and armor regenerationEnemy-in-room rebalanceAudio, Settings, and VisualsLowered default volume fixSynced main menu and pause menu volumeAdded combat feedback soundsAdded more spritesSynced weapon animationsImproved menu parallaxCleaned up popup spacingBug FixesFixed issues with HP barsFixed issues with tutorial enemiesFixed issues with upgrade pricesFixed issues with item levelsFixed issues with armor regenerationFixed issues with merchant interactionsFixed issues with character-specific unlocksFixed issues with boss dialogueFixed issues with weak pointsFixed issues with stuck tutorialsFixed issues with incorrect stat displaysFixed issues with popups not pausing the game properly
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
98 days ago · gameguruchris

Founders' Day 2026 Event!

{STEAM_CLAN_IMAGE}/29347222/cf95d55493c3d58b13f89b5ba70d5bcc11a8d7e5.png Founders' Day has arrived! Recruit the legendary monster hunter Rudolph van Richten, and rediscover Flex Champions Nahara, Strongheart, and Walnut with their fresh rebalances, available today! Complete your gothic looks with eerie new dread-domain skins and familiars released throughout the month!Celebrations are underway to commemorate the founding of the Free City of Waterdeep. Founders Day attracts huge crowds to the Field of Triumph, where audiences watch illusory shows about Waterdeep's history and martial exhibitions by notable Champions and the renown city guard. Festivities have also brought an ancient power from Avernus, first layer of the Nine Hells. A fallen angel has arrived to collect souls for the Blood War... Event UpdatesThis update includes an exciting change to our event structure, with an expansion of featured updates for Champions. Instead of a single reworked Champion this month, THREE of this event's Champions have had targeted rebalances, pumping up their numbers to make them more effective in your formations. You'll find updates to Nahara, Strongheart, and Walnut available for flex slots now! Featured Champions Van Richten {STEAM_CLAN_IMAGE}/29347222/1a6c8e325f999e8357c8c995b75086c232fb9eb7.pngLearn more about Van Richten in his Champion Spotlight.Flex ChampionsFlex Slots allow players to unlock additional Champions and earn chests duringevents, choosing from a pool of retired Champions associated with the event.This collection of retired Champions includes the Champions from previous years of theevent as well as some Champions whose events have been retired.This event's Flex Slot pool includes the following Champions, three of which have been rebalanced: Deekin SEAT 1 Nahara - REBALANCED SEAT 3 Xander SEAT 5 Sgt. Knox SEAT 6 Freely SEAT 7 Umberto SEAT 7 Vin Ursa SEAT 7 Tess SEAT 8 Walnut - REBALANCED SEAT 8 Aeon SEAT 10 Strongheart - REBALANCED SEAT 11 Nahara Rebalance ...
The Interdependent View-Dimension: Zena
The Interdependent View-Dimension: Zena
98 days ago · jiezankeji

Version 0.3.2 Update

New Features:Affection System: A new Affection System is now available! You can find it under Bonds | Rewards on the main menu. Players can gift affection items obtained from the gacha to Zena to receive exclusive rewards. Please refer to the detailed instructions within the interface for more info.Dynamic Responses: Zena will now give unique verbal and visual responses based on the specific gifts you give her!Community Market: Players can now freely trade gacha-obtained outfits on the Steam Community Market.Optimizations & Bug Fixes:Item Count UI: Fixed and optimized the display of item quantities across the game.Item Display: Resolved an issue where certain items were failing to appear in the inventory interface.Batch Usage: You can now use items in bulk for a smoother experience!Crafting UI: Fixed a display error for certain outfits in the clothing synthesis/crafting interface.Coming Soon (Next Update):First-Person Interaction: First-person interactive scenes are coming! In Phase 1, you will be able to freely explore the outer streets of the city.Daily Check-in: The check-in system is still in testing. More exclusive outfits are currently in production, so stay tuned!Shop Expansion: The in-game shop will feature new outfits and items purchasable with in-game currency.Special Animations: High-rarity outfits will feature unique idle animations or entrance effects, which will be applied automatically upon acquisition.Free Camera Mode (Desktop Pet): We are developing a free mode for the desktop pet, allowing you to freely zoom in/out and observe Zena from any angle.New Desktop Pet Gameplay: More desktop pet features are in the works, such as autonomous idle actions that allow the pet to earn rewards for you!
Evitania Online - Idle RPG
Evitania Online - Idle RPG
98 days ago · neype

Update 0.315.0

Events The Summer event is reworked around daily login rewards: a 21-day rewards grid where you claim the current day's reward with a tap. New passive Event Buff grants +10% Gold & XP for every active day you log in during the event, working offline and across all heroes. Elite enemies now can open spawn portals on the map that pour out extra monsters (with reduced loot) while they're active. Fresh July monthly login rewards are now available. Mail & News Added a new Mailbox where you receive gifts - plus a standalone News window. Balance Thorium weapons deal +10% attack. Thorium armor set defence increased from 50 to 60. Bug Fixes Christmas armor can now be repaired using enhancement stones. Multiplayer fixes
Blush Blush
Blush Blush
98 days ago · Sad Panda Studios

Diamonds are like fries?

