Hey everyone, We’re thrilled to announce that Scratch the Ticket is releasing on August 13th! Right now, we as developers are working hard every day to polish the game and deliver the best possible experience at launch. The full version will include more tools, more different ticket types, and many requested QoL features based on your feedback from the demo. We’re super grateful for all the support and suggestions so far, it’s making the game a lot better. New to the game? Well, let us tell you a little bit about it! Here you manage your greed, upgrade your setup, grow your operation, and work your way toward that insanely expensive downtown apartment. Scratch the Ticket combines first-person scratching, tense risk-reward decisions, and satisfying progression into one addictive loop. Will you keep your cool when the multipliers get huge? Test yourself on August 13th! Wishlist/follow the game:
Hey everyone!🎖️ We are hosting a new event over on the Discord Server!If you are interested in joining, you can head over and vote for the theme. The theme is Alternative History, but you have the chance to vote for the chosen continent!The options are:Alt-History AfricaAlt-History AsiaAlt-History Americas🗳️ The VOTING has already started, and will end on Monday 16:00 UTC / 11:00 EDT / 17:00 CEST🎨 The map CREATION PERIOD will then start and last for exactly week, ending on July 6th. After that a judging period will start.The winner(s) will eventually be announced here and on the Discord, and they will receive a special role there! 🏆Here's the server link: https://discord.gg/fv3EExm6KYThe previous event had the theme of Alternative History WW1. The Top 3 were:
This update adds the Boundless Dream, a new post-game endless Conquest zone where you can keep descending after the story ends. Changes Add the Boundless Dream endless zone. Each cleared depth unlocks the next, with enemies growing stronger the deeper you go. The rewards also increase the deeper you go.
Hi Gang!So I've updated the eating in the games because people said it looked like the little ghosts get stuck.I've also updated the window mode and done some bug fixes.
Hello, Miners!After Update 7.1.0, we introduced major changes to the game interface, item flow, gear handling, quests, guild tasks, weekly tasks, and many other systems.Unfortunately, some of these changes caused serious optimization problems, especially for end-game players with large inventories and many gear items. The new gear item architecture created memory and performance issues on some devices, and for that, we are truly sorry.Over the last weeks, we released several patch versions focused on fixing these problems. Now, with Update 7.5.0, the first feedback shows that the game starts smoothly again and the memory issues are fixed for affected players.Thank you for your patience, reports, testing, and honest feedback. It helped us identify the real problems faster and prioritize the right fixes.Global CompensationTo thank everyone for their patience during this difficult period, we are sending global compensation to all players.We know that many of you lost time, missed events, had problems entering the game, or simply had a worse experience than you should have had. This compensation will not fully replace that frustration, but we want to clearly acknowledge the issue and thank you for staying with us.Events Are Coming BackSince the game is now stable again, we will start running events once more.We paused some activity while the optimization issues were being investigated and patched. Now that the core performance problem is resolved, we can safely return to regular event planning.Known Issue: City LagThere is still one known performance issue: lag when entering the city.We already know about it and will patch it without requiring a new build. This means the fix can be deployed from our side without asking you to update the game again.What Comes Next: Fixing Game Design IssuesNow that the main technical problem is under control, we will start working through game design issues by priority.We know that some systems, currencies, buildings, drops, and older fe...
NEW AQUASCAPING CHALLENGE - "Shape Without Hardscape"Creating gorgeous shapes without the hardscape is definitely a challenge! Anyone up for it?Here's a dev 3000 Gallons tank from last week's challenge we wanted to share!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
6月26日 2.4版本更新1.新增灵果培元系统 通过角色界面提升属性处进入灵果培元系统。 击杀九州秘境600层以上怪物随机掉落。1000层以上掉落翻倍,层数越高掉落越多。 属性增加无上限。2.其他系统问题修复。
25,000 Copies Sold in Less Than 3 Days Wow. I honestly do not even know what to say. How To Grow a Black Hole was never expected to become a hit, and I never imagined this many people would be playing it this soon after launch. The past few days have been hectic, exciting, overwhelming, and exhausting in the best possible way. First, thank you. Every person who bought the game, left a review, reported a bug, joined the Discord, shared feedback, or simply gave the game a chance helped make this happen. It genuinely means a lot. Stability, Performance, and Fixes Since launch, there have been issues with performance, compatibility, quality-of-life features, and plenty of smaller edge cases. Some were expected. Some definitely were not. My brother and I have been working as hard as we can since release to fix issues quickly. We have already pushed several updates, and we are still digging into the remaining problems, especially the more specific ones affecting certain players or hardware setups. There is still a lot to do, but right now the focus is pretty simple: make the game smoother, more stable, and better to play. More Content Is Coming A lot of people have asked if we plan to add more content in the future. The answer is a very big yes! We want to add a lot more: ResearchFeed sourcesUpgradesAchievementsMusicQuality-of-life featuresNew mechanicsAnd, of course, more references This is not something we want to launch and then disappear from. We want to keep building on it, improving it, and adding to it over time. Logan Is Joining Development Full-Time I also want to talk about my brother, Logan, also known as Pray. Logan is joining development on the game full-time, which is honestly a huge help. It means fixes, improvements, and content updates should be able to move a lot faster than if I were still trying to handle everything mostly on my own. A lot of the issues that have already been fixed would probably still be sitting there without him, and I would have bee...
Add Endless Mode LeaderboardDisplay Effects option added to Settings8× Speed added to Endless ModeEndless Mode can now start from 70% of your highest wave reachedOptimized Treasure Chest text
- Fixed: missing Summer Items ingame
If you've been waiting for the right time, now's your chance to experience the intricate, hand-crafted puzzles of Doors: Paradox. Cages: Hidden Worlds Demo is live!If you like Doors, our new puzzle escape room game Cages: Hidden Worlds has a demo out right now! Get a taste of its dark and creepy world full of intricate machinery and hidden secrets:If you like the game, please give us a review! And remember to add it to your wishlist so you get notified when we launch it!Join our Discord community for a chance to playtest versions early and get extra behind the scenes looks! Snapbreak DiscordHappy playing!- The Big Loop team
yes! ːhappy_yetiːːzsk_winː
Reel in a big catch this Steam Summer Sale, Real VR Fishing base game and selected DLC are now 30% off! Real VR Fishing brings real-world fishing spots into VR, travel around the globe, across 40 maps and expand to 95 locations and 300+ species through regional DLC. Want to take a moment to yourself, slow down and spend some quiet time on the water, or gather up to three friends to share the catch in real time. There’s no better time than now! Cast your line, feel the bite, and build an aquarium that is entirely your own. Start your adventure today, sale ends July 9. See you out on the water!
If you've been waiting for the right time, now's your chance to experience the intricate, hand-crafted puzzles of Boxes: Lost Fragments. Cages: Hidden Worlds Demo is live!If you like Boxes, our new puzzle escape room game Cages: Hidden Worlds has a demo out right now! Get a taste of its dark and creepy world full of intricate machinery and hidden secretsIf you like the game, please give us a review! And remember to add it to your wishlist so you get notified when we launch it!Join our Discord community for a chance to playtest versions early and get extra behind the scenes looks! Snapbreak DiscordHappy playing!- The Big Loop team
Fixed: floating numbers + long-session slowdown A fix that came out of the forums (thanks, LostEnigma_). The little "+cash / +XP" numbers that pop up as your tasks complete could sometimes spawn stacked in the top-left corner instead of rising from the reward readout. Behind that same bug, those popups could occasionally fail to clean themselves up — so on longer sessions (and especially on lower-end PCs) they'd pile up invisibly and drag performance down, which is almost certainly behind the "freezes after a while / locks up at level 99" reports a couple of you have hit. Reward popups now always appear from the reward area and clean up reliably — no more top-left stacking, and no slow build-up over time. Trimmed some extra UI redraw work while watching a maxed-out skill (the level-99 case), so it stays smooth. If you'd been seeing slowdowns or a freeze over long runs, please give this build a go and let me know how it holds up.
Announcing the Jigsaw Book DLC!This Jigsaw-themed book unlocks 20 additional levels for Coloring Pixels! Images designed in an abstract art style, made up entirely of jigsaw pieces! Can you find the missing piece of this puzzle?Available for the price of $0.99, £0.95, or your regional equivalent. The pack will be released on the 10th of July at 20:00 UTC+1/12:00 PDT. For a chance to win this DLC for FREE, join our Discord and enter the competition!
👷♂️ 1.2.1 - Hotfix🛠 Bug Fixes & Improvements:Fixed an issue where game saves would sometimes fail to load.Fixed a bug causing saves to break after hiring a specific employee.Fixed an issue with panels on the travel map.Added employee description available in the laptop.