{STEAM_CLAN_IMAGE}/34491490/157ffaaf1f439676eedc4aca1e958f435f9bb3ca.png Hey Panda Peeps, Sometimes, the best surprise is getting more than you expected. Like those extra fries in the bottom of the bag, or swag bags BURSTING with samples and merch, or bonus Diamonds in your Diamond Bundles! For the next 24 hours, every Diamond Bundle purchase will get you 30% more than you pay for. It’s basically free money for showering your favorite guys with presents and dates! It’s an amazing deal for EVERYONE involved! We love you so hard, The Pandas
Crush Crush
Crush Crush
98 days ago · Sad Panda Studios

Hurry in, but keep your voices down.

{STEAM_CLAN_IMAGE}/24136664/2c4b02d8408133804940dcfd69c1d9e503695f73.pngHey Panda Peeps, Shh! Shh. We have exciting news, but you have to be really quiet about it. Otherwise, you’re going to scare away the guest of honor! For the next 24 hours, you can get the delightful sweetheart Suzu for 50% off! Walk, don’t run, to the in-game Store and gently press the button that will summon the skittish kitsune into your life. If you were hoping for sparkle-sparkle rather than floofy-floofy, Diamond Bundles are 15% off as well, ripe and ready to pad out your premium currency stock. Treat yourself! You and your waifus deserve it. One more thing! If you're a fan of Suzu, you can grab a physical plushie version HERE (available for just one more week)! We love you so hard, The Pandas
Unfair Flips
Unfair Flips
98 days ago · HEATHER FLOWERS

Incoming Unfair Flips update + Beta Test Signups

TAILS. TAILS. TAILS. TAILS. TAILS. TAILS.Hey, y'all! Hope you're doing well. Two bits of news for you today!Incoming Unfair Flips UpdateFirst off: a new Unfair Flips update is coming in the not-too-distant future! This almost-anniversary update will add a developer commentary mode and Steam community items!The development of Unfair Flips was a very strange one, and its place in my life was even stranger. It's a tale of luck, misfortune, disease, poison, and success from the shadow of failure. For a moment, it seemed as though Unfair Flips would be the last game I'd ever get to make. This is the story of how even a DEADBODY can come back to life -- with time, care, and a whole lotta luck.Beta Test SignupsAs previously mentioned, we're working on a new horror/roguelite game: 500 FINGER FILLET! The game is nearly ready to launch its demo, so we've been running a series of beta tests to get as many eyes on it as possible beforehand. Unlike Unfair Flips, this one has "gameplay" and "balance" and "mechanics," so it's important to make sure that those actually work!If you're interested, you can sign up through here:https://forms.gle/n2iS6mYad4BEMUCS6That's all for this time! I hope y'all are doing well :)Good luck, Heather FlowersHEADS. TAILS. TAILS. TAILS. TAILS. TAILS.
RATSHAKER™
RATSHAKER™
98 days ago · sunscorchedstudios

RATSHAKER™ - RATSUMMER Pack

Hey RATSHAKERs,IT HAS BEEN TOO HOT FOR THE RAT (and us).To celebrate the Steam Summer Sale, RATSHAKER™ is now 35% off.This is the cheapest the RAT has ever been (again).Alongside this, all previously released RATSHAKER™ skins are also on sale.RATSHAKER™ - RATSUMMER PackIT’S GOING TO BE A RAT SUMMER.Five new summer-centric skins for your RAT.TRUNKS RATGOGGLES RATBIKINI RATFLOATIE RATSUNHAT RATNo buffs. No bonuses. No advantages.Just the RAT.Dressed for summer. We've already had our first review! BUT WAIT, THERE’S MORE You thought we would simply dress the RAT for summer and walk away?FIXED INTRO METER RESET BUG Fixed a bug where the meter could reset when filled again after completing the intro sequence.MADE THE EARLY GAME SLIGHTLY LESS CRUELReduced the Stage 0 and Stage 1 shake requirements by 25 each.UPDATED THE PAUSE MENUAdded the RATSHAKER™ logo to the pause menu.Added Discord, Dark Product, and Sunscorched Studios logos to the pause menu.Added a clickable RATDOG plushie image to the pause menu (with special voice lines!)Adjusted pause menu formatting.Various bug fixes & cosmetic improvements.HAVE A RATRATRATRATRATRATRAT-TASTIC DAY! Make sure to restart Steam to apply this update. Thanks for playing RATSHAKER™! Keep shaking that RAT! 🐀💕 - Sunscorched Studios No real rats were harmed in the development of RATSHAKER™ and/or the RATSHAKER™ - RATSUMMER Pack. *but we were.
Idle Startup
Idle Startup
98 days ago · TheCandyMan

6.14c — Welcome Back, reimagined

Returning after a break now gets a proper offline recap instead of a plain list. Offline haul front and center, with quick stat chips — XP earned, levels gained, time away. A level-up bar for every skill that gained levels while you were gone, animated and colored per skill. Your call on the cash: if auto-buy is on, choose to reinvest it into upgrades or keep it as cash. The buttons stay pinned, so you can dismiss instantly without scrolling. Also fixed: a rare case where the game could open stuck in fullscreen (it now always opens windowed), plus a tidier delete option on the Manage Save File screen.
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