{STEAM_CLAN_IMAGE}/45928562/7cebb1ef8152acc78d1c49419ee1c64ecc200e4a.png 🌞 Summer Event New Summer Event with its own Collection Book page New Summer Transmog Items Summer Lootguy Summer Event ends July 26 ✨ New Features New Collection Sorter Manager with sort and filter options New items now appear first in the Collection Book Event collection info added for transmog items Show/hide items option 🎴 Steam Community Items Added Steam Trading Cards Added Steam Badges Added Steam Profile Backgrounds Added Steam Emotes (in Steam approval process and will be available as soon as possible) 🐛 Bug Fixes Fixed Exchange not checking equipped transmogs Escape now properly closes the Collection Book Fixed Book Button remaining highlighted after closing Collection sorter buttons now refresh correctly on startup Corrected several item effects from On Hit to On Attack Performance improvements 🎨 Visuals & Polish Fixed cannon smoke particle usage Crystal Crab spike refresh and visual improvements Fixed level-up VFX masking ⚖️ Balance Hook Blade: Added Critical Chance Serrated Edge: Removed Critical Chance Chicken Drumstick: Lifesteal reduced by 50%
Hello everyone!The Steam Summer Sale has begun, and A Schoolhouse in Gensokyo is now available at 15% OFF. The sale will last until July 10, so if you haven’t visited the schoolhouse yet, now is a great time!The game has also been updated to Version 0.6.5. This update continues to focus on bug fixes and quality-of-life improvements, including class result calculations, regional content, main screen action buttons, and UI display issues across different languages.Main changes in this updateFixed a serious issue related to very high class scores In certain cases, extremely high class scores could prevent student stats from increasing properly. This issue has now been fixed.Added new strolling tasks to the Eastern Suburbs of the Human Village This area now has more regional content to explore.Replaced the main screen action buttons Buttons such as “Start Class” and “Go Out” have been updated to make their functions easier to understand and improve overall readability.Fixed several UI dropdown display issues This especially improves display behavior in non-Chinese language settings.Fixed additional minor issues and continued improving the overall user experienceThe next Version 0.7 update will introduce a new chapter. Please look forward to it!Thank you as always for your support and feedback. We’d also be grateful if you shared the game with friends who might be interested during the Summer Sale!
The world of BitCraft Online is calling, and there's never been a better time to answer. From now until July 9th, 2026, you can get BitCraft Online for 50% OFF! Step into world of Starfell a sandbox world where your imagination is the only limit:Build & Craft: Shape the very landscape around you.Journey to New Lands: Discover the Uncharted Islands Forge Claim: Rise from a lone traveler to a powerful ruler.Unite & Conquer: Join a Empire and leave your mark on history.Join the Community: And at its very core a truly incredible community.Don't wait this deal ends on July 9th! Start your journey today.
Hi managers! We’ve completely rebuilt the Branch Shop system. Branch shops are no longer just mindless multiplier stacks—they are now core components of your growing boba empire. 🚀 Key Features of the Overhaul: No More Pure Multipliers: We’ve moved away from dry numeric stacking. Branch shops are now dynamic, independent entities. Brand Identity: Your branches now have a unique brand image. Decor and drink selection directly impact your shop’s local reputation. Employee Dispatch System: Your cats aren't just for decoration! Dispatch your best-trained staff to manage branches—their individual stats will now dictate the success and output of each location. Market Competition: You are no longer alone in the market. Face off against rival brands to dominate traffic and capture the market share. Diverse Branch Buffs: Branch shops now provide a wider, more strategic range of buffs, including traffic boosts, cost reduction, and cat stamina regeneration. (Note: This is a major structural shift. As with all big overhauls, there may be some post-launch bugs; we have a v1.0.0.0.21 hotfix already queued and coming your way shortly to smooth things out!) The shop is evolving. Head out and select your best cats for the new management positions!
Language auto-detectThe game now auto-detects your system language on first launch — non-Japanese systems start in English instead of being stuck in Japanese (some players couldn't find the language option before). You can change the language anytime in Settings.
Hi, Brave Hero! Arya here. The winds over the Dragon Continent have been restless lately—maybe the dragons are watching your journey!Improvement: Dragon's Blessing: Elemental Dragon ability drops now feel smoother, and a new mercy system—Dragon's Blessing—helps you build your ideal setup faster!Improvement: Elemental Dragon Ability Descriptions: Clarified several Dragon Continent Elemental Dragon ability descriptions so their effects are easier to understand.Miscellaneous Bug Fixes: Misc Bugs: Squashed a few small bugs for a steadier adventure.May the dragons' strength ride with you—head to the Dragon Continent and see what's changed!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
Wish-Lamp talisman hotfix: stack cap 76 (was 16); rebirth bonus relic rolls(~+1 per +30% effect, up to +3 from stacks at 76 stacks; +1 per 200 peak floors unchanged; 9 max). Item tab "+N" matches payout.
Hello everyone!We’re here with our biggest discount yet—a New All-Time Low of 45% OFF!The sale runs until July 9th. Don't miss out on this perfect opportunity to grab your copy